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Джо

Membru
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Everything posted by Джо

  1. Джо

    Parol

    Nu este buna,si nici unde este pusa.
  2. Nu merge,am pus stock ala ultimul in gamemode.
  3. Джо

    Ajutor

    Hmm,ia scrie [pLevel]= si dane linia cu ce scrie.
  4. Te referi la asta? [pawn]public OnPlayerUpdateEx(playerid) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 1) { new string3[64]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "users/%s.ini", playername3); new File: hFile = fopen(string3, io_write); if (hFile) { new var[64]; format(var, 64, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); format(var, 64, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 64, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 64, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var); format(var, 64, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var); format(var, 64, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var); format(var, 64, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var); format(var, 64, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); format(var, 64, "Age=%d\n",PlayerInfo[playerid] );fwrite(hFile, var); format(var, 64, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var); format(var, 64, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var); format(var, 64, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var); format(var, 64, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var); format(var, 64, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 64, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var); format(var, 64, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var); format(var, 64, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 64, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 64, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var); format(var, 64, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var); format(var, 64, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var); format(var, 64, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var); format(var, 64, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var); format(var, 64, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var); format(var, 64, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var); format(var, 64, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var); format(var, 64, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var); format(var, 64, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); format(var, 64, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var); format(var, 64, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var); format(var, 64, "Drugs=%d\n",PlayerInfo[playerid][pDrugs1]);fwrite(hFile, var); format(var, 64, "Drugs2=%d\n",PlayerInfo[playerid][pDrugs2]);fwrite(hFile, var); format(var, 64, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var); format(var, 64, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var); format(var, 64, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var); format(var, 64, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var); format(var, 64, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var); format(var, 64, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var); format(var, 64, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var); format(var, 64, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var); format(var, 64, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var); format(var, 64, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var); format(var, 64, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var); format(var, 64, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var); format(var, 64, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var); format(var, 64, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var); format(var, 64, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var); format(var, 64, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var); format(var, 64, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); format(var, 64, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var); format(var, 64, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var); format(var, 64, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var); format(var, 64, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var); format(var, 64, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var); format(var, 64, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var); format(var, 64, "Car=%d\n",PlayerInfo[playerid][pPcarkey1]);fwrite(hFile, var); format(var, 64, "Car2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var); format(var, 64, "Car3=%d\n",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var); format(var, 64, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var); format(var, 64, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var); if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0)) { PlayerInfo[playerid][pPos_x] = 711.3453; PlayerInfo[playerid][pPos_y] = -569.7787; PlayerInfo[playerid][pPos_z] = 16.3359; } if(Spectate[playerid] != 255) { PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx]; PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy]; PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz]; PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; } new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); PlayerInfo[playerid][pPos_x] = x; PlayerInfo[playerid][pPos_y] = y; PlayerInfo[playerid][pPos_z] = z; format(var, 64, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var); format(var, 64, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var); format(var, 64, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var); format(var, 64, "CarLicA=%d\n",PlayerInfo[playerid][pCarLicA]);fwrite(hFile, var); format(var, 64, "CarLicB=%d\n",PlayerInfo[playerid][pCarLicB]);fwrite(hFile, var); format(var, 64, "CarLicC=%d\n",PlayerInfo[playerid][pCarLicC]);fwrite(hFile, var); format(var, 64, "CarLicD=%d\n",PlayerInfo[playerid][pCarLicD]);fwrite(hFile, var); format(var, 64, "CarLicE=%d\n",PlayerInfo[playerid][pCarLicE]);fwrite(hFile, var); format(var, 64, "CarLicS=%d\n",PlayerInfo[playerid][pCarLicS]);fwrite(hFile, var); format(var, 64, "FlyLicA=%d\n",PlayerInfo[playerid][pFlyLicA]);fwrite(hFile, var); format(var, 64, "FlyLicB=%d\n",PlayerInfo[playerid][pFlyLicB]);fwrite(hFile, var); format(var, 64, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var); format(var, 64, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var); format(var, 64, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var); format(var, 64, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 64, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 64, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 64, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 64, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var); format(var, 64, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var); format(var, 64, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var); format(var, 64, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var); format(var, 64, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var); format(var, 64, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var); format(var, 64, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var); format(var, 64, "Watch=%d\n",PlayerInfo[playerid][pWatch]);fwrite(hFile, var); format(var, 64, "Crashed=%d\n",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var); format(var, 64, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var); format(var, 64, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var); format(var, 64, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var); format(var, 64, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var); format(var, 64, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var); format(var, 64, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var); format(var, 64, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var); format(var, 64, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var); format(var, 64, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var); format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var); format(var, 64, "VirWorld=%d\n",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var); if(PlayerInfo[playerid][pDonateRank] < 1) { PlayerInfo[playerid][pFuel] = 0; } format(var, 64, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var); format(var, 64, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var); format(var, 64, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var); format(var, 64, "FishTool=%d\n",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var); format(var, 64, "FishTool2=%d\n",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var); format(var, 64, "Note1=%s\n",PlayerInfo[playerid][pNote1]);fwrite(hFile, var); format(var, 64, "Note1s=%d\n",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var); format(var, 64, "Note2=%s\n",PlayerInfo[playerid][pNote2]);fwrite(hFile, var); format(var, 64, "Note2s=%d\n",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var); format(var, 64, "Note3=%s\n",PlayerInfo[playerid][pNote3]);fwrite(hFile, var); format(var, 64, "Note3s=%d\n",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var); format(var, 64, "Note4=%s\n",PlayerInfo[playerid][pNote4]);fwrite(hFile, var); format(var, 64, "Note4s=%d\n",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var); format(var, 64, "Note5=%s\n",PlayerInfo[playerid][pNote5]);fwrite(hFile, var); format(var, 64, "Note5s=%d\n",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var); format(var, 64, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var); format(var, 64, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var); format(var, 64, "Lighter=%d\n",PlayerInfo[playerid][pLighter]);fwrite(hFile, var); format(var, 64, "Cigarettes=%d\n",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var); format(var, 64, "Locked=%d\n",PlayerInfo[playerid][pLocked]);fwrite(hFile, var); format(var, 64, "Lupta=%d\n",PlayerInfo[playerid][pFight]);fwrite(hFile, var); format(var, 64, "Medic=%d\n",PlayerInfo[playerid][pMedic]);fwrite(hFile, var); format(var, 64, "Email=%s\n",PlayerInfo[playerid][pEmail]);fwrite(hFile, var); format(var, 64, "Suspect=%d\n",PlayerInfo[playerid][pSuspect]);fwrite(hFile, var); format(var, 64, "Pasaport=%d\n",PlayerInfo[playerid][pPasaport]);fwrite(hFile, var); format(var, 64, "Incarcatura=%d\n",PlayerInfo[playerid][pIncarcatura]);fwrite(hFile, var); format(var, 64, "Cocosei=%d\n",PlayerInfo[playerid][pCocosi]);fwrite(hFile, var); format(var, 64, "BaniCaritate=%d\n",PlayerInfo[playerid][pCaritate]);fwrite(hFile, var); format(var, 64, "PuncteCaritate=%d\n",PlayerInfo[playerid][pCaritatePuncte]);fwrite(hFile, var); format(var, 64, "Accent=%s\n",PlayerInfo[playerid][pAccent]);fwrite(hFile, var); format(var, 64, "AccentON=%d\n",PlayerInfo[playerid][pAccentOn]);fwrite(hFile, var); format(var, 64, "CreditTelefon=%d\n",PlayerInfo[playerid][pPMin]);fwrite(hFile, var); format(var, 64, "Telefon=%d\n",PlayerInfo[playerid][pTelefon]);fwrite(hFile, var); format(var, 64, "Car4=%d\n",PlayerInfo[playerid][pPcarkey4]);fwrite(hFile, var); format(var, 64, "Car5=%d\n",PlayerInfo[playerid][pPcarkey5]);fwrite(hFile, var); format(var, 64, "Car6=%d\n",PlayerInfo[playerid][pPcarkey6]);fwrite(hFile, var); format(var, 64, "Car7=%d\n",PlayerInfo[playerid][pPcarkey7]);fwrite(hFile, var); format(var, 64, "Car8=%d\n",PlayerInfo[playerid][pPcarkey8]);fwrite(hFile, var); fclose(hFile); } } if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { for(new i = 0; i < sizeof(SpikeInfo); i++) { if(IsPlayerInRangeOfPoint(playerid, 3.0, SpikeInfo[sX], SpikeInfo[sY], SpikeInfo[sZ])) { if(SpikeInfo[sCreated] == 1) { new panels, doors, luminitze, tires; new carid = GetPlayerVehicleID(playerid); GetVehicleDamageStatus(carid, panels, doors, luminitze, tires); UpdateVehicleDamageStatus(carid, panels, doors, luminitze, tires); return 0; } } } } } return 1; } public OnPlayerUpdateSafe(playerid) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid]) { new yyyy, m, d; getdate(yyyy, m, d); new string3[64]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "userssafe/%s-%d-%d.ini", playername3, d, m); new File: hFile = fopen(string3, io_write); if (hFile) { new var[64]; format(var, 64, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); format(var, 64, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 64, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 64, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var); format(var, 64, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var); format(var, 64, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var); format(var, 64, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var); format(var, 64, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); format(var, 64, "Age=%d\n",PlayerInfo[playerid] );fwrite(hFile, var); format(var, 64, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var); format(var, 64, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var); format(var, 64, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var); format(var, 64, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var); format(var, 64, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 64, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var); format(var, 64, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var); format(var, 64, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 64, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 64, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var); format(var, 64, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var); format(var, 64, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var); format(var, 64, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var); format(var, 64, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var); format(var, 64, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var); format(var, 64, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var); format(var, 64, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var); format(var, 64, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var); format(var, 64, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); format(var, 64, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var); format(var, 64, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var); format(var, 64, "Drugs=%d\n",PlayerInfo[playerid][pDrugs1]);fwrite(hFile, var); format(var, 64, "Drugs2=%d\n",PlayerInfo[playerid][pDrugs2]);fwrite(hFile, var); format(var, 64, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var); format(var, 64, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var); format(var, 64, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var); format(var, 64, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var); format(var, 64, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var); format(var, 64, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var); format(var, 64, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var); format(var, 64, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var); format(var, 64, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var); format(var, 64, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var); format(var, 64, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var); format(var, 64, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var); format(var, 64, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var); format(var, 64, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var); format(var, 64, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var); format(var, 64, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var); format(var, 64, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); format(var, 64, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var); format(var, 64, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var); format(var, 64, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var); format(var, 64, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var); format(var, 64, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var); format(var, 64, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var); format(var, 64, "Car=%d\n",PlayerInfo[playerid][pPcarkey1]);fwrite(hFile, var); format(var, 64, "Car2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var); format(var, 64, "Car3=%d\n",PlayerInfo[playerid][pPcarkey3]);fwrite(hFile, var); format(var, 64, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var); format(var, 64, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var); if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0)) { PlayerInfo[playerid][pPos_x] = 711.3453; PlayerInfo[playerid][pPos_y] = -569.7787; PlayerInfo[playerid][pPos_z] = 16.3359; } if(Spectate[playerid] != 255) { PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx]; PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy]; PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz]; PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; } new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); PlayerInfo[playerid][pPos_x] = x; PlayerInfo[playerid][pPos_y] = y; PlayerInfo[playerid][pPos_z] = z; format(var, 64, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var); format(var, 64, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var); format(var, 64, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var); format(var, 64, "CarLicA=%d\n",PlayerInfo[playerid][pCarLicA]);fwrite(hFile, var); format(var, 64, "CarLicB=%d\n",PlayerInfo[playerid][pCarLicB]);fwrite(hFile, var); format(var, 64, "CarLicC=%d\n",PlayerInfo[playerid][pCarLicC]);fwrite(hFile, var); format(var, 64, "CarLicD=%d\n",PlayerInfo[playerid][pCarLicD]);fwrite(hFile, var); format(var, 64, "CarLicE=%d\n",PlayerInfo[playerid][pCarLicE]);fwrite(hFile, var); format(var, 64, "CarLicS=%d\n",PlayerInfo[playerid][pCarLicS]);fwrite(hFile, var); format(var, 64, "FlyLicA=%d\n",PlayerInfo[playerid][pFlyLicA]);fwrite(hFile, var); format(var, 64, "FlyLicB=%d\n",PlayerInfo[playerid][pFlyLicB]);fwrite(hFile, var); format(var, 64, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var); format(var, 64, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var); format(var, 64, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var); format(var, 64, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 64, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 64, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 64, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 64, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var); format(var, 64, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var); format(var, 64, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var); format(var, 64, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var); format(var, 64, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var); format(var, 64, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var); format(var, 64, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var); format(var, 64, "Watch=%d\n",PlayerInfo[playerid][pWatch]);fwrite(hFile, var); format(var, 64, "Crashed=%d\n",PlayerInfo[playerid][pCrashed]);fwrite(hFile, var); format(var, 64, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var); format(var, 64, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var); format(var, 64, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var); format(var, 64, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var); format(var, 64, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var); format(var, 64, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var); format(var, 64, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var); format(var, 64, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var); format(var, 64, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var); format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var); format(var, 64, "VirWorld=%d\n",PlayerInfo[playerid][pVirWorld]);fwrite(hFile, var); if(PlayerInfo[playerid][pDonateRank] < 1) { PlayerInfo[playerid][pFuel] = 0; } format(var, 64, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var); format(var, 64, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var); format(var, 64, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var); format(var, 64, "FishTool=%d\n",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var); format(var, 64, "FishTool2=%d\n",PlayerInfo[playerid][pFishTool]);fwrite(hFile, var); format(var, 64, "Note1=%s\n",PlayerInfo[playerid][pNote1]);fwrite(hFile, var); format(var, 64, "Note1s=%d\n",PlayerInfo[playerid][pNote1s]);fwrite(hFile, var); format(var, 64, "Note2=%s\n",PlayerInfo[playerid][pNote2]);fwrite(hFile, var); format(var, 64, "Note2s=%d\n",PlayerInfo[playerid][pNote2s]);fwrite(hFile, var); format(var, 64, "Note3=%s\n",PlayerInfo[playerid][pNote3]);fwrite(hFile, var); format(var, 64, "Note3s=%d\n",PlayerInfo[playerid][pNote3s]);fwrite(hFile, var); format(var, 64, "Note4=%s\n",PlayerInfo[playerid][pNote4]);fwrite(hFile, var); format(var, 64, "Note4s=%d\n",PlayerInfo[playerid][pNote4s]);fwrite(hFile, var); format(var, 64, "Note5=%s\n",PlayerInfo[playerid][pNote5]);fwrite(hFile, var); format(var, 64, "Note5s=%d\n",PlayerInfo[playerid][pNote5s]);fwrite(hFile, var); format(var, 64, "InvWeapon=%d\n",PlayerInfo[playerid][pInvWeapon]);fwrite(hFile, var); format(var, 64, "InvAmmo=%d\n",PlayerInfo[playerid][pInvAmmo]);fwrite(hFile, var); format(var, 64, "Lighter=%d\n",PlayerInfo[playerid][pLighter]);fwrite(hFile, var); format(var, 64, "Cigarettes=%d\n",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var); format(var, 64, "Locked=%d\n",PlayerInfo[playerid][pLocked]);fwrite(hFile, var); format(var, 64, "Lupta=%d\n",PlayerInfo[playerid][pFight]);fwrite(hFile, var); format(var, 64, "Medic=%d\n",PlayerInfo[playerid][pMedic]);fwrite(hFile, var); format(var, 64, "Email=%s\n",PlayerInfo[playerid][pEmail]);fwrite(hFile, var); format(var, 64, "Suspect=%d\n",PlayerInfo[playerid][pSuspect]);fwrite(hFile, var); format(var, 64, "Pasaport=%d\n",PlayerInfo[playerid][pPasaport]);fwrite(hFile, var); format(var, 64, "Incarcatura=%d\n",PlayerInfo[playerid][pIncarcatura]);fwrite(hFile, var); format(var, 64, "Cocosei=%d\n",PlayerInfo[playerid][pCocosi]);fwrite(hFile, var); format(var, 64, "BaniCaritate=%d\n",PlayerInfo[playerid][pCaritate]);fwrite(hFile, var); format(var, 64, "PuncteCaritate=%d\n",PlayerInfo[playerid][pCaritatePuncte]);fwrite(hFile, var); format(var, 64, "Accent=%s\n",PlayerInfo[playerid][pAccent]);fwrite(hFile, var); format(var, 64, "AccentON=%d\n",PlayerInfo[playerid][pAccentOn]);fwrite(hFile, var); format(var, 64, "CreditTelefon=%d\n",PlayerInfo[playerid][pPMin]);fwrite(hFile, var); format(var, 64, "Telefon=%d\n",PlayerInfo[playerid][pTelefon]);fwrite(hFile, var); format(var, 64, "Car4=%d\n",PlayerInfo[playerid][pPcarkey4]);fwrite(hFile, var); format(var, 64, "Car5=%d\n",PlayerInfo[playerid][pPcarkey5]);fwrite(hFile, var); format(var, 64, "Car6=%d\n",PlayerInfo[playerid][pPcarkey6]);fwrite(hFile, var); format(var, 64, "Car7=%d\n",PlayerInfo[playerid][pPcarkey7]);fwrite(hFile, var); format(var, 64, "Car8=%d\n",PlayerInfo[playerid][pPcarkey8]);fwrite(hFile, var); fclose(hFile); } } } new idx; new File: file2; while (idx < sizeof(HouseInfo)) { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%f,%f,%f,%f,%f,%f,%d,%d,%d,%d,%d,%d,%s,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\n", HouseInfo[idx][hEntrancex], HouseInfo[idx][hEntrancey], HouseInfo[idx][hEntrancez], HouseInfo[idx][hExitx], HouseInfo[idx][hExity], HouseInfo[idx][hExitz], HouseInfo[idx][hHealthx], HouseInfo[idx][hHealthy], HouseInfo[idx][hHealthz], HouseInfo[idx][hArmourx], HouseInfo[idx][hArmoury], HouseInfo[idx][hArmourz], HouseInfo[idx][hOwner], HouseInfo[idx][hDiscription], HouseInfo[idx][hValue], HouseInfo[idx][hHel], HouseInfo[idx][hArm], HouseInfo[idx][hInt], HouseInfo[idx][hLock], HouseInfo[idx][hOwned], HouseInfo[idx][hRooms], HouseInfo[idx][hRent], HouseInfo[idx][hRentabil], HouseInfo[idx][hTakings], HouseInfo[idx][hVec], HouseInfo[idx][hVcol1], HouseInfo[idx][hVcol2], HouseInfo[idx][hDate], HouseInfo[idx][hLevel], HouseInfo[idx][hWorld]); HouseInfo[idx][hWorld] = idx; if(idx == 0) { file2 = fopen("propsafe/property.cfg", io_write); } else { file2 = fopen("propsafe/property.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } idx = 0; while (idx < sizeof(BizzInfo)) { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%f|%f|%f|%f|%f|%f|%d|%d|%d|%d|%d|%d|%d|%d|%d\n", BizzInfo[idx][bOwned], BizzInfo[idx][bOwner], BizzInfo[idx][bMessage], BizzInfo[idx][bExtortion], BizzInfo[idx][bEntranceX], BizzInfo[idx][bEntranceY], BizzInfo[idx][bEntranceZ], BizzInfo[idx][bExitX], BizzInfo[idx][bExitY], BizzInfo[idx][bExitZ], BizzInfo[idx][bLevelNeeded], BizzInfo[idx][bBuyPrice], BizzInfo[idx][bEntranceCost], BizzInfo[idx][bTill], BizzInfo[idx][bLocked], BizzInfo[idx][bInterior], BizzInfo[idx][bProducts], BizzInfo[idx][bMaxProducts], BizzInfo[idx][bPriceProd]); if(idx == 0) { file2 = fopen("propsafe/bizz.cfg", io_write); } else { file2 = fopen("propsafe/bizz.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } idx = 0; while (idx < sizeof(SBizzInfo)) { new coordsstring[256]; format(coordsstring, sizeof(coordsstring), "%d|%s|%s|%s|%f|%f|%f|%d|%d|%d|%d|%d|%d|%d|%d|%d\n", SBizzInfo[idx][sbOwned], SBizzInfo[idx][sbOwner], SBizzInfo[idx][sbMessage], SBizzInfo[idx][sbExtortion], SBizzInfo[idx][sbEntranceX], SBizzInfo[idx][sbEntranceY], SBizzInfo[idx][sbEntranceZ], SBizzInfo[idx][sbLevelNeeded], SBizzInfo[idx][sbBuyPrice], SBizzInfo[idx][sbEntranceCost], SBizzInfo[idx][sbTill], SBizzInfo[idx][sbLocked], SBizzInfo[idx][sbInterior], SBizzInfo[idx][sbProducts], SBizzInfo[idx][sbMaxProducts], SBizzInfo[idx][sbPriceProd]); if(idx == 0) { file2 = fopen("propsafe/sbizz.cfg", io_write); } else { file2 = fopen("propsafe/sbizz.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } idx = Numar_Total_Masini; while (idx < sizeof(CarInfo)) { new coordsstring[256]; // 1 , 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42 format(coordsstring, sizeof(coordsstring), "%d,%f,%f,%f,%f,%d,%d,%s,%s,%d,%d,%d,%d,%d,%s,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\n", CarInfo[idx][cModel],//1 CarInfo[idx][cLocationx],//2 CarInfo[idx][cLocationy],//3 CarInfo[idx][cLocationz],//4 CarInfo[idx][cAngle],//5 CarInfo[idx][cColorOne],//6 CarInfo[idx][cColorTwo],//7 CarInfo[idx][cOwner],//8 CarInfo[idx][cDescription],//9 CarInfo[idx][cValue],//10 CarInfo[idx][cLicense],//11 CarInfo[idx][cOwned],//12 CarInfo[idx][cLock],//13 CarInfo[idx][cOras],//14 CarInfo[idx][cNumar],//15 CarInfo[idx][cNume],//16 CarInfo[idx][cMod1],//17 CarInfo[idx][cMod2],//18 CarInfo[idx][cMod3],//19 CarInfo[idx][cMod4],//20 CarInfo[idx][cMod5],//21 CarInfo[idx][cMod6],//22 CarInfo[idx][cMod7],//23 CarInfo[idx][cMod8],//24 CarInfo[idx][cMod9],//25 CarInfo[idx][cMod10],//26 CarInfo[idx][cMod11],//27 CarInfo[idx][cMod12],//28 CarInfo[idx][cMod13],//29 CarInfo[idx][cMod14],//30 CarInfo[idx][cMod15],//31 CarInfo[idx][cMod16],//32 CarInfo[idx][cMod17],//33 CarInfo[idx][cPaintJob],//34 CarInfo[idx][cDist],//35 CarInfo[idx][cLockTrunk],//36 CarInfo[idx][cAlarmInst],//37 CarInfo[idx][cAlarm],//38 CarInfo[idx][cDate],//39 CarInfo[idx][cNeon],//40 CarInfo[idx][cNeonActiv],//41 CarInfo[idx][cBass]);//42 if(idx == Numar_Total_Masini) { file2 = fopen("propsafe/cars.cfg", io_write); } else { file2 = fopen("propsafe/cars.cfg", io_append); } fwrite(file2, coordsstring); idx++; fclose(file2); } return 1; }[/pawn]
  5. In log ce iti spune?
  6. Pune tot pe CreateDynamicObject deoarece incap cam 100000000000000 de obiecte,cu CreateObject iti apar maximul de 1000 de obiecte pe server.
  7. Джо

    Ajutor

    Comanda pare in regula,ai altceva legat de el?
  8. Nam nimic de genul asta,serverul este pe DINI ti-am spus...
  9. Cu mare placere,mai ai nevoie de ajutor cu ceva?
  10. O intrebare,obiectele sunt create cu CreateObject sau CreateDynamicObject?
  11. DINI este serverul
  12. Deci este cam complicat,cumpara o camera foto (in joc) si apasand click stanga (vezi doar camera) vei scrie /save imagine .... Intri in GTA San Andreas User Files Samp si spawnpoints sau ceva de genul,intri in notepade-ul acela,copiezi de la prima virgula cifrele pana la a 4 a virgula,dupa care mergi la gamemode si scri Cati ani ai? sau ce iti apare cand selectezi atunci cand vrei sa scri varsta,bun dupa ce ai gasit o sa iti apara ceva in genul: [pawn]SetPlayerPos(playerid, Coordonate...);[/pawn] Mi se pare ca mai sus de SetPlayerFacingAngle .Bun, si tu scri la SetplayerFacingAngle 120. Exemplu: [pawn]SetPlayerFacingAngle(playerid, 120);[/pawn]
  13. Eu l-am ajutat,nu stiu daca a rezolvat-o sper sa o fi rezolvat,un raspuns de la tine?
  14. Nu cred ca este nevoie, pune [pawn]new JoinPed;[/pawn] si pune la linia 2595 ;.
  15. Nu astepta deoarece nimeni nu te ajuta,pentu ca nu se cer comenzi/scripturi/gm-uri...
  16. Ai IP stabil sau Dinamic?
  17. Джо

    Ajutor

    Ai respectul pe ore sau prin munca de la joburi?
  18. Nu am:|,am doar la OnPlayerUpdateEx si la OnPlayerUpdateSafe ce contine stats-ul.Si anume admin helper etc...
  19. Джо

    Parol

    Ai si partea cu wrong password?
  20. Salut SA-MP Romania,am o intrebare cam nelamurita....Am un server pe 0.3x,dar cand imi dau bani,leader si dau un relog ele dispar,adica nu mai am banii si leaderul,de ce?Si cum as putea sa fac sa se salveze atunci cand ies de pe server?
  21. Джо

    intrebare

    Copy+paste de la Mafia!Fa ce ti-a spus Ph0eniX si o sa ti se salveze banii castigati din cazinouri.
  22. Pune: [pawn]return ShowPlayerDialog( playerid, DIALOG_WRITE_HEX, DIALOG_STYLE_INPUT, "Type a HEX Code", "{FF0000}Invalid HEX code ! Type it like: 'FFFF00'", "Set", "Cancel"); PlayerInfo[playerid][p_TextColor]=inputtext[0]); FormatMSG(playerid, ~1, "You set your chat color to {%06x}this", PlayerInfo[playerid][p_TextColor]);[/pawn]
  23. Джо

    Erori

    Scrie la new: [pawn]new then;[/pawn]
  24. Cauta in GM la tine PlayerData vezi daca gasesti,cauta PlayerInfo si schimbo cu PlayerData
  25. Джо

    Intrebare.

    Este putin cam complicat,cauta pe google tutoriale de acest gen,vei gasi cu siguranta.
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