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[pawn]RemoveBuildingForPlayer(playerid, 3516, 2074.6016, 1423.3672, 12.9922, 0.25);

RemoveBuildingForPlayer(playerid, 718, 2088.8906, 1439.5938, 9.7500, 0.25);

RemoveBuildingForPlayer(playerid, 718, 2088.8906, 1426.4844, 9.7500, 0.25);

RemoveBuildingForPlayer(playerid, 718, 2121.8359, 1443.2344, 9.7500, 0.25);

RemoveBuildingForPlayer(playerid, 1341, 2125.1328, 1442.0781, 10.7031, 0.25);

RemoveBuildingForPlayer(playerid, 718, 2147.6641, 1443.2344, 9.7500, 0.25);

RemoveBuildingForPlayer(playerid, 1340, 2144.6406, 1441.9297, 10.8516, 0.25);

CreateDynamicObject(18783, 2097.73, 1433.34, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2117.55, 1433.35, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2137.57, 1433.82, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2157.45, 1433.62, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2177.49, 1433.63, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2098.13, 1413.49, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2118.17, 1413.96, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2138.12, 1413.84, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2158.09, 1413.69, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2160.66, 1413.70, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2227.09, 1427.88, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2207.52, 1425.65, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2187.79, 1422.99, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2180.42, 1421.24, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2186.59, 1435.93, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2192.39, 1455.96, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2192.30, 1475.88, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2192.29, 1496.10, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2192.44, 1513.33, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2212.45, 1513.30, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2227.37, 1513.11, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2227.40, 1493.09, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2227.42, 1472.87, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2227.37, 1452.75, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2227.33, 1448.33, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2227.38, 1431.03, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2226.92, 1407.88, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2227.36, 1392.66, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2207.56, 1393.77, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2187.82, 1394.67, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2170.59, 1393.82, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2150.63, 1393.66, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2131.11, 1393.16, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2111.55, 1392.16, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18783, 2097.63, 1393.45, 7.40,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.23, 1428.42, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.26, 1428.62, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.28, 1428.87, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.25, 1429.10, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.26, 1429.35, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.25, 1429.61, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.26, 1429.87, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.23, 1430.15, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.24, 1430.43, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.31, 1430.70, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.28, 1430.98, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.34, 1431.29, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.31, 1431.57, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.34, 1432.64, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.35, 1431.94, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.29, 1432.25, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.32, 1432.89, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.27, 1433.16, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.28, 1433.54, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.26, 1433.84, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.23, 1434.21, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.24, 1434.57, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.28, 1434.99, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.30, 1435.29, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.28, 1435.67, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.29, 1435.98, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.24, 1436.43, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.21, 1436.77, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.26, 1437.06, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.24, 1437.42, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.30, 1437.87, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(18646, 2082.41, 1438.08, 9.66,  0.00, 0.00, 0.00);

CreateDynamicObject(19425, 2084.28, 1435.52, 9.65,  0.00, 0.00, 270.41);

CreateDynamicObject(19425, 2086.22, 1431.32, 9.65,  0.00, 0.00, 270.41);

CreateDynamicObject(3660, 2080.56, 1450.15, 12.25,  0.00, 0.00, 270.79);

CreateDynamicObject(1359, 2082.26, 1427.53, 10.41,  0.00, 0.00, 0.00);

CreateDynamicObject(1359, 2082.59, 1439.29, 10.41,  0.00, 0.00, 0.00);

CreateDynamicObject(10009, 2084.29, 1483.97, 18.95,  0.00, 0.00, 0.10);

CreateDynamicObject(1309, 2068.97, 1364.72, 20.79,  0.00, 0.00, 272.94);

CreateDynamicObject(1368, 2086.59, 1408.14, 10.53,  0.00, 0.00, 272.75);

CreateDynamicObject(3437, 2119.18, 1443.80, 9.67,  0.00, 0.00, 0.00);

CreateDynamicObject(3437, 2121.84, 1443.78, 9.67,  0.00, 0.00, 0.00);

CreateDynamicObject(3437, 2124.28, 1443.70, 9.67,  0.00, 0.00, 0.00);

CreateDynamicObject(3437, 2131.16, 1444.18, 9.67,  0.00, 0.00, 0.00);

CreateDynamicObject(3437, 2133.84, 1443.90, 9.67,  0.00, 0.00, 0.00);

CreateDynamicObject(3437, 2136.36, 1443.96, 9.67,  0.00, 0.00, 0.00);

CreateDynamicObject(3462, 2086.38, 1402.11, 11.30,  0.00, 0.00, 0.00);

CreateDynamicObject(3471, 2088.13, 1428.27, 10.84,  0.00, 0.00, 180.77);

CreateDynamicObject(3471, 2087.95, 1438.15, 10.84,  0.00, 0.00, 180.77);

CreateDynamicObject(3472, 2079.18, 1425.88, 9.65,  0.00, 0.00, 0.00);

CreateDynamicObject(3472, 2080.38, 1440.05, 9.65,  0.00, 0.00, 0.00);

CreateDynamicObject(3532, 2080.12, 1422.50, 10.00,  0.00, 0.00, 0.00);

CreateDynamicObject(3532, 2091.40, 1421.07, 10.00,  0.00, 0.00, 0.00);

CreateDynamicObject(3532, 2094.90, 1440.29, 10.00,  0.00, 0.00, 0.00);

CreateDynamicObject(3567, 2089.47, 1395.26, 10.64,  0.00, 0.00, 0.77);

CreateDynamicObject(3569, 2160.66, 1408.37, 12.28,  0.00, 0.00, 359.90);

CreateDynamicObject(3578, 2145.15, 1405.53, 10.13,  0.00, 0.00, 267.42);

CreateDynamicObject(3578, 2145.15, 1405.53, 10.13,  0.00, 0.00, 267.42);

CreateDynamicObject(3877, 2116.97, 1423.94, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2119.43, 1424.16, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2121.90, 1424.27, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2124.56, 1424.61, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2130.03, 1424.55, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2126.96, 1424.77, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2126.96, 1424.77, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2132.89, 1424.57, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2135.19, 1424.67, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2138.58, 1424.95, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2142.05, 1425.02, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2144.16, 1425.21, 10.61,  0.00, 0.00, 0.00);

CreateDynamicObject(3877, 2145.75, 1425.21, 10.61,  0.00, 0.00, 0.00);

[/pawn]

POZE: 

snapsh20.jpg

[img width=353 height=293] snapsh21.jpg

[img width=424 height=293] snapsh22.jpg

[img width=433 height=293] snapsh23.jpg

Cateva informatii: Este a doua mea mapa in Map editor .. sper sa va placa..stiu ca este simpla dar nu mi-a venit idei ca si asa am facut-o din graba,,,in fine primele mape in map editor va fi mai plictisitoare pana imi dau drumul la imaginatie..nu lasati comentarii tampite ca si asa nu ma intereseaza ,, eu doar exersez sa fac mape din ce in ce mai bune.. Multumesc..accept orice comentariu si nota

skulls11.png
Posted

:.." post="125163" timestamp="1349852385"]

Serios?

Mie mi-se pare frumoasa si bun pentru a a2a mapa :D

Sa ghicesc tov. cu el ?  :huh:

Posted

Complet aiurea ce ai facut.

1. Ai pus lemn in loc de asfalt

2. Nici macar nu te-ai chinuit sa aranjezi frumos in linie obiectele care sunt acolo sau sa le pui la o distanta egala

3. Mai bine nu iti pierdeai timpul

Posted

Complet aiurea ce ai facut.

1. Ai pus lemn in loc de asfalt

2. Nici macar nu te-ai chinuit sa aranjezi frumos in linie obiectele care sunt acolo sau sa le pui la o distanta egala

3. Mai bine nu iti pierdeai timpul

Pentru pa 2 mapa eu cred ca este destul de bun..dar in fine fiecare cu parerea lui :))

skulls11.png
Posted

Daca e a 2 mapa puteai sa pui si in loc de podeaua aia care creiaza lag cu un perete

 

1859311972_BANNER-GIREADAcopy-min.thumb.png.48e5e420ae2185dce5b244965a1d2601.png

 

  • 4 weeks later...

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