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[XSS]Skull

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Everything posted by [XSS]Skull

  1. Uite cine vorbeste..man mai taci , ca specifica acolo ca este si putin SFR edit, veziti de serverul tau si dupaia deschide subiect de altu...nu cred ca tu poti face nuj ce server "maret" , si RsE fiind?? Stuntage Evolution??? ha ha , serverul asta dupa cum imi amintesc a fost facut de dinainte sa fie RsE-ul pe internet, si daca e edit ce te priveste pe tine grija, de park tu nu ai editat niciodata, din cate se vede pe poze nu prea se cunoaste ca este SFR edit, si oricum daca ar fi , nu este luat tot gamemodul, sunt extrase cateva idei din gamemodul sfr , asa ca....editeaza sv tau ;)
  2. nu de exemplu ip-ul serverului tau e 93.144.422.344:7777 tu pui asa linia: bind 93.144.422.344
  3. Daca hostul este pe linux pune la ultima linie:
  4. Totul e bine, dar de la 1:04 pana la sfarsit e GROAZNIC!
  5. [XSS]Skull

    Buy-Vip

    Incearca sa adaugi acest system in Systemul de admin, si de preferat Ladmin4v2, iar daca vrei sa ai pe LuxAdmin inlocuieste [VipLevel] cu [pVip] si PlayerInfo cu AccInfo
  6. Pai le-a facut si el cum i-a venit in cap...le poti modifica tu cum vrei ON: 5/5 good joob
  7. Multumesc, am inceput sa il fac dar, sincer m-am cam incurcat ! 10/10
  8. Poate ca seamana , dar nu e luata de la tine, este doar ideea , inainte sa vorbesti cerceteaza mai bine
  9. 1. A pierde timpul 2. SAMP = Messenger
  10. [XSS]Skull

    Paste map

    Nu este chiar genial , il puteai face putin mai gros si mai apropiate, si sa faci din acele cadouri si un ou..
  11. [XSS]Skull

    Noul Centru

    [pawn]public OnPlayerConnect(playerid) { //---------------------------------------------------------- //RemoveBuild [remove objects] //================================ RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25); RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25); RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25); RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25); // celelalte scripturi return 1; } public OnGameModeInit() { //Ce ai tu pe aici Createobject.... return 1; }[/pawn]
  12. TD-urile nu sunt scripturi?? E salonul scripturile .... este acces orice fel de scripturi, nu cred ca scrie undeva ce scripturi sa facem si cele interzise
  13. TextDraw nou by [RSD]Skull pentru www. SA-MP .ro [pawn]new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; new Text:Textdraw5; new Text:Textdraw6; new Text:Textdraw7; new Text:Textdraw8; new Text:Textdraw9; new Text:Textdraw10; Textdraw0 = TextDrawCreate(430.399932, 430.080078, "]]]]"); TextDrawLetterSize(Textdraw0, 0.449999, 1.600000); TextDrawAlignment(Textdraw0, 1); TextDrawColor(Textdraw0, 65535); TextDrawSetShadow(Textdraw0, 0); TextDrawSetOutline(Textdraw0, 1); TextDrawBackgroundColor(Textdraw0, 51); TextDrawFont(Textdraw0, 2); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(491.199981, 430.079925, "]]]]"); TextDrawLetterSize(Textdraw1, 0.449999, 1.600000); TextDrawAlignment(Textdraw1, 1); TextDrawColor(Textdraw1, -65281); TextDrawSetShadow(Textdraw1, 0); TextDrawSetOutline(Textdraw1, 1); TextDrawBackgroundColor(Textdraw1, 51); TextDrawFont(Textdraw1, 2); TextDrawSetProportional(Textdraw1, 1); Textdraw2 = TextDrawCreate(552.800231, 430.080078, "]]]]"); TextDrawLetterSize(Textdraw2, 0.449999, 1.600000); TextDrawAlignment(Textdraw2, 1); TextDrawColor(Textdraw2, -16776961); TextDrawSetShadow(Textdraw2, 0); TextDrawSetOutline(Textdraw2, 1); TextDrawBackgroundColor(Textdraw2, 51); TextDrawFont(Textdraw2, 2); TextDrawSetProportional(Textdraw2, 1); Textdraw3 = TextDrawCreate(444.000000, 415.146728, "www."); TextDrawLetterSize(Textdraw3, 0.449999, 1.600000); TextDrawAlignment(Textdraw3, 1); TextDrawColor(Textdraw3, 65535); TextDrawSetShadow(Textdraw3, 0); TextDrawSetOutline(Textdraw3, 1); TextDrawBackgroundColor(Textdraw3, 255); TextDrawFont(Textdraw3, 3); TextDrawSetProportional(Textdraw3, 1); TextDrawSetSelectable(Textdraw3, true); Textdraw4 = TextDrawCreate(504.799835, 415.893371, "SA-MP"); TextDrawLetterSize(Textdraw4, 0.449999, 1.600000); TextDrawAlignment(Textdraw4, 1); TextDrawColor(Textdraw4, -65281); TextDrawSetShadow(Textdraw4, 0); TextDrawSetOutline(Textdraw4, 1); TextDrawBackgroundColor(Textdraw4, 255); TextDrawFont(Textdraw4, 3); TextDrawSetProportional(Textdraw4, 1); Textdraw5 = TextDrawCreate(567.199890, 415.146728, ".ro"); TextDrawLetterSize(Textdraw5, 0.449999, 1.600000); TextDrawAlignment(Textdraw5, 1); TextDrawColor(Textdraw5, -16776961); TextDrawSetShadow(Textdraw5, 0); TextDrawSetOutline(Textdraw5, 1); TextDrawBackgroundColor(Textdraw5, 255); TextDrawFont(Textdraw5, 3); TextDrawSetProportional(Textdraw5, 1); Textdraw6 = TextDrawCreate(429.600006, 397.226715, "]]]]"); TextDrawLetterSize(Textdraw6, 0.449999, 1.600000); TextDrawAlignment(Textdraw6, 1); TextDrawColor(Textdraw6, 65535); TextDrawSetShadow(Textdraw6, 0); TextDrawSetOutline(Textdraw6, 1); TextDrawBackgroundColor(Textdraw6, 51); TextDrawFont(Textdraw6, 2); TextDrawSetProportional(Textdraw6, 1); Textdraw7 = TextDrawCreate(492.000091, 396.480133, "]]]]"); TextDrawLetterSize(Textdraw7, 0.449999, 1.600000); TextDrawAlignment(Textdraw7, 1); TextDrawColor(Textdraw7, -65281); TextDrawSetShadow(Textdraw7, 0); TextDrawSetOutline(Textdraw7, 1); TextDrawBackgroundColor(Textdraw7, 51); TextDrawFont(Textdraw7, 2); TextDrawSetProportional(Textdraw7, 1); Textdraw8 = TextDrawCreate(552.800109, 396.480163, "]]]]"); TextDrawLetterSize(Textdraw8, 0.449999, 1.600000); TextDrawAlignment(Textdraw8, 1); TextDrawColor(Textdraw8, -16776961); TextDrawSetShadow(Textdraw8, 0); TextDrawSetOutline(Textdraw8, 1); TextDrawBackgroundColor(Textdraw8, 51); TextDrawFont(Textdraw8, 2); TextDrawSetProportional(Textdraw8, 1); Textdraw9 = TextDrawCreate(427.199737, 415.146545, "]"); TextDrawLetterSize(Textdraw9, 0.449999, 1.600000); TextDrawAlignment(Textdraw9, 1); TextDrawColor(Textdraw9, 65535); TextDrawSetShadow(Textdraw9, 0); TextDrawSetOutline(Textdraw9, 1); TextDrawBackgroundColor(Textdraw9, 51); TextDrawFont(Textdraw9, 2); TextDrawSetProportional(Textdraw9, 1); Textdraw10 = TextDrawCreate(600.000000, 413.653289, "]"); TextDrawLetterSize(Textdraw10, 0.449999, 1.600000); TextDrawAlignment(Textdraw10, 1); TextDrawColor(Textdraw10, -16776961); TextDrawSetShadow(Textdraw10, 0); TextDrawSetOutline(Textdraw10, 1); TextDrawBackgroundColor(Textdraw10, 51); TextDrawFont(Textdraw10, 2); TextDrawSetProportional(Textdraw10, 1); [/pawn]
  14. Stupida mapa...macar fa si tu o mapa de stunt/drift care sa ajute la ceva ) 2.5/6
  15. Din cate observi td - ul acela este prea jos si este facut altfel PS: Ms baieti, voi reveni cu un td nou mai frumos!
  16. Descriere: Este un textdraw [este primul meu td care il postez] si zic eu ca este bun Poze: Download: [pawn]new Text:Textdraw0; new Text:Textdraw1; new Text:Textdraw2; new Text:Textdraw3; new Text:Textdraw4; Textdraw0 = TextDrawCreate(468.800048, 108.266654, "SanAndreas"); TextDrawLetterSize(Textdraw0, 0.877200, 2.615467); TextDrawAlignment(Textdraw0, 1); TextDrawColor(Textdraw0, -1); TextDrawSetShadow(Textdraw0, 0); TextDrawSetOutline(Textdraw0, 2); TextDrawBackgroundColor(Textdraw0, 51); TextDrawFont(Textdraw0, 0); TextDrawSetProportional(Textdraw0, 1); Textdraw1 = TextDrawCreate(488.800140, 137.386581, "Multiplayer"); TextDrawLetterSize(Textdraw1, 0.449999, 1.600000); TextDrawAlignment(Textdraw1, 1); TextDrawColor(Textdraw1, -5963521); TextDrawSetShadow(Textdraw1, 0); TextDrawSetOutline(Textdraw1, 2); TextDrawBackgroundColor(Textdraw1, 51); TextDrawFont(Textdraw1, 3); TextDrawSetProportional(Textdraw1, 1); Textdraw2 = TextDrawCreate(515.999938, 155.306625, "0.3e"); TextDrawLetterSize(Textdraw2, 0.449999, 1.600000); TextDrawAlignment(Textdraw2, 1); TextDrawColor(Textdraw2, 16777215); TextDrawSetShadow(Textdraw2, 0); TextDrawSetOutline(Textdraw2, 1); TextDrawBackgroundColor(Textdraw2, 51); TextDrawFont(Textdraw2, 1); TextDrawSetProportional(Textdraw2, 1); Textdraw3 = TextDrawCreate(487.999969, 171.733215, "]]]]]]]"); TextDrawLetterSize(Textdraw3, 0.449999, 1.600000); TextDrawAlignment(Textdraw3, 1); TextDrawColor(Textdraw3, -16776961); TextDrawSetShadow(Textdraw3, 0); TextDrawSetOutline(Textdraw3, 1); TextDrawBackgroundColor(Textdraw3, 51); TextDrawFont(Textdraw3, 2); TextDrawSetProportional(Textdraw3, 1); Textdraw4 = TextDrawCreate(459.999969, 95.573310, "-"); TextDrawLetterSize(Textdraw4, 11.156403, 0.875732); TextDrawAlignment(Textdraw4, 1); TextDrawColor(Textdraw4, -1378294017); TextDrawSetShadow(Textdraw4, 0); TextDrawSetOutline(Textdraw4, 1); TextDrawBackgroundColor(Textdraw4, 51); TextDrawFont(Textdraw4, 1); TextDrawSetProportional(Textdraw4, 1);[/pawn]
  17. Salut, uitati am acest sistem [ http://pastebin.com/ZnF7VSya ] dar cand dau /choosecar imi arata dialogul , cand dau sa aleg un vehicul de acolo nu mi-l creeaza....este vreo problema in fs acolo?
  18. [pawn]OnPlayerCommandText [/pawn]
  19. [XSS]Skull

    Noul Centru

    Aia cu remove punetile la OnPlayerConnect
  20. [XSS]Skull

    Noul Centru

    RemoveBuildingForPlayer L-ai pus cumva la OnGameModeInit? Pentru ca este gresit, la OnPlayerConnect se pune
  21. Ups greseala mea Nu este vreun tutorial cum sa creezi checkpoint ? ^^
  22. Salut am o problema cu pickup , am creat asa: new pickup1; pickup1 = CreatePickup(1239,2,2476.5830,-1663.3448,13.3322,-1); public OnPlayerPickUpPickup(playerid,pickupid) { if(pickupid == pickup1) { SetPlayerPos(playerid,2470.8506,-1642.0532,18.1865); SetPlayerHealth(playerid,0.0); } } DAR nu imi apare acel cerc mare rosu in pozitia care am pus,!
  23. Cam aiurea copacii aia acolo dar in rest e good! 4.5/5 WTF ? Ce treaba are "prietenias" voastra aici? AIci sunt SCRIPTURI nu OFF TOPIC!
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