SteRiO Posted April 20, 2012 Report Share Posted April 20, 2012 cand intru pe server se da de 2-3 ori payday singur si dupa nu se mai da trebue eu sa dau /payday de la ce poate sa fie[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=PayDay=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=public PayDay(){ new string[128]; new account,interest; new rent = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(WatchingTV == 0) { if(PlayerInfo[pLevel] > 0) { if(MoneyMessage==1) { SCM(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time."); GameTextForPlayer(i, "~r~Busted!", 2000, 1); SetPlayerInterior(i, 5); SetPlayerPos(i, 322.9037,305.5694,999.1484); PlayerInfo[pJailed] = 1; ResetPlayerWeapons(i); WantedPoints = 0; SetPlayerSkin(i, 62); PlayerInfo[pMats] = 0; PlayerInfo[pJailTime] = 240; format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[pJailTime]); SCM(i, COLOR_LIGHTBLUE, string); } new money=GetPlayerMoney(i); new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); account = PlayerInfo[pAccount]; new key = PlayerInfo[pPhousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[pPhousekey] = 255; SendClientMessage(i, COLOR_WHITE, "You have been evicted."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; } else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel] } else { if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; } else { tmpintrate = 1; } } new h,mi; gettime(h,mi); if(PlayerInfo[pPayDay] >= 0) { Tax += TaxValue;//Should work for every player online PlayerInfo[pAccount] -= TaxValue; if(PlayerInfo[pDonateRank] > 0) { new bonus = PlayerInfo[pPayCheck] / 2; PlayerInfo[pPayCheck] += bonus; } new checks = PlayerInfo[pPayCheck]; new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]); ConsumingMoney = 1; GivePlayerMoney(i, checks); if(PlayerInfo[pAccount] > 0) { PlayerInfo[pAccount] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } interest = (PlayerInfo[pAccount]/1000)*(tmpintrate); PlayerInfo[pExp]++; PlayerPlayMusic(i); PlayerInfo[pAccount] = account+interest; new str[1024]; SCM(i, COLOR_WHITE, "|___ BANK STATMENT ___|"); format(string, sizeof(string), " Paycheck: $%d Tax Money: -$%d", checks, TaxValue); SCM(i, COLOR_GRAD1, string); if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255) { format(string, sizeof(string), " Electricity Bill: -$%d", ebill); SCM(i, COLOR_GRAD1, string); } format(string, sizeof(string), " Balance: $%d", account); SCM(i, COLOR_GRAD1, string); format(string, sizeof(string), " Interest Rate: 0.%d percent",tmpintrate); SCM(i, COLOR_GRAD2, string); format(string, sizeof(string), " Interest Gained $%d", interest); SCM(i, COLOR_GRAD3, string); SCM(i, COLOR_GRAD4, "|--------------------------------------|"); format(string, sizeof(string), " New Balance: $%d", PlayerInfo[pAccount]); SCM(i, COLOR_GRAD5, string); format(string, sizeof(string), " Rent: -$%d", rent); SCM(i, COLOR_GRAD5, string); format(string, sizeof(string), "~y~PayDay~n~~w~Paycheck"); GameTextForPlayer(i, string, 5000, 1); PlayerInfo[pPayDay] = 0; PlayerInfo[pPayCheck] = 0; PlayerInfo[pConnectTime] += 1; PlayerInfo[pRob] += 2; if(PlayerInfo[pDonateRank] > 0) { PlayerInfo[pPayDayHad] += 1; if(PlayerInfo[pPayDayHad] >= 5) { PlayerInfo[pExp]++; PlayerInfo[pPayDayHad] = 0; } } } else { SCM(i, COLOR_LIGHTRED, "* You haven't played long enough to obtain a PayDay."); } } } else { SCM(i, COLOR_LIGHTRED, "Nu ai primit payday pentru ca ai stat cu tv."); } } } return 1;}strtok(const string[], &index){ new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result;}[/pawn]sau [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=PayDay=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=public PayDay(){ new string[128]; new account,interest; new rent = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(WatchingTV == 0) { if(PlayerInfo[pLevel] > 0) { if(MoneyMessage==1) { SCM(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time."); GameTextForPlayer(i, "~r~Busted!", 2000, 1); SetPlayerInterior(i, 5); SetPlayerPos(i, 322.9037,305.5694,999.1484); PlayerInfo[pJailed] = 1; ResetPlayerWeapons(i); WantedPoints = 0; SetPlayerSkin(i, 62); PlayerInfo[pMats] = 0; PlayerInfo[pJailTime] = 240; format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[pJailTime]); SCM(i, COLOR_LIGHTBLUE, string); } new money=GetPlayerMoney(i); new playername2[MAX_PLAYER_NAME]; GetPlayerName(i, playername2, sizeof(playername2)); account = PlayerInfo[pAccount]; new key = PlayerInfo[pPhousekey]; if(key != 255) { rent = HouseInfo[key][hRent]; if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { rent = 0; } else if(rent > GetPlayerMoney(i)) { PlayerInfo[pPhousekey] = 255; SendClientMessage(i, COLOR_WHITE, "You have been evicted."); rent = 0; } HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent; } new tmpintrate; if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0) { if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; } else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel] } else { if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; } else { tmpintrate = 1; } } new h,mi; gettime(h,mi); if(PlayerInfo[pPayDay] >= 0) { Tax += TaxValue;//Should work for every player online PlayerInfo[pAccount] -= TaxValue; if(PlayerInfo[pDonateRank] > 0) { new bonus = PlayerInfo[pPayCheck] / 2; PlayerInfo[pPayCheck] += bonus; } new checks = PlayerInfo[pPayCheck]; new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]); ConsumingMoney = 1; GivePlayerMoney(i, checks); if(PlayerInfo[pAccount] > 0) { PlayerInfo[pAccount] -= ebill; SBizzInfo[4][sbTill] += ebill; } else { ebill = 0; } interest = (PlayerInfo[pAccount]/1000)*(tmpintrate); PlayerInfo[pExp]++; PlayerPlayMusic(i); PlayerInfo[pAccount] = account+interest; new str[1024]; format(str,1024,""wh"_________|"color_red"STATISTICI BANCA"wh"|_________\n\n"); format(str,1024,"%s"wh"Bani primiti: "color_green"%d$\n",str,checks); format(str,1024,"%s"wh"Taxa bani: "color_green"-%d$\n",str,TaxValue); if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255){format(str,1024,"%s"wh"Electicitate Bill: "color_green"-%d$\n",str,ebill);} format(str,1024,"%s"wh"Balanta veche: "color_green"%d$\n",str,money); format(str,1024,"%s"wh"Dobanda: "color_green"0.%d "wh"percent\n",str,tmpintrate); format(str,1024,"%s"wh"Castig "color_green"%d$\n",str , interest); format(str,1024,"%s"wh"Bani cont: "color_green"%d$\n",str , PlayerInfo[pAccount]); format(str,1024,"%s"wh"Ora: "color_cyan"%02d:%02d",str,h,mi); format(str,1024,"%s\t\t "color_red"PayDay\n",str); format(str,1024,"%s\t\t\t\t"color_blue"PayCheck",str); ShowPlayerDialog( i, 790, DIALOG_STYLE_MSGBOX, " ", str, "Iesi", "" ); PlayerInfo[pPayDay] = 0; PlayerInfo[pPayCheck] = 0; PlayerInfo[pConnectTime] += 1; PlayerInfo[pRob] += 2; if(PlayerInfo[pDonateRank] > 0) { PlayerInfo[pPayDayHad] += 1; if(PlayerInfo[pPayDayHad] >= 5) { PlayerInfo[pExp]++; PlayerInfo[pPayDayHad] = 0; } } } else { SCM(i, COLOR_LIGHTRED, "* You haven't played long enough to obtain a PayDay."); } } } else { SCM(i, COLOR_LIGHTRED, "Nu ai primit payday pentru ca ai stat cu tv."); } } } return 1;}strtok(const string[], &index){ new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result;}[/pawn] Link to comment Share on other sites More sharing options...
Jack Posted April 20, 2012 Report Share Posted April 20, 2012 Posteaza la GF/RP Link to comment Share on other sites More sharing options...
Gireada Posted April 21, 2012 Report Share Posted April 21, 2012 Nu de aici e problema vezi cauta ceva cu PayDay Link to comment Share on other sites More sharing options...
Question
SteRiO
cand intru pe server se da de 2-3 ori payday singur si dupa nu se mai da trebue eu sa dau /payday de la ce poate sa fie
[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=PayDay=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(WatchingTV == 0)
{
if(PlayerInfo[pLevel] > 0)
{
if(MoneyMessage==1)
{
SCM(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time.");
GameTextForPlayer(i, "~r~Busted!", 2000, 1);
SetPlayerInterior(i, 5);
SetPlayerPos(i, 322.9037,305.5694,999.1484);
PlayerInfo[pJailed] = 1;
ResetPlayerWeapons(i);
WantedPoints = 0;
SetPlayerSkin(i, 62);
PlayerInfo[pMats] = 0;
PlayerInfo[pJailTime] = 240;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[pJailTime]);
SCM(i, COLOR_LIGHTBLUE, string);
}
new money=GetPlayerMoney(i);
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[pAccount];
new key = PlayerInfo[pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[pPhousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "You have been evicted.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
new h,mi;
gettime(h,mi);
if(PlayerInfo[pPayDay] >= 0)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo[pAccount] -= TaxValue;
if(PlayerInfo[pDonateRank] > 0)
{
new bonus = PlayerInfo[pPayCheck] / 2;
PlayerInfo[pPayCheck] += bonus;
}
new checks = PlayerInfo[pPayCheck];
new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]);
ConsumingMoney = 1;
GivePlayerMoney(i, checks);
if(PlayerInfo[pAccount] > 0)
{
PlayerInfo[pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[pAccount]/1000)*(tmpintrate);
PlayerInfo[pExp]++;
PlayerPlayMusic(i);
PlayerInfo[pAccount] = account+interest;
new str[1024];
SCM(i, COLOR_WHITE, "|___ BANK STATMENT ___|");
format(string, sizeof(string), " Paycheck: $%d Tax Money: -$%d", checks, TaxValue);
SCM(i, COLOR_GRAD1, string);
if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255)
{
format(string, sizeof(string), " Electricity Bill: -$%d", ebill);
SCM(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), " Balance: $%d", account);
SCM(i, COLOR_GRAD1, string);
format(string, sizeof(string), " Interest Rate: 0.%d percent",tmpintrate);
SCM(i, COLOR_GRAD2, string);
format(string, sizeof(string), " Interest Gained $%d", interest);
SCM(i, COLOR_GRAD3, string);
SCM(i, COLOR_GRAD4, "|--------------------------------------|");
format(string, sizeof(string), " New Balance: $%d", PlayerInfo[pAccount]);
SCM(i, COLOR_GRAD5, string);
format(string, sizeof(string), " Rent: -$%d", rent);
SCM(i, COLOR_GRAD5, string);
format(string, sizeof(string), "~y~PayDay~n~~w~Paycheck");
GameTextForPlayer(i, string, 5000, 1);
PlayerInfo[pPayDay] = 0;
PlayerInfo[pPayCheck] = 0;
PlayerInfo[pConnectTime] += 1;
PlayerInfo[pRob] += 2;
if(PlayerInfo[pDonateRank] > 0)
{
PlayerInfo[pPayDayHad] += 1;
if(PlayerInfo[pPayDayHad] >= 5)
{
PlayerInfo[pExp]++;
PlayerInfo[pPayDayHad] = 0;
}
}
}
else
{
SCM(i, COLOR_LIGHTRED, "* You haven't played long enough to obtain a PayDay.");
}
}
}
else
{
SCM(i, COLOR_LIGHTRED, "Nu ai primit payday pentru ca ai stat cu tv.");
}
}
}
return 1;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}[/pawn]
sau [pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=PayDay=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(WatchingTV == 0)
{
if(PlayerInfo[pLevel] > 0)
{
if(MoneyMessage==1)
{
SCM(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time.");
GameTextForPlayer(i, "~r~Busted!", 2000, 1);
SetPlayerInterior(i, 5);
SetPlayerPos(i, 322.9037,305.5694,999.1484);
PlayerInfo[pJailed] = 1;
ResetPlayerWeapons(i);
WantedPoints = 0;
SetPlayerSkin(i, 62);
PlayerInfo[pMats] = 0;
PlayerInfo[pJailTime] = 240;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo[pJailTime]);
SCM(i, COLOR_LIGHTBLUE, string);
}
new money=GetPlayerMoney(i);
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[pAccount];
new key = PlayerInfo[pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[pPhousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "You have been evicted.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
new h,mi;
gettime(h,mi);
if(PlayerInfo[pPayDay] >= 0)
{
Tax += TaxValue;//Should work for every player online
PlayerInfo[pAccount] -= TaxValue;
if(PlayerInfo[pDonateRank] > 0)
{
new bonus = PlayerInfo[pPayCheck] / 2;
PlayerInfo[pPayCheck] += bonus;
}
new checks = PlayerInfo[pPayCheck];
new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]);
ConsumingMoney = 1;
GivePlayerMoney(i, checks);
if(PlayerInfo[pAccount] > 0)
{
PlayerInfo[pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
interest = (PlayerInfo[pAccount]/1000)*(tmpintrate);
PlayerInfo[pExp]++;
PlayerPlayMusic(i);
PlayerInfo[pAccount] = account+interest;
new str[1024];
format(str,1024,""wh"_________|"color_red"STATISTICI BANCA"wh"|_________\n\n");
format(str,1024,"%s"wh"Bani primiti: "color_green"%d$\n",str,checks);
format(str,1024,"%s"wh"Taxa bani: "color_green"-%d$\n",str,TaxValue);
if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255){format(str,1024,"%s"wh"Electicitate Bill: "color_green"-%d$\n",str,ebill);}
format(str,1024,"%s"wh"Balanta veche: "color_green"%d$\n",str,money);
format(str,1024,"%s"wh"Dobanda: "color_green"0.%d "wh"percent\n",str,tmpintrate);
format(str,1024,"%s"wh"Castig "color_green"%d$\n",str , interest);
format(str,1024,"%s"wh"Bani cont: "color_green"%d$\n",str , PlayerInfo[pAccount]);
format(str,1024,"%s"wh"Ora: "color_cyan"%02d:%02d",str,h,mi);
format(str,1024,"%s\t\t "color_red"PayDay\n",str);
format(str,1024,"%s\t\t\t\t"color_blue"PayCheck",str);
ShowPlayerDialog( i, 790, DIALOG_STYLE_MSGBOX, " ", str, "Iesi", "" );
PlayerInfo[pPayDay] = 0;
PlayerInfo[pPayCheck] = 0;
PlayerInfo[pConnectTime] += 1;
PlayerInfo[pRob] += 2;
if(PlayerInfo[pDonateRank] > 0)
{
PlayerInfo[pPayDayHad] += 1;
if(PlayerInfo[pPayDayHad] >= 5)
{
PlayerInfo[pExp]++;
PlayerInfo[pPayDayHad] = 0;
}
}
}
else
{
SCM(i, COLOR_LIGHTRED, "* You haven't played long enough to obtain a PayDay.");
}
}
}
else
{
SCM(i, COLOR_LIGHTRED, "Nu ai primit payday pentru ca ai stat cu tv.");
}
}
}
return 1;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}[/pawn]
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