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Problema cand dau /rac


tantan_andrey

Question

Salut. Am si eu o problema. Cand spawnez  o masina sau  mai multe.. asa si vreau sa dispara sa dau /rac ele nu dispar adica dispar si repar :( Dar vreau sa dispara si ele cum dispar alea nefolositoare se duc de unde le-ea luat omul care a vrut sa se plimbe cu ele... Si vreau sa le fac si pe cele cu /veh sa dispara cand dau /rac:(.

/veh:

	if(strcmp(cmd, "/veh", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if (PlayerInfo[playerid][pAdmin] < 4)
			{
			    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
			    return 1;
			}
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
				return 1;
			}
			new car;
			car = strval(tmp);
			if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, "   Vehicle Number can't be below 400 or above 611 !"); return 1; }
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
				return 1;
			}
			new color1;
			color1 = strval(tmp);
			if(color1 < 0 || color1 > 200000000) { SendClientMessage(playerid, COLOR_GREY, "   Color Number can't be below 0 or above 126 !"); return 1; }
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]");
				return 1;
			}
			new color2;
			color2 = strval(tmp);
			if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, "   Color Number can't be below 0 or above 126 !"); return 1; }
			new Float:X,Float:Y,Float:Z;
			GetPlayerPos(playerid, X,Y,Z);
			new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000);
			CreatedCars[CreatedCar] = carid;
			CreatedCar ++;
			format(string, sizeof(string), "   Vehicle %d spawned.", carid);
			SendClientMessage(playerid, COLOR_GREY, string);
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, 256, "AdmWarning: %s has spawned %d [Vehicle].", sendername,car);
			ABroadCast(COLOR_ADMIN,string,1);
		}
		return 1;
	}
/rac:
	if(strcmp(cmd, "/respawnallcars", true) == 0 || strcmp(cmd, "/rac", true) == 0) //
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if(PlayerInfo[playerid][pAdmin] < 1337)
			{
			    SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command!");
			    return 1;
			}
			new bool:unwanted[CAR_AMOUNT];
			for(new player=0; player<MAX_PLAYERS; player++)
     		{
            	if(IsPlayerInAnyVehicle(player)) { unwanted[GetPlayerVehicleID(player)]=true; }
     		}
			for(new car = 1; car <= 268; car++)
			{
				if(!unwanted[car]) SetVehicleToRespawn(car);
			}
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, sizeof(string), "Toate masinile au fost respawnate de catre - %s.", sendername);
			BroadCast(COLOR_1RED,string);
		}
		return 1;
	}

Sa iti dea Deumnezeu sanatate TzAkS

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