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Posted

Salut! Am o problema cu sistemul de /fill de la benzinarie. Cand dau /fill imi spune sa opresc motorul. Il opresc, dau iar /fill si tot asa spunem orice as face. Codul este urmatorul:

if(strcmp(cmd, "/fill", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(IsAtGasStation(playerid))
			{
				new carid = GetPlayerVehicleID(playerid);
                if(EngineSTATE[carid] == 1)
                {
			    	if(Gas[idcar] <= 99)
			    	{
			    		GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~Re-Fueling Vehicle, please wait",2000,3);
						SetTimer("Fillup",RefuelWait,0);
						Refueling[playerid] = 1;
					}
					else
				    GameTextForPlayer(playerid,"~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas can is full",2000,3);
				    return 1;
				}
				else
				SCM(playerid, COLOR_CRS3, "** You have to stop the engine !");
				return 1;
			}
			else
			SCM(playerid,COLOR_GREY,"** You're not at a Gas Station!");
			return 1;
		}
    	return 1;
	}

Imi puteti spune cum rezolv problema?

4 answers to this question

Recommended Posts

Posted

Deci cred ca esti incepator nu?

Uite iti dau un sfat sa respecti pozitia parantezelor.

Uitate la modelul meu si compara.

[pawn]

              if(strcmp(cmd, "/fill", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

if(IsAtGasStation(playerid))

{

new carid = GetPlayerVehicleID(playerid);

                if(EngineSTATE[carid] == 1)

                {

    if(Gas[idcar] <= 99)

    {

    GameTextForPlayer(playerid,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~Re-Fueling Vehicle, please wait",2000,3);

SetTimer("Fillup",RefuelWait,0);

Refueling[playerid] = 1;

}

else

GameTextForPlayer(playerid,"~r~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gas can is full",2000,3);

return 1;

}

}

else

                {

SCM(playerid, COLOR_CRS3, "** You have to stop the engine !");

return 1;

}

    }

    else

            {

    SCM(playerid,COLOR_GREY,"** You're not at a Gas Station!");

            return 1;

    }

    return 1;

}  [/pawn]

 

1859311972_BANNER-GIREADAcopy-min.thumb.png.48e5e420ae2185dce5b244965a1d2601.png

 

Posted

Da, sunt incepator.

Ai dreptate, o sa incerc sa fiu mai organizat. Am reorganizat putin acel cod, dar am cateva (multe) erori, nu sunt de la acel cod. Inainte nu le aveam, voi posta erorile si randurile respective.

C:\Server\gamemodes\Super.pwn(4797) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(7982) : warning 219: local variable "oldposx" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(7982) : warning 219: local variable "oldposy" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(7982) : warning 219: local variable "oldposz" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8329) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8329) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8329) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8330) : error 035: argument type mismatch (argument 2)
C:\Server\gamemodes\Super.pwn(8331) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8331) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8331) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8331) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8332) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8332) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8332) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8329) : warning 203: symbol is never used: "Z"
C:\Server\gamemodes\Super.pwn(8329) : warning 203: symbol is never used: "Y"
C:\Server\gamemodes\Super.pwn(8329) : warning 203: symbol is never used: "X"
C:\Server\gamemodes\Super.pwn(8939) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8939) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8939) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8940) : error 035: argument type mismatch (argument 2)
C:\Server\gamemodes\Super.pwn(8941) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8941) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8941) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8939) : warning 203: symbol is never used: "Z"
C:\Server\gamemodes\Super.pwn(8939) : warning 203: symbol is never used: "Y"
C:\Server\gamemodes\Super.pwn(8939) : warning 203: symbol is never used: "X"
C:\Server\gamemodes\Super.pwn(8939 -- 8951) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8939 -- 8951) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8939 -- 8951) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8952) : error 035: argument type mismatch (argument 2)
C:\Server\gamemodes\Super.pwn(8953) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8953) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8953) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8951) : warning 203: symbol is never used: "Z"
C:\Server\gamemodes\Super.pwn(8951) : warning 203: symbol is never used: "Y"
C:\Server\gamemodes\Super.pwn(8951) : warning 203: symbol is never used: "X"
C:\Server\gamemodes\Super.pwn(10885) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10886) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10887) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10888) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10889) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10890) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10891) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10892) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10893) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10894) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10895) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10896) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10897) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10898) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10899) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10900) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10901) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10902) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10903) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10904) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10905) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10906) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10907) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10908) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10909) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10910) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10911) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10912) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10937) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10938) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10939) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10940) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10941) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10942) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10943) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10944) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10945) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10946) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10947) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11055) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11057) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11058) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11059) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11060) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11061) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11062) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11063) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11064) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11065) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11066) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11067) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11068) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11069) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11070) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11071) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11072) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11073) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(12959) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12965) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12973) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12978) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12986) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12991) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13005) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13006) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13007) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13008) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13009) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13010) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13011) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13012) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13013) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13014) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13015) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13016) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13017) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13018) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13019) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13021) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13022) : error 017: undefined symbol "CreateDynamicPickup"
Si randurile cu probleme:
4797 - SetPlayerPos(playerid, 1529.5503,-1666.2761,5.7886,268.8874);
7982 - new Float:oldposx, Float:oldposy, Float:oldposz;
8329 - new Float:X, Float:Y, Float:Z;
8330 - GetPlayerPos(i, X,Y,Z);
8331 - SetPlayerCameraPos(i, X + 3, Y, Z);
8332 - SetPlayerCameraLookAt(i,X,Y,Z);
8939 - new Float:X,Float:Y,Float:Z;
8940 - GetPlayerPos(TaxiAccepted[i], X, Y, Z);
8941 - SetPlayerCheckpoint(i, X, Y, Z, 5);
8952 - GetPlayerPos(BusAccepted[i], X, Y, Z);
8953 - SetPlayerCheckpoint(i, X, Y, Z, 5);
10885 - 10912:
	CreateDynamicObject(980,2774.46700000,-2494.58420000,14.26650000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(971,2796.75120000,-2481.51880000,12.51430000,0.00000000,0.00000000,0.00000000,250); //
	CreateDynamicObject(971,2796.75120000,-2506.33590000,12.51430000,0.00000000,0.00000000,0.00000000,250); //
	CreateDynamicObject(980,2625.60160000,-2347.26510000,13.63280000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(980,2625.60160000,-2336.86510000,13.63280000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(971,1643.22240000,-1696.45610000,15.40130000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(1215,1544.43981900,-1623.94665500,12.81510000,0.00000000,0.00000000,264.43505800,250); //
	CreateDynamicObject(1215,1544.21948200,-1630.79406700,12.83241100,0.00000000,0.00000000,241.32073900,250); //
	CreateDynamicObject(1215,1584.37329100,-1637.75146400,12.90435100,0.00000000,0.00000000,164.79415800,250); //
	CreateDynamicObject(1215,1592.68176200,-1637.68530200,12.97956200,0.00000000,0.00000000,184.22105400,250); //
	CreateDynamicObject(1215,1546.05383300,-1672.45275800,12.98466900,0.00000000,0.00000000,308.63958700,250); //
	CreateDynamicObject(1215,1546.10009700,-1678.70324700,13.09776200,0.00000000,0.00000000,211.86653100,250); //
	CreateDynamicObject(2008,256.91271900,86.26664700,1001.38043200,0.00000000,0.00000000,89.63777100,250); //
	CreateDynamicObject(2008,256.89572100,84.36031300,1001.38714500,0.00000000,0.00000000,90.26439600,250); //
	CreateDynamicObject(1708,258.06747400,87.68148800,1001.34387200,0.00000000,0.00000000,270.07254000,250); //
	CreateDynamicObject(1708,258.01110800,85.87433600,1001.30187900,0.00000000,0.00000000,268.48245200,250); //
	CreateDynamicObject(1500,1582.62050000,-1638.05870000,12.37760000,0.00000000,-1.00000000,0.00000000,250); //
	CreateDynamicObject(1500,2278.85990000,-1140.48960000,1049.78840000,0.00000000,0.00000000,90.00000000,250); //toilet door
	CreateDynamicObject(14819,2278.55990000,-1138.88960000,1050.99840000,0.00000000,0.00000000,90.00000000,250); //toilet door
	CreateDynamicObject(3968,-1827.92456000,5.41173000,1061.14355400,0.00000000,0.00000000,179.35473600,250); //inside sfpd 5
	CreateDynamicObject(7927,354.06550000,168.79280000,1019.98440000,0.00000000,0.00000000,90.00000000,250); //hospital gate
	CreateDynamicObject(7927,1240.60160000,-833.60310000,1084.26780000,0.00000000,0.00000000,0.00000000,250); //surrenos hq
	CreateDynamicObject(7927,1280.45070000,-789.16810000,1084.25780000,0.00000000,0.00000000,0.00000000,250); //madd dog crib
	CreateDynamicObject(7927,1251.80770000,-789.19340000,1084.25780000,0.00000000,0.00000000,180.00000000,250); //madd dog crib
	CreateDynamicObject(7927,366.49870000,189.72340000,1008.61030000,0.00000000,0.00000000,90.00000000,250); // abc studio
	CreateDynamicObject(7927,371.64720000,179.13610000,1014.40750000,0.00000000,0.00000000,270.00000000,250); // la yellow cab co.
	CreateDynamicObject(994,1544.43850000,-1617.59250000,12.50460000,0.00000000,0.00000000,270.00000000,250); //
	CreateDynamicObject(994,1544.43850000,-1632.75250000,12.50460000,0.00000000,0.00000000,270.00000000,250);
10937 - 10973:
	CreateDynamicObject(982,2390.91430000,-1742.13710000,13.04690000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(982,2365.41430000,-1742.13710000,13.04690000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(982,2339.91430000,-1742.13710000,13.04690000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(1798,346.73440000,165.51530000,1013.18750000,0.00000000,0.00000000,270.00000000,250); // bed
	CreateDynamicObject(1798,346.73440000,163.01530000,1013.18750000,0.00000000,0.00000000,270.00000000,250); // bed
	CreateDynamicObject(1798,346.73440000,160.51530000,1013.18750000,0.00000000,0.00000000,270.00000000,250); // bed
	CreateDynamicObject(7927,345.70730000,157.30660000,1014.40750000,0.00000000,0.00000000,90.00000000,250); // wound hospital
	CreateDynamicObject(971,-1935.99300000,239.12910000,34.32100000,0.00000000,0.00000000,0.00000000,250); //
	CreateDynamicObject(971,-2716.04800000,217.94180000,4.34940000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(971,2386.67800000,1043.55660000,10.82030000,0.00000000,0.00000000,0.00000000,250); //
	CreateDynamicObject(971,1843.26670000,-1854.58950000,12.08280000,0.00000000,0.00000000,270.00000000,250); //
	//Bariera rotabila de intrare in lspd
	barrierlv = CreateObject(968,2238.16210938,2450.41113281,10.71316910,0.00000000,90.00000000,90.00000000); //object(barrierturn) (1)
	barrierls = CreateObject(968,1544.69641113,-1630.79003906,13.00000000,0.00000000,89.00000000,90.00000000); //object(barrierturn) (2) -inchisa
	garagels = CreateObject(980,1588.38684082,-1638.21655273,13.69999981,0.00000000,0.00000000,0.00000000); //object(airportgate) (1) -LSPD Garage
	garagelv = CreateObject(980,2335.28149414,2444.17993164,6.96999979,0.00000000,0.00000000,240.00000000); //object(airportgate) (2) -LVPD Garage
    	garagelv1 = CreateObject(980,2294.00000000,2498.59155273,4.50000000,0.00000000,0.00000000,90.00000000); //object(airportgate) (3) -LVPD Garage
    	//---- HQ Corleone ala de la civili
    	CreateDynamicObject(970, 1279.6099853516, -  2009.4899902344, 58.400001525879, 0, 1, 90);
	CreateDynamicObject(970, 1245.1494140625, -  2007.4200439453, 59.395801544189, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1249.2998046875, -  2007.4200439453, 59.25, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1253.3994140625, -  2007.4200439453, 59.099998474121, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1257.5498046875, -  2007.4200439453, 58.950000762939, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1261.69921875, -2007.419921875, 58.849998474121, 0, 0.999755859375, 0);
	CreateDynamicObject(970, 1265.7998046875, -  2007.419921875, 58.740001678467, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1269.8994140625, -  2007.419921875, 58.599998474121, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1274, -2007.419921875, 58.479999542236, 0, 0.999755859375, 0);
	CreateDynamicObject(970, 1277.5654296875, -  2007.419921875, 58.400001525879, 0, 0.999755859375, 0);
	CreateDynamicObject(970, 1279.609375, -2013.5999755859, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2017.7800292969, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2021.9000244141, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2026, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2030.1199951172, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2034.2359619141, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2038.4000244141, 58.459999084473, 0, 1, 90);
	CreateDynamicObject(970, 1279.609375, -2042.5500488281, 58.529998779297, 0, 0.999755859375, 90);
	CreateDynamicObject(970, 1279.609375, -2044.2900390625, 58.529998779297, 0, 0.999755859375, 90);
12959 - CreateDynamicPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
12965 - CreateDynamicPickup(1239, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
12973 - CreateDynamicPickup(1272, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
si celelalte randuri au aceeasi eroare ca ultimele 3, daca e nevoie le voi pune si pe acelea

Sper ca ma veti ajuta si cu asta.

Apropo, crezi ca acea problema cu /fill ar fi putut fi cauzata de acele paranteze?

Posted

Da, sunt incepator.

Ai dreptate, o sa incerc sa fiu mai organizat. Am reorganizat putin acel cod, dar am cateva (multe) erori, nu sunt de la acel cod. Inainte nu le aveam, voi posta erorile si randurile respective.

C:\Server\gamemodes\Super.pwn(4797) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(7982) : warning 219: local variable "oldposx" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(7982) : warning 219: local variable "oldposy" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(7982) : warning 219: local variable "oldposz" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8329) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8329) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8329) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8330) : error 035: argument type mismatch (argument 2)
C:\Server\gamemodes\Super.pwn(8331) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8331) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8331) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8331) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8332) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8332) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8332) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8329) : warning 203: symbol is never used: "Z"
C:\Server\gamemodes\Super.pwn(8329) : warning 203: symbol is never used: "Y"
C:\Server\gamemodes\Super.pwn(8329) : warning 203: symbol is never used: "X"
C:\Server\gamemodes\Super.pwn(8939) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8939) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8939) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8940) : error 035: argument type mismatch (argument 2)
C:\Server\gamemodes\Super.pwn(8941) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8941) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8941) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8939) : warning 203: symbol is never used: "Z"
C:\Server\gamemodes\Super.pwn(8939) : warning 203: symbol is never used: "Y"
C:\Server\gamemodes\Super.pwn(8939) : warning 203: symbol is never used: "X"
C:\Server\gamemodes\Super.pwn(8939 -- 8951) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8939 -- 8951) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8939 -- 8951) : warning 219: local variable "Z" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8952) : error 035: argument type mismatch (argument 2)
C:\Server\gamemodes\Super.pwn(8953) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8953) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8953) : warning 213: tag mismatch
C:\Server\gamemodes\Super.pwn(8951) : warning 203: symbol is never used: "Z"
C:\Server\gamemodes\Super.pwn(8951) : warning 203: symbol is never used: "Y"
C:\Server\gamemodes\Super.pwn(8951) : warning 203: symbol is never used: "X"
C:\Server\gamemodes\Super.pwn(10885) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10886) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10887) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10888) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10889) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10890) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10891) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10892) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10893) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10894) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10895) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10896) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10897) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10898) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10899) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10900) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10901) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10902) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10903) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10904) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10905) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10906) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10907) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10908) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10909) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10910) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10911) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10912) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10937) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10938) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10939) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10940) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10941) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10942) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10943) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10944) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10945) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10946) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(10947) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11055) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11057) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11058) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11059) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11060) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11061) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11062) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11063) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11064) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11065) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11066) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11067) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11068) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11069) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11070) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11071) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11072) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(11073) : warning 202: number of arguments does not match definition
C:\Server\gamemodes\Super.pwn(12959) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12965) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12973) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12978) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12986) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(12991) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13005) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13006) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13007) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13008) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13009) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13010) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13011) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13012) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13013) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13014) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13015) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13016) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13017) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13018) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13019) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13021) : error 017: undefined symbol "CreateDynamicPickup"
C:\Server\gamemodes\Super.pwn(13022) : error 017: undefined symbol "CreateDynamicPickup"
Si randurile cu probleme:
4797 - SetPlayerPos(playerid, 1529.5503,-1666.2761,5.7886,268.8874);
7982 - new Float:oldposx, Float:oldposy, Float:oldposz;
8329 - new Float:X, Float:Y, Float:Z;
8330 - GetPlayerPos(i, X,Y,Z);
8331 - SetPlayerCameraPos(i, X + 3, Y, Z);
8332 - SetPlayerCameraLookAt(i,X,Y,Z);
8939 - new Float:X,Float:Y,Float:Z;
8940 - GetPlayerPos(TaxiAccepted[i], X, Y, Z);
8941 - SetPlayerCheckpoint(i, X, Y, Z, 5);
8952 - GetPlayerPos(BusAccepted[i], X, Y, Z);
8953 - SetPlayerCheckpoint(i, X, Y, Z, 5);
10885 - 10912:
	CreateDynamicObject(980,2774.46700000,-2494.58420000,14.26650000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(971,2796.75120000,-2481.51880000,12.51430000,0.00000000,0.00000000,0.00000000,250); //
	CreateDynamicObject(971,2796.75120000,-2506.33590000,12.51430000,0.00000000,0.00000000,0.00000000,250); //
	CreateDynamicObject(980,2625.60160000,-2347.26510000,13.63280000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(980,2625.60160000,-2336.86510000,13.63280000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(971,1643.22240000,-1696.45610000,15.40130000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(1215,1544.43981900,-1623.94665500,12.81510000,0.00000000,0.00000000,264.43505800,250); //
	CreateDynamicObject(1215,1544.21948200,-1630.79406700,12.83241100,0.00000000,0.00000000,241.32073900,250); //
	CreateDynamicObject(1215,1584.37329100,-1637.75146400,12.90435100,0.00000000,0.00000000,164.79415800,250); //
	CreateDynamicObject(1215,1592.68176200,-1637.68530200,12.97956200,0.00000000,0.00000000,184.22105400,250); //
	CreateDynamicObject(1215,1546.05383300,-1672.45275800,12.98466900,0.00000000,0.00000000,308.63958700,250); //
	CreateDynamicObject(1215,1546.10009700,-1678.70324700,13.09776200,0.00000000,0.00000000,211.86653100,250); //
	CreateDynamicObject(2008,256.91271900,86.26664700,1001.38043200,0.00000000,0.00000000,89.63777100,250); //
	CreateDynamicObject(2008,256.89572100,84.36031300,1001.38714500,0.00000000,0.00000000,90.26439600,250); //
	CreateDynamicObject(1708,258.06747400,87.68148800,1001.34387200,0.00000000,0.00000000,270.07254000,250); //
	CreateDynamicObject(1708,258.01110800,85.87433600,1001.30187900,0.00000000,0.00000000,268.48245200,250); //
	CreateDynamicObject(1500,1582.62050000,-1638.05870000,12.37760000,0.00000000,-1.00000000,0.00000000,250); //
	CreateDynamicObject(1500,2278.85990000,-1140.48960000,1049.78840000,0.00000000,0.00000000,90.00000000,250); //toilet door
	CreateDynamicObject(14819,2278.55990000,-1138.88960000,1050.99840000,0.00000000,0.00000000,90.00000000,250); //toilet door
	CreateDynamicObject(3968,-1827.92456000,5.41173000,1061.14355400,0.00000000,0.00000000,179.35473600,250); //inside sfpd 5
	CreateDynamicObject(7927,354.06550000,168.79280000,1019.98440000,0.00000000,0.00000000,90.00000000,250); //hospital gate
	CreateDynamicObject(7927,1240.60160000,-833.60310000,1084.26780000,0.00000000,0.00000000,0.00000000,250); //surrenos hq
	CreateDynamicObject(7927,1280.45070000,-789.16810000,1084.25780000,0.00000000,0.00000000,0.00000000,250); //madd dog crib
	CreateDynamicObject(7927,1251.80770000,-789.19340000,1084.25780000,0.00000000,0.00000000,180.00000000,250); //madd dog crib
	CreateDynamicObject(7927,366.49870000,189.72340000,1008.61030000,0.00000000,0.00000000,90.00000000,250); // abc studio
	CreateDynamicObject(7927,371.64720000,179.13610000,1014.40750000,0.00000000,0.00000000,270.00000000,250); // la yellow cab co.
	CreateDynamicObject(994,1544.43850000,-1617.59250000,12.50460000,0.00000000,0.00000000,270.00000000,250); //
	CreateDynamicObject(994,1544.43850000,-1632.75250000,12.50460000,0.00000000,0.00000000,270.00000000,250);
10937 - 10973:
	CreateDynamicObject(982,2390.91430000,-1742.13710000,13.04690000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(982,2365.41430000,-1742.13710000,13.04690000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(982,2339.91430000,-1742.13710000,13.04690000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(1798,346.73440000,165.51530000,1013.18750000,0.00000000,0.00000000,270.00000000,250); // bed
	CreateDynamicObject(1798,346.73440000,163.01530000,1013.18750000,0.00000000,0.00000000,270.00000000,250); // bed
	CreateDynamicObject(1798,346.73440000,160.51530000,1013.18750000,0.00000000,0.00000000,270.00000000,250); // bed
	CreateDynamicObject(7927,345.70730000,157.30660000,1014.40750000,0.00000000,0.00000000,90.00000000,250); // wound hospital
	CreateDynamicObject(971,-1935.99300000,239.12910000,34.32100000,0.00000000,0.00000000,0.00000000,250); //
	CreateDynamicObject(971,-2716.04800000,217.94180000,4.34940000,0.00000000,0.00000000,90.00000000,250); //
	CreateDynamicObject(971,2386.67800000,1043.55660000,10.82030000,0.00000000,0.00000000,0.00000000,250); //
	CreateDynamicObject(971,1843.26670000,-1854.58950000,12.08280000,0.00000000,0.00000000,270.00000000,250); //
	//Bariera rotabila de intrare in lspd
	barrierlv = CreateObject(968,2238.16210938,2450.41113281,10.71316910,0.00000000,90.00000000,90.00000000); //object(barrierturn) (1)
	barrierls = CreateObject(968,1544.69641113,-1630.79003906,13.00000000,0.00000000,89.00000000,90.00000000); //object(barrierturn) (2) -inchisa
	garagels = CreateObject(980,1588.38684082,-1638.21655273,13.69999981,0.00000000,0.00000000,0.00000000); //object(airportgate) (1) -LSPD Garage
	garagelv = CreateObject(980,2335.28149414,2444.17993164,6.96999979,0.00000000,0.00000000,240.00000000); //object(airportgate) (2) -LVPD Garage
    	garagelv1 = CreateObject(980,2294.00000000,2498.59155273,4.50000000,0.00000000,0.00000000,90.00000000); //object(airportgate) (3) -LVPD Garage
    	//---- HQ Corleone ala de la civili
    	CreateDynamicObject(970, 1279.6099853516, -  2009.4899902344, 58.400001525879, 0, 1, 90);
	CreateDynamicObject(970, 1245.1494140625, -  2007.4200439453, 59.395801544189, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1249.2998046875, -  2007.4200439453, 59.25, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1253.3994140625, -  2007.4200439453, 59.099998474121, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1257.5498046875, -  2007.4200439453, 58.950000762939, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1261.69921875, -2007.419921875, 58.849998474121, 0, 0.999755859375, 0);
	CreateDynamicObject(970, 1265.7998046875, -  2007.419921875, 58.740001678467, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1269.8994140625, -  2007.419921875, 58.599998474121, 0, 1.99951171875, 0);
	CreateDynamicObject(970, 1274, -2007.419921875, 58.479999542236, 0, 0.999755859375, 0);
	CreateDynamicObject(970, 1277.5654296875, -  2007.419921875, 58.400001525879, 0, 0.999755859375, 0);
	CreateDynamicObject(970, 1279.609375, -2013.5999755859, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2017.7800292969, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2021.9000244141, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2026, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2030.1199951172, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2034.2359619141, 58.419998168945, 0, 0, 90);
	CreateDynamicObject(970, 1279.609375, -2038.4000244141, 58.459999084473, 0, 1, 90);
	CreateDynamicObject(970, 1279.609375, -2042.5500488281, 58.529998779297, 0, 0.999755859375, 90);
	CreateDynamicObject(970, 1279.609375, -2044.2900390625, 58.529998779297, 0, 0.999755859375, 90);
12959 - CreateDynamicPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
12965 - CreateDynamicPickup(1239, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
12973 - CreateDynamicPickup(1272, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
si celelalte randuri au aceeasi eroare ca ultimele 3, daca e nevoie le voi pune si pe acelea
Sper ca ma veti ajuta si cu asta. Apropo, crezi ca acea problema cu /fill ar fi putut fi cauzata de acele paranteze?
C:\Server\gamemodes\Super.pwn(7982) : warning 219: local variable "oldposx" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(7982) : warning 219: local variable "oldposy" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(7982) : warning 219: local variable "oldposz" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8329) : warning 219: local variable "X" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8329) : warning 219: local variable "Y" shadows a variable at a preceding level
C:\Server\gamemodes\Super.pwn(8329) : warning 219: local variable "Z" shadows a variable at a preceding level

Daca nu ma insel eu, aceste variabile oldposx, oldposy, oldposz, X, Y, Z sunt deja create.

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