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[Map]School Instructor Decorations


Speederx

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Salut Este Prima Mea Mapa,Sper Sa Va Placa!! Daca nu va place nu ma condamnati

:)

Descriere: Niste Decoratiuni La School Instructor

:)

Timp de lucru: 15 min

CreateObject(982, -2017.219238, -93.175835, 34.847618, 0.000000, 0.000000, 0.000000); //
CreateObject(984, -2089.491455, -80.234505, 34.956993, 0.000000, 0.000000, 89.999981276); //
CreateObject(984, -2076.710205, -80.222633, 34.956993, 0.000000, 0.000000, 89.999981276); //
CreateObject(984, -2063.832520, -80.226952, 34.956993, 0.000000, 0.000000, 89.999981276); //
CreateObject(984, -2023.843018, -80.600342, 35.456993, 0.000000, 0.000000, 89.999981276); //
CreateObject(984, -2030.724976, -80.522034, 35.456993, 0.000000, 0.000000, 89.999981276); //
CreateObject(984, -2024.052246, -87.491646, 35.456993, 0.000000, 0.000000, 89.999981276); //
CreateObject(1468, -2036.883057, -83.106682, 36.089222, 0.000000, 0.000000, 89.999981276); //
CreateObject(3749, -1996.338867, -69.921600, 39.931526, 0.000000, 0.000000, 89.999981276); //
CreateObject(984, -2052.218262, -85.412056, 34.956993, 0.000000, 0.000000, 0.000000); //
CreateObject(1468, -2033.184937, -87.734627, 36.089222, 0.000000, 0.000000, 0.000000); //
CreateObject(1468, -2054.768799, -80.226578, 35.589222, 0.000000, 0.000000, 0.000000); //
CreateObject(1468, -2036.852661, -85.232307, 36.089222, 0.000000, 0.000000, 89.999981276); //
CreateObject(626, -2017.350464, -102.120560, 36.212658, 0.000000, 0.000000, 0.000000); //
CreateObject(626, -2036.900513, -102.187347, 36.212658, 0.000000, 0.000000, 0.000000); //
CreateObject(629, -2035.700195, -80.328949, 34.829285, 0.000000, 0.000000, 0.000000); //
CreateObject(629, -2050.315430, -80.442207, 34.173035, 0.000000, 0.000000, 0.000000); //
CreateObject(18014, -2021.455566, -102.579254, 38.534809, 0.000000, 0.000000, 89.999981276); //
CreateObject(870, -2035.696289, -82.069023, 34.757748, 0.000000, 0.000000, 22.499995319); //
CreateObject(870, -2035.222168, -83.165657, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2034.667603, -85.476151, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(630, -2017.321899, -101.506775, 35.189220, 0.000000, 0.000000, -22.499995319); //
CreateObject(630, -2036.282959, -102.091019, 35.189220, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2031.423340, -85.368324, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2033.456665, -82.544739, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2030.602173, -82.376328, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2029.160034, -85.649506, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(2245, -2026.797241, -101.688271, 37.260033, 0.000000, 0.000000, 0.000000); //
CreateObject(2245, -2026.243042, -101.666176, 37.260033, 0.000000, 0.000000, 0.000000); //
CreateObject(3802, -2025.215942, -102.389412, 36.485317, 0.000000, 0.000000, 78.7500122644); //
CreateObject(3802, -2028.190186, -102.239944, 36.479687, 0.000000, 0.000000, 78.7500122644); //
CreateObject(870, -2026.882690, -85.841736, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2027.361816, -83.527107, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2025.254150, -85.764114, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2025.073608, -83.563461, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2023.482056, -82.735176, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2023.089478, -85.791771, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2019.925903, -82.940208, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2021.727051, -84.933296, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2019.504150, -85.314545, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2027.288696, -82.780556, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2021.799438, -84.504364, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2029.658936, -84.494553, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2024.230591, -84.714523, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2019.119629, -84.178993, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2019.538818, -85.581841, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(869, -2019.811279, -82.579918, 34.965446, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2026.216431, -82.472786, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2028.734009, -81.984039, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2021.575073, -85.758568, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2027.558472, -84.784920, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2032.652710, -84.151398, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2023.411987, -82.557289, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(870, -2019.155029, -83.445763, 34.757748, 0.000000, 0.000000, 0.000000); //
CreateObject(18014, -2034.508545, -102.686684, 38.534809, 0.000000, 0.000000, 89.999981276); //
CreateObject(1302, -2035.105469, -102.321152, 34.171875, 0.000000, 0.000000, 180.000019848); //
CreateObject(629, -2037.177734, -85.974503, 34.761784, 0.000000, 0.000000, 78.7500122644); //
CreateObject(629, -2050.439453, -88.668274, 34.173035, 0.000000, 0.000000, 0.000000); //

Decorations.png

Decorations1.png

Decorations2.png

Decorations3.png

Decorations4.png

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Pentru prima da mapa e buna.. 3/5 dar ai grija cu gardurilea alea..si florile nu cresc pe ciment :undecided:

~ Admin House Ranch 1~ http://www.sa-mp.ro/forum/index.php/topic,12468.0.html

~ Casa Admin Ranch 2 ~ http://www.sa-mp.ro/forum/index.php/topic,12530.0.html

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