qUick Posted June 30, 2011 Report Share Posted June 30, 2011 cum pun if(WantedPoints[playerid] > 0) in GetPlayerName(playerid, pName, 24); switch(reason) { case 0: format(str, 128, "HQ: Suspect: %s has left. Reason: Crash", pName); case 1: format(str, 128, "HQ: Suspect: %s has left. Reason: /quit", pName); } SendCopMessage(TEAM_BLUE_COLOR, str); ?:D Link to comment Share on other sites More sharing options...
Roach Posted June 30, 2011 Report Share Posted June 30, 2011 GetPlayerName( playerid, pName, MAX_PLAYER_NAME );if( GetPlayerWantedLevel( playerid ) > 0 ){ switch( reason ) { case 0: format(str, 128, "HQ: Suspect: %s has left. Reason: Crash", pName); case 1: format(str, 128, "HQ: Suspect: %s has left. Reason: /quit", pName); }}SendCopMessage( TEAM_BLUE_COLOR, str ); Underground-GFX Link to comment Share on other sites More sharing options...
Razvann Posted June 30, 2011 Report Share Posted June 30, 2011 GetPlayerName( playerid, pName, MAX_PLAYER_NAME );if( GetPlayerWantedLevel( playerid ) > 0 ){ switch( reason ) { case 0: format(str, 128, "HQ: Suspect: %s has left. Reason: Crash", pName); case 1: format(str, 128, "HQ: Suspect: %s has left. Reason: /quit", pName); }}SendCopMessage( TEAM_BLUE_COLOR, str );si ce face daca el nu are stelutele incluse in gamemode?new sendername[ MAX_PLAYER_NAME ];GetPlayerName(playerid, sendername, sizeof(sendername));if(WantedPoints[playerid] >= 1){ switch(reason) { case 0: format(str, 128, "HQ: Suspect: %s has left. Reason: Crash", sendername); case 1: format(str, 128, "HQ: Suspect: %s has left. Reason: /quit", sendername); } SendCopMessage(TEAM_BLUE_COLOR,str);} Link to comment Share on other sites More sharing options...
qUick Posted June 30, 2011 Author Report Share Posted June 30, 2011 perfect razvann ms :D Link to comment Share on other sites More sharing options...
Question
qUick
cum pun if(WantedPoints[playerid] > 0) in
?:D
Link to comment
Share on other sites
3 answers to this question
Recommended Posts