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/fish burned
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fish system
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By ionutadvv,
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Question
caltabos
ba nu stiu daca vi s-a mai intamplat dar mie ci si la restul playerilor nu le merge comanda /fish, nu stiu de ce!
} CMD:fish(playerid, params[]) { if(PlayerInfo[playerid][pJob] != 11) return SendClientMessage(playerid, COLOR_RED, "Nu esti pescar!"); if(JobWorking[playerid] == 0) return 1; if(!IsPlayerNearVehicle(playerid,JobVehicle[playerid],10)) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu esti langa barca ta!"); if(IsPlayerInAnyVehicle(playerid)) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu poti pescui dintr-un vehicul!"); if(StartFish[playerid] == 1) return 1; if(Undita[playerid] == 0) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu ai o undita!"); if(Momeala[playerid] == 0) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu ai momeala!"); if(!PlayerToPoint(125.0, playerid, 823.0512,-2257.5833,1.1817)) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu esti intr-o locatie buna!"); new need = 15*GetPlayerSkill(playerid); if(HaveFish[playerid] >= need) return SCM(playerid, COLOR_LGREEN, "Eroare: Ai prea multe kilograme de peste!"); GameTextForPlayer(playerid,"~n~~n~~n~~n~~n~~n~~n~~n~~w~Pescuiesti...",15000,3); SetTimerEx("Fish", 15000, 0, "d", playerid); //TogglePlayerControllable(playerid, 0); ApplyAnimation(playerid, "SAMP", "FishingIdle", 3.0,1,1,0,0,0); SetPlayerAttachedObject(playerid, 9, 18632,6,0.079376,0.037070,0.007706,181.482910,0.000000,0.000000,1.000000,1.000000,1.000000); StartFish[playerid] = 1; Freezed[playerid] = 1; Momeala[playerid] --; return 1; }m-am uitat prin gm original(burned) ne-editat si nu lipsea nimic!
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