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Vehicule


buNNy

Question

Deci pe gm meu am inerdictia ca daca nu ai permis nu poti intra in vehicul, dar cand ma indepartez putin de vehicul ma lasa sa intru in el.De ce? Lucrez pe GM BIGZONE

COMUNITATEA MEA DE RESURSE
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if(newstate == PLAYER_STATE_DRIVER) {
        SetPlayerArmedWeapon(playerid, 0);
         if(vehRadio[vehicleid] == 1) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://stream.profm.ro:8012/profm.mp3"); }
        else if(vehRadio[vehicleid] == 2) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://live.radiobandit.ro:8000"); }
        else if(vehRadio[vehicleid] == 3) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://radiotaraf.com/live.m3u"); }
        else if(vehRadio[vehicleid] == 4) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://live.radiohot.ro:8000/"); }
        else if(vehRadio[vehicleid] == 5) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://dance.radiogangsta.ro:8800"); }
        else if(vehRadio[vehicleid] == 6) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://live.radiogangsta.ro:8800"); }
        else if(vehRadio[vehicleid] == 7) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://7619.live.streamtheworld.com:80/977_HITS_SC"); }
        else if(vehRadio[vehicleid] == ? {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://7639.live.streamtheworld.com:80/977_MIX_SC"); }
        else if(vehRadio[vehicleid] == 9) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://7579.live.streamtheworld.com:80/977_ALTERN_SC"); }
        else if(vehRadio[vehicleid] == 10) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://www.listenlive.eu/bbcradio1.m3u"); }
        else if(vehRadio[vehicleid] == 11) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://dubstep.fm/128.pls"); }
        else if(vehRadio[vehicleid] == 12) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://www.radio-hit.ro/asculta.m3u"); }
        else if(vehRadio[vehicleid] == 13) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://live.radioclubmix.ro:9999"); }
        else if(vehRadio[vehicleid] == 14) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://80.86.106.136/listen.pls"); }
        else if(vehRadio[vehicleid] == 15) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://www.radiozu.ro/live.m3u"); }
        else if(vehRadio[vehicleid] == 16) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://livemp3.radiopopular.ro:7777"); }
        else if(vehRadio[vehicleid] == 17) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://radio.trap.fm/listen128.pls"); }
        else if(vehRadio[vehicleid] == 18) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, "http://radiotequila.ro/hiphop.m3u"); }
        else if(vehRadio[vehicleid] == 19) {
            StopAudioStreamForPlayer(playerid);
            PlayAudioStreamForPlayer(playerid, customRadio[vehicleid]); }
        Listening[playerid] = vehRadio[vehicleid]-1;
        new newcar = GetPlayerVehicleID(playerid);
        GetVehiclePos(newcar, old_veh_pos[newcar][0], old_veh_pos[newcar][1], old_veh_pos[newcar][2]);

        if( GetVehicleModel( newcar ) == PlayerInfo[ playerid ][ pQuestCar ] ) {
            if( PlayerInfo[ playerid ][ pQuestOne ] == QUEST_TYPE_KM ) QuestCarKM[ newcar ] = PlayerInfo[ playerid ][ pQuestProgressOne ];
            else if( PlayerInfo[ playerid ][ pQuestTwo ] == QUEST_TYPE_KM ) QuestCarKM[ newcar ] = PlayerInfo[ playerid ][ pQuestProgressTwo ];
            else if( PlayerInfo[ playerid ][ pQuestThree ] == QUEST_TYPE_KM ) QuestCarKM[ newcar ] = PlayerInfo[ playerid ][ pQuestProgressThree ];
        }
        if(!IsABoat(newcar))
        {
            PlayerEnterTime[playerid] = GetTickCount();
        }
        TelePos[playerid][0] = 0.0;
        TelePos[playerid][1] = 0.0;
        new engine,lights,alarm,doors,bonnet,boot,objective;
        if(vehEngine[newcar] == 0)
        {
            GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(newcar,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
        }
        else if(vehEngine[newcar] == 1)
        {
            GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(newcar,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
        }
        if(Gas[newcar] == 0)
        {
            TogglePlayerControllable(playerid, 0);
            NoFuel[playerid] = 1;
        }
        if(Trucker[playerid] >= 1)
        {
            KillTimer(restruck[playerid]);
        }
        if(IsABoat(newcar))
        {
            if(PlayerInfo[playerid][pBoatLic] < 1)
            {
                if(TakingLesson[playerid] == 2) { }
                else {
                SendClientMessage(playerid,COLOR_WHITE, "You don't have a boat license.");
                RemovePlayerFromVehicle(playerid);
                TogglePlayerControllable(playerid, 1); }
            }
        }
        else if(IsAPlane(newcar))
        {
            if(PlayerInfo[playerid][pFlyLic] < 1)
            {
                if(TakingLesson[playerid] == 2) { }
                else {
                SendClientMessage(playerid, COLOR_WHITE, "You don't have a flying license.");
                RemovePlayerFromVehicle(playerid);
                TogglePlayerControllable(playerid, 1); }
            }
        }
        else
        {
            if(PlayerInfo[playerid][pCarLic] < 1)
            {
                if(IsABike(newcar) || IsAPlane(newcar) || GetVehicleModel(newcar) == 462) { }
                else
                {
                    if(TakingLesson[playerid] == 1) { }
                    else {
                     SendClientMessage(playerid,COLOR_WHITE, "You don't have a driving license.");
                    RemovePlayerFromVehicle(playerid);
                    TogglePlayerControllable(playerid, 1);
                    SetTimerEx("UnFreezeStation", 1000, 0, "i", playerid);
                  }
                }
            }
        }//Done with car check
        for(new x = 0; x < sizeof(VehicleInfo); x++)
        {
            if(VehicleInfo[x][vehCarID] == newcar)
            {
                if(VehicleInfo[x][vehGroup] != 0 && VehicleInfo[x][vehGroup] != 30 && VehicleInfo[x][vehGroup] != 8 && VehicleInfo[x][vehGroup] != 2 && VehicleInfo[x][vehGroup] != 3 && VehicleInfo[x][vehGroup] != 1)
                {
                    new strr[128];
                    if(PlayerInfo[playerid][pMember] == VehicleInfo[x][vehGroup]) { }
                    else
                    {
                        if(AdminDuty[playerid] == 1)
                        {
                            format(strr,sizeof(strr),"This %s (model %d, ID %d) is locked to group %s (%d).",aVehicleNames[GetVehicleModel(VehicleInfo[x][vehCarID]) - 400],GetVehicleModel(VehicleInfo[x][vehCarID]),VehicleInfo[x][vehCarID],DynamicFactions[VehicleInfo[x][vehGroup]][fName],VehicleInfo[x][vehGroup]);
                            SendClientMessage(playerid, COLOR_WHITE, strr);
                        }
                        else
                        {
                            SlapPlayer(playerid);
                            format(strr,sizeof(strr),"This vehicle is locked to group %s.",DynamicFactions[VehicleInfo[x][vehGroup]][fName]);
                            SendClientMessage(playerid, COLOR_WHITE, strr);
                        }
                        return 1;
                    }
                }
                if(VehicleInfo[x][vehRank] != 1)
                {
                    if(PlayerInfo[playerid][pRank] < VehicleInfo[x][vehRank])
                    {
                        if(PlayerInfo[playerid][pRank] < VehicleInfo[x][vehRank])
                        {
                            new strr[128];
                            if(AdminDuty[playerid] == 1)
                            {
                                format(strr,sizeof(strr),"This %s (model %d, ID %d) is locked to group %s (%d).",aVehicleNames[GetVehicleModel(VehicleInfo[x][vehCarID]) - 400],GetVehicleModel(VehicleInfo[x][vehCarID]),VehicleInfo[x][vehCarID],DynamicFactions[VehicleInfo[x][vehGroup]][fName],VehicleInfo[x][vehGroup]);
                                SendClientMessage(playerid, COLOR_WHITE, strr);
                            }
                            else
                            {
                                RemovePlayerFromVehicle(playerid);
                                format(strr,sizeof(strr),"You need rank %d to drive this car.",VehicleInfo[x][vehRank]);
                                SendClientMessage(playerid, COLOR_WHITE, strr);
                            }
                            return 1;
                        }
                        return 1;
                    }
                }
                if(VehicleInfo[x][vehJob] != 0)
                {
                    if(AdminDuty[playerid] != 1)
                    {
                        if(VehicleInfo[x][vehJob] == 5 && PlayerInfo[playerid][pJob] != 5)
                        {
                            RemovePlayerFromVehicle(playerid);
                            SendClientMessage(playerid, COLOR_WHITE, "You need to be a pizza boy to drive this car.");
                        }
                        if(VehicleInfo[x][vehJob] == 6 && PlayerInfo[playerid][pJob] != 6)
                        {
                            RemovePlayerFromVehicle(playerid);
                            SendClientMessage(playerid, COLOR_WHITE, "You need to be a farmer to drive this car.");
                        }
                        if(VehicleInfo[x][vehJob] == 8 && PlayerInfo[playerid][pJob] != ?
                        {
                            RemovePlayerFromVehicle(playerid);
                            SendClientMessage(playerid, COLOR_WHITE, "You need to be a mechanic to drive this car.");
                        }
                        if(VehicleInfo[x][vehJob] == 14 && PlayerInfo[playerid][pJob] != 14)
                        {
                            RemovePlayerFromVehicle(playerid);
                            SendClientMessage(playerid, COLOR_WHITE, "You need to be a trucker to drive this car.");
                        }
                    }
                    else
                    {
                        new strr[128];
                        format(strr,sizeof(strr),"This %s (model %d, ID %d) is locked to job %d.",aVehicleNames[GetVehicleModel(VehicleInfo[x][vehCarID]) - 400],GetVehicleModel(VehicleInfo[x][vehCarID]),VehicleInfo[x][vehCarID],VehicleInfo[x][vehJob]);
                        SendClientMessage(playerid, COLOR_WHITE, strr);
                    }
                }
            }
        }
        if(IsABike(newcar))
        {
            TogglePlayerControllable(playerid, 1);
            vehEngine[vehicleid] = 1;
            GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
        }
        if(IsACopCar(newcar))
        {
            if(IsACop(playerid))
            {
                if(OnDuty[playerid] != 1) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE, "You are not on duty."); }
            }
            else { slap(playerid); SendClientMessage(playerid,COLOR_WHITE, "This vehicle is locked to group Los Santos Police Department."); }
        }
        if(IsAFbiCar(newcar))
        {
            if(IsACop(playerid))
            {
                if(OnDuty[playerid] != 1) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE, "You are not on duty."); }
            }
            else { SlapPlayer(playerid); SendClientMessage(playerid,COLOR_WHITE, "This vehicle is locked to group Federal Bureau of Investigations."); }
        }
        if(IsALVPDCar(newcar))
        {
            if(IsACop(playerid))
            {
                if(OnDuty[playerid] != 1) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE, "You are not on duty."); }
            }
            else { SlapPlayer(playerid); SendClientMessage(playerid,COLOR_WHITE, "This vehicle is locked to group Las Venturas Police Department."); }
        }
        if(IsANgCar(newcar))
        {
            if(IsACop(playerid))
            {
                if(OnDuty[playerid] != 1) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE, "You are not on duty."); }
            }
            else { SlapPlayer(playerid); SendClientMessage(playerid,COLOR_WHITE, "This vehicle is locked to group National Guard."); }
        }
        if(IsATruck(newcar))
        {
            if(PlayerInfo[playerid][pJob] == 14)
            {
                if(Trucker2[playerid] == 0 && viddd[playerid] == 0)
                {
                    Trucker2[playerid] = 1;
                    JobWorking[playerid] = 1;
                    SetPlayerCheckpoint(playerid,-54.6322,-1461.7084,6.8239,5.0);
                    SendClientMessage(playerid, COLOR_DARKPINK, "Mergi la checkpoint pentru a incepe munca.");
                    //TruckID[playerid] = GetPlayerVehicleID(playerid);
                }
                return 1;
            }
        }
        if(IsAFarmer(newcar))
        {
            KillTimer(timerfarmm[playerid]);
            if(AreFaina[playerid] != 0)
            {
                SCM(playerid, COLOR_YELLOW, "Sell the flour before working again.");
                RemovePlayerFromVehicle(playerid);
                TogglePlayerControllable(playerid, 1);
                KillTimer(timerfarmm[playerid]);
            }
            if(PlayerInfo[playerid][pJob] == 6) {
                farmerc[playerid] = 1;
                farmertime[playerid] = 120;
                timerfarmm[playerid] = SetTimerEx("SetFarmer", 1000, 1, "i", playerid);
                Gas[GetPlayerVehicleID(playerid)] = 100; }
        }
        if(IsARentCar(newcar)) {
            if(GetPlayerCash(playerid) < 20)
            {
                RemovePlayerFromVehicle(playerid);
                return 1;
            }
            PlayerTextDrawSetString(playerid, RentCarText[playerid], "rentcar cost: ~g~$0");
            PlayerTextDrawShow(playerid, RentCarText[playerid]);
            RentTime[playerid] = 1;
            RentMoneySpent[playerid] = 0;
            if(RentCar[playerid] != newcar)
            {
                SCM(playerid, COLOR_WHITE, "Car rented. Use /lock to lock your new rented car. You will pay $20 / 10 seconds when you are using the car.");
                SCM(playerid, COLOR_WHITE, "The car will be respawned after 30 minutes when not in use.");
                RentCar[playerid] = newcar;
                FoxForeach(i,Player)
                {
                    if(i != playerid && RentCar == RentCar[playerid])
                    {
                        RentCar = -1;
                        RentTime = 0;
                        RentMoneySpent = 0;
                        PlayerTextDrawHide(i, RentCarText);
                        SendClientMessage(i, COLOR_WHITE, "Your car was rented by another player!");
                        SendClientMessage(i, COLOR_WHITE, "Lock it next time if you don't want it to be stolen!");
                    }
                }
            }
        }
        if(IsAnOwnableCar(newcar)) {
            FoxForeach(i,Player) {
                for(new v; v < MAX_PERSONAL_VEHICLES; v++) {
                    if(PlayerInfo[pCarID][v] == newcar) {
                        if(PlayerInfo[pCarIns][v] == 0) {
                            if(i == playerid) {
                                format(string, sizeof(string), "Do you want to pay $%s to repair your car?", FormatNumber(PlayerInfo[pCarInsPrice][v]));
                                ShowPlayerDialog(playerid, DIALOG_CARDAMAGE, DIALOG_STYLE_MSGBOX, "Pay for insurance!", string, "Pay", "Cancel"); }
                            else {
                                RemovePlayerFromVehicle(playerid);
                                SendClientMessage(playerid, COLOR_WHITE, "Can't drive this car until the owner pay the insurance.");
                            }
                        }
                    }
                }
            }
        }
        if(IsAnOwnableCar(newcar)) {
            new stringtext[100],vip[15];
            format(stringtext,sizeof(stringtext),"~r~~h~~h~~h~~h~%s",aVehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
            GameTextForPlayer(playerid, stringtext, 5000, 1);
            FoxForeach(i,Player)
            {
                for(new v; v < MAX_PERSONAL_VEHICLES; v++)
                {
                    if(PlayerInfo[pCarID][v] == newcar)
                    {
                        if(PlayerInfo[pCarVIP][v] > 0) format(vip, sizeof(vip), "{FFFF00}[VIP]");
                        if(PlayerInfo[pCarColor1][v] >= 128 || PlayerInfo[pCarColor2][v] >= 128)
                        {
                            format(string,sizeof(string),"This %s (ID %d) is owned by %s | Age: %d days | Odometer: %.0f km | Insurance: $%d (%d points) | Hidden colors: %d, %d %s",aVehicleNames[PlayerInfo[pCarModel][v] - 400],PlayerInfo[pCar][v],PlayerInfo[pNormalName],GetDaysFromTimestamp(PlayerInfo[pCarBuyTime][v]),PlayerInfo[pCarKM][v],PlayerInfo[pCarInsPrice][v],PlayerInfo[pCarIns][v],PlayerInfo[pCarColor1][v],PlayerInfo[pCarColor2][v],vip);
                            SendClientMessage(playerid, COLOR_WHITE, string);
                        }
                        else
                        {
                            format(string,sizeof(string),"This %s (ID %d) is owned by %s | Age: %d days | Odometer: %.0f km | Insurance: $%d (%d points) %s",aVehicleNames[PlayerInfo[pCarModel][v] - 400],PlayerInfo[pCar][v],PlayerInfo[pNormalName],GetDaysFromTimestamp(PlayerInfo[pCarBuyTime][v]),PlayerInfo[pCarKM][v],PlayerInfo[pCarInsPrice][v],PlayerInfo[pCarIns][v],vip);
                            SendClientMessage(playerid, COLOR_WHITE, string);
                        }
                    }
                }
            }
        }
        else {
            if(IsARentCar(newcar)) {
                GameTextForPlayer(playerid, "~g~car rented", 5000, 1); }
            else {
                new stringtext[100];
                format(stringtext,sizeof(stringtext),"~g~~h~%s",aVehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
                GameTextForPlayer(playerid, stringtext, 5000, 1); }
        }
        gLastCar[playerid] = newcar;
        gLastDriver[newcar] = playerid; }
    if(newstate == PLAYER_STATE_SPAWNED) {
        new Float: lwx, Float:lwy, Float:lwz;
        GetPlayerPos(playerid, lwx, lwy, lwz);
        if((lwz > 530.0 && PlayerInfo[playerid][pInt] == 0) || PlayerToPoint(1000.0, playerid, -1041.9,-1868.4,79.1)) //the highest land point in sa = 526.8
        {
            SetPlayerSpawn(playerid);
        }
        if(WantedPoints[playerid] > 0)
        {
            PlayerInfo[playerid][pWantedDeaths] += 1;
        }
        if(PlayerInfo[playerid][pPremiumAccount] > 0)
        {
            SetPlayerHealthEx(playerid, 100.0);
        }
        TelePos[playerid][0] = 0.0;
        TelePos[playerid][1] = 0.0;
        gPlayerSpawned[playerid] = 1;
        SafeTime[playerid] = 60;
    }

 

COMUNITATEA MEA DE RESURSE
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Acum 35 minute, nobilzeusAdv a spus:

In ce sens nu poți intra? Nu merge sa deschizi mașina?

sensul e ca daca stau la o anumita distanta nu pot intra (functioneaza restrictia) dar dupa ce merg mai departe cu putin ma lasa sa intru in ea

 

COMUNITATEA MEA DE RESURSE
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da mane ... dar sa zicem ca distanta maxima de intrare e 15 metri

 

daca stau intre 0 - 10 metri merge sa intru in masina deci merge restrictia 

dar daca stau gen intre 15-10 pot intra in masina si deci nu merge restrictia

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public OnPlayerEnterVehicle(playerid, vehicleid) {
	if(PlayerInfo[playerid][pCarLic] == 0)//Verifici daca nu are permis
    {
    	new Float:xx, Float:xy, Float:xz;//Creezi niste variabile pentru pozitii
      	GetPlayerPos(playerid, xx, xy, xz);//Salvezi pozitia player-ului
      	SetPlayerPos(playerid, xx, xy+3, xz);//Ii setezi pozitia cu 3m mai sus(Slap)
      	SendClientMessage(playerid, -1, "Nu poti intra intr-un vehicul fara permis.");//Ii trimiti mesaj
    }
  	return 1;//Returnezi ca sa nu iei eroare(asta nu e obligatorie, daca ai public-ul gata facut, nu o pune)
}

 

maxresdefault.jpg

 

 

 

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Acum 18 ore, ASGOOD a spus:
public OnPlayerEnterVehicle(playerid, vehicleid) {
	if(PlayerInfo[playerid][pCarLic] == 0)//Verifici daca nu are permis
    {
    	new Float:xx, Float:xy, Float:xz;//Creezi niste variabile pentru pozitii
      	GetPlayerPos(playerid, xx, xy, xz);//Salvezi pozitia player-ului
      	SetPlayerPos(playerid, xx, xy+3, xz);//Ii setezi pozitia cu 3m mai sus(Slap)
      	SendClientMessage(playerid, -1, "Nu poti intra intr-un vehicul fara permis.");//Ii trimiti mesaj
    }
  	return 1;//Returnezi ca sa nu iei eroare(asta nu e obligatorie, daca ai public-ul gata facut, nu o pune)
}

 

O sa incerc...

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