buNNy Posted February 16, 2019 Report Share Posted February 16, 2019 Deci pe gm meu am inerdictia ca daca nu ai permis nu poti intra in vehicul, dar cand ma indepartez putin de vehicul ma lasa sa intru in el.De ce? Lucrez pe GM BIGZONE Quote COMUNITATEA MEA DE RESURSE^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^www.codeup.ro / www.codeup.ro/forum Link to comment Share on other sites More sharing options...
0 buNNy Posted February 16, 2019 Author Report Share Posted February 16, 2019 uitati linia... Spoiler if(newstate == PLAYER_STATE_DRIVER) { SetPlayerArmedWeapon(playerid, 0); if(vehRadio[vehicleid] == 1) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://stream.profm.ro:8012/profm.mp3"); } else if(vehRadio[vehicleid] == 2) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://live.radiobandit.ro:8000"); } else if(vehRadio[vehicleid] == 3) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://radiotaraf.com/live.m3u"); } else if(vehRadio[vehicleid] == 4) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://live.radiohot.ro:8000/"); } else if(vehRadio[vehicleid] == 5) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://dance.radiogangsta.ro:8800"); } else if(vehRadio[vehicleid] == 6) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://live.radiogangsta.ro:8800"); } else if(vehRadio[vehicleid] == 7) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://7619.live.streamtheworld.com:80/977_HITS_SC"); } else if(vehRadio[vehicleid] == { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://7639.live.streamtheworld.com:80/977_MIX_SC"); } else if(vehRadio[vehicleid] == 9) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://7579.live.streamtheworld.com:80/977_ALTERN_SC"); } else if(vehRadio[vehicleid] == 10) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://www.listenlive.eu/bbcradio1.m3u"); } else if(vehRadio[vehicleid] == 11) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://dubstep.fm/128.pls"); } else if(vehRadio[vehicleid] == 12) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://www.radio-hit.ro/asculta.m3u"); } else if(vehRadio[vehicleid] == 13) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://live.radioclubmix.ro:9999"); } else if(vehRadio[vehicleid] == 14) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://80.86.106.136/listen.pls"); } else if(vehRadio[vehicleid] == 15) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://www.radiozu.ro/live.m3u"); } else if(vehRadio[vehicleid] == 16) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://livemp3.radiopopular.ro:7777"); } else if(vehRadio[vehicleid] == 17) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://radio.trap.fm/listen128.pls"); } else if(vehRadio[vehicleid] == 18) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, "http://radiotequila.ro/hiphop.m3u"); } else if(vehRadio[vehicleid] == 19) { StopAudioStreamForPlayer(playerid); PlayAudioStreamForPlayer(playerid, customRadio[vehicleid]); } Listening[playerid] = vehRadio[vehicleid]-1; new newcar = GetPlayerVehicleID(playerid); GetVehiclePos(newcar, old_veh_pos[newcar][0], old_veh_pos[newcar][1], old_veh_pos[newcar][2]); if( GetVehicleModel( newcar ) == PlayerInfo[ playerid ][ pQuestCar ] ) { if( PlayerInfo[ playerid ][ pQuestOne ] == QUEST_TYPE_KM ) QuestCarKM[ newcar ] = PlayerInfo[ playerid ][ pQuestProgressOne ]; else if( PlayerInfo[ playerid ][ pQuestTwo ] == QUEST_TYPE_KM ) QuestCarKM[ newcar ] = PlayerInfo[ playerid ][ pQuestProgressTwo ]; else if( PlayerInfo[ playerid ][ pQuestThree ] == QUEST_TYPE_KM ) QuestCarKM[ newcar ] = PlayerInfo[ playerid ][ pQuestProgressThree ]; } if(!IsABoat(newcar)) { PlayerEnterTime[playerid] = GetTickCount(); } TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; new engine,lights,alarm,doors,bonnet,boot,objective; if(vehEngine[newcar] == 0) { GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(newcar,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); } else if(vehEngine[newcar] == 1) { GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(newcar,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); } if(Gas[newcar] == 0) { TogglePlayerControllable(playerid, 0); NoFuel[playerid] = 1; } if(Trucker[playerid] >= 1) { KillTimer(restruck[playerid]); } if(IsABoat(newcar)) { if(PlayerInfo[playerid][pBoatLic] < 1) { if(TakingLesson[playerid] == 2) { } else { SendClientMessage(playerid,COLOR_WHITE, "You don't have a boat license."); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); } } } else if(IsAPlane(newcar)) { if(PlayerInfo[playerid][pFlyLic] < 1) { if(TakingLesson[playerid] == 2) { } else { SendClientMessage(playerid, COLOR_WHITE, "You don't have a flying license."); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); } } } else { if(PlayerInfo[playerid][pCarLic] < 1) { if(IsABike(newcar) || IsAPlane(newcar) || GetVehicleModel(newcar) == 462) { } else { if(TakingLesson[playerid] == 1) { } else { SendClientMessage(playerid,COLOR_WHITE, "You don't have a driving license."); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); SetTimerEx("UnFreezeStation", 1000, 0, "i", playerid); } } } }//Done with car check for(new x = 0; x < sizeof(VehicleInfo); x++) { if(VehicleInfo[x][vehCarID] == newcar) { if(VehicleInfo[x][vehGroup] != 0 && VehicleInfo[x][vehGroup] != 30 && VehicleInfo[x][vehGroup] != 8 && VehicleInfo[x][vehGroup] != 2 && VehicleInfo[x][vehGroup] != 3 && VehicleInfo[x][vehGroup] != 1) { new strr[128]; if(PlayerInfo[playerid][pMember] == VehicleInfo[x][vehGroup]) { } else { if(AdminDuty[playerid] == 1) { format(strr,sizeof(strr),"This %s (model %d, ID %d) is locked to group %s (%d).",aVehicleNames[GetVehicleModel(VehicleInfo[x][vehCarID]) - 400],GetVehicleModel(VehicleInfo[x][vehCarID]),VehicleInfo[x][vehCarID],DynamicFactions[VehicleInfo[x][vehGroup]][fName],VehicleInfo[x][vehGroup]); SendClientMessage(playerid, COLOR_WHITE, strr); } else { SlapPlayer(playerid); format(strr,sizeof(strr),"This vehicle is locked to group %s.",DynamicFactions[VehicleInfo[x][vehGroup]][fName]); SendClientMessage(playerid, COLOR_WHITE, strr); } return 1; } } if(VehicleInfo[x][vehRank] != 1) { if(PlayerInfo[playerid][pRank] < VehicleInfo[x][vehRank]) { if(PlayerInfo[playerid][pRank] < VehicleInfo[x][vehRank]) { new strr[128]; if(AdminDuty[playerid] == 1) { format(strr,sizeof(strr),"This %s (model %d, ID %d) is locked to group %s (%d).",aVehicleNames[GetVehicleModel(VehicleInfo[x][vehCarID]) - 400],GetVehicleModel(VehicleInfo[x][vehCarID]),VehicleInfo[x][vehCarID],DynamicFactions[VehicleInfo[x][vehGroup]][fName],VehicleInfo[x][vehGroup]); SendClientMessage(playerid, COLOR_WHITE, strr); } else { RemovePlayerFromVehicle(playerid); format(strr,sizeof(strr),"You need rank %d to drive this car.",VehicleInfo[x][vehRank]); SendClientMessage(playerid, COLOR_WHITE, strr); } return 1; } return 1; } } if(VehicleInfo[x][vehJob] != 0) { if(AdminDuty[playerid] != 1) { if(VehicleInfo[x][vehJob] == 5 && PlayerInfo[playerid][pJob] != 5) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_WHITE, "You need to be a pizza boy to drive this car."); } if(VehicleInfo[x][vehJob] == 6 && PlayerInfo[playerid][pJob] != 6) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_WHITE, "You need to be a farmer to drive this car."); } if(VehicleInfo[x][vehJob] == 8 && PlayerInfo[playerid][pJob] != { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_WHITE, "You need to be a mechanic to drive this car."); } if(VehicleInfo[x][vehJob] == 14 && PlayerInfo[playerid][pJob] != 14) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_WHITE, "You need to be a trucker to drive this car."); } } else { new strr[128]; format(strr,sizeof(strr),"This %s (model %d, ID %d) is locked to job %d.",aVehicleNames[GetVehicleModel(VehicleInfo[x][vehCarID]) - 400],GetVehicleModel(VehicleInfo[x][vehCarID]),VehicleInfo[x][vehCarID],VehicleInfo[x][vehJob]); SendClientMessage(playerid, COLOR_WHITE, strr); } } } } if(IsABike(newcar)) { TogglePlayerControllable(playerid, 1); vehEngine[vehicleid] = 1; GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective); } if(IsACopCar(newcar)) { if(IsACop(playerid)) { if(OnDuty[playerid] != 1) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE, "You are not on duty."); } } else { slap(playerid); SendClientMessage(playerid,COLOR_WHITE, "This vehicle is locked to group Los Santos Police Department."); } } if(IsAFbiCar(newcar)) { if(IsACop(playerid)) { if(OnDuty[playerid] != 1) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE, "You are not on duty."); } } else { SlapPlayer(playerid); SendClientMessage(playerid,COLOR_WHITE, "This vehicle is locked to group Federal Bureau of Investigations."); } } if(IsALVPDCar(newcar)) { if(IsACop(playerid)) { if(OnDuty[playerid] != 1) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE, "You are not on duty."); } } else { SlapPlayer(playerid); SendClientMessage(playerid,COLOR_WHITE, "This vehicle is locked to group Las Venturas Police Department."); } } if(IsANgCar(newcar)) { if(IsACop(playerid)) { if(OnDuty[playerid] != 1) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE, "You are not on duty."); } } else { SlapPlayer(playerid); SendClientMessage(playerid,COLOR_WHITE, "This vehicle is locked to group National Guard."); } } if(IsATruck(newcar)) { if(PlayerInfo[playerid][pJob] == 14) { if(Trucker2[playerid] == 0 && viddd[playerid] == 0) { Trucker2[playerid] = 1; JobWorking[playerid] = 1; SetPlayerCheckpoint(playerid,-54.6322,-1461.7084,6.8239,5.0); SendClientMessage(playerid, COLOR_DARKPINK, "Mergi la checkpoint pentru a incepe munca."); //TruckID[playerid] = GetPlayerVehicleID(playerid); } return 1; } } if(IsAFarmer(newcar)) { KillTimer(timerfarmm[playerid]); if(AreFaina[playerid] != 0) { SCM(playerid, COLOR_YELLOW, "Sell the flour before working again."); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); KillTimer(timerfarmm[playerid]); } if(PlayerInfo[playerid][pJob] == 6) { farmerc[playerid] = 1; farmertime[playerid] = 120; timerfarmm[playerid] = SetTimerEx("SetFarmer", 1000, 1, "i", playerid); Gas[GetPlayerVehicleID(playerid)] = 100; } } if(IsARentCar(newcar)) { if(GetPlayerCash(playerid) < 20) { RemovePlayerFromVehicle(playerid); return 1; } PlayerTextDrawSetString(playerid, RentCarText[playerid], "rentcar cost: ~g~$0"); PlayerTextDrawShow(playerid, RentCarText[playerid]); RentTime[playerid] = 1; RentMoneySpent[playerid] = 0; if(RentCar[playerid] != newcar) { SCM(playerid, COLOR_WHITE, "Car rented. Use /lock to lock your new rented car. You will pay $20 / 10 seconds when you are using the car."); SCM(playerid, COLOR_WHITE, "The car will be respawned after 30 minutes when not in use."); RentCar[playerid] = newcar; FoxForeach(i,Player) { if(i != playerid && RentCar == RentCar[playerid]) { RentCar = -1; RentTime = 0; RentMoneySpent = 0; PlayerTextDrawHide(i, RentCarText); SendClientMessage(i, COLOR_WHITE, "Your car was rented by another player!"); SendClientMessage(i, COLOR_WHITE, "Lock it next time if you don't want it to be stolen!"); } } } } if(IsAnOwnableCar(newcar)) { FoxForeach(i,Player) { for(new v; v < MAX_PERSONAL_VEHICLES; v++) { if(PlayerInfo[pCarID][v] == newcar) { if(PlayerInfo[pCarIns][v] == 0) { if(i == playerid) { format(string, sizeof(string), "Do you want to pay $%s to repair your car?", FormatNumber(PlayerInfo[pCarInsPrice][v])); ShowPlayerDialog(playerid, DIALOG_CARDAMAGE, DIALOG_STYLE_MSGBOX, "Pay for insurance!", string, "Pay", "Cancel"); } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_WHITE, "Can't drive this car until the owner pay the insurance."); } } } } } } if(IsAnOwnableCar(newcar)) { new stringtext[100],vip[15]; format(stringtext,sizeof(stringtext),"~r~~h~~h~~h~~h~%s",aVehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400]); GameTextForPlayer(playerid, stringtext, 5000, 1); FoxForeach(i,Player) { for(new v; v < MAX_PERSONAL_VEHICLES; v++) { if(PlayerInfo[pCarID][v] == newcar) { if(PlayerInfo[pCarVIP][v] > 0) format(vip, sizeof(vip), "{FFFF00}[VIP]"); if(PlayerInfo[pCarColor1][v] >= 128 || PlayerInfo[pCarColor2][v] >= 128) { format(string,sizeof(string),"This %s (ID %d) is owned by %s | Age: %d days | Odometer: %.0f km | Insurance: $%d (%d points) | Hidden colors: %d, %d %s",aVehicleNames[PlayerInfo[pCarModel][v] - 400],PlayerInfo[pCar][v],PlayerInfo[pNormalName],GetDaysFromTimestamp(PlayerInfo[pCarBuyTime][v]),PlayerInfo[pCarKM][v],PlayerInfo[pCarInsPrice][v],PlayerInfo[pCarIns][v],PlayerInfo[pCarColor1][v],PlayerInfo[pCarColor2][v],vip); SendClientMessage(playerid, COLOR_WHITE, string); } else { format(string,sizeof(string),"This %s (ID %d) is owned by %s | Age: %d days | Odometer: %.0f km | Insurance: $%d (%d points) %s",aVehicleNames[PlayerInfo[pCarModel][v] - 400],PlayerInfo[pCar][v],PlayerInfo[pNormalName],GetDaysFromTimestamp(PlayerInfo[pCarBuyTime][v]),PlayerInfo[pCarKM][v],PlayerInfo[pCarInsPrice][v],PlayerInfo[pCarIns][v],vip); SendClientMessage(playerid, COLOR_WHITE, string); } } } } } else { if(IsARentCar(newcar)) { GameTextForPlayer(playerid, "~g~car rented", 5000, 1); } else { new stringtext[100]; format(stringtext,sizeof(stringtext),"~g~~h~%s",aVehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400]); GameTextForPlayer(playerid, stringtext, 5000, 1); } } gLastCar[playerid] = newcar; gLastDriver[newcar] = playerid; } if(newstate == PLAYER_STATE_SPAWNED) { new Float: lwx, Float:lwy, Float:lwz; GetPlayerPos(playerid, lwx, lwy, lwz); if((lwz > 530.0 && PlayerInfo[playerid][pInt] == 0) || PlayerToPoint(1000.0, playerid, -1041.9,-1868.4,79.1)) //the highest land point in sa = 526.8 { SetPlayerSpawn(playerid); } if(WantedPoints[playerid] > 0) { PlayerInfo[playerid][pWantedDeaths] += 1; } if(PlayerInfo[playerid][pPremiumAccount] > 0) { SetPlayerHealthEx(playerid, 100.0); } TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; gPlayerSpawned[playerid] = 1; SafeTime[playerid] = 60; } Quote COMUNITATEA MEA DE RESURSE^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^www.codeup.ro / www.codeup.ro/forum Link to comment Share on other sites More sharing options...
0 nobilzeusAdv Posted February 16, 2019 Report Share Posted February 16, 2019 (edited) In ce sens nu poți intra? Nu merge sa deschizi mașina? Edited February 16, 2019 by nobilzeusAdv Quote Link to comment Share on other sites More sharing options...
0 buNNy Posted February 16, 2019 Author Report Share Posted February 16, 2019 Acum 35 minute, nobilzeusAdv a spus: In ce sens nu poți intra? Nu merge sa deschizi mașina? sensul e ca daca stau la o anumita distanta nu pot intra (functioneaza restrictia) dar dupa ce merg mai departe cu putin ma lasa sa intru in ea Quote COMUNITATEA MEA DE RESURSE^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^www.codeup.ro / www.codeup.ro/forum Link to comment Share on other sites More sharing options...
0 nobilzeusAdv Posted February 16, 2019 Report Share Posted February 16, 2019 Mai nu poți intra intr o mașină de la 50 de metri, distanta e de vreo 10 15 m de la care poti intra in masina Quote Link to comment Share on other sites More sharing options...
0 buNNy Posted February 16, 2019 Author Report Share Posted February 16, 2019 da mane ... dar sa zicem ca distanta maxima de intrare e 15 metri daca stau intre 0 - 10 metri merge sa intru in masina deci merge restrictia dar daca stau gen intre 15-10 pot intra in masina si deci nu merge restrictia Quote COMUNITATEA MEA DE RESURSE^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^www.codeup.ro / www.codeup.ro/forum Link to comment Share on other sites More sharing options...
0 buNNy Posted February 16, 2019 Author Report Share Posted February 16, 2019 chiar nimeni??? Quote COMUNITATEA MEA DE RESURSE^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^www.codeup.ro / www.codeup.ro/forum Link to comment Share on other sites More sharing options...
0 Kiran Posted February 16, 2019 Report Share Posted February 16, 2019 te duci la linia unde ai 'restrictia' si pui 10 km sau cat vrei tu sa ai.. Quote Ares4 =( Link to comment Share on other sites More sharing options...
0 buNNy Posted February 16, 2019 Author Report Share Posted February 16, 2019 pai unde vad eu unde e linia aia ca mie nu imi arata nimic de distanta Quote COMUNITATEA MEA DE RESURSE^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^www.codeup.ro / www.codeup.ro/forum Link to comment Share on other sites More sharing options...
0 ASGOOD Posted February 17, 2019 Report Share Posted February 17, 2019 public OnPlayerEnterVehicle(playerid, vehicleid) { if(PlayerInfo[playerid][pCarLic] == 0)//Verifici daca nu are permis { new Float:xx, Float:xy, Float:xz;//Creezi niste variabile pentru pozitii GetPlayerPos(playerid, xx, xy, xz);//Salvezi pozitia player-ului SetPlayerPos(playerid, xx, xy+3, xz);//Ii setezi pozitia cu 3m mai sus(Slap) SendClientMessage(playerid, -1, "Nu poti intra intr-un vehicul fara permis.");//Ii trimiti mesaj } return 1;//Returnezi ca sa nu iei eroare(asta nu e obligatorie, daca ai public-ul gata facut, nu o pune) } Quote Link to comment Share on other sites More sharing options...
0 buNNy Posted February 18, 2019 Author Report Share Posted February 18, 2019 Acum 18 ore, ASGOOD a spus: public OnPlayerEnterVehicle(playerid, vehicleid) { if(PlayerInfo[playerid][pCarLic] == 0)//Verifici daca nu are permis { new Float:xx, Float:xy, Float:xz;//Creezi niste variabile pentru pozitii GetPlayerPos(playerid, xx, xy, xz);//Salvezi pozitia player-ului SetPlayerPos(playerid, xx, xy+3, xz);//Ii setezi pozitia cu 3m mai sus(Slap) SendClientMessage(playerid, -1, "Nu poti intra intr-un vehicul fara permis.");//Ii trimiti mesaj } return 1;//Returnezi ca sa nu iei eroare(asta nu e obligatorie, daca ai public-ul gata facut, nu o pune) } O sa incerc... Quote COMUNITATEA MEA DE RESURSE^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^www.codeup.ro / www.codeup.ro/forum Link to comment Share on other sites More sharing options...
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buNNy
Deci pe gm meu am inerdictia ca daca nu ai permis nu poti intra in vehicul, dar cand ma indepartez putin de vehicul ma lasa sa intru in el.De ce? Lucrez pe GM BIGZONE
COMUNITATEA MEA DE RESURSE
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