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Ajutor Textdraw


CriatixX

Question

Problema intalnita (descriere): Am facut niste texdraw-uri cu butoanele Back si Exit. Back merge perfect, iar cand apas pe exit dispar toate textdraw-urile dar ramane sageata si nu pot sa ma misc, ce pun in script sa dispara tot  si sa ma pot misca ?(pot sa ma misc si dispare sageata doar daca apas pe Esc).
Ero(area / rile) / warning-(ul / urile): Nu da' nici o eroare
Liniile de cod / sursa / script-ul(obligatoriu): e format din OnPlayerConnect, 
OnPlayerClickTextDraw, OnPlayerCommandText si presupun ca trebuie pus ceva la OnPlayerDisconnect
Imagini / Video (optional):
Ati incercat sa rezolvati singur?: Nu, nu stiu ce sa ii fac

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Nu, ma refeream la unul din ele. E bine cum ai facut, doar nu cred ca ascunzi sageata cu TextDrawHideForPlayer.

 

Arata codul cand se inchide si cum ai definit textdraw-urile.

 

Definirile:

new Text:texit;
new Text:texitp;

////////////////////////////////////////
new Text:texitfbi;
/////////////////////////////////////////
new Text:texitng;
//////////////////////////////////////////
new Text:texithg;
//////////////////////////////
new Text:texitcm;
//////////////////////////////
new Text:texitnr;
//////////////////////
new Text:texitpara;
/////////////////////
new Text:texitsi;
//////////////////////
new Text:texittaxi;
/////////////////////
new Text:exitpanel;
Incheierile la OnPlayerClickTextDraw  :


	if(clickedid == exitpanel)
		{
		TextDrawHideForPlayer(playerid,useboxpanel);
		TextDrawHideForPlayer(playerid,helppanel);
		TextDrawHideForPlayer(playerid,generalpanel);
		TextDrawHideForPlayer(playerid,pdpanel);
		TextDrawHideForPlayer(playerid,fbipanel);
		TextDrawHideForPlayer(playerid,ngpanel);
		TextDrawHideForPlayer(playerid,parapanel);
		TextDrawHideForPlayer(playerid,cmpanel);
		TextDrawHideForPlayer(playerid,hapanel);
		TextDrawHideForPlayer(playerid,nrpanel);
		TextDrawHideForPlayer(playerid,taxipanel);
		TextDrawHideForPlayer(playerid,schoolpanel);
		TextDrawHideForPlayer(playerid,exitpanel);
		}
		///////////////////////////////////
		if(clickedid == texittaxi)
		{
		TextDrawHideForPlayer(playerid,useboxtaxi);
		TextDrawHideForPlayer(playerid,factiunitaxi);
		TextDrawHideForPlayer(playerid,taxi);
		TextDrawHideForPlayer(playerid,ftaxi);
		TextDrawHideForPlayer(playerid,fare);
		TextDrawHideForPlayer(playerid,memberstaxi);
		TextDrawHideForPlayer(playerid,nexttaxi);
		TextDrawHideForPlayer(playerid,texittaxi);
		}
		///////////////////////////////////////////
		if(clickedid == texitsi)
		{
		TextDrawHideForPlayer(playerid,useboxsi);
		TextDrawHideForPlayer(playerid,factiunisi);
		TextDrawHideForPlayer(playerid,si);
		TextDrawHideForPlayer(playerid,fsi);
		TextDrawHideForPlayer(playerid,startlesson);
		TextDrawHideForPlayer(playerid,stoplesson);
		TextDrawHideForPlayer(playerid,givelicense);
		TextDrawHideForPlayer(playerid,memberssi);
		TextDrawHideForPlayer(playerid,nextsi);
		TextDrawHideForPlayer(playerid,texitsi);
		}
		///////////////////////////////////////
		if(clickedid == texitpara)
		{
		TextDrawHideForPlayer(playerid,useboxpara);
		TextDrawHideForPlayer(playerid,factiunipara);
		TextDrawHideForPlayer(playerid,paramedics);
		TextDrawHideForPlayer(playerid,rpara);
		TextDrawHideForPlayer(playerid,dpara);
		TextDrawHideForPlayer(playerid,healpara);
		TextDrawHideForPlayer(playerid,dutypara);
		TextDrawHideForPlayer(playerid,togrpara);
		TextDrawHideForPlayer(playerid,togdpara);
		TextDrawHideForPlayer(playerid,memberspara);
		TextDrawHideForPlayer(playerid,nextpara);
		TextDrawHideForPlayer(playerid,texitpara);
		}
		//////////////////////////////////////////////
		if(clickedid == texitnr)
		{
		TextDrawHideForPlayer(playerid,useboxnr);
		TextDrawHideForPlayer(playerid,factiuninr);
		TextDrawHideForPlayer(playerid,nr);
		TextDrawHideForPlayer(playerid,fnr);
		TextDrawHideForPlayer(playerid,news);
		TextDrawHideForPlayer(playerid,live);
		TextDrawHideForPlayer(playerid,paper);
		TextDrawHideForPlayer(playerid,papers);
		TextDrawHideForPlayer(playerid,read);
		TextDrawHideForPlayer(playerid,bring);
		TextDrawHideForPlayer(playerid,deliver);
		TextDrawHideForPlayer(playerid,membersnr);
		TextDrawHideForPlayer(playerid,nextnr);
		TextDrawHideForPlayer(playerid,texitnr);
		}
		if(clickedid == texitcm)
		{
		TextDrawHideForPlayer(playerid,useboxcm);
		TextDrawHideForPlayer(playerid,factiunicm);
		TextDrawHideForPlayer(playerid,cm);
		TextDrawHideForPlayer(playerid,fcm);
		TextDrawHideForPlayer(playerid,govcm);
		TextDrawHideForPlayer(playerid,givetaxcm);
		TextDrawHideForPlayer(playerid,settaxcm);
		TextDrawHideForPlayer(playerid,nextcm);
		TextDrawHideForPlayer(playerid,texitcm);
		}
		////////////////////////////////////////
		if(clickedid == texithg)
		{
		TextDrawHideForPlayer(playerid,useboxhg);
		TextDrawHideForPlayer(playerid,factiunihg);
		TextDrawHideForPlayer(playerid,hg);
		TextDrawHideForPlayer(playerid,fhg);
		TextDrawHideForPlayer(playerid,portable);
		TextDrawHideForPlayer(playerid,orderhg);
		TextDrawHideForPlayer(playerid,membershg);
		TextDrawHideForPlayer(playerid,togfhg);
		TextDrawHideForPlayer(playerid,nexthg);
		TextDrawHideForPlayer(playerid,texithg);
		}
		//////////////////////////////////////
		if(clickedid == texitng)
		{
		TextDrawHideForPlayer(playerid,useboxng);
		TextDrawHideForPlayer(playerid,factiuning);
		TextDrawHideForPlayer(playerid,ng);
		TextDrawHideForPlayer(playerid,rng);
		TextDrawHideForPlayer(playerid,dng);
		TextDrawHideForPlayer(playerid,mng);
		TextDrawHideForPlayer(playerid,sung);
		TextDrawHideForPlayer(playerid,mdcng);
		TextDrawHideForPlayer(playerid,arrestng);
		TextDrawHideForPlayer(playerid,punishng);
		TextDrawHideForPlayer(playerid,wantedng);
		TextDrawHideForPlayer(playerid,tazerng);
		TextDrawHideForPlayer(playerid,cuffng);
		TextDrawHideForPlayer(playerid,ramng);
		TextDrawHideForPlayer(playerid,backupng);
		TextDrawHideForPlayer(playerid,cbackupng);
		TextDrawHideForPlayer(playerid,jaillistng);
		TextDrawHideForPlayer(playerid,nextng);
		TextDrawHideForPlayer(playerid,texitng);
		}
		/////////////////////////////////////
		if(clickedid == texitfbi)
		{
		TextDrawHideForPlayer(playerid,useboxfbi);
		TextDrawHideForPlayer(playerid,fbi);
		TextDrawHideForPlayer(playerid,factiunifbi);
		TextDrawHideForPlayer(playerid,rfbi);
		TextDrawHideForPlayer(playerid,dfbi);
		TextDrawHideForPlayer(playerid,mfbi);
		TextDrawHideForPlayer(playerid,sufbi);
		TextDrawHideForPlayer(playerid,mdcfbi);
		TextDrawHideForPlayer(playerid,arrestfbi);
		TextDrawHideForPlayer(playerid,dutyfbi);
		TextDrawHideForPlayer(playerid,wantedfbi);
		TextDrawHideForPlayer(playerid,tazerfbi);
		TextDrawHideForPlayer(playerid,cufffbi);
		TextDrawHideForPlayer(playerid,friskfbi);
		TextDrawHideForPlayer(playerid,ramfbi);
		TextDrawHideForPlayer(playerid,jaillistfbi);
		TextDrawHideForPlayer(playerid,nextfbi);
		TextDrawHideForPlayer(playerid,texitfbi);
		}
		/////////////////////////////////////////
		if(clickedid == texitfbi)
		{
		TextDrawHideForPlayer(playerid,useboxp);
		TextDrawHideForPlayer(playerid,factiunip);
		TextDrawHideForPlayer(playerid,police);
		TextDrawHideForPlayer(playerid,rp);
		TextDrawHideForPlayer(playerid,dp);
		TextDrawHideForPlayer(playerid,mp);
		TextDrawHideForPlayer(playerid,sup);
		TextDrawHideForPlayer(playerid,mdcp);
		TextDrawHideForPlayer(playerid,dutyp);
		TextDrawHideForPlayer(playerid,wantedp);
		TextDrawHideForPlayer(playerid,tazerp);
		TextDrawHideForPlayer(playerid,cuffp);
		TextDrawHideForPlayer(playerid,friskp);
		TextDrawHideForPlayer(playerid,ticketp);
		TextDrawHideForPlayer(playerid,ramp);
		TextDrawHideForPlayer(playerid,nextp);
		TextDrawHideForPlayer(playerid,texitp);
		TextDrawHideForPlayer(playerid,backupp);
		}
		//////////////////////////////////////
		if(clickedid == texit)
		{
		TextDrawHideForPlayer(playerid,usebox);
		TextDrawHideForPlayer(playerid,general);
		TextDrawHideForPlayer(playerid,buylevel);
		TextDrawHideForPlayer(playerid,leaders);
		TextDrawHideForPlayer(playerid,helpers);
		TextDrawHideForPlayer(playerid,admins);
		TextDrawHideForPlayer(playerid,skills);
		TextDrawHideForPlayer(playerid,pay);
		TextDrawHideForPlayer(playerid,charity);
		TextDrawHideForPlayer(playerid,time);
		TextDrawHideForPlayer(playerid,buy);
		TextDrawHideForPlayer(playerid,id);
		TextDrawHideForPlayer(playerid,drink);
		TextDrawHideForPlayer(playerid,showlicenses);
		TextDrawHideForPlayer(playerid,next);
		TextDrawHideForPlayer(playerid,givekey);
		TextDrawHideForPlayer(playerid,linie);
		TextDrawHideForPlayer(playerid,rob);
		TextDrawHideForPlayer(playerid,heal);
		TextDrawHideForPlayer(playerid,info);
		TextDrawHideForPlayer(playerid,coin);
		TextDrawHideForPlayer(playerid,buygun);
		TextDrawHideForPlayer(playerid,licenses);
		TextDrawHideForPlayer(playerid,lotto);
		TextDrawHideForPlayer(playerid,contract);
		TextDrawHideForPlayer(playerid,factions);
		TextDrawHideForPlayer(playerid,jobs);
		TextDrawHideForPlayer(playerid,rentcar);
		TextDrawHideForPlayer(playerid,w);
		TextDrawHideForPlayer(playerid,s);
		TextDrawHideForPlayer(playerid,sms);
		TextDrawHideForPlayer(playerid,texit);
		}

 

Edited by CriatixX
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Ma refeream doar la cele care se leaga de problema ta.

​Pai astea sunt, nici un buton Exit nu merge, dispar textdraw-urile si ramane sageata si nu pot sa ma misc. Am dat edit daca te refereai la definiri.

Edited by CriatixX
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