CriatixX
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Despre ce este vorba ?
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Poziţie: scripterCe servicii pot oferi: Pot oferii servicii de scripting Html, Php si altele pentru a creea un site complet pentru o comunitate sau server de sampAlte detalii:O fac complet gratuit (trebuie sa aveti un host pentru website sau va pot gazdui eu site-ul + montare si baza de date MySQL pe domeniul .tk sau .xyz) ! Contact, detalii: [email protected] sau in comentarii
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Descriere tutorial: Vreau sa imi spuneti cum fac un sistem de Kilometri la masini personale.
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Problema intalnita (descriere): Vreau sa ma ajutati sa fac comanda /mdc pentru departamente, am una dar nu este buna, in ea vreau sa apara toate motivele pentru care a primit wanted acea persoana si cine i le-a acordat. Ero(area / rile) / warning-(ul / urile): Liniile de cod / sursa / script-ul(obligatoriu): Imagini / Video (optional): Ati incercat sa rezolvati singur?:
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Descriere tutorial: Vreau sa ma ajutati sa fac comanda /buygun pentru factiunea Police Departament sa merga doar in HQ. Sa scriu doar /buygun si arma si apoi sa mi-o dea.
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Descriere tutorial: Vreau sa imi spuneti exact cum fac un dialog de tip /help in care sa se afiseze dialog list cand scriu /help apoi cand apas pe prima varianta de ex sa se deschida un dialog msgbox. Vreau sa imi da-ti scriptul complet
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Yahoo messenger: [email protected] discutam acolo
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In engleza ar fii ok
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Problema intalnita (descriere): Pot face cumva ca in pawno (folosesc notepad ++ cu plugin pawno) atunci cand compilez sa nu mai apara warning-urile ?
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Salut, lucrez la un gamemode si am nevoie de 2 nume pentru gang-uri, sa nu mai existe pe alte servere si sa fie nume bune, va rog.
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Problema intalnita (descriere): Am facut niste texdraw-uri cu Butonul Exit care functioneaza perfect, cand apas pe ESC dispare sageata si ma pot misca dar textdraw-urile nu dispar, ce trebuie sa fac? Ero(area / rile) / warning-(ul / urile):- Liniile de cod / sursa / script-ul(obligatoriu):- Imagini / Video (optional): Ati incercat sa rezolvati singur?:
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Multumesc foarte mult, am rezolvat.
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Pai astea sunt, nici un buton Exit nu merge, dispar textdraw-urile si ramane sageata si nu pot sa ma misc. Am dat edit daca te refereai la definiri.
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Definirile: new Text:texit; new Text:texitp; //////////////////////////////////////// new Text:texitfbi; ///////////////////////////////////////// new Text:texitng; ////////////////////////////////////////// new Text:texithg; ////////////////////////////// new Text:texitcm; ////////////////////////////// new Text:texitnr; ////////////////////// new Text:texitpara; ///////////////////// new Text:texitsi; ////////////////////// new Text:texittaxi; ///////////////////// new Text:exitpanel;Incheierile la OnPlayerClickTextDraw : if(clickedid == exitpanel) { TextDrawHideForPlayer(playerid,useboxpanel); TextDrawHideForPlayer(playerid,helppanel); TextDrawHideForPlayer(playerid,generalpanel); TextDrawHideForPlayer(playerid,pdpanel); TextDrawHideForPlayer(playerid,fbipanel); TextDrawHideForPlayer(playerid,ngpanel); TextDrawHideForPlayer(playerid,parapanel); TextDrawHideForPlayer(playerid,cmpanel); TextDrawHideForPlayer(playerid,hapanel); TextDrawHideForPlayer(playerid,nrpanel); TextDrawHideForPlayer(playerid,taxipanel); TextDrawHideForPlayer(playerid,schoolpanel); TextDrawHideForPlayer(playerid,exitpanel); } /////////////////////////////////// if(clickedid == texittaxi) { TextDrawHideForPlayer(playerid,useboxtaxi); TextDrawHideForPlayer(playerid,factiunitaxi); TextDrawHideForPlayer(playerid,taxi); TextDrawHideForPlayer(playerid,ftaxi); TextDrawHideForPlayer(playerid,fare); TextDrawHideForPlayer(playerid,memberstaxi); TextDrawHideForPlayer(playerid,nexttaxi); TextDrawHideForPlayer(playerid,texittaxi); } /////////////////////////////////////////// if(clickedid == texitsi) { TextDrawHideForPlayer(playerid,useboxsi); TextDrawHideForPlayer(playerid,factiunisi); TextDrawHideForPlayer(playerid,si); TextDrawHideForPlayer(playerid,fsi); TextDrawHideForPlayer(playerid,startlesson); TextDrawHideForPlayer(playerid,stoplesson); TextDrawHideForPlayer(playerid,givelicense); TextDrawHideForPlayer(playerid,memberssi); TextDrawHideForPlayer(playerid,nextsi); TextDrawHideForPlayer(playerid,texitsi); } /////////////////////////////////////// if(clickedid == texitpara) { TextDrawHideForPlayer(playerid,useboxpara); TextDrawHideForPlayer(playerid,factiunipara); TextDrawHideForPlayer(playerid,paramedics); TextDrawHideForPlayer(playerid,rpara); TextDrawHideForPlayer(playerid,dpara); TextDrawHideForPlayer(playerid,healpara); TextDrawHideForPlayer(playerid,dutypara); TextDrawHideForPlayer(playerid,togrpara); TextDrawHideForPlayer(playerid,togdpara); TextDrawHideForPlayer(playerid,memberspara); TextDrawHideForPlayer(playerid,nextpara); TextDrawHideForPlayer(playerid,texitpara); } ////////////////////////////////////////////// if(clickedid == texitnr) { TextDrawHideForPlayer(playerid,useboxnr); TextDrawHideForPlayer(playerid,factiuninr); TextDrawHideForPlayer(playerid,nr); TextDrawHideForPlayer(playerid,fnr); TextDrawHideForPlayer(playerid,news); TextDrawHideForPlayer(playerid,live); TextDrawHideForPlayer(playerid,paper); TextDrawHideForPlayer(playerid,papers); TextDrawHideForPlayer(playerid,read); TextDrawHideForPlayer(playerid,bring); TextDrawHideForPlayer(playerid,deliver); TextDrawHideForPlayer(playerid,membersnr); TextDrawHideForPlayer(playerid,nextnr); TextDrawHideForPlayer(playerid,texitnr); } if(clickedid == texitcm) { TextDrawHideForPlayer(playerid,useboxcm); TextDrawHideForPlayer(playerid,factiunicm); TextDrawHideForPlayer(playerid,cm); TextDrawHideForPlayer(playerid,fcm); TextDrawHideForPlayer(playerid,govcm); TextDrawHideForPlayer(playerid,givetaxcm); TextDrawHideForPlayer(playerid,settaxcm); TextDrawHideForPlayer(playerid,nextcm); TextDrawHideForPlayer(playerid,texitcm); } //////////////////////////////////////// if(clickedid == texithg) { TextDrawHideForPlayer(playerid,useboxhg); TextDrawHideForPlayer(playerid,factiunihg); TextDrawHideForPlayer(playerid,hg); TextDrawHideForPlayer(playerid,fhg); TextDrawHideForPlayer(playerid,portable); TextDrawHideForPlayer(playerid,orderhg); TextDrawHideForPlayer(playerid,membershg); TextDrawHideForPlayer(playerid,togfhg); TextDrawHideForPlayer(playerid,nexthg); TextDrawHideForPlayer(playerid,texithg); } ////////////////////////////////////// if(clickedid == texitng) { TextDrawHideForPlayer(playerid,useboxng); TextDrawHideForPlayer(playerid,factiuning); TextDrawHideForPlayer(playerid,ng); TextDrawHideForPlayer(playerid,rng); TextDrawHideForPlayer(playerid,dng); TextDrawHideForPlayer(playerid,mng); TextDrawHideForPlayer(playerid,sung); TextDrawHideForPlayer(playerid,mdcng); TextDrawHideForPlayer(playerid,arrestng); TextDrawHideForPlayer(playerid,punishng); TextDrawHideForPlayer(playerid,wantedng); TextDrawHideForPlayer(playerid,tazerng); TextDrawHideForPlayer(playerid,cuffng); TextDrawHideForPlayer(playerid,ramng); TextDrawHideForPlayer(playerid,backupng); TextDrawHideForPlayer(playerid,cbackupng); TextDrawHideForPlayer(playerid,jaillistng); TextDrawHideForPlayer(playerid,nextng); TextDrawHideForPlayer(playerid,texitng); } ///////////////////////////////////// if(clickedid == texitfbi) { TextDrawHideForPlayer(playerid,useboxfbi); TextDrawHideForPlayer(playerid,fbi); TextDrawHideForPlayer(playerid,factiunifbi); TextDrawHideForPlayer(playerid,rfbi); TextDrawHideForPlayer(playerid,dfbi); TextDrawHideForPlayer(playerid,mfbi); TextDrawHideForPlayer(playerid,sufbi); TextDrawHideForPlayer(playerid,mdcfbi); TextDrawHideForPlayer(playerid,arrestfbi); TextDrawHideForPlayer(playerid,dutyfbi); TextDrawHideForPlayer(playerid,wantedfbi); TextDrawHideForPlayer(playerid,tazerfbi); TextDrawHideForPlayer(playerid,cufffbi); TextDrawHideForPlayer(playerid,friskfbi); TextDrawHideForPlayer(playerid,ramfbi); TextDrawHideForPlayer(playerid,jaillistfbi); TextDrawHideForPlayer(playerid,nextfbi); TextDrawHideForPlayer(playerid,texitfbi); } ///////////////////////////////////////// if(clickedid == texitfbi) { TextDrawHideForPlayer(playerid,useboxp); TextDrawHideForPlayer(playerid,factiunip); TextDrawHideForPlayer(playerid,police); TextDrawHideForPlayer(playerid,rp); TextDrawHideForPlayer(playerid,dp); TextDrawHideForPlayer(playerid,mp); TextDrawHideForPlayer(playerid,sup); TextDrawHideForPlayer(playerid,mdcp); TextDrawHideForPlayer(playerid,dutyp); TextDrawHideForPlayer(playerid,wantedp); TextDrawHideForPlayer(playerid,tazerp); TextDrawHideForPlayer(playerid,cuffp); TextDrawHideForPlayer(playerid,friskp); TextDrawHideForPlayer(playerid,ticketp); TextDrawHideForPlayer(playerid,ramp); TextDrawHideForPlayer(playerid,nextp); TextDrawHideForPlayer(playerid,texitp); TextDrawHideForPlayer(playerid,backupp); } ////////////////////////////////////// if(clickedid == texit) { TextDrawHideForPlayer(playerid,usebox); TextDrawHideForPlayer(playerid,general); TextDrawHideForPlayer(playerid,buylevel); TextDrawHideForPlayer(playerid,leaders); TextDrawHideForPlayer(playerid,helpers); TextDrawHideForPlayer(playerid,admins); TextDrawHideForPlayer(playerid,skills); TextDrawHideForPlayer(playerid,pay); TextDrawHideForPlayer(playerid,charity); TextDrawHideForPlayer(playerid,time); TextDrawHideForPlayer(playerid,buy); TextDrawHideForPlayer(playerid,id); TextDrawHideForPlayer(playerid,drink); TextDrawHideForPlayer(playerid,showlicenses); TextDrawHideForPlayer(playerid,next); TextDrawHideForPlayer(playerid,givekey); TextDrawHideForPlayer(playerid,linie); TextDrawHideForPlayer(playerid,rob); TextDrawHideForPlayer(playerid,heal); TextDrawHideForPlayer(playerid,info); TextDrawHideForPlayer(playerid,coin); TextDrawHideForPlayer(playerid,buygun); TextDrawHideForPlayer(playerid,licenses); TextDrawHideForPlayer(playerid,lotto); TextDrawHideForPlayer(playerid,contract); TextDrawHideForPlayer(playerid,factions); TextDrawHideForPlayer(playerid,jobs); TextDrawHideForPlayer(playerid,rentcar); TextDrawHideForPlayer(playerid,w); TextDrawHideForPlayer(playerid,s); TextDrawHideForPlayer(playerid,sms); TextDrawHideForPlayer(playerid,texit); }