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[MAP] Service Auto !


AlyN.

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Aceasta este prima mea mapa facut cu Map Editor !

Am folosit 60 de obiecte si am avut nevoie de un "removebuilding"

Pentru a putea folosi aceasta mapa aveti nevoie de SA:MP 0.3.7 RC3

CreateObject(19905, 2519.53784, -1522.38708, 22.80600, 0.00000, 0.00000, 180.00000);
CreateObject(19899, 2503.56445, -1529.26514, 22.99410, 0.00000, 0.00000, 90.00000);
CreateObject(19899, 2506.13965, -1529.24866, 22.99410, 0.00000, 0.00000, 90.00000);
CreateObject(19903, 2502.45654, -1526.60400, 22.99219, 0.00000, 0.00000, 0.00000);
CreateObject(19900, 2502.33960, -1525.45923, 23.00224, 0.00000, 0.00000, 0.00000);
CreateObject(19817, 2523.91382, -1521.03735, 22.74240, 0.00000, 0.00000, 180.00000);
CreateObject(19872, 2514.83789, -1523.00659, 21.26020, 0.00000, 0.00000, 0.00000);
CreateObject(1222, 2508.19287, -1529.18225, 23.47880, 0.00000, 0.00000, 0.00000);
CreateObject(2690, 2502.34692, -1514.97742, 23.34270, 0.00000, 0.00000, 0.00000);
CreateObject(1568, 2510.32568, -1514.04175, 22.99132, 0.00000, 0.00000, 0.00000);
CreateObject(1568, 2502.05591, -1514.00903, 22.99132, 0.00000, 0.00000, 0.00000);
CreateObject(1568, 2519.51831, -1514.02771, 22.99132, 0.00000, 0.00000, 0.00000);
CreateObject(1568, 2528.47559, -1514.00403, 22.99132, 0.00000, 0.00000, 0.00000);
CreateObject(1568, 2536.73804, -1514.01819, 22.99132, 0.00000, 0.00000, 0.00000);
CreateObject(19364, 2531.26123, -1514.37317, 22.39660, 0.00000, 0.00000, 90.00000);
CreateObject(19364, 2534.43677, -1514.36963, 25.83660, 0.00000, 0.00000, 90.00000);
CreateObject(19364, 2534.43701, -1514.37219, 22.39660, 0.00000, 0.00000, 90.00000);
CreateObject(19364, 2531.26123, -1514.39319, 25.83660, 0.00000, 0.00000, 90.00000);
CreateObject(19899, 2512.25830, -1529.28821, 23.00160, 0.00000, 0.00000, 90.00000);
CreateObject(19899, 2514.85962, -1529.26538, 23.00160, 0.00000, 0.00000, 90.00000);
CreateObject(1080, 2516.85669, -1529.61133, 23.45080, 0.00000, 0.00000, 90.00000);
CreateObject(1080, 2517.95776, -1529.59973, 23.45080, 0.00000, 0.00000, 90.00000);
CreateObject(1080, 2519.03809, -1529.54883, 23.45080, 0.00000, 0.00000, 90.00000);
CreateObject(1080, 2520.12061, -1529.49023, 23.45080, 0.00000, 0.00000, 90.00000);
CreateObject(3633, 2536.23145, -1529.10156, 23.46120, 0.00000, 0.00000, 0.00000);
CreateObject(3633, 2534.90771, -1529.07556, 23.46120, 0.00000, 0.00000, 0.00000);
CreateObject(3633, 2536.19214, -1527.79956, 23.46120, 0.00000, 0.00000, 0.00000);
CreateObject(3633, 2534.93799, -1527.80725, 23.46120, 0.00000, 0.00000, 0.00000);
CreateObject(19817, 2505.56250, -1520.61267, 22.74240, 0.00000, 0.00000, 180.00000);
CreateObject(19903, 2521.65137, -1529.28149, 22.99220, 0.00000, 0.00000, 90.00000);
CreateObject(19899, 2523.83032, -1529.24072, 23.00160, 0.00000, 0.00000, 90.00000);
CreateObject(1676, 2519.52222, -1522.60657, 24.44320, 0.00000, 0.00000, 90.00000);
CreateObject(1676, 2511.03491, -1522.25415, 24.44320, 0.00000, 0.00000, 90.00000);
CreateObject(13011, 2507.34839, -1519.44177, 21.42250, 0.00000, 0.00000, 180.00000);
CreateObject(14826, 2532.85229, -1517.13904, 23.74250, 0.00000, 0.00000, 180.00000);
CreateObject(13011, 2525.67920, -1520.01611, 21.42250, 0.00000, 0.00000, 180.00000);
CreateObject(2773, 2528.45020, -1516.09033, 23.54320, 0.00000, 0.00000, 0.00000);
CreateObject(2773, 2529.22632, -1518.22913, 23.54320, 0.00000, 0.00000, 40.00000);
CreateObject(2773, 2531.14673, -1519.29553, 23.54320, 0.00000, 0.00000, 85.00000);
CreateObject(2773, 2533.48608, -1519.40222, 23.54320, 0.00000, 0.00000, 90.00000);
CreateObject(2773, 2535.76270, -1518.83301, 23.54320, 0.00000, 0.00000, 120.00000);
CreateObject(2690, 2510.31396, -1514.93384, 23.34270, 0.00000, 0.00000, 0.00000);
CreateObject(2690, 2519.52173, -1514.95581, 23.34270, 0.00000, 0.00000, 0.00000);
CreateObject(2690, 2527.80127, -1514.96106, 23.34270, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 2507.35303, -1514.53857, 22.99328, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 2504.05078, -1514.53198, 22.99328, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 2516.41113, -1514.52649, 22.99434, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 2513.10254, -1514.52454, 22.99434, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 2525.40015, -1514.53406, 22.99422, 0.00000, 0.00000, 0.00000);
CreateObject(19425, 2522.09814, -1514.53345, 22.99422, 0.00000, 0.00000, 0.00000);
CreateObject(1963, 2536.21777, -1525.31836, 23.38320, 0.00000, 0.00000, 90.00000);
CreateObject(2636, 2535.14624, -1525.59009, 23.64330, 0.00000, 0.00000, 180.00000);
CreateObject(19893, 2535.97363, -1525.71570, 23.78710, 0.00000, 0.00000, -90.00000);
CreateObject(1212, 2536.01758, -1524.43689, 23.78809, 0.00000, 0.00000, 0.00000);
CreateObject(1212, 2536.02026, -1524.58215, 23.78809, 0.00000, 0.00000, 0.00000);
CreateObject(1212, 2536.32788, -1524.74658, 23.78809, 0.00000, 0.00000, 0.00000);
CreateObject(1212, 2536.34448, -1524.60596, 23.78809, 0.00000, 0.00000, 0.00000);
CreateObject(1212, 2536.32764, -1524.43628, 23.78809, 0.00000, 0.00000, 0.00000);
CreateObject(1212, 2536.01318, -1524.76636, 23.78809, 0.00000, 0.00000, 0.00000);
CreateObject(19172, 2527.21338, -1529.73218, 26.21810, 0.00000, 0.00000, 180.00000);

RemoveBuildingForPlayer(playerid, 1297, 2522.9766, -1508.9609, 26.3047, 0.25);

Astept parerile voastre !

 

Edited by AlyN.
  • Upvote 5
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  • 2 months later...

Imi place, bravo.

Desi imi place mult, am de facut niste observatii. Pentru un mod RP (RP, nu RPG) , aceasta mapa nu prea este potrivita, pentru ca, in primul rand acei bani de pe birou nu prea isi au rost acolo si nici biroul in sine. De preferat este sa faci o incapere separata pentru birouri, iar in al doilea rand.. nici pompele de combustibil nu-si au locul acolo. Pentru RPG/Stunt/GF/etc.. este destul de buna.

Bravo . 9/10 pentru mapa.

  • Upvote 1
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