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Sn4Ke

Membru
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Everything posted by Sn4Ke

  1. Buna ziua dragi prieteni, astazi am sa va prezint un tutorial, Multumesc
  2. Dupa cum bine zice si titlul, map Santa Maria Beach YouTube Video: https://www.youtube.com/watch?v=X9mxqX51RmQ CreateObject(17068,298.94409180,-1906.98254395,0.20999999,0.00000000,0.00000000,0.00000000); //object(xjetty01) (1) CreateObject(11495,298.94769287,-1928.95336914,0.20999999,0.00000000,0.00000000,0.00000000); //object(des_ranchjetty) (1) CreateObject(11495,298.95504761,-1950.93261719,0.20999999,0.00000000,0.00000000,0.00000000); //object(des_ranchjetty) (6) CreateObject(11495,298.95339966,-1972.90832520,0.20999999,0.00000000,0.00000000,0.00000000); //object(des_ranchjetty) (8) CreateObject(11495,298.94949341,-1994.86535645,0.20999999,0.00000000,0.00000000,0.00000000); //object(des_ranchjetty) (7) CreateObject(11495,298.95162964,-2016.83911133,0.20999999,0.00000000,0.00000000,0.00000000); //object(des_ranchjetty) (9) CreateObject(902,277.25408936,-1953.21484375,-5.95567226,0.00000000,0.00000000,0.00000000); //object(starfish) (1) CreateObject(902,292.80245972,-1985.57458496,-10.04900169,0.00000000,0.00000000,0.00000000); //object(starfish) (2) CreateObject(902,251.31607056,-1982.30541992,-9.52221870,0.00000000,0.00000000,0.00000000); //object(starfish) (3) CreateObject(902,212.42266846,-1956.17224121,-6.04741573,0.00000000,0.00000000,0.00000000); //object(starfish) (4) CreateObject(903,285.69381714,-2048.37915039,-19.12107849,0.00000000,0.00000000,0.00000000); //object(seaweed) (1) CreateObject(903,232.59536743,-2041.60839844,-17.10624123,0.00000000,0.00000000,0.00000000); //object(seaweed) (2) CreateObject(903,256.46276855,-2050.50927734,-19.75496101,0.00000000,0.00000000,0.00000000); //object(seaweed) (3) CreateObject(903,259.18945312,-2035.43066406,-15.26787376,0.00000000,0.00000000,0.00000000); //object(seaweed) (4) CreateObject(953,198.40141296,-1978.04711914,-8.56034088,0.00000000,358.00000000,150.00000000); //object(cj_oyster) (1) CreateObject(903,199.52404785,-2034.15783691,-14.88910675,0.00000000,0.00000000,0.00000000); //object(seaweed) (5) CreateObject(953,256.65844727,-2031.80334473,-19.69681168,0.00000000,354.00000000,149.99996948); //object(cj_oyster) (2) CreateObject(953,184.05380249,-2035.98632812,-20.94158173,0.00000000,4.00000000,199.99996948); //object(cj_oyster) (3) CreateObject(1461,309.05184937,-1866.69250488,2.66888118,0.00000000,0.00000000,272.00000000); //object(dyn_life_p) (1) CreateObject(1461,244.83580017,-1876.21752930,1.70728731,0.00000000,0.00000000,0.00000000); //object(dyn_life_p) (2) CreateObject(1461,197.24249268,-1874.41467285,2.24302602,0.00000000,0.00000000,276.00000000); //object(dyn_life_p) (3) CreateObject(1461,336.72296143,-1877.27990723,2.28273654,0.00000000,0.00000000,0.00000000); //object(dyn_life_p) (4) CreateObject(1598,271.63412476,-1841.87756348,2.78819346,0.00000000,0.00000000,0.00000000); //object(beachball) (1) CreateObject(1610,277.75430298,-1888.96862793,0.65808868,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (1) CreateObject(1611,279.18368530,-1888.24731445,0.69808102,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (1) CreateObject(1610,281.47753906,-1889.24682617,0.65349913,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (2) CreateObject(1610,281.39181519,-1886.22412109,0.80380917,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (3) CreateObject(1610,277.84570312,-1886.53857422,0.78013086,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (4) CreateObject(1611,280.39868164,-1887.67053223,0.72632313,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (2) CreateObject(1611,278.42163086,-1887.44519043,0.73624134,0.00000000,0.00000000,42.00000000); //object(sandcastle2) (3) CreateObject(1637,270.21679688,-1841.30859375,3.77844071,0.00000000,0.00000000,0.00000000); //object(od_pat_hutb) (1) CreateObject(1637,177.68386841,-1860.86804199,3.49534297,0.00000000,0.00000000,0.00000000); //object(od_pat_hutb) (2) CreateObject(1337,360.93750000,-1835.88867188,5.99669743,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (1) CreateObject(2404,179.48501587,-1858.71850586,3.53360987,0.00000000,0.00000000,139.99993896); //object(cj_surf_board) (1) CreateObject(2405,179.44902039,-1858.02844238,3.52566481,0.00000000,0.00000000,126.00000000); //object(cj_surf_board2) (1) CreateObject(2406,179.38278198,-1857.29907227,3.55676770,0.00000000,0.00000000,135.99993896); //object(cj_surf_board3) (1) CreateObject(2410,296.00936890,-1896.48901367,0.46390864,0.00000000,4.00000000,298.00000000); //object(cj_surf_board4) (1) CreateObject(2782,286.40411377,-2034.44494629,-20.48358917,0.00000000,4.00000000,185.99998474); //object(cj_oyster_2) (1) CreateObject(9958,273.09381104,-2103.54150391,-22.00804710,0.00000000,332.00000000,80.00000000); //object(submarr_sfe) (1) CreateObject(16502,188.71447754,-1897.70056152,-0.40000001,0.00000000,0.00000000,262.00000000); //object(cn2_jetty1) (1) CreateObject(903,210.28684998,-2055.22583008,-21.15851212,0.00000000,0.00000000,0.00000000); //object(seaweed) (6) CreateObject(1598,204.03808594,-1961.29980469,-6.04567909,0.00000000,0.00000000,0.00000000); //object(beachball) (2) CreateObject(620,300.58593750,-1854.31738281,2.19187546,0.00000000,0.00000000,0.00000000); //object(veg_palm04) (2) CreateObject(620,300.99121094,-1840.29003906,2.59822083,0.00000000,0.00000000,12.00000000); //object(veg_palm04) (3) CreateObject(620,300.80990601,-1820.52624512,3.17275620,0.00000000,0.00000000,0.00000000); //object(veg_palm04) (4) CreateObject(621,181.53173828,-1799.00634766,3.04768085,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (1) CreateObject(621,207.83398438,-1798.81445312,3.35376549,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (3) CreateObject(621,237.79882812,-1797.75488281,3.39051008,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (4) CreateObject(621,275.12500000,-1798.71875000,3.41226196,0.00000000,0.00000000,14.00000000); //object(veg_palm02) (5) CreateObject(624,217.53125000,-1854.43286133,2.21550083,0.00000000,0.00000000,0.00000000); //object(veg_palwee02) (1) CreateObject(624,252.21118164,-1842.61401367,2.40755177,0.00000000,0.00000000,0.00000000); //object(veg_palwee02) (2) CreateObject(624,229.33096313,-1828.62512207,1.00000000,0.00000000,0.00000000,0.00000000); //object(veg_palwee02) (3) CreateObject(624,261.77441406,-1814.22070312,3.22982025,0.00000000,0.00000000,0.00000000); //object(veg_palwee02) (4) CreateObject(624,276.38497925,-1868.96569824,1.65699005,0.00000000,0.00000000,0.00000000); //object(veg_palwee02) (5) CreateObject(645,173.65316772,-1858.75964355,2.27658844,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (1) CreateObject(6050,162.99374390,-1819.38879395,5.09121370,0.00000000,0.00000000,0.00000000); //object(beachhut01_law) (1) CreateObject(1609,235.71917725,-1945.72509766,0.00000000,0.00000000,0.00000000,328.00000000); //object(turtle) (1) CreateObject(1607,254.65901184,-2003.00012207,1.00000000,18.00000000,3.99853516,223.99475098); //object(dolphin) (1) CreateObject(1605,174.81770325,-2006.63171387,0.00000000,0.00000000,0.00000000,0.00000000); //object(fish1s) (1) CreateObject(1608,169.43196106,-2040.64099121,0.00000000,0.00000000,0.00000000,308.00000000); //object(shark) (1) CreateObject(1609,237.87065125,-1952.43701172,0.00000000,0.00000000,0.00000000,0.00000000); //object(turtle) (2) CreateObject(1607,255.88943481,-1992.40649414,0.00000000,0.00000000,352.00000000,211.99996948); //object(dolphin) (2) CreateObject(1639,208.01370239,-1835.62500000,2.62343335,0.00000000,0.00000000,90.00000000); //object(od_vbnet) (1) CreateObject(1639,208.00238037,-1841.72900391,2.62199593,0.00000000,0.00000000,270.00000000); //object(od_vbnet) (2) CreateObject(1255,216.30331421,-1869.26867676,2.27095079,0.00000000,0.00000000,284.00000000); //object(lounger) (1) CreateObject(1255,218.69023132,-1869.50488281,2.22548342,0.00000000,0.00000000,283.99658203); //object(lounger) (2) CreateObject(1255,221.16325378,-1869.67468262,2.18445253,0.00000000,0.00000000,283.99658203); //object(lounger) (3) CreateObject(1255,223.21212769,-1870.05480957,2.13104200,0.00000000,0.00000000,283.99658203); //object(lounger) (4) CreateObject(1255,225.47843933,-1870.15295410,2.09809971,0.00000000,0.00000000,283.99658203); //object(lounger) (5) CreateObject(1255,227.85807800,-1870.27807617,2.06172085,0.00000000,0.00000000,283.99658203); //object(lounger) (6) CreateObject(1255,230.15600586,-1870.32080078,2.03292370,0.00000000,0.00000000,283.99658203); //object(lounger) (7) CreateObject(1255,232.62173462,-1870.64807129,1.98722732,0.00000000,0.00000000,283.99658203); //object(lounger) (8) CreateObject(1255,179.58612061,-1873.13977051,2.30931854,0.00000000,0.00000000,283.99658203); //object(lounger) (9) CreateObject(1255,181.94229126,-1873.42358398,2.25938320,0.00000000,0.00000000,283.99658203); //object(lounger) (10) CreateObject(1255,184.52609253,-1873.27062988,2.24661541,0.00000000,0.00000000,283.99658203); //object(lounger) (11) CreateObject(1255,187.11730957,-1873.40856934,2.20745611,0.00000000,0.00000000,283.99658203); //object(lounger) (12) CreateObject(1255,189.52697754,-1873.37255859,2.18590212,0.00000000,0.00000000,283.99658203); //object(lounger) (13) CreateObject(1255,260.61468506,-1873.78173828,1.81219733,0.00000000,0.00000000,283.99658203); //object(lounger) (14) CreateObject(1255,265.81738281,-1874.91394043,1.90433180,0.00000000,0.00000000,283.99658203); //object(lounger) (15) CreateObject(1255,268.41635132,-1875.23242188,1.89535844,0.00000000,0.00000000,283.99658203); //object(lounger) (16) CreateObject(1255,271.04156494,-1875.75671387,1.87614000,0.00000000,0.00000000,283.99658203); //object(lounger) (17) CreateObject(1255,258.25820923,-1873.17529297,1.75798547,0.00000000,0.00000000,283.99658203); //object(lounger) (18) CreateObject(643,313.14746094,-1860.14794922,2.53518653,0.00000000,0.00000000,0.00000000); //object(kb_chr_tbl_test) (1) CreateObject(643,317.05056763,-1855.49584961,2.67848134,0.00000000,0.00000000,42.00000000); //object(kb_chr_tbl_test) (2) CreateObject(643,312.99942017,-1849.92431641,2.81387186,0.00000000,0.00000000,339.99523926); //object(kb_chr_tbl_test) (3) CreateObject(643,319.14013672,-1845.89086914,2.91052437,0.00000000,0.00000000,193.99389648); //object(kb_chr_tbl_test) (4) CreateObject(643,322.00268555,-1852.37353516,2.74425626,0.00000000,0.00000000,121.99108887); //object(kb_chr_tbl_test) (5) CreateObject(643,323.60083008,-1860.71557617,2.54298449,0.00000000,0.00000000,333.98675537); //object(kb_chr_tbl_test) (6) CreateObject(1281,330.71441650,-1843.36340332,3.31474924,0.00000000,0.00000000,0.00000000); //object(parktable1) (1) CreateObject(1281,334.71502686,-1839.18139648,3.44886804,0.00000000,0.00000000,44.00000000); //object(parktable1) (2) CreateObject(1281,336.59057617,-1845.01318359,3.25614667,0.00000000,0.00000000,319.99475098); //object(parktable1) (3) CreateObject(1281,333.03787231,-1849.52270508,3.15407777,0.00000000,0.00000000,265.99328613); //object(parktable1) (4) CreateObject(1281,339.15344238,-1851.34301758,3.22393608,0.00000000,0.00000000,25.99002075); //object(parktable1) (5) CreateObject(1432,318.69238281,-1862.93420410,2.00540161,0.00000000,0.00000000,0.00000000); //object(dyn_table_2) (1) CreateObject(1432,312.81781006,-1855.34130859,2.20257568,0.00000000,0.00000000,300.00000000); //object(dyn_table_2) (2) CreateObject(1432,322.33877563,-1856.62170410,2.17405128,0.00000000,0.00000000,11.99816895); //object(dyn_table_2) (3) CreateObject(1432,318.61282349,-1849.86096191,2.34374237,0.00000000,0.00000000,11.99707031); //object(dyn_table_2) (4) CreateObject(1368,302.67419434,-1846.52148438,3.10509849,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (1) CreateObject(1368,302.70278931,-1838.83898926,3.32973695,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (2) CreateObject(1368,302.99017334,-1830.61145020,3.56881595,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (3) CreateObject(1368,302.89288330,-1821.74780273,3.82647872,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (4) CreateObject(1368,303.03045654,-1857.55859375,2.80131865,0.00000000,0.00000000,90.00000000); //object(cj_blocker_bench) (5) CreateObject(1594,318.92309570,-1858.61645508,2.60649085,0.00000000,0.00000000,0.00000000); //object(chairsntable) (1) CreateObject(1594,316.30047607,-1852.01745605,2.76926494,0.00000000,0.00000000,306.00000000); //object(chairsntable) (2) CreateObject(1594,323.67425537,-1847.84179688,2.86922312,0.00000000,0.00000000,259.99670410); //object(chairsntable) (3) CreateObject(1594,314.16140747,-1846.56079102,2.90254951,0.00000000,0.00000000,295.99145508); //object(chairsntable) (4) CreateObject(1670,318.59835815,-1849.86999512,2.95908022,0.00000000,0.00000000,0.00000000); //object(propcollecttable) (1) CreateObject(1670,319.06146240,-1858.77050781,3.08410716,0.00000000,0.00000000,318.00000000); //object(propcollecttable) (2) CreateObject(2801,318.71444702,-1862.89672852,2.29173970,0.00000000,0.00000000,22.00000000); //object(castable1top) (1) CreateObject(2800,312.90466309,-1850.05371094,3.21395183,0.00000000,0.00000000,0.00000000); //object(castable2top) (1) CreateObject(2216,314.12246704,-1846.77636719,3.38016582,335.00000000,26.00000000,0.00000000); //object(cluckmed) (1) CreateObject(2222,322.49179077,-1856.74365234,2.85774755,0.00000000,0.00000000,0.00000000); //object(rustyhigh) (1) CreateObject(2221,322.03555298,-1852.44738770,3.21368384,0.00000000,0.00000000,0.00000000); //object(rustylow) (1) CreateObject(2342,323.59167480,-1847.95922852,3.45569062,0.00000000,0.00000000,0.00000000); //object(donut_disp) (1) CreateObject(2647,315.90222168,-1851.96655273,3.40341711,0.00000000,0.00000000,0.00000000); //object(cj_bs_cup) (1) CreateObject(2663,316.19488525,-1852.14611816,3.50169563,0.00000000,0.00000000,0.00000000); //object(cj_bs_bag) (1) CreateObject(2683,312.66088867,-1855.25708008,2.94401956,0.00000000,0.00000000,0.00000000); //object(pizza_s_p) (1) CreateObject(2768,312.74618530,-1855.94702148,2.86022925,0.00000000,0.00000000,0.00000000); //object(cj_cb_burg) (1) CreateObject(2769,313.31307983,-1855.17724609,2.83730745,0.00000000,0.00000000,0.00000000); //object(cj_cj_burg2) (2) CreateObject(2814,313.12008667,-1860.16442871,2.93526649,0.00000000,0.00000000,0.00000000); //object(gb_takeaway01) (1) CreateObject(2823,317.12133789,-1855.62817383,3.07856131,0.00000000,0.00000000,0.00000000); //object(gb_kitchtakeway01) (1) CreateObject(2839,319.27133179,-1845.94555664,3.31060433,0.00000000,0.00000000,0.00000000); //object(gb_takeaway04) (1) CreateObject(2858,323.54473877,-1860.70080566,2.94306445,0.00000000,0.00000000,0.00000000); //object(gb_kitchtakeway03) (1) CreateObject(955,316.95043945,-1828.19335938,2.99328518,0.00000000,0.00000000,0.00000000); //object(cj_ext_sprunk) (1) CreateObject(1209,315.80038452,-1828.28479004,2.61647177,0.00000000,0.00000000,0.00000000); //object(vendmach) (1) CreateObject(1486,312.78405762,-1860.58032227,3.08021545,0.00000000,0.00000000,0.00000000); //object(dyn_beer_1) (1) CreateObject(1487,313.18795776,-1855.43566895,3.01536822,0.00000000,0.00000000,0.00000000); //object(dyn_wine_1) (1) CreateObject(1510,312.85906982,-1855.39916992,2.81791353,0.00000000,0.00000000,0.00000000); //object(dyn_ashtry) (1) CreateObject(1512,323.62017822,-1848.31872559,3.54429197,0.00000000,0.00000000,0.00000000); //object(dyn_wine_03) (1) CreateObject(1520,321.75750732,-1852.36987305,3.14433622,0.00000000,0.00000000,0.00000000); //object(dyn_wine_bounce) (1) CreateObject(1544,316.63623047,-1852.07861328,3.24688125,0.00000000,0.00000000,0.00000000); //object(cj_beer_b_1) (1) CreateObject(1546,319.16174316,-1846.13720703,3.39973307,0.00000000,0.00000000,0.00000000); //object(cj_pint_glass) (1) CreateObject(1664,314.55990601,-1846.66870117,3.54686952,0.00000000,0.00000000,0.00000000); //object(propwinebotl2) (1) CreateObject(1665,322.04129028,-1856.58129883,2.79984236,0.00000000,0.00000000,0.00000000); //object(propashtray1) (1) CreateObject(1667,314.53530884,-1846.48815918,3.46874499,0.00000000,0.00000000,0.00000000); //object(propwineglass1) (1) CreateObject(1668,323.43142700,-1860.47546387,2.94306445,0.00000000,0.00000000,0.00000000); //object(propvodkabotl1) (1) CreateObject(1951,316.78948975,-1855.53210449,3.26672864,0.00000000,0.00000000,0.00000000); //object(kb_beer01) (1) CreateObject(11413,208.75415039,-1799.20947266,5.90649366,0.00000000,0.00000000,0.00000000); //object(fosterflowers1) (1) CreateObject(9153,273.82754517,-1795.67395020,7.90711498,0.00000000,0.00000000,40.00000000); //object(bush14_lvs) (1) CreateObject(14449,243.13658142,-1823.66723633,4.12551785,0.00000000,0.00000000,318.00000000); //object(carter_trampoline) (1) CreateObject(14537,328.24804688,-1831.94238281,4.83227873,0.00000000,358.24768066,91.99951172); //object(pdomesbar) (1) CreateObject(1598,211.17260742,-1838.13916016,2.97992301,0.00000000,0.00000000,0.00000000); //object(beachball) (1) CreateObject(1243,252.29789734,-2097.06982422,-3.00000000,0.00000000,0.00000000,0.00000000); //object(bouy) (1) CreateObject(1243,303.53192139,-2098.32299805,-3.00000000,0.00000000,0.00000000,0.00000000); //object(bouy) (2) CreateObject(1243,203.94955444,-2096.76831055,-3.00000000,0.00000000,0.00000000,0.00000000); //object(bouy) (3) CreateObject(1243,150.86106873,-2094.56738281,-3.00000000,0.00000000,0.00000000,0.00000000); //object(bouy) (4) CreateObject(3472,302.66369629,-1850.70422363,2.29784203,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1) CreateObject(3472,302.18890381,-1833.85888672,2.78488207,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2) CreateObject(3472,302.78967285,-1814.97583008,3.33360672,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3) CreateObject(2228,279.57833862,-1886.40576172,1.14520001,0.00000000,18.50000000,246.25000000); //object(cj_shovel) (1) CreateObject(2600,360.68386841,-2019.92504883,7.60821009,0.00000000,0.00000000,270.00000000); //object(cj_view_tele) (1) CreateObject(2600,360.48364258,-2015.31494141,7.60821009,0.00000000,0.00000000,270.00000000); //object(cj_view_tele) (2) CreateObject(2600,360.45550537,-2017.71667480,7.60236311,0.00000000,0.00000000,270.00000000); //object(cj_view_tele) (3) CreateObject(2600,360.74493408,-2022.36926270,7.60236216,0.00000000,0.00000000,270.00000000); //object(cj_view_tele) (4) CreateObject(2600,360.51562500,-2012.05126953,7.60821009,0.00000000,0.00000000,270.00000000); //object(cj_view_tele) (5) CreateObject(1342,236.04754639,-1844.41479492,3.42576361,0.00000000,0.00000000,290.00000000); //object(noodlecart_prop) (1) CreateObject(1341,185.56457520,-1841.55761719,3.69598341,0.00000000,0.00000000,306.00000000); //object(icescart_prop) (1) CreateObject(1340,291.48699951,-1820.44323730,4.27341652,0.00000000,0.00000000,287.99996948); //object(chillidogcart) (1) CreateObject(642,259.32595825,-1872.45837402,2.71237516,0.00000000,0.00000000,0.00000000); //object(kb_canopy_test) (1) CreateObject(642,212.84661865,-1875.85986328,2.62392449,0.00000000,0.00000000,0.00000000); //object(kb_canopy_test) (2) CreateObject(642,224.84909058,-1866.74694824,3.23055458,0.00000000,0.00000000,0.00000000); //object(kb_canopy_test) (3) CreateObject(642,182.95025635,-1872.59008789,3.17373729,0.00000000,0.00000000,0.00000000); //object(kb_canopy_test) (4) CreateObject(642,289.44757080,-1886.56579590,2.25332546,0.00000000,0.00000000,0.00000000); //object(kb_canopy_test) (5) CreateObject(1841,250.30223083,-1855.91674805,2.57361507,0.00000000,0.00000000,312.00000000); //object(speaker_1) (1) CreateObject(1839,251.12641907,-1855.92260742,2.57361507,0.00000000,0.00000000,267.75000000); //object(k_hifi_1) (1) CreateObject(2226,324.96435547,-1836.50830078,3.86564207,0.00000000,0.00000000,322.00000000); //object(low_hi_fi_3) (1) CreateObject(1640,221.83641052,-1880.21337891,0.84857857,4.00000000,0.00000000,38.00000000); //object(beachtowel04) (1) CreateObject(1641,223.95785522,-1879.35717773,0.89461720,4.00000000,0.00000000,0.00000000); //object(beachtowel03) (1) CreateObject(1642,233.12889099,-1880.29846191,0.72869217,4.00000000,0.00000000,0.00000000); //object(beachtowel02) (1) CreateObject(1643,184.58752441,-1882.10876465,0.97255671,4.00000000,0.00000000,322.00000000); //object(beachtowel01) (1) CreateObject(2406,219.51567078,-1979.75488281,0.00000000,270.00000000,0.00000000,0.00000000); //object(cj_surf_board3) (2) CreateObject(14820,251.13636780,-1855.32409668,2.68334222,0.00000000,0.00000000,0.00000000); //object(dj_stuff) (1) CreateObject(2126,251.19850159,-1856.13269043,2.06402540,0.00000000,0.00000000,0.00000000); //object(coffee_swank_5) (1) CreateObject(2126,250.25028992,-1856.12280273,2.06613326,0.00000000,0.00000000,0.00000000); //object(coffee_swank_5) (2) CreateObject(1841,250.28718567,-1855.91406250,3.04361510,0.00000000,0.00000000,311.99523926); //object(speaker_1) (2) CreateObject(1841,252.07128906,-1855.91198730,2.57150698,0.00000000,0.00000000,233.99517822); //object(speaker_1) (3) CreateObject(1841,252.08723450,-1855.90783691,3.04150701,0.00000000,0.00000000,233.99230957); //object(speaker_1) (4) CreateObject(1962,250.42507935,-1855.32250977,2.75361514,90.00000000,358.00000000,0.00000000); //object(record1) (2) CreateObject(1960,251.73838806,-1855.32678223,2.75350690,90.00000000,0.00000000,0.00000000); //object(record2) (1) CreateObject(1709,248.92936707,-1853.94812012,2.12555313,0.00000000,0.00000000,0.00000000); //object(kb_couch08) (1) CreateObject(3461,248.40559387,-1851.47741699,3.76616192,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (1) CreateObject(3461,248.92994690,-1855.95727539,3.64805269,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (2) CreateObject(3461,255.32962036,-1852.38916016,3.72880268,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (3) CreateObject(3461,253.06546021,-1857.34606934,3.60367441,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (4)
  3. Buna ziua forum.sa-mp.ro astazi am sa va prezint un job clasic. GarbageMan pe plaja, consider ca aceasta idee este unica. http://www.youtube.com/watch?v=XxNPTYNNnJI Link download: http://forum.sa-mp.com/showthread.php?p=3629100&posted=1#post3629100
  4. Buna ziua dragi cititori,astazi am sa va prezin serverul de samp BlueGaminG RPG Romania In primu rand v-a multumesc ca cititi acest topic si doresc ca acest topic sa nu fie o pierdere de timp. Suntem o cumunitate in crestere de aceea te invitam si pe tine la noi in echipa(www.bluegaming.ro) * Sistemele BlueGaminG -Sistem de case (41) -Sistem de bizzuri(8) -Sistem de sBizzuri(28) -Sistem de jefuire a banci -Sistem de salvare tuning autovehicule -Sistem de turf-uri (Los Santos - Las Venturas) -Factiuni (14) -Sistem de cont Premium (/shop) Pe server puteti detine maxim 1 vehicul,1 motocicleta,1 avion / Elicopter. In cazul in care detineti cont premium puteti detin 2 vehicule. Si multe altele, te lasam pe tine sa descoperi mai multe pe (rPG.BLUEGAMING.RO) Acuma am sa va prezint unele joburi / locatii de pe server / HQ-Uri factiuni Spawn: Los Santos Police Departament: Loc pentru pescuit (money maker): Job Trucker: Job Miner: Dillimore Police Departament: Job Lumberjack: Sacra Corona Unita: Las Venturas Police Departament: Job Drugs Dealer: The Triads Mafia: Turf-urile: Cam aceasta a fost prezentare serverului de samp RPG. Va multumesc inca odata pentru ca ati citit acest 'mesaj'. Va astept cu mare drag pe www.bluegaming.ro / rpg.bluegaming.ro!
  5. Nu cred ca este greu de "asezat" cateva obiecte, vrem ceva mai complicat :P. Oricum bravo pentru munca depusa
  6. Frumos, tine-o tot asa. 9/10
  7. Interesant. Se putea mai bine, cred ca dureaza mai mult timpul de constructie realizate in-game, de ce nu incerci map editor sau MTA ?
  8. Santa Maria este un loc placut unde multe servere RPG isi doresc modificari pentru un joc mai placut. Mai jos aveti un filmulet cu modificarea adusa jocului SAMP respectiv Santa Maria Beach ! IP: 188.241.14.115:7777
  9. Nu imi place,se vad obiectele suprapuse 2/10
  10. Sn4Ke

    Problema /lock

    Acuma nu mai merge deloc comanda, adica nu se intampla nimic, nici langa masina nici mai departe )
  11. Sn4Ke

    Problema /lock

    @ARTIST nu merge, stau lipit de masina personala si zice " Esti prea departe de transport "~!
  12. Sincer. Am cautat mape ca asta pe google si nu mi-a placut nici una. Mapa primeste nota 10 iar mapper-u primeste nota 100 Tine-o tot asa!
  13. Mie m-i se salveaza,numa paintjob nu se.salveaza
  14. Problema intalnita (descriere):Pot da /lock de la 10000 metri de masina ! Ero(area / rile) / warning-(ul / urile):- Liniile de cod / sursa / script-ul: Comanda /lock if(strcmp(cmd, "/lock", true) == 0) { new query[128]; if(SwitchKey[playerid] == 1) { new carid = PlayerData[playerid][pPcarkey]; if(CarData[carid][cLockk] == 0) { //SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost incuiata."); //SendClientMessage(playerid,-1,"{00FF00}Ti-am {FFD700}descuiat{00FF00} masina."); SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost {FF0000}incuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d",CarData[carid][cLockk], carid); mysql_query(query); return 1; } else { SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost {FFD700}descuiata"); //SendClientMessage(playerid,1-,"{00FF00}Ti-am {FF0000} blocat {00FF00} masina."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(query); return 1; } } if(SwitchKey[playerid] == 2) { new carid = PlayerData[playerid][pPcarkey2]; if(CarData[carid][cLockk] == 0) { SendClientMessage(playerid, COLOR_GRAD1, "Motocicleta personala a fost incuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(query); return 1; } else { SendClientMessage(playerid, COLOR_GRAD1, "Motocicleta personala a fost descuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(query); return 1; } } if(SwitchKey[playerid] == 3) { new carid = PlayerData[playerid][pPcarkey3]; if(CarData[carid][cLockk] == 0) { SendClientMessage(playerid, COLOR_GRAD1, "Barca/avionul a fost incuiat/a."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(query); return 1; } else { SendClientMessage(playerid, COLOR_GRAD1, "Barca/avionul a fost descuiat/a"); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(query); return 1; } } else if(SwitchKey[playerid] == 4) { new carid = HireCar[playerid]; if(CarLocked[HireCar[playerid]] == 0) { SendClientMessage(playerid, COLOR_GRAD1, "Masina inchiriata a fost descuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarLocked[HireCar[playerid]] = 1; VehLocked[carid] = 1; GetVehicleParamsEx(carid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid,engine,lights,alarm,1,bonnet,boot,objective); return 1; } else { SendClientMessage(playerid, COLOR_GRAD1, "Masina inchiriata a fost incuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarLocked[HireCar[playerid]] = 0; VehLocked[carid] = 0; GetVehicleParamsEx(carid,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid,engine,lights,alarm,0,bonnet,boot,objective); return 1; } } else { SendClientMessage(playerid, COLOR_PURPLE, "Nu ai chei pe acest slot,scrie /switchkey!"); return 1; } } Imagini / Video (optional):- Ati incercat sa rezolvati singur?:Da
  15. Astea cu "//" sunt linile unde imi da erorile ! if(dialogid == 8765)// dialog masini { new query2[ 4048 ]; new carid2[ 4049 ]; //new text1997[ 4050 ]; if(!response) { SendClientMessage(playerid, 0xFF0000FF, "Ai anulat."); return 1; // We processed it // } switch(listitem) { //case 0: { // format(text1997, sizeof(text1997),"LocknAlege chein", "Alege", "Anulare"); // ShowPlayerDialog(playerid,8766,DIALOG_STYLE_LIST, "Slot 1:", text, "Alege","Anulare"); } case 1: // { format(text1997, sizeof(text1997),"LocknAlege chein", "Alege", "Anulare"); // ShowPlayerDialog(playerid,8767,DIALOG_STYLE_LIST, "Slot 2:", text, "Alege","Anulare"); } case 2: // { ShowPlayerDialog(playerid, 8768, DIALOG_STYLE_LIST, "Slot 3:", "LocknAlege chein", "Alege", "Anulare"); } //} } if((dialogid == 8766) || (dialogid == 8767) || (dialogid == 8768)) { if(!response) { // SendClientMessage(playerid, 0xFF0000FF, "Ai anulat."); return 1; // We processed it // } if(dialogid == 8766) // { if(PlayerData[playerid][pPcarkey] == 999) { //SendClientMessage(playerid, 0xFF0000FF, "Nu ai o masina pe acest slot."); return 1; // We processed it // } switch(listitem) { // case 0: { // if(SwitchKey[playerid] == 1) // { //new carid2 = PlayerData[playerid][pPcarkey]; ASTA eu am scos-o pentru ca imi dadea eroare!!!!!!!! if(CarData[carid2][cLockk] == 0) // { SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost incuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); // CarData[carid2][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d",CarData[carid][cLockk], carid); mysql_query(query); return 1; } else { // SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost descuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); // CarData[carid2][cLockk] = 0; VehLocked[carid2+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(query); return 1; } } } // case 1: { if(PlayerData[playerid][pPcarkey] != 999 && PlayerData[playerid][pPcarkey] != 0) { // SwitchKey[playerid] = 1; SendClientMessage(playerid, COLOR_GRAD1, "Acum controlezi masina personala"); // return 1; } else { // SendClientMessage(playerid, COLOR_GRAD1, "Server: Nu detii masina personala!"); SwitchKey[playerid] = 1; // return 1; } } } } } PS: Cineva mi-a zis ca imi da erorile ca am uitat o acolada.
  16. Da am reusit am schimbat asa new query2[ 4048 ]; new carid2[ 4049 ]; new text1997[ 4050 ]; Dar acumaimi da alte erori, am citit undeva ca e o acolada ce lipseste! si nu o gasesc, mama dracu de acolada. Ma mai poti ajuta ? C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20599) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20605) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20608) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20610) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20612) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20615) : error 021: symbol already defined: "format" C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20618) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20621) : error 021: symbol already defined: "format" C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20624) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20630) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20632) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20635) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20637) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20639) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20642) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20644) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20646) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20649) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20652) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20662) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20664) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20674) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20678) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20680) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20684) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20686) : error 010: invalid function or declaration Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors.
  17. Excact tot aia primesc! Trebe sa schimb new query[128] cu new query [4048] ?
  18. Problema intalnita (descriere):Am incercat sa fac sistemu de /lock pe dialog si imi da 26 erori. va rog help ca ma chinui de 2 luni cu asta. Ero(area / rile) / warning-(ul / urile): C:Documents and SettingsJohnDesktopRealGamingSERVERpawnoincludeutils.inc(10) : warning 219: local variable "text" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERpawnoincludek_functions.inc(238) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERpawnoincludek_functions.inc(255) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERpawnoincludek_functions.inc(260) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERpawnoincludek_functions.inc(266) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2223) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2238) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2251) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2260) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2292) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2312) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2321) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2329) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2342) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2351) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2373) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2395) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2409) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2422) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2435) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2486) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2515) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2528) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2541) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2554) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2567) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2599) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2608) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2616) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2625) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(2637) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(3877) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(3919) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4206) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4241) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4253) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4266) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4278) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4290) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4302) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4314) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4326) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4339) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4352) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4364) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4377) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4389) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4402) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4413) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4424) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4437) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4451) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4464) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4477) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4490) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4502) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4513) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4931) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4942) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4953) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4966) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(4977) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6167) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6203) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6241) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6278) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6315) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6350) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6387) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6424) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6461) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(6498) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(9635) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(10664) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(11792) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(11881) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(12066) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(12434) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(13368) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(14381) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(14397) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(14415) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(16176) : warning 219: local variable "carid" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(17597) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(17616) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(17632) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(17934) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18038) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18109) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18357) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18593) : warning 219: local variable "text" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18612) : warning 219: local variable "text" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18807) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18819) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18856) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18891) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(18901) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(19017) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(19079) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(19127) : warning 219: local variable "query" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(19283) : warning 219: local variable "text" shadows a variable at a preceding level C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20599) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20601) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20604) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20606) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20608) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20611) : error 021: symbol already defined: "format" C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20614) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20616) : error 021: symbol already defined: "text" C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20620) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20626) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20628) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20631) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20633) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20635) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20638) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20640) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20642) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20645) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20648) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20658) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20660) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20670) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20674) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20676) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20680) : error 010: invalid function or declaration C:Documents and SettingsJohnDesktopRealGamingSERVERgamemodesRealGaming.pwn(20682) : error 010: invalid function or declaration Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. Liniile de cod / sursa / script-ul: if(dialogid == 8765)// dialog masini { if(!response) { SendClientMessage(playerid, 0xFF0000FF, "Ai anulat."); return 1; // We processed it } switch(listitem) { case 0: { new text[512]; format(text, sizeof(text),"LocknAlege chein", "Alege", "Anulare"); ShowPlayerDialog(playerid,8766,DIALOG_STYLE_LIST, "Slot 1:", text, "Alege","Anulare"); } case 1: { new text[512]; format(text, sizeof(text),"LocknAlege chein", "Alege", "Anulare"); ShowPlayerDialog(playerid,8767,DIALOG_STYLE_LIST, "Slot 2:", text, "Alege","Anulare"); } case 2: { ShowPlayerDialog(playerid, 8768, DIALOG_STYLE_LIST, "Slot 3:", "LocknAlege chein", "Alege", "Anulare"); } } } if((dialogid == 8766) || (dialogid == 8767) || (dialogid == 8768)) { if(!response) { SendClientMessage(playerid, 0xFF0000FF, "Ai anulat."); return 1; // We processed it } if(dialogid == 8766) { if(PlayerData[playerid][pPcarkey] == 999) { SendClientMessage(playerid, 0xFF0000FF, "Nu ai o masina pe acest slot."); return 1; // We processed it } switch(listitem) { case 0: { new query[128]; if(SwitchKey[playerid] == 1) { new carid = PlayerData[playerid][pPcarkey]; if(CarData[carid][cLockk] == 0) { SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost incuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 1; VehLocked[carid+PreVehicle] = 1; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,1,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d",CarData[carid][cLockk], carid); mysql_query(query); return 1; } else { SendClientMessage(playerid, COLOR_GRAD1, "Masina personala a fost descuiata."); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); CarData[carid][cLockk] = 0; VehLocked[carid+PreVehicle] = 0; GetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(carid+PreVehicle,engine,lights,alarm,0,bonnet,boot,objective); format(query, sizeof(query), "UPDATE cars SET Lockk='%d' WHERE id=%d", CarData[carid][cLockk], carid); mysql_query(query); return 1; } } } case 1: { if(PlayerData[playerid][pPcarkey] != 999 && PlayerData[playerid][pPcarkey] != 0) { SwitchKey[playerid] = 1; SendClientMessage(playerid, COLOR_GRAD1, "Acum controlezi masina personala"); return 1; } else { SendClientMessage(playerid, COLOR_GRAD1, "Server: Nu detii masina personala!"); SwitchKey[playerid] = 1; return 1; } } } } } Imagini / Video (optional):- Ati incercat sa rezolvati singur?:Da, incerc de 2 luni !
  19. Descriere tutorial:Salut, cine ma poate ajuta si pe mine 2 secunde? Vreau un tutorial ca atunci cand un player nou se inregistreaza si ii apare tutorialu sa scrie jos ceva de genu Tutorial STEP 1/7, 2/7 si tot asa, pe mysql. Dau +1 sa arate asa! Cp.bmp
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