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Problema veh system


prototype0104

Question

Salutare! Am in GM un system vehicule personale doar ca /v sellto nu merge asa bine (cand vand masina cheile imi raman tot mie) 

Aici sunt liniile :

	else if(strcmp(x_nr,"selltoexddasasfsda",true) == 0)
	{
	 if(IsPlayerConnected(playerid))
	    {
				if(GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey]+PreVehicle || GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey2]+PreVehicle || GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey3]+PreVehicle || GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey4]+PreVehicle || GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey5]+PreVehicle)
				{
				    GetPlayerName(playerid, playername, sizeof(sendername));
				    new ownvehkey;
	                if(GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey]+PreVehicle) { ownvehkey = PlayerData[playerid][pPcarkey]; }
					else if(GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey2]+PreVehicle) { ownvehkey = PlayerData[playerid][pPcarkey2]; }
					else if(GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey3]+PreVehicle) { ownvehkey = PlayerData[playerid][pPcarkey3]; }
					else if(GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey4]+PreVehicle) { ownvehkey = PlayerData[playerid][pPcarkey4]; }
					else if(GetPlayerVehicleID(playerid) == PlayerData[playerid][pPcarkey5]+PreVehicle) { ownvehkey = PlayerData[playerid][pPcarkey5]; }
	                else { return 1; }
				    if(strcmp(sendername, CarData[ownvehkey][cOwner], true) == 0 )
				    {
						tmp = strtok(cmdtext, idx);
						if(!strlen(tmp))
						{
						    SendUsage(playerid,"/v sellto [playerid/PartOfName] [pret]");
						    return 1;
						}
						giveplayerid = ReturnUser(tmp);
						if(IsPlayerConnected(giveplayerid))
						{
							if(giveplayerid != INVALID_PLAYER_ID)
							{
							    if(ProxDetectorS(8.0, playerid, giveplayerid))
       							{
							    	if(PlayerData[giveplayerid][pPcarkey] == 999)
							    	{
							            tmp = strtok(cmdtext, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 1 || price > 1500000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "  Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
							                return 1;
							            }
							            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
					        			SendClientMessage(giveplayerid, COLOR_WHITE, string);
					        			OwnableCarID[giveplayerid] = ownvehkey;
					        			OwnableCarOffer[giveplayerid] = playerid;
					        			OwnableCarPrice[giveplayerid] = price;
					        			return 1;
							        }
									else if(PlayerData[giveplayerid][pPcarkey2] == 999)
							    	{
							            tmp = strtok(cmdtext, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 1 || price > 1500000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "  Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
							                return 1;
							            }
							            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
					        			SendClientMessage(giveplayerid, COLOR_WHITE, string);
					        			OwnableCarOffer[giveplayerid] = playerid;
					        			OwnableCarID[giveplayerid] = ownvehkey;
					        			OwnableCarPrice[giveplayerid] = price;
					        			return 1;
							        }
									else if(PlayerData[giveplayerid][pPcarkey3] == 999)
							    	{
							            tmp = strtok(cmdtext, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 1 || price > 1500000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "  Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
							                return 1;
							            }
							            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
					        			SendClientMessage(giveplayerid, COLOR_WHITE, string);
					        			OwnableCarOffer[giveplayerid] = playerid;
					        			OwnableCarID[giveplayerid] = ownvehkey;
					        			OwnableCarPrice[giveplayerid] = price;
					        			return 1;
							        }
									if(PlayerData[giveplayerid][pPcarkey4] == 999)
							    	{
							            tmp = strtok(cmdtext, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 1 || price > 1500000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "  Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
							                return 1;
							            }
							            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
					        			SendClientMessage(giveplayerid, COLOR_WHITE, string);
					        			OwnableCarOffer[giveplayerid] = playerid;
					        			OwnableCarID[giveplayerid] = ownvehkey;
					        			OwnableCarPrice[giveplayerid] = price;
					        			return 1;
							        }
									if(PlayerData[giveplayerid][pPcarkey5] == 999)
							    	{
							            tmp = strtok(cmdtext, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [pret]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 1 || price > 1500000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "  Pretul trebuie sa fie de la 1$ pana la 1500000$. ");
							                return 1;
							            }
							            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* I-ai oferit lui %s masina ta pentru $%d .", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Propietarul masinii %s ti-a oferit masina pentru $%d (scrie /accept ownablecar) s-o cumperi.", playername, price);
					        			SendClientMessage(giveplayerid, COLOR_WHITE, string);
					        			OwnableCarOffer[giveplayerid] = playerid;
					        			OwnableCarID[giveplayerid] = ownvehkey;
					        			OwnableCarPrice[giveplayerid] = price;
					        			return 1;
							        }
									 else
							        {
							            SendClientMessage(playerid, COLOR_GREY, "Playerul are deja 5 masini !");
							            return 1;
							        }
							    
							    }
							    else
							    {
							        SendClientMessage(playerid, COLOR_GREY, "Acest jucator nu este langa tine!");
							        return 1;
							    }
							}
						}

				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "Nu este masina ta ");
				        return 1;
				    }
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "Trebuie sa fi in masina ca sa o vinzi!");
				    return 1;
				}
		}
		return 1;
	}

 

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