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Question
Lexu97
Problemă întâlnită (descriere):Imi da errorile astea
Ero(area / rile) / warning-(ul / urile):[pawn]C:Documents and SettingsAlexandruDesktopGameMode rRaptor RPGGameMode rRaptor RPGgamemodesGM.PWN(9458) : warning 213: tag mismatch
C:Documents and SettingsAlexandruDesktopGameMode rRaptor RPGGameMode rRaptor RPGgamemodesGM.PWN(9458) : warning 202: number of arguments does not match definition
C:Documents and SettingsAlexandruDesktopGameMode rRaptor RPGGameMode rRaptor RPGgamemodesGM.PWN(9461) : warning 213: tag mismatch
C:Documents and SettingsAlexandruDesktopGameMode rRaptor RPGGameMode rRaptor RPGgamemodesGM.PWN(9461) : warning 202: number of arguments does not match definition
C:Documents and SettingsAlexandruDesktopGameMode rRaptor RPGGameMode rRaptor RPGgamemodesGM.PWN(9464) : warning 213: tag mismatch
C:Documents and SettingsAlexandruDesktopGameMode rRaptor RPGGameMode rRaptor RPGgamemodesGM.PWN(9464) : warning 202: number of arguments does not match definition
C:Documents and SettingsAlexandruDesktopGameMode rRaptor RPGGameMode rRaptor RPGgamemodesGM.PWN(9467) : warning 213: tag mismatch
C:Documents and SettingsAlexandruDesktopGameMode rRaptor RPGGameMode rRaptor RPGgamemodesGM.PWN(9467) : warning 202: number of arguments does not match definition
Liniile de cod / sursa / script-ul:[pawn]
[pawn]Liniile de cod / sursa / script-ul:SendClientMessage(playerid, COLOR_WHITE, " {FFFFFF}>> {FF8040}Laptele a fost incarcat, acum transporta-l la checkpoint-ul de pe mini-map ! {FFFFFF}<<");
obj1 = CreateObject(-374.1212, -1047.8953, 59.4058, 0.00000, 0.00000, 0.00000);
bit1 = GetPlayerVehicleID(playerid);
AttachObjectToVehicle(obj1, bit1, -374.1212, -1047.8953, 59.4058, 0.00000, 0.00000, 0.00000);
bit2 = CreateObject(-373.4979, -1047.9921, 59.4058, 0.00000, 0.00000, 0.00000);
new ob2 = GetPlayerVehicleID(playerid);
AttachObjectToVehicle(bit2, ob2,-373.4979, -1047.9921, 59.4058, 0.00000, 0.00000, 0.00000);
bit3 = CreateObject(-372.9547, -1047.8743, 59.4058, 0.00000, 0.00000, 0.00000);
new ob3 = GetPlayerVehicleID(playerid);
AttachObjectToVehicle(bit3, ob3, -372.9547, -1047.8743, 59.4058, 0.00000, 0.00000, 0.00000);
bit4 = CreateObject(-373.8555, -1048.4948, 59.4058, 0.00000, 0.00000, 0.00000);
new ob4 = GetPlayerVehicleID(playerid);
AttachObjectToVehicle(bit4, ob4, -373.8555, -1048.4948, 59.4058, 0.00000, 0.00000, 0.00000);[/pawn][/pawn]
Imagini / Video (optional):/n/
Edited by Lexu97Aţi încercat să rezolvaţi singur?:Nu stiu ce sa-i fac.
2 answers to this question
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