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Problema /makeleader
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Question
Meduza
//----------------------------------[MAKELEADER]------------------------------------------------ if(strcmp(cmd, "/makeleader", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makeleader [playerid/PartOfName] [Number(1-15)]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Don't go below number 0, or above number 16!"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 1337) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { if(PlayerInfo[para1][pBlackList2] == 1) { SendClientMessage(playerid, COLOR_WHITE, "* Acest player are LeaderBlacklist !"); return 1; } if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255) { SendClientMessage(playerid, COLOR_GREY, " * That player is in a Faction / Family !"); return 1; } GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pLeader] = level; format(string, sizeof(string), " You have been promoted to Leader to your requested Faction by Admin %s", sendername); SendClientMessage(para1, COLOR_LIGHTBLUE, string); format(string, sizeof(string), " You have given %s control to run Faction Number %d.", giveplayer,level); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); if(level == 0) { PlayerInfo[para1][pChar] = 0; } else if(level == 1) { PlayerInfo[para1][pChar] = 288; } // Force else if(level == 2) { PlayerInfo[para1][pChar] = 163; } //FBI/ATF else if(level == 3) { PlayerInfo[para1][pChar] = 287; } //National Guard else if(level == 4) { PlayerInfo[para1][pChar] = 228; } //Fire/Ambulance else if(level == 5) { PlayerInfo[para1][pChar] = 113; } //The Sicilian Mafia else if(level == 6) { PlayerInfo[para1][pChar] = 120; } //The Triads else if(level == 7) { PlayerInfo[para1][pChar] = 147; } //Mayor else if(level == 8) { PlayerInfo[para1][pChar] = 294; } //Hitmans else if(level == 9) { PlayerInfo[para1][pChar] = 227; } //News Reporters else if(level == 10) { PlayerInfo[para1][pChar] = 61; } //Taxi Cab Company else if(level == 11) { PlayerInfo[para1][pChar] = 48; } //Tow Car Company else if(level == 12) { PlayerInfo[para1][pChar] = 270; } //GroveStreet else if(level == 13) { PlayerInfo[para1][pChar] = 104; } //Ballas else if(level == 14) { PlayerInfo[para1][pChar] = 109; } //Los Santos Vagos else if(level == 15) { PlayerInfo[para1][pChar] = 115; } //Varrios Los Azteca else if(level == 16) { PlayerInfo[para1][pChar] = 187; } //Da Nang Boys // new ftext2[50]; if(PlayerInfo[giveplayerid][pLeader] == 1 || PlayerInfo[giveplayerid][pMember] == 1) { ftext2 = "{0000FF}Police Department"; } else if(PlayerInfo[giveplayerid][pLeader] == 2 || PlayerInfo[giveplayerid][pMember] == 2) { ftext2 = "{0000FF}F.B.I"; } else if(PlayerInfo[giveplayerid][pLeader] == 3 || PlayerInfo[giveplayerid][pMember] == 3) { ftext2 = "{0000FF}National Guard"; } else if(PlayerInfo[giveplayerid][pLeader] == 4 || PlayerInfo[giveplayerid][pMember] == 4) { ftext2 = "{F709DF}Medics/Fireman"; } else if(PlayerInfo[giveplayerid][pLeader] == 5 || PlayerInfo[giveplayerid][pMember] == 5) { ftext2 = "{FF0000}The Sicilian Mafia"; } else if(PlayerInfo[giveplayerid][pLeader] == 6 || PlayerInfo[giveplayerid][pMember] == 6) { ftext2 = "{BB8044}The Triads"; } else if(PlayerInfo[giveplayerid][pLeader] == 7 || PlayerInfo[giveplayerid][pMember] == 7) { ftext2 = "{66FF33}Primarie"; } else if(PlayerInfo[giveplayerid][pLeader] == 8 || PlayerInfo[giveplayerid][pMember] == 8) { ftext2 = "{C0C0C0}Hitman Agency"; } else if(PlayerInfo[giveplayerid][pLeader] == 9 || PlayerInfo[giveplayerid][pMember] == 9) { ftext2 = "{FF6666}News Reporters"; } else if(PlayerInfo[giveplayerid][pLeader] == 10 || PlayerInfo[giveplayerid][pMember] == 10) { ftext2 = "{FBE204}Taxi Company"; } else if(PlayerInfo[giveplayerid][pLeader] == 11 || PlayerInfo[giveplayerid][pMember] == 11) { ftext2 = "{04FBCA}Tow Car Company"; } else if(PlayerInfo[giveplayerid][pLeader] == 12 || PlayerInfo[giveplayerid][pMember] == 12) { ftext2 = "{4AD926}Grove Street"; } else if(PlayerInfo[giveplayerid][pLeader] == 13 || PlayerInfo[giveplayerid][pMember] == 13) { ftext2 = "{8B44BB}Ballas"; } else if(PlayerInfo[giveplayerid][pLeader] == 14 || PlayerInfo[giveplayerid][pMember] == 14) { ftext2 = "{FFE600}Los Santos Vagos"; } else if(PlayerInfo[giveplayerid][pLeader] == 15 || PlayerInfo[giveplayerid][pMember] == 15) { ftext2 = "{04FBFB}Varrios Los Aztecas"; } format(string, sizeof(string), "{FF0000}Admin:{00FF00} %s {33FFFF}l-a facut leader pe {FF0000} %s {33FFFF}la factiunea %s.", sendername, giveplayer, ftext2); SendClientMessageToAll(0x5EFB6EFF, string); gTeam[para1] = 11; PlayerInfo[para1][pTeam] = 11; PlayerInfo[para1][pRank] = 6; SetPlayerSkin(para1, PlayerInfo[para1][pChar]); } }//not connected } else { SendClientMessage(playerid, COLOR_GREY, "Nu esti autorizat sa folosesti aceasta comanda!. "); } } return 1; }cind dau makeleader altui player,nu arata corect
de exemplu eu îi dau leader la PD
Scrie Adminul Meduza a dat leader lui xnume la factiunea (si aici arata alta factiune)
cum pot rezolva?
Dac? cer ajutor,înseamn? c? chiar am nevoie!
Basarabia e România!
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