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Problema /veh


Andrei_Jr

Question

Buna ziua am incercat sa pun comanda /veh in gm este luata dintr-un FS, cand am pus-o nu mi-a dat erori deloc,cand intru pe server si dau /veh faruri imi apare intr-una un mesaj "Foloseste: /veh [functie]"

uitati comanda :

[pawn]if(strcmp(cmd, "/veh", true) == 0)

    {

        if(IsPlayerConnected(playerid))

        {

            if(gPlayerLogged[playerid] == 0)

            {

                SCM(playerid, COLOR_2RED, "Trebuie sa te loghezi mai intai ca sa poti folosi aceasta comanda ! ");

                return 1;

            }

            new x_nr[256];

            x_nr = strtok(cmdtext, idx);

            if(!strlen(x_nr))

            {

                SendClientMessage(playerid, COLOR_YELLOW2, "Foloseste: /veh [functie]");

                SendClientMessage(playerid, COLOR_BLUE, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

                return 1;

            }

    }

    new engine,lights,alarm,doors,bonnet,boot,objective;

    new veh = GetPlayerVehicleID(playerid);

    if(strcmp(cmd,"Faruri", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(LightsStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} farurile!");

                }

                else if(LightsStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);

                    LightsStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} farurile!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(cmd,"Alarma", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(AlarmStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}pornit {FFFFFF} alarma!");

                }

                else if(AlarmStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);

                    AlarmStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}oprit {FFFFFF} alarma!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(cmd,"Capota", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BonnetStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);

                    BonnetStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}deschis {FFFFFF} capota!");

                }

                else if(BonnetStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);

                    BonnetStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}inchis {FFFFFF} capota!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(cmd,"Portbagaj", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(BootStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);

                    BootStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {2F991A}deschis {FFFFFF} portbagajul !");

                }

                else if(BootStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);

                    BootStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF} Ai {E31919}inchis {FFFFFF} portbagajul !");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else if(strcmp(cmd,"Objective", true) == 0)

    {

        if(IsPlayerInAnyVehicle(playerid))

        {

            if(veh != INVALID_VEHICLE_ID)

            {

                if(ObjectiveStatus[playerid] == 0)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_ON);

                    ObjectiveStatus[playerid] = 1;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {2F991A}activat {FFFFFF} Obiectivul(CheckPointul)!");

                }

                else if(ObjectiveStatus[playerid] == 1)

                {

                    GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);

                    SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,VEHICLE_PARAMS_OFF);

                    ObjectiveStatus[playerid] = 0;

                    SendClientMessage(playerid, 0xFFFFFFAA, "{FFFFFF}Ai {E31919}dezactivat {FFFFFF} Obiectivul(CheckPointul)!");

                }

            }

        }

        else {

        SendClientMessage(playerid, 0x00FF00FF, "{E31919}Nu esti in nici o masina!");

        }

    }

    else SendClientMessage(playerid, 0xFFFFFFAA, "Foloseste: /veh [functie]"),

    SendClientMessage(playerid, 0xFFFFFFAA, "Functii: Faruri, Alarma, Capota, Portbagaj, Objective.");

    return 1;

}[/pawn]

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3 answers to this question

Recommended Posts

Ai un model de respectat!

Nu mai deschideti in pu*a mea servere de SA:MP !

Jucati-va pe cele care sunt !   Sunt suficiente !

Reguli de bun simt:

1. Nu faceti reclama unde nu trebuie !

2. Nu injurati ca la usa cortului !

3. Daca esti analfabeti, taci din gura !

4. Nu abuza de 'scuze', 'din greseala' !

 

My work ::: http://pastebin.com/VRNRcaAs

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