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Problema seif mafii
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Question
CoSmInUuTzZ
Salut , am si eu o problema , normal cand se da payday si esti lider la o mafie iti baga in seif 3k pe teritoriu de ex daca ai 7 teritorii iti baga 21 k , mie doar imi arata ca imi baga dar cand dau /fbalance imi arata 0...
[pawn] public SyncTime()
{
new string[64];
new tmphour;
new tmpminute;
new tmpsecond;
gettime(tmphour, tmpminute, tmpsecond);
FixHour(tmphour);
tmphour = shifthour;
if ((tmphour > ghour) || (tmphour == 0 && ghour == 23))
{
format(string, sizeof(string), "{a9c4e4}Acum este ora {ee5555}%d {a9c4e4}.",tmphour+1);
BroadCast(COLOR_YELLOW,string);
ghour = tmphour;
PayDay();
if(GangInfo[1][gHours] >= 1) GangInfo[1][gHours] --;
if(GangInfo[2][gHours] >= 1) GangInfo[2][gHours] --;
if(GangInfo[3][gHours] >= 1) GangInfo[3][gHours] --;
if(GangInfo[4][gHours] >= 1) GangInfo[4][gHours] --;
if(GangInfo[5][gHours] >= 1) GangInfo[5][gHours] --;
if(GangInfo[6][gHours] >= 1) GangInfo[6][gHours] --;
if(GangInfo[7][gHours] >= 1) GangInfo[7][gHours] --;
if(GangInfo[8][gHours] >= 1) GangInfo[8][gHours] --;
if(GangInfo[9][gHours] >= 1) GangInfo[9][gHours] --;
if(GangInfo[10][gHours] >= 1) GangInfo[10][gHours] --;
if(GangInfo[11][gHours] >= 1) GangInfo[11][gHours] --;
if(GangInfo[12][gHours] >= 1) GangInfo[12][gHours] --;
if(GangInfo[13][gHours] >= 1) GangInfo[13][gHours] --;
if(GangInfo[14][gHours] >= 1) GangInfo[14][gHours] --;
if(GangInfo[15][gHours] >= 1) GangInfo[15][gHours] --;
if(GangInfo[16][gHours] >= 1) GangInfo[16][gHours] --;
if(GangInfo[17][gHours] >= 1) GangInfo[17][gHours] --;
if(GangInfo[18][gHours] >= 1) GangInfo[18][gHours] --;
for(new b=5; b<=30; b++)
{
if(BizzInfo[bOwned] == 1) BizzInfo[bTill] += 500;
}
for(new n=0; n<sizeof(GangInfo); n++)
{
if(GangInfo[n][gFaction] != 0) DynamicFactions[GangInfo[n][gFaction]][fBank] += 1000;
}
if (realtime)
{
SetWorldTime(tmphour);
}
}
}[/pawn]
Uitati si synctime...
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