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Posted

Imi puteti spune cum as putea rezolva eroarea :

D:\Users\VRD\Desktop\FictiveGaminG\gamemodes\fgaming_KinNg.pwn(13293) : error 032: array index out of bounds (variable "spawn")
=> functia:
	// Player Class's
	for(new i = 0; i <= sizeof(Peds)-1; i++)
	{
	    new spawns = random ( sizeof ( spawn ) ) ;
		AddPlayerClass(Peds[i][0],spawn [ spawns ] [ 0 ] , spawn [ spawns ] [ 1 ] , spawn [ spawns ] [ 2 ], spawn[ spawns] [ 3 ], spawn[ spawns ] [ 4 ], spawn [spawns][5],269.1425,-1,-1,-1,-1,-1,-1);
	} 
=> LINIA cu pricina:
 AddPlayerClass(Peds[i][0],spawn [ spawns ] [ 0 ] , spawn [ spawns ] [ 1 ] , spawn [ spawns ] [ 2 ], spawn[ spawns] [ 3 ], spawn[ spawns ] [ 4 ], spawn [spawns][5],269.1425,-1,-1,-1,-1,-1,-1);

7 answers to this question

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Posted

pune in loc de [pawn]new spawns = random ( sizeof ( spawn ) ) ;[/pawn] pune asa:[pawn]new randspawns = random(sizeof(spawn));[/pawn]

Realizezi ca tu i-ai spus acolo doar sa modifice numele unei variabile? In plus, o sa-i dea erori pentru ca variabila "spawns" nu o sa mai existe, iar el o foloseste putin mai jos.

@KinNg -> Cate elemente are tabloul bidimensional numit "spawn"?

Sau mai bine pune aici liniile in care l-ai declarat.

Posted

Poi el trebuie sa inlocuiasca,logic =))

Nu ai inteles prea bine la ce ma refeream.

Ce ai facut tu acolo e ca si cum un om bolnav de cancer si-ar schimba numele ca sa scape de boala. Adica pur si simplu redenumesti o variabila, nu schimbi absolut nimic in functionalitatea algoritmului.

Poti sa schimbi numele variabilelor ani intregi, ca problema va exista in continuare.

Posted

Problema rezolvata, am reusit pana la urma sa-i dau de cap. +1 pentru cei ce au incercat sa ma ajute. Multumesc inca odata

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