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Problema job trucker
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Question
gabyskm96
Salut Sa:Mp.ro am si eu problema zic eu cu jobul trucker... Problema este ca dupa ce ma urc in tir nu apar alea trei load,buyprod si sellprob .. gamemodu este gf :smiley: si daca dau eu buyprod etc imi apare un text.. vil voi arata in urmatoarea poza de mai jos:
screen shot P.S.(jobul trucker este aproape de benzinaria aia de langa ferma) [pawn]}
if(IsATruck(newcar))
{
format(string, sizeof(string), "Products: %d/%d", PlayerHaul[newcar][pLoad],PlayerHaul[newcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
SendClientMessage(playerid, COLOR_WHITE, "INFO: You can deliver Products to Businesses.");
SendClientMessage(playerid, COLOR_WHITE, "INFO: Commands are /load /buyprods /sellprods");
}[/pawn] [pawn]if(strcmp(cmd, "/load", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new tmpcar = GetPlayerVehicleID(playerid);
if(tmpcar < 186 || tmpcar > 189)
{
GameTextForPlayer(playerid, "~r~You are not in a delivery truck", 5000, 1);
return 1;
}
format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
}
return 1;
}
if(strcmp(cmd, "/buyprods", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new tmpcar = GetPlayerVehicleID(playerid);
new compcost = 50;
if(PlayerToPoint(60.0, playerid, 2787.8,-2436.3,13.7))
{
if(IsATruck(tmpcar))
{
if(PlayerHaul[tmpcar][pLoad] < PlayerHaul[tmpcar][pCapasity])
{
new amount;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /buyprods [amount]");
return 1;
}
amount = strval(tmp);
if(amount < 1 || amount > 500) { SendClientMessage(playerid, COLOR_GREY, " Can't buy less then 1 Product or more then 500 !"); return 1; }
new check= PlayerHaul[tmpcar][pLoad] + amount;
if(check > PlayerHaul[tmpcar][pCapasity])
{
format(string, sizeof(string), " You went over the Truck Products Carry Limit of %d, you currently carry %d.",PlayerHaul[tmpcar][pCapasity],PlayerHaul[tmpcar][pLoad]);
SendClientMessage(playerid, COLOR_GREY, string);
return 1;
}
new cost = amount*compcost;
if(GetPlayerMoney(playerid) >= cost)
{
PlayerHaul[tmpcar][pLoad] += amount;
format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
format(string, sizeof(string), "You bought %d Products for $%d.", amount,cost);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
GivePlayerMoney(playerid,-cost);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
return 1;
}
else
{
format(string, sizeof(string), "You cant afford %d Products at $%d !", amount,cost);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;
}
}
else
{
format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;
}
}
else
{
SendClientMessage(playerid, TEAM_GROVE_COLOR, "This Vehicle does not deliver Products.");
return 1;
}
}
}
return 1;
}
if(strcmp(cmd, "/sellprods", true) == 0)
{
new cashmade;
new tmpcar;
if(IsPlayerConnected(playerid))
{
tmpcar = GetPlayerVehicleID(playerid);
if(!IsATruck(tmpcar))
{
GameTextForPlayer(playerid, "~r~You are not in a delivery truck", 5000, 1);
return 1;
}
if(PlayerHaul[tmpcar][pLoad] == 0)
{
GameTextForPlayer(playerid, "~r~Truck is empty, return to the stock house", 5000, 1);
format(string, sizeof(string), "Products: %d/%d.", PlayerHaul[tmpcar][pLoad],PlayerHaul[tmpcar][pCapasity]);
SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
return 1;[/pawn] Si app castigul la jobul trucker cum il cresc ?
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