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Posted

Salut din nou :) .Am un bug la  factiunea NFS Club daca dau /invite cuiva si iese de pe server si intra  iar nu mai face parte din factiune....:| lipseste ceva dar ce:S :-??

8 answers to this question

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Posted

nu imi da niciun mesaj... dau /invite pana sa iasa de pe sv totul merge ok... cand iese si intra iar  nu mai este membru nfs club:|

Posted

Normal, topicurilor care contin dublu-post, ar trebui sa le dau locked, dar, in cazul tau o sa fac o exceptie.Verifica daca atunci cand un jucator se alatura clubului, daca se stocheaza sau nu.

Posted

nu prea inteleg... uite comanda

[pawn]if(strcmp(cmd, "/clubinvite", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /invite [playerid/PartOfName]");

return 1;

}

new para1;

new ftext[20];

para1 = ReturnUser(tmp);

if(PlayerInfo[playerid][pClubLeader] >= 1)

{

if(IsPlayerConnected(para1))

    {

        if(para1 != INVALID_PLAYER_ID)

        {

    if (PlayerInfo[para1][pClubMember] == 0)

    {

        if(PlayerInfo[playerid][pClubLeader] == 1)

{

ftext = "NFS Club";

}

else if(PlayerInfo[playerid][pClubLeader] == 2)

{

ftext = "NRG Club";

}

else { return 1; }

GetPlayerName(para1, giveplayer, sizeof(giveplayer));

GetPlayerName(playerid, sendername, sizeof(sendername));

PlayerInfo[para1][pClubMember] = PlayerInfo[playerid][pClubLeader];

PlayerInfo[para1][pClubRank] = 1;

printf("AdmCmd: %s has invited %s to join %s.", sendername, giveplayer, ftext);

format(string, sizeof(string), "  You have Joined the %s, you were invited by Leader %s", ftext, sendername);

SendClientMessage(para1, COLOR_LIGHTBLUE, string);

format(string, sizeof(string), "  You have Invited %s to join the %s.", giveplayer,ftext);

SendClientMessage(playerid, COLOR_LIGHTBLUE, string);

}

else

{

    SendClientMessage(playerid, COLOR_GREY, "  That player is currently Wanted / a Different Team.");

    return 1;

}

}

}

}

else

{

SendClientMessage(playerid, COLOR_GRAD1, "  you are not authorized to use that command(club leaders only)!");

}

}

return 1;

}[/pawn]

Posted

[pawn]if(strcmp(cmd, "/clubinvite", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /invite [playerid/PartOfName]");

return 1;

}

new para1;

new ftext[20];

para1 = ReturnUser(tmp);

if(PlayerInfo[playerid][pClubLeader] >= 1)

{

if(IsPlayerConnected(para1))

    {

        if(para1 != INVALID_PLAYER_ID)

        {

    if (PlayerInfo[para1][pClubMember] == 0)

    {

        if(PlayerInfo[playerid][pClubLeader] == 1)

{

ftext = "NFS Club";

}

else if(PlayerInfo[playerid][pClubLeader] == 2)

{

ftext = "NRG Club";

}

else { return 1; }

GetPlayerName(para1, giveplayer, sizeof(giveplayer));

GetPlayerName(playerid, sendername, sizeof(sendername));

PlayerInfo[para1][pClubMember] == PlayerInfo[playerid][pClubLeader];

PlayerInfo[para1][pClubRank] == 1;

printf("AdmCmd: %s has invited %s to join %s.", sendername, giveplayer, ftext);

format(string, sizeof(string), "  You have Joined the %s, you were invited by Leader %s", ftext, sendername);

SendClientMessage(para1, COLOR_LIGHTBLUE, string);

format(string, sizeof(string), "  You have Invited %s to join the %s.", giveplayer,ftext);

SendClientMessage(playerid, COLOR_LIGHTBLUE, string);

}

else

{

    SendClientMessage(playerid, COLOR_GREY, "  That player is currently Wanted / a Different Team.");

    return 1;

}

}

}

}

else

{

SendClientMessage(playerid, COLOR_GRAD1, "  you are not authorized to use that command(club leaders only)!");

}

}

return 1;

}[/pawn]

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