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[Map] Stadion Basket Vinewood


MoMu

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Nume: MoMu

Timp de lucru: 1 ora

Poze:

xpwnn91.jpg

[img width=500 height=375] nk0ZJya.jpg

[img width=500 height=375] BoUaoXR.jpg

[img width=500 height=375] BXUzOg5.jpg

[img width=500 height=375] FoUT3rD.jpg

Code:

AddStaticVehicleEx(588,1578.8000500,-741.2999900,68.0000000,182.0000000,245,245,15); //Hotdog
CreateObject(17513,2288.8984400,-1525.5000000,17.8984400,0.0000000,0.0000000,0.0000000); //object(lae2_ground04) (1)
CreateObject(17513,1623.5000000,-712.2999900,70.9000000,0.0000000,0.0000000,184.0000000); //object(lae2_ground04) (2)
CreateObject(3819,1635.0000000,-707.5999800,79.9000000,0.0000000,0.0000000,3.9990000); //object(bleacher_sfsx) (2)
CreateObject(3819,1634.3000500,-698.2999900,79.9000000,0.0000000,0.0000000,3.9990000); //object(bleacher_sfsx) (3)
CreateObject(3819,1635.6999500,-716.7000100,79.9000000,0.0000000,0.0000000,3.9990000); //object(bleacher_sfsx) (6)
CreateObject(3819,1582.0999800,-702.2999900,78.2000000,0.0000000,0.0000000,183.9990000); //object(bleacher_sfsx) (7)
CreateObject(3819,1582.8000500,-712.4000200,78.2000000,0.0000000,0.0000000,183.9940000); //object(bleacher_sfsx) (8)
CreateObject(3819,1583.5000000,-722.4000200,78.2000000,0.0000000,0.0000000,183.9940000); //object(bleacher_sfsx) (9)
CreateObject(3819,1626.0999800,-691.2999900,79.9000000,0.0000000,0.0000000,93.9990000); //object(bleacher_sfsx) (10)
CreateObject(3819,1616.5000000,-691.9000200,79.9000000,0.0000000,0.0000000,93.9990000); //object(bleacher_sfsx) (11)
CreateObject(3819,1599.3000500,-693.0999800,78.4000000,0.0000000,0.0000000,93.9940000); //object(bleacher_sfsx) (12)
CreateObject(3819,1589.0000000,-693.5999800,78.2000000,0.0000000,0.0000000,93.9940000); //object(bleacher_sfsx) (13)
CreateObject(10245,1573.8000500,-732.5999800,71.7000000,0.0000000,0.0000000,48.0000000); //object(ottos_ramp) (1)
CreateObject(10245,1617.3000500,-751.2999900,70.4000000,0.0000000,0.0000000,137.9990000); //object(ottos_ramp) (2)
CreateObject(10245,1618.1999500,-765.5999800,62.4000000,0.0000000,0.0000000,137.9940000); //object(ottos_ramp) (3)
CreateObject(946,1594.3000500,-698.2000100,79.5000000,0.0000000,0.0000000,180.0000000); //object(bskball_lax) (1)
CreateObject(946,1596.3000500,-725.4000200,79.5000000,0.0000000,0.0000000,359.9950000); //object(bskball_lax) (2)
CreateObject(946,1622.4000200,-723.4000200,81.1000000,0.0000000,0.0000000,359.9890000); //object(bskball_lax) (3)
CreateObject(946,1620.8000500,-696.5000000,81.1000000,0.0000000,0.0000000,183.9890000); //object(bskball_lax) (4)
CreateObject(972,1575.5999800,-701.4000200,72.2000000,0.0000000,0.0000000,4.0000000); //object(tunnelentrance) (3)
CreateObject(972,1575.5999800,-701.4000200,77.4000000,0.0000000,0.0000000,3.9990000); //object(tunnelentrance) (4)
CreateObject(972,1576.6999500,-720.2000100,72.2000000,0.0000000,0.0000000,3.9990000); //object(tunnelentrance) (5)
CreateObject(972,1576.6999500,-720.2000100,77.4000000,0.0000000,0.0000000,3.9990000); //object(tunnelentrance) (6)
CreateObject(972,1576.6999500,-720.2000100,65.7000000,0.0000000,0.0000000,3.9990000); //object(tunnelentrance) (7)
CreateObject(972,1576.5999800,-713.5000000,65.7000000,0.0000000,0.0000000,5.9990000); //object(tunnelentrance) (8)
CreateObject(972,1578.0999800,-737.4000200,65.2000000,0.0000000,0.0000000,3.9990000); //object(tunnelentrance) (9)
CreateObject(972,1578.0999800,-737.4000200,68.9000000,0.0000000,0.0000000,3.9990000); //object(tunnelentrance) (10)
CreateObject(972,1596.6999500,-749.0999800,69.4000000,0.0000000,0.0000000,93.9990000); //object(tunnelentrance) (11)
CreateObject(972,1596.6999500,-749.0999800,62.2000000,0.0000000,0.0000000,93.9990000); //object(tunnelentrance) (12)
CreateObject(972,1596.6999500,-749.0999800,76.4000000,0.0000000,0.0000000,93.9990000); //object(tunnelentrance) (13)
CreateObject(972,1601.5999800,-748.5999800,76.4000000,0.0000000,0.0000000,93.9990000); //object(tunnelentrance) (14)
CreateObject(972,1601.5999800,-748.5999800,69.2000000,0.0000000,0.0000000,93.9990000); //object(tunnelentrance) (15)
CreateObject(972,1601.5999800,-748.5999800,62.2000000,0.0000000,0.0000000,93.9990000); //object(tunnelentrance) (16)
CreateObject(972,1626.0999800,-747.2999900,68.2000000,0.0000000,0.0000000,93.9990000); //object(tunnelentrance) (18)
CreateObject(972,1626.0999800,-747.2999900,56.7000000,0.0000000,0.0000000,93.9990000); //object(tunnelentrance) (19)
CreateObject(972,1626.0999800,-747.2999900,62.0000000,0.0000000,0.0000000,93.9990000); //object(tunnelentrance) (20)
CreateObject(972,1641.9000200,-716.0000000,77.4000000,0.0000000,0.0000000,181.9990000); //object(tunnelentrance) (21)
CreateObject(972,1640.9000200,-696.7000100,77.4000000,0.0000000,0.0000000,181.9940000); //object(tunnelentrance) (22)
CreateObject(972,1588.0000000,-682.2999900,68.7000000,0.0000000,0.0000000,277.9940000); //object(tunnelentrance) (23)
CreateObject(972,1601.5000000,-680.7000100,68.9000000,0.0000000,0.0000000,277.9930000); //object(tunnelentrance) (26)
CreateObject(972,1624.4000200,-679.2000100,69.7000000,0.0000000,0.0000000,267.9920000); //object(tunnelentrance) (27)
CreateObject(972,1588.0000000,-682.2999900,66.2000000,0.0000000,0.0000000,277.9930000); //object(tunnelentrance) (28)
CreateObject(972,1601.5000000,-680.7000100,64.7000000,0.0000000,0.0000000,277.9870000); //object(tunnelentrance) (29)
CreateObject(972,1624.4000200,-679.2000100,62.9000000,0.0000000,0.0000000,267.9900000); //object(tunnelentrance) (30)
CreateObject(972,1601.5000000,-680.7000100,62.7000000,0.0000000,0.0000000,277.9870000); //object(tunnelentrance) (31)
CreateObject(972,1624.4000200,-679.2000100,55.9000000,0.0000000,0.0000000,267.9900000); //object(tunnelentrance) (32)
CreateObject(972,1641.0999800,-729.9000200,72.2000000,0.0000000,0.0000000,167.9940000); //object(tunnelentrance) (34)
CreateObject(972,1641.0999800,-729.9000200,77.4000000,0.0000000,0.0000000,167.9920000); //object(tunnelentrance) (35)
CreateObject(972,1641.0999800,-729.9000200,66.4000000,0.0000000,0.0000000,167.9920000); //object(tunnelentrance) (36)
CreateObject(972,1641.0999800,-729.9000200,59.7000000,0.0000000,0.0000000,167.9920000); //object(tunnelentrance) (37)
CreateObject(972,1641.0999800,-729.9000200,55.7000000,358.0000000,0.0000000,167.9920000); //object(tunnelentrance) (38)
CreateObject(972,1646.0999800,-706.2000100,55.7000000,357.9950000,0.0000000,167.9920000); //object(tunnelentrance) (39)
CreateObject(972,1646.0999800,-706.2000100,62.7000000,357.9950000,0.0000000,167.9920000); //object(tunnelentrance) (40)
CreateObject(972,1646.0999800,-706.2000100,66.9000000,357.9950000,0.0000000,167.9920000); //object(tunnelentrance) (41)
CreateObject(972,1643.5999800,-692.2999900,55.7000000,357.9950000,0.0000000,189.9920000); //object(tunnelentrance) (42)
CreateObject(972,1643.5999800,-692.2999900,62.7000000,357.9900000,0.0000000,189.9870000); //object(tunnelentrance) (43)
CreateObject(972,1643.5999800,-692.2999900,69.4000000,357.9900000,0.0000000,189.9870000); //object(tunnelentrance) (44)
CreateObject(709,1632.4000200,-696.9000200,27.6000000,0.0000000,0.0000000,34.9970000); //object(sm_vegvbbigbrn) (1)
CreateObject(709,1639.0000000,-689.5000000,27.6000000,0.0000000,0.0000000,34.9970000); //object(sm_vegvbbigbrn) (2)
CreateObject(709,1636.9000200,-717.5999800,27.6000000,0.0000000,0.0000000,34.9970000); //object(sm_vegvbbigbrn) (3)
CreateObject(984,1631.5999800,-701.0000000,79.7000000,0.0000000,0.0000000,4.0000000); //object(fenceshit2) (1)
CreateObject(984,1632.5000000,-713.7999900,79.7000000,0.0000000,0.0000000,3.9990000); //object(fenceshit2) (2)
CreateObject(984,1616.9000200,-695.2999900,79.7000000,0.0000000,0.0000000,93.9990000); //object(fenceshit2) (3)
CreateObject(984,1624.9000200,-694.7999900,79.7000000,0.0000000,0.0000000,93.9990000); //object(fenceshit2) (5)
CreateObject(984,1597.6999500,-696.2000100,77.7000000,0.0000000,0.0000000,93.9990000); //object(fenceshit2) (6)
CreateObject(984,1589.6999500,-696.7999900,77.7000000,0.0000000,0.0000000,93.9990000); //object(fenceshit2) (7)
CreateObject(984,1585.0000000,-704.4000200,77.7000000,0.0000000,0.0000000,183.9990000); //object(fenceshit2) (8)
CreateObject(984,1585.9000200,-716.9000200,77.7000000,0.0000000,0.0000000,183.9990000); //object(fenceshit2) (9)
CreateObject(984,1586.3000500,-723.2999900,77.7000000,0.0000000,0.0000000,183.9990000); //object(fenceshit2) (10)
CreateObject(8167,1609.8000500,-725.2999900,79.1000000,0.0000000,0.0000000,4.0000000); //object(apgate1_vegs01) (1)
CreateObject(8167,1609.8000500,-725.2999900,81.4000000,0.0000000,0.0000000,3.9990000); //object(apgate1_vegs01) (2)
CreateObject(8167,1609.3000500,-717.7999900,79.1000000,0.0000000,0.0000000,3.9990000); //object(apgate1_vegs01) (3)
CreateObject(8167,1609.3000500,-717.7999900,81.4000000,0.0000000,0.0000000,3.9990000); //object(apgate1_vegs01) (4)
CreateObject(8167,1608.6999500,-710.2999900,79.2000000,0.0000000,0.0000000,3.9990000); //object(apgate1_vegs01) (5)
CreateObject(8167,1608.6999500,-710.2999900,81.4000000,0.0000000,0.0000000,3.9990000); //object(apgate1_vegs01) (6)
CreateObject(8167,1608.1999500,-702.9000200,79.2000000,0.0000000,0.0000000,3.9990000); //object(apgate1_vegs01) (7)
CreateObject(8167,1607.5999800,-695.4000200,79.2000000,0.0000000,0.0000000,3.9990000); //object(apgate1_vegs01) (9)
CreateObject(8167,1607.5999800,-695.4000200,81.4000000,0.0000000,0.0000000,3.9990000); //object(apgate1_vegs01) (10)
CreateObject(8167,1608.1999500,-702.9000200,81.4000000,0.0000000,0.0000000,3.9990000); //object(apgate1_vegs01) (11)
CreateObject(3853,1605.0000000,-699.9000200,81.2000000,0.0000000,0.0000000,10.0000000); //object(gay_lamppost) (1)
CreateObject(3853,1605.9000200,-711.9000200,81.2000000,0.0000000,0.0000000,9.9980000); //object(gay_lamppost) (2)
CreateObject(3853,1606.6999500,-725.4000200,81.2000000,0.0000000,0.0000000,9.9980000); //object(gay_lamppost) (3)
CreateObject(3853,1632.4000200,-722.0999800,82.7000000,0.0000000,0.0000000,9.9980000); //object(gay_lamppost) (4)
CreateObject(3853,1631.3000500,-694.0999800,82.7000000,0.0000000,0.0000000,9.9980000); //object(gay_lamppost) (5)
CreateObject(4003,1595.3000500,-749.9000200,81.3000000,0.0000000,0.0000000,184.0000000); //object(lacityhalltrans_lan) (1)
CreateObject(2114,1587.5999800,-728.2000100,77.4000000,0.0000000,0.0000000,0.0000000); //object(basketball) (1)
CreateObject(1281,1632.4000200,-728.2999900,79.7000000,0.0000000,0.0000000,2.0000000); //object(parktable1) (1)
CreateObject(1281,1627.3000500,-728.5000000,79.7000000,0.0000000,0.0000000,2.0000000); //object(parktable1) (2)
CreateObject(1281,1621.9000200,-729.0000000,79.7000000,0.0000000,0.0000000,2.0000000); //object(parktable1) (3)
CreateObject(1368,1603.9000200,-730.5000000,79.5000000,0.0000000,0.0000000,184.0000000); //object(cj_blocker_bench) (1)
CreateObject(1368,1600.0999800,-730.7999900,79.5000000,0.0000000,0.0000000,183.9990000); //object(cj_blocker_bench) (2)
CreateObject(8210,1608.3000500,-689.2999900,81.5000000,0.0000000,0.0000000,4.0000000); //object(vgsselecfence12) (1)
CreateObject(691,1580.8000500,-691.7000100,76.4000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_big) (1)
CreateObject(691,1606.5999800,-689.7999900,76.2000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_big) (2)
CreateObject(691,1635.4000200,-687.7999900,77.7000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4_big) (3)
CreateObject(1479,1602.3000500,-730.5999800,80.2000000,0.0000000,0.0000000,4.0000000); //object(dyn_gaz_1) (1)

Ps: Nu e nustiu ce mare lucru.. dar playerii de pe serverul meu sunt multumiti, si se joaca zilnic basket + e un loc bun de eventuri...astept pareri bune sau rele..

Fac mape personalizate dupa placul dumneavoastra.. la pret de 2 euro Orange .. contact Y'M: mihay_toha

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