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MoMu

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  1. MoMu

    Money Job

    Problema intalnita (descriere): Vreau sa schimb preturile la joburile de pe server, adica sa dea mai multi bani Ero(area / rile) / warning-(ul / urile):- Liniile de cod / sursa / script-ul:- Imagini / Video (optional):- Ati incercat sa rezolvati singur?: Am incercat dar nu am rezolvat
  2. MoMu

    Job Server

    Salut as dorii putin ajutor din partea voastra, doresc sa maresc preturile la joburi, de exemplu vreau sa maresc ca la job car jacker sa dea mai multi bani playeru-lui de ex in loc de 1.300$ sa dea 30.000$
  3. ok .. dar are bug.. cand scriu /skin se aprinde lista cu skinuri si nu merge cancel , next, prev si cand dau dublu click pe skin nu se intampla nimic.
  4. si cu fac sa apara skinurile
  5. MoMu

    Dialog Info

    Salut as vrea sa fac un dialog, atunci cand intra un polayer nou sa scrie /info si sa apara un dialog cu lucrurile importante de care se paote bucura pe server.. Adica: Salut... 1) Poti viziat stadionul basket de pe winnewod 2) poti vizita , etc ps: pls
  6. MoMu

    Joburi

    Salut.. as vrea sa stiu cum schimb pretul unu job.. de exemplu la car jaer cum schimb sa dea mai multi bani?
  7. D:\samp03\gamemodes\black.pwn(23) : fatal error 100: cannot read from file: "progress" acuma cere asta.. nu il gasesc
  8. Rock eu inteleg ce zici.. dar nu gasesc rotative.inc
  9. D:\samp03\gamemodes\black.pwn(21) : fatal error 100: cannot read from file: "Rotative"
  10. MoMu

    Ajutor /rac

    mersi am rezolvat puteti sa dati tc
  11. MoMu

    Ajutor /rac

    } if(strcmp(cmd, "/respawnallcars", true) == 0 || strcmp(cmd, "/rac", true) == 0) // { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] <= 4) { SendClientMessage(playerid, COLOR_GRAD1, "DENIED: You are not authorized to use that command!"); return 1; } new unwanted[MAX_VEHICLES]; for(new player=0; player<MAX_PLAYERS; player++) { if(IsPlayerInAnyVehicle(player)) { unwanted[GetPlayerVehicleID(player)]=1; } } for(new c=0;c<MAX_VEHICLES;c++) { if(unwanted[c] != 1) { SetVehicleToRespawn(c); } } GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* Toate masinile au fost asezate la locul lor, de admin : %s", sendername); SendClientMessageToAll(COLOR_LIGHTBLUE, string); } return 1; } Dekker si Rock uite aici comanda /rac Ps: Mr_laury eu vreau sa o foloseasca admin 2,3,4 cum fac
  12. MoMu

    Ajutor /rac

    Salut... cum fac sa aiba acces la rac admini de la lvl 2 in sus adica.. admin 1 , admin 2,admin 3 , admin 4...pentru ca la .ah le apare si comanda /rac dar nu o pot folosii
  13. Nick: MoMu Timp lucru: 1 ora jumate Poze: [img width=500 height=375] [img width=500 height=375] [img width=500 height=375] [img width=500 height=375] Code: CreateObject(7419,1419.6999500,-757.2999900,89.9000000,0.0000000,0.0000000,270.0000000); //object(mallcarpark_vgn01) (1) CreateObject(1696,1384.6999500,-717.2999900,95.3000000,0.0000000,0.0000000,180.0000000); //object(roofstuff15) (1) CreateObject(1696,1384.6999500,-711.5000000,93.3000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (2) CreateObject(1696,1384.5999800,-706.0000000,91.3000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (3) CreateObject(1696,1384.5999800,-701.7000100,89.8000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (4) CreateObject(1696,1390.1999500,-717.0999800,95.3000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (5) CreateObject(1696,1392.6999500,-717.0000000,95.3000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (6) CreateObject(1696,1390.0999800,-712.0999800,93.6000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (7) CreateObject(1696,1392.6999500,-711.7999900,93.4000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (9) CreateObject(1696,1389.6999500,-707.7000100,91.9000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (10) CreateObject(1696,1389.6999500,-701.9000200,89.9000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (11) CreateObject(1696,1392.5999800,-706.5000000,91.4000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (12) CreateObject(1696,1392.5000000,-702.0000000,89.9000000,0.0000000,0.0000000,179.9950000); //object(roofstuff15) (13) CreateObject(3571,1398.5000000,-712.2000100,97.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (1) CreateObject(3571,1398.5000000,-712.2000100,94.5000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (2) CreateObject(3571,1398.5000000,-712.2000100,92.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (3) CreateObject(3571,1398.5000000,-712.2000100,90.3000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (4) CreateObject(3571,1406.4000200,-712.0999800,97.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (5) CreateObject(3571,1406.4000200,-712.0999800,94.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (6) CreateObject(3571,1406.4000200,-712.0999800,92.6000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (7) CreateObject(3571,1406.4000200,-712.0999800,89.9000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (8) CreateObject(3571,1409.5000000,-712.0999800,97.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (9) CreateObject(3571,1409.5000000,-712.0999800,94.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (10) CreateObject(3571,1409.5000000,-712.0999800,92.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (11) CreateObject(3571,1409.5000000,-712.0999800,90.6000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (12) CreateObject(3571,1409.5000000,-712.0999800,88.4000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (13) CreateObject(3571,1417.5000000,-712.0999800,97.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (14) CreateObject(3571,1417.5000000,-712.0999800,94.5000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (15) CreateObject(3571,1417.5000000,-712.0999800,92.3000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (16) CreateObject(3571,1417.5000000,-712.0999800,89.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (17) CreateObject(3571,1417.5000000,-712.0999800,87.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (18) CreateObject(3571,1425.0000000,-712.0999800,97.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (19) CreateObject(3571,1425.0000000,-712.0999800,94.5000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (20) CreateObject(3571,1425.0000000,-712.0999800,92.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (21) CreateObject(3571,1425.0000000,-712.0999800,89.5000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (22) CreateObject(3571,1425.0000000,-712.0999800,86.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (23) CreateObject(3571,1432.9000200,-712.0999800,97.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (24) CreateObject(3571,1432.9000200,-712.0999800,94.5000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (25) CreateObject(3571,1432.9000200,-712.0999800,92.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (26) CreateObject(3571,1432.9000200,-712.0999800,89.3000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (27) CreateObject(3571,1432.9000200,-712.0999800,88.3000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (28) CreateObject(3571,1440.6999500,-712.0999800,97.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (29) CreateObject(3571,1440.6999500,-712.0999800,94.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (30) CreateObject(3571,1440.6999500,-712.0999800,92.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (31) CreateObject(3571,1440.6999500,-712.0999800,90.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (32) CreateObject(3571,1440.6999500,-712.0999800,88.6000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (33) CreateObject(3571,1442.4000200,-712.0999800,97.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (34) CreateObject(3571,1442.4000200,-712.0999800,94.5000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (35) CreateObject(3571,1442.4000200,-712.0999800,91.8000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (36) CreateObject(3571,1442.4000200,-712.0999800,89.6000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (37) CreateObject(3571,1444.8000500,-717.4000200,96.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (38) CreateObject(3571,1444.8000500,-717.4000200,94.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (39) CreateObject(3571,1444.8000500,-717.4000200,91.7000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (40) CreateObject(3571,1444.8000500,-717.4000200,89.2000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (41) CreateObject(3571,1444.8000500,-718.9000200,96.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (42) CreateObject(3571,1444.8000500,-718.9000200,94.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (43) CreateObject(3571,1444.8000500,-718.9000200,92.2000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (44) CreateObject(3571,1444.8000500,-718.9000200,89.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (45) CreateObject(3571,1444.6999500,-726.7000100,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (46) CreateObject(3571,1444.6999500,-726.7000100,92.2000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (47) CreateObject(3571,1444.6999500,-726.7000100,89.7000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (48) CreateObject(3571,1444.6999500,-726.7000100,88.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (49) CreateObject(3571,1444.8000500,-734.2000100,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (50) CreateObject(3571,1444.8000500,-734.2000100,92.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (51) CreateObject(3571,1444.8000500,-734.2000100,89.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (52) CreateObject(3571,1444.9000200,-741.9000200,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (53) CreateObject(3571,1444.9000200,-741.9000200,92.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (54) CreateObject(3571,1444.9000200,-741.9000200,89.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (55) CreateObject(3571,1445.0000000,-749.7000100,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (56) CreateObject(3571,1445.0000000,-749.7000100,92.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (57) CreateObject(3571,1444.9000200,-757.5000000,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (58) CreateObject(3571,1444.9000200,-757.5000000,92.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (59) CreateObject(3571,1444.8000500,-764.0000000,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (60) CreateObject(3571,1444.9000200,-771.0999800,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (61) CreateObject(3571,1444.9000200,-778.7999900,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (62) CreateObject(3571,1444.9000200,-786.5999800,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (63) CreateObject(3571,1444.9000200,-786.5999800,93.2000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (64) CreateObject(3571,1444.6999500,-794.2999900,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (65) CreateObject(3571,1444.6999500,-794.2999900,92.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (66) CreateObject(3571,1444.6999500,-794.2999900,89.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (67) CreateObject(3571,1444.6999500,-794.2999900,87.2000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (68) CreateObject(3571,1444.6999500,-794.2999900,85.7000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (69) CreateObject(3571,1444.6999500,-795.5999800,94.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (70) CreateObject(3571,1444.6999500,-795.5999800,92.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (71) CreateObject(3571,1444.6999500,-795.5999800,89.9000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (72) CreateObject(3571,1444.6999500,-795.5999800,87.7000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (73) CreateObject(3571,1444.6999500,-795.5999800,85.4000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (74) CreateObject(3571,1439.8000500,-798.4000200,94.9000000,0.0000000,0.0000000,180.0000000); //object(lasdkrt3) (75) CreateObject(3571,1439.8000500,-798.4000200,92.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (76) CreateObject(3571,1439.8000500,-798.4000200,90.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (77) CreateObject(3571,1439.8000500,-798.4000200,88.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (78) CreateObject(3571,1439.8000500,-798.4000200,85.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (79) CreateObject(3571,1439.8000500,-798.4000200,83.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (80) CreateObject(3571,1432.0000000,-798.5000000,94.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (81) CreateObject(3571,1432.0000000,-798.5000000,92.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (82) CreateObject(3571,1432.0000000,-798.5000000,90.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (83) CreateObject(3571,1432.0000000,-798.5000000,87.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (84) CreateObject(3571,1432.0000000,-798.5000000,85.7000000,358.0000000,0.0000000,179.9950000); //object(lasdkrt3) (85) CreateObject(3571,1432.0000000,-798.5000000,83.4000000,357.9950000,0.0000000,179.9950000); //object(lasdkrt3) (86) CreateObject(3571,1424.6999500,-798.4000200,94.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (87) CreateObject(3571,1424.6999500,-798.4000200,92.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (88) CreateObject(3571,1424.6999500,-798.4000200,89.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (89) CreateObject(3571,1424.6999500,-798.4000200,87.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (90) CreateObject(3571,1424.6999500,-798.4000200,85.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (91) CreateObject(3571,1424.6999500,-798.4000200,82.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (92) CreateObject(3571,1416.9000200,-798.5000000,94.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (93) CreateObject(3571,1416.9000200,-798.5000000,92.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (94) CreateObject(3571,1416.9000200,-798.5000000,89.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (95) CreateObject(3571,1416.9000200,-798.5000000,87.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (96) CreateObject(3571,1416.9000200,-798.5000000,85.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (97) CreateObject(3571,1416.9000200,-798.5000000,82.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (98) CreateObject(3571,1416.9000200,-798.5000000,80.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (99) CreateObject(3571,1409.5000000,-798.5999800,94.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (100) CreateObject(3571,1409.5000000,-798.5999800,92.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (101) CreateObject(3571,1409.5000000,-798.5999800,90.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (102) CreateObject(3571,1409.5000000,-798.5999800,87.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (103) CreateObject(3571,1409.5000000,-798.5999800,85.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (104) CreateObject(3571,1409.5000000,-798.5999800,83.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (105) CreateObject(3571,1409.5000000,-798.5999800,81.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (106) CreateObject(3571,1401.5999800,-798.5999800,94.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (107) CreateObject(3571,1401.5999800,-798.5999800,92.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (108) CreateObject(3571,1401.5999800,-798.5999800,90.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (109) CreateObject(3571,1401.5999800,-798.5999800,87.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (110) CreateObject(3571,1401.5999800,-798.5999800,88.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (111) CreateObject(3571,1401.5999800,-798.5999800,84.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (112) CreateObject(3571,1401.5999800,-798.5999800,82.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (113) CreateObject(3571,1401.5999800,-798.5999800,79.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (114) CreateObject(3571,1393.8000500,-798.7000100,94.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (115) CreateObject(3571,1393.8000500,-798.7000100,92.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (116) CreateObject(3571,1393.8000500,-798.7000100,90.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (117) CreateObject(3571,1393.8000500,-798.7000100,87.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (118) CreateObject(3571,1393.8000500,-798.7000100,85.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (119) CreateObject(3571,1393.8000500,-798.7000100,83.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (120) CreateObject(3571,1393.8000500,-798.7000100,80.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (121) CreateObject(3571,1393.8000500,-798.7000100,79.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (122) CreateObject(3571,1386.0000000,-798.7000100,94.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (123) CreateObject(3571,1386.0000000,-798.7000100,92.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (124) CreateObject(3571,1386.0000000,-798.7000100,90.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (125) CreateObject(3571,1386.0000000,-798.7000100,88.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (126) CreateObject(3571,1386.0000000,-798.7000100,85.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (127) CreateObject(3571,1386.0000000,-798.7000100,83.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (128) CreateObject(3571,1386.0000000,-798.7000100,80.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (129) CreateObject(3571,1386.0000000,-798.7000100,81.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (130) CreateObject(3571,1379.0000000,-798.4000200,94.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (131) CreateObject(3571,1379.0000000,-798.4000200,92.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (132) CreateObject(3571,1379.0000000,-798.4000200,90.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (133) CreateObject(3571,1379.0000000,-798.4000200,87.9000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (134) CreateObject(3571,1379.0000000,-798.4000200,85.4000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (135) CreateObject(3571,1379.0000000,-798.4000200,83.2000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (136) CreateObject(3571,1379.0000000,-798.4000200,80.7000000,0.0000000,0.0000000,179.9950000); //object(lasdkrt3) (137) CreateObject(3571,1376.3000500,-793.5999800,94.7000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (138) CreateObject(3571,1376.3000500,-793.5999800,92.4000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (145) CreateObject(3571,1376.3000500,-793.5999800,89.7000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (146) CreateObject(3571,1376.3000500,-793.5999800,87.4000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (147) CreateObject(3571,1376.3000500,-793.5999800,84.9000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (148) CreateObject(3571,1376.3000500,-793.5999800,82.2000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (149) CreateObject(3571,1376.1999500,-785.7999900,94.7000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (150) CreateObject(3571,1376.1999500,-785.7999900,92.4000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (151) CreateObject(3571,1376.1999500,-785.7999900,89.9000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (152) CreateObject(3571,1376.1999500,-785.7999900,87.4000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (153) CreateObject(3571,1376.1999500,-785.7999900,85.7000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (154) CreateObject(3571,1376.4000200,-778.4000200,94.7000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (155) CreateObject(3571,1376.4000200,-778.4000200,92.7000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (156) CreateObject(3571,1376.4000200,-778.4000200,90.7000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (157) CreateObject(3571,1376.5000000,-771.4000200,94.7000000,0.0000000,0.0000000,89.9950000); //object(lasdkrt3) (158) CreateObject(3571,1393.9000200,-708.0999800,89.3000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (159) CreateObject(3571,1394.0000000,-712.7999900,90.8000000,0.0000000,0.0000000,269.9990000); //object(lasdkrt3) (160) CreateObject(3571,1378.0000000,-711.5999800,97.0000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (161) CreateObject(3571,1378.0000000,-711.5999800,94.5000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (162) CreateObject(3571,1378.0000000,-711.5999800,92.3000000,0.0000000,0.0000000,0.0000000); //object(lasdkrt3) (163) CreateObject(3571,1375.4000200,-715.0000000,97.0000000,0.0000000,0.0000000,94.0000000); //object(lasdkrt3) (164) CreateObject(3571,1375.4000200,-715.0000000,94.8000000,0.0000000,0.0000000,93.9990000); //object(lasdkrt3) (165) CreateObject(3571,1395.6999500,-715.2000100,97.0000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (166) CreateObject(3571,1395.6999500,-715.2000100,94.3000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (167) CreateObject(3571,1380.5999800,-715.2000100,95.0000000,0.0000000,0.0000000,86.0000000); //object(lasdkrt3) (168) CreateObject(7313,1388.1999500,-712.2999900,102.6000000,0.0000000,0.0000000,180.0000000); //object(vgsn_scrollsgn01) (1) CreateObject(1229,1381.0000000,-699.7999900,90.2000000,0.0000000,0.0000000,176.0000000); //object(bussign1) (1) CreateObject(1337,1387.8720700,-726.4160200,102.7503300,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1) CreateObject(1444,1387.9000200,-719.9000200,97.1000000,0.0000000,0.0000000,2.0000000); //object(dyn_street_sign_2) (1) CreateObject(2684,1394.5000000,-716.2999900,99.3000000,0.0000000,0.0000000,266.0000000); //object(cj_food_post) (1) CreateObject(4238,1431.4000200,-710.7999900,109.1000000,0.0000000,0.0000000,210.0000000); //object(billbrdlan_10) (1) CreateObject(10236,1447.4000200,-799.0999800,104.3000000,0.0000000,0.0000000,0.0000000); //object(hotelbits_sfe06) (1) CreateObject(10281,1390.1999500,-711.5000000,108.4000000,0.0000000,0.0000000,180.0000000); //object(michsign_sfe) (1) CreateObject(10837,1379.3000500,-710.7999900,97.4000000,0.0000000,0.0000000,260.0000000); //object(ap_bigsign_sfse) (1) CreateObject(8323,1397.0999800,-713.4000200,113.7000000,0.0000000,0.0000000,92.0000000); //object(vgsbboardsigns09) (2) CreateObject(8330,1431.4000200,-711.0999800,102.3000000,0.0000000,0.0000000,180.0000000); //object(vgsbboardsigns17) (1) CreateObject(3054,1385.1999500,-799.0999800,112.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (1) CreateObject(3054,1385.1999500,-799.0999800,111.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (2) CreateObject(3054,1385.1999500,-799.0999800,110.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (3) CreateObject(3054,1385.1999500,-799.0999800,109.2000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (4) CreateObject(3054,1385.1999500,-799.0999800,108.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (5) CreateObject(3054,1385.1999500,-799.0999800,106.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (6) CreateObject(3054,1385.1999500,-799.0999800,105.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (7) CreateObject(3054,1385.1999500,-799.0999800,104.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (8) CreateObject(3054,1386.6999500,-799.0999800,112.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (9) CreateObject(3054,1387.9000200,-799.0999800,112.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (10) CreateObject(3054,1388.5999800,-799.0999800,111.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (12) CreateObject(3054,1389.3000500,-799.0999800,110.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (13) CreateObject(3054,1389.3000500,-799.0999800,109.2000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (14) CreateObject(3054,1388.0000000,-798.9000200,108.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (15) CreateObject(3054,1386.8000500,-799.0000000,108.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (16) CreateObject(3054,1388.0000000,-799.0000000,107.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (17) CreateObject(3054,1388.8000500,-799.2000100,105.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (19) CreateObject(3054,1389.3000500,-799.2000100,104.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (20) CreateObject(3054,1394.5999800,-799.2999900,112.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (21) CreateObject(3054,1394.5999800,-799.2999900,110.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (22) CreateObject(3054,1394.5999800,-799.2999900,108.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (23) CreateObject(3054,1394.5999800,-799.2999900,107.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (24) CreateObject(3054,1394.5999800,-799.2999900,105.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (25) CreateObject(3054,1394.5999800,-799.2999900,104.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (26) CreateObject(3054,1396.0999800,-799.2000100,104.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (27) CreateObject(3054,1397.8000500,-799.0999800,104.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (28) CreateObject(3054,1399.5999800,-799.2999900,104.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (29) CreateObject(3054,1399.5999800,-799.2999900,105.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (30) CreateObject(3054,1399.5999800,-799.2999900,107.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (31) CreateObject(3054,1399.5999800,-799.2999900,108.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (32) CreateObject(3054,1399.5999800,-799.2999900,110.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (33) CreateObject(3054,1399.5999800,-799.2999900,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (34) CreateObject(3054,1399.5996100,-799.2998000,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (35) CreateObject(3054,1397.9000200,-799.4000200,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (36) CreateObject(3054,1396.1999500,-799.5000000,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (37) CreateObject(3054,1396.1992200,-799.5000000,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (38) CreateObject(3054,1404.1999500,-799.4000200,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (39) CreateObject(3054,1404.1999500,-799.4000200,110.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (40) CreateObject(3054,1404.1999500,-799.4000200,109.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (41) CreateObject(3054,1404.1999500,-799.4000200,107.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (42) CreateObject(3054,1404.1999500,-799.4000200,105.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (43) CreateObject(3054,1404.1999500,-799.4000200,104.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (44) CreateObject(3054,1405.9000200,-799.5000000,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (45) CreateObject(3054,1407.5999800,-799.4000200,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (46) CreateObject(3054,1409.1999500,-799.2000100,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (47) CreateObject(3054,1405.9000200,-799.2000100,108.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (48) CreateObject(3054,1407.5999800,-799.2999900,108.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (49) CreateObject(3054,1414.0000000,-799.2999900,112.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (51) CreateObject(3054,1414.0000000,-799.2999900,110.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (52) CreateObject(3054,1414.0000000,-799.2999900,109.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (53) CreateObject(3054,1414.0000000,-799.2999900,107.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (54) CreateObject(3054,1414.0000000,-799.2999900,105.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (55) CreateObject(3054,1414.0000000,-799.2999900,103.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (56) CreateObject(3054,1416.0000000,-799.2000100,103.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (57) CreateObject(3054,1417.6999500,-799.0999800,103.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (58) CreateObject(3054,1419.4000200,-799.0000000,103.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (59) CreateObject(3054,1419.4000200,-799.0000000,105.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (60) CreateObject(3054,1419.4000200,-799.0000000,106.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (61) CreateObject(3054,1419.4000200,-799.0000000,108.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (62) CreateObject(3054,1419.4000200,-799.0000000,109.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (63) CreateObject(3054,1419.4000200,-799.0000000,111.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (64) CreateObject(3054,1419.4000200,-799.0000000,112.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (65) CreateObject(3054,1424.6999500,-799.0999800,112.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (66) CreateObject(3054,1424.6999500,-799.0999800,111.2000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (67) CreateObject(3054,1424.6999500,-799.0999800,109.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (68) CreateObject(3054,1424.6999500,-799.0999800,108.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (69) CreateObject(3054,1424.6999500,-799.0999800,106.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (70) CreateObject(3054,1424.6999500,-799.0999800,104.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (71) CreateObject(3054,1424.6999500,-799.0999800,103.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (72) CreateObject(3054,1426.1999500,-799.0999800,110.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (75) CreateObject(3054,1427.1999500,-799.0999800,110.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (76) CreateObject(3054,1428.4000200,-799.0999800,109.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (77) CreateObject(3054,1429.9000200,-799.0999800,112.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (78) CreateObject(3054,1429.9000200,-799.0999800,111.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (80) CreateObject(3054,1429.9000200,-799.0999800,109.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (81) CreateObject(3054,1429.9000200,-799.0999800,108.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (82) CreateObject(3054,1429.9000200,-799.0999800,106.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (83) CreateObject(3054,1429.9000200,-799.0999800,104.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (84) CreateObject(3054,1429.9000200,-799.0999800,103.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_wreking_ball) (85) CreateObject(3528,1438.6999500,-800.2999900,108.0000000,0.0000000,0.0000000,262.0000000); //object(vgsedragon) (1) CreateObject(3472,1396.3000500,-709.2999900,89.3000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2) CreateObject(3472,1407.8000500,-707.9000200,87.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (3) CreateObject(3472,1420.3000500,-707.0000000,87.1000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (4) CreateObject(3472,1435.0000000,-707.0999800,87.6000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (5) CreateObject(3110,1411.6999500,-796.5000000,111.3000000,0.0000000,0.0000000,22.0000000); //object(md_billbolaeb) (1) CreateObject(3083,1411.8000500,-796.9000200,111.3000000,0.0000000,0.0000000,22.0000000); //object(md_poster) (1) CreateObject(3571,1393.9000200,-702.7999900,87.6000000,0.0000000,0.0000000,270.0000000); //object(lasdkrt3) (169) CreateObject(1633,1392.0000000,-699.0000000,88.6000000,0.0000000,0.0000000,178.0000000); //object(landjump) (1) CreateObject(1633,1388.6999500,-698.7999900,88.6000000,0.0000000,0.0000000,177.9950000); //object(landjump) (2) CreateObject(1633,1385.1999500,-698.5999800,88.6000000,0.0000000,0.0000000,177.9950000); //object(landjump) (3) CreateObject(673,1401.0999800,-704.2999900,87.4000000,0.0000000,0.0000000,355.2920000); //object(sm_bevhiltree) (1) CreateObject(673,1377.5000000,-704.5000000,90.4000000,0.0000000,0.0000000,355.2920000); //object(sm_bevhiltree) (2) CreateObject(4639,1381.9000200,-724.7000100,98.4000000,0.0000000,0.0000000,94.0000000); //object(paypark_lan02) (1) Ps: astept pareri.. bune s-au rele. Ps: si cei care nu cred ca mapele care le-am facut pana acuma nu sunt facute de mine.. le voi pune numele meu pe cladiri ca sa nu zica ca sunt facute de altcineva si eu doar le postez.. cum a facut Dek.
  14. k ms.. si daca faci unul nou.. fa sa se respaweze masinile la /vipcar
  15. are bug sistemul.. adica cand dau .vips apar si playerii care sunt pe svr nu doar vipi
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