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Exord

Membru
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Everything posted by Exord

  1. Am incercat sa pun astfel insa atunci cand jucatorul moare cu wanted nu il da in jail , il da intr-un loc buguit iar cand incerc sa pun coordonatele mele imi da eroare.
  2. Salut , am incercat sa schimb coordonatele la jail spawn astfel : // JAIL SPAWN new Float:gRandomJailSpawns[3][3] = { {250,1115.1315,3135.8599,4.2237,272.2851}, {250,1222.0573,3113.2234,4.2278,101.5168}, {250,1267.6554,3156.7180,4.2052,84.2833} Si imi da aceasta eroare : error 018: initialization data exceeds declared size Dau +1 celui care ma ajuta. Multumesc anticipat , o zi/seara faina in continuare !
  3. Daca te referi la acest filterscript cu jobul Quary Worker Atunci intra pe acest link : http://www.solidfiles.com/v/aW6zYmRzdrqBX Dupa ce ai descarcat fisierul intrii in folderul unde ai tu gamemodul , in acesta vei gasii un folder numit filterscript. Fisierul pe care l-ai descarcat il bagi acolo si gata.
  4. Salut , am incercat sa adaug un sistem de pacanele pe un gm bigzone si imi apar urmatoarele erori : error 029: invalid expression, assumed zero error 001: expected token: ";", but found ")" error 029: invalid expression, assumed zero fatal error 107: too many error messages on one line warning 215: expression has no effect warning 215: expression has no effect warning 215: expression has no effect Liniile sunt urmatoarele : CMD:pacanele(playerid, params[]) { if(!PlayerToPoint(250.0,playerid,1971.3878,1015.4063,992.5007)) return SCM(playerid, -1, "Nu esti la casino !"); Pacanele(playerid, true); return 1; } new joacapacanele[MAX_PLAYERS]; new PlayerText:PacaneleTD[50]; new sumapacanele[MAX_PLAYERS]; new timerpacanele[MAX_PLAYERS]; new rundapacanele[MAX_PLAYERS]; new pacaneleruleaza[MAX_PLAYERS]; new IcoanaPacanele[MAX_PLAYERS][10]; //Pacanele PacaneleTD[0] = CreatePlayerTextDraw(playerid, -10.500000, 111.250000, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid, PacaneleTD[0], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[0], 658.000000, 246.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[0], 1); PlayerTextDrawColor(playerid, PacaneleTD[0], 170); PlayerTextDrawSetShadow(playerid, PacaneleTD[0], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[0], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[0], 255); PlayerTextDrawFont(playerid, PacaneleTD[0], 4); PlayerTextDrawSetProportional(playerid, PacaneleTD[0], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[0], 0); PacaneleTD[1] = CreatePlayerTextDraw(playerid, 155.500000, 124.812500, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid, PacaneleTD[1], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[1], 348.000000, 217.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[1], 1); PlayerTextDrawColor(playerid, PacaneleTD[1], 1515870975); PlayerTextDrawSetShadow(playerid, PacaneleTD[1], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[1], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[1], 255); PlayerTextDrawFont(playerid, PacaneleTD[1], 4); PlayerTextDrawSetProportional(playerid, PacaneleTD[1], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[1], 0); PacaneleTD[2] = CreatePlayerTextDraw(playerid, 159.000000, 139.299896, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid, PacaneleTD[2], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[2], 0.460002, 180.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[2], 1); PlayerTextDrawColor(playerid, PacaneleTD[2], -1105322241); PlayerTextDrawSetShadow(playerid, PacaneleTD[2], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[2], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[2], 255); PlayerTextDrawFont(playerid, PacaneleTD[2], 4); PlayerTextDrawSetProportional(playerid, PacaneleTD[2], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[2], 0); PacaneleTD[3] = CreatePlayerTextDraw(playerid, 137.500000, 111.074989, "]"); PlayerTextDrawLetterSize(playerid, PacaneleTD[3], 1.271500, 3.966874); PlayerTextDrawAlignment(playerid, PacaneleTD[3], 1); PlayerTextDrawColor(playerid, PacaneleTD[3], -65281); PlayerTextDrawSetShadow(playerid, PacaneleTD[3], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[3], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[3], 255); PlayerTextDrawFont(playerid, PacaneleTD[3], 2); PlayerTextDrawSetProportional(playerid, PacaneleTD[3], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[3], 0); PacaneleTD[4] = CreatePlayerTextDraw(playerid, 137.500000, 317.574981, "]"); PlayerTextDrawLetterSize(playerid, PacaneleTD[4], 1.271500, 3.966874); PlayerTextDrawAlignment(playerid, PacaneleTD[4], 1); PlayerTextDrawColor(playerid, PacaneleTD[4], -65281); PlayerTextDrawSetShadow(playerid, PacaneleTD[4], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[4], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[4], 255); PlayerTextDrawFont(playerid, PacaneleTD[4], 2); PlayerTextDrawSetProportional(playerid, PacaneleTD[4], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[4], 0); PacaneleTD[5] = CreatePlayerTextDraw(playerid, 477.500000, 110.637481, "]"); PlayerTextDrawLetterSize(playerid, PacaneleTD[5], 1.271500, 3.966874); PlayerTextDrawAlignment(playerid, PacaneleTD[5], 1); PlayerTextDrawColor(playerid, PacaneleTD[5], -65281); PlayerTextDrawSetShadow(playerid, PacaneleTD[5], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[5], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[5], 255); PlayerTextDrawFont(playerid, PacaneleTD[5], 2); PlayerTextDrawSetProportional(playerid, PacaneleTD[5], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[5], 0); PacaneleTD[6] = CreatePlayerTextDraw(playerid, 477.000000, 318.887481, "]"); PlayerTextDrawLetterSize(playerid, PacaneleTD[6], 1.271500, 3.966874); PlayerTextDrawAlignment(playerid, PacaneleTD[6], 1); PlayerTextDrawColor(playerid, PacaneleTD[6], -65281); PlayerTextDrawSetShadow(playerid, PacaneleTD[6], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[6], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[6], 255); PlayerTextDrawFont(playerid, PacaneleTD[6], 2); PlayerTextDrawSetProportional(playerid, PacaneleTD[6], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[6], 0); PacaneleTD[7] = CreatePlayerTextDraw(playerid, 497.700012, 140.412597, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid, PacaneleTD[7], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[7], 0.460002, 180.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[7], 1); PlayerTextDrawColor(playerid, PacaneleTD[7], -1105322241); PlayerTextDrawSetShadow(playerid, PacaneleTD[7], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[7], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[7], 255); PlayerTextDrawFont(playerid, PacaneleTD[7], 4); PlayerTextDrawSetProportional(playerid, PacaneleTD[7], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[7], 0); PacaneleTD[8] = CreatePlayerTextDraw(playerid, 168.700012, 132.100097, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid, PacaneleTD[8], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[8], 323.000000, 0.280000); PlayerTextDrawAlignment(playerid, PacaneleTD[8], 1); PlayerTextDrawColor(playerid, PacaneleTD[8], -1105322241); PlayerTextDrawSetShadow(playerid, PacaneleTD[8], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[8], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[8], 255); PlayerTextDrawFont(playerid, PacaneleTD[8], 4); PlayerTextDrawSetProportional(playerid, PacaneleTD[8], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[8], 0); PacaneleTD[9] = CreatePlayerTextDraw(playerid, 165.700012, 338.162597, "LD_SPAC:white"); PlayerTextDrawLetterSize(playerid, PacaneleTD[9], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[9], 323.000000, 0.280000); PlayerTextDrawAlignment(playerid, PacaneleTD[9], 1); PlayerTextDrawColor(playerid, PacaneleTD[9], -1105322241); PlayerTextDrawSetShadow(playerid, PacaneleTD[9], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[9], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[9], 255); PlayerTextDrawFont(playerid, PacaneleTD[9], 4); PlayerTextDrawSetProportional(playerid, PacaneleTD[9], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[9], 0); PacaneleTD[10] = CreatePlayerTextDraw(playerid, 161.000000, 133.125000, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[10], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[10], 90.000000, 90.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[10], 1); PlayerTextDrawColor(playerid, PacaneleTD[10], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[10], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[10], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[10], 0); PlayerTextDrawFont(playerid, PacaneleTD[10], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[10], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[10], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[10], 1276); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[10], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[11] = CreatePlayerTextDraw(playerid, 253.305603, 134.025054, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[11], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[11], 90.000000, 90.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[11], 1); PlayerTextDrawColor(playerid, PacaneleTD[11], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[11], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[11], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[11], 0); PlayerTextDrawFont(playerid, PacaneleTD[11], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[11], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[11], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[11], 1276); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[11], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[12] = CreatePlayerTextDraw(playerid, 360.005462, 131.587219, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[12], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[12], 90.000000, 90.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[12], 1); PlayerTextDrawColor(playerid, PacaneleTD[12], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[12], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[12], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[12], 0); PlayerTextDrawFont(playerid, PacaneleTD[12], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[12], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[12], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[12], 1276); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[12], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[13] = CreatePlayerTextDraw(playerid, 176.000000, 209.625183, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[13], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[13], 77.000000, 75.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[13], 1); PlayerTextDrawColor(playerid, PacaneleTD[13], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[13], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[13], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[13], 0); PlayerTextDrawFont(playerid, PacaneleTD[13], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[13], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[13], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[13], 1240); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[13], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[14] = CreatePlayerTextDraw(playerid, 270.000000, 209.625183, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[14], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[14], 77.000000, 75.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[14], 1); PlayerTextDrawColor(playerid, PacaneleTD[14], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[14], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[14], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[14], 0); PlayerTextDrawFont(playerid, PacaneleTD[14], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[14], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[14], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[14], 1240); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[14], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[15] = CreatePlayerTextDraw(playerid, 373.500000, 210.062683, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[15], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[15], 77.000000, 75.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[15], 1); PlayerTextDrawColor(playerid, PacaneleTD[15], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[15], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[15], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[15], 0); PlayerTextDrawFont(playerid, PacaneleTD[15], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[15], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[15], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[15], 1240); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[15], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[16] = CreatePlayerTextDraw(playerid, 174.500000, 269.562683, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[16], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[16], 77.000000, 75.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[16], 1); PlayerTextDrawColor(playerid, PacaneleTD[16], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[16], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[16], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[16], 0); PlayerTextDrawFont(playerid, PacaneleTD[16], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[16], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[16], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[16], 1274); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[16], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[17] = CreatePlayerTextDraw(playerid, 272.000000, 270.437683, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[17], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[17], 77.000000, 75.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[17], 1); PlayerTextDrawColor(playerid, PacaneleTD[17], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[17], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[17], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[17], 0); PlayerTextDrawFont(playerid, PacaneleTD[17], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[17], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[17], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[17], 1274); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[17], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[18] = CreatePlayerTextDraw(playerid, 375.400024, 268.812957, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[18], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[18], 77.000000, 75.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[18], 1); PlayerTextDrawColor(playerid, PacaneleTD[18], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[18], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[18], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[18], 0); PlayerTextDrawFont(playerid, PacaneleTD[18], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[18], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[18], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[18], 1274); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[18], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[19] = CreatePlayerTextDraw(playerid, -4.599975, 355.437957, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[19], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[19], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[19], 1); PlayerTextDrawColor(playerid, PacaneleTD[19], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[19], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[19], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[19], 0); PlayerTextDrawFont(playerid, PacaneleTD[19], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[19], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[19], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[19], 1274); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[19], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[20] = CreatePlayerTextDraw(playerid, 9.200021, 355.437957, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[20], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[20], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[20], 1); PlayerTextDrawColor(playerid, PacaneleTD[20], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[20], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[20], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[20], 0); PlayerTextDrawFont(playerid, PacaneleTD[20], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[20], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[20], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[20], 1274); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[20], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[21] = CreatePlayerTextDraw(playerid, 24.500061, 355.300476, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[21], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[21], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[21], 1); PlayerTextDrawColor(playerid, PacaneleTD[21], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[21], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[21], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[21], 0); PlayerTextDrawFont(playerid, PacaneleTD[21], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[21], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[21], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[21], 1274); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[21], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[22] = CreatePlayerTextDraw(playerid, 49.500000, 360.187500, "=_$100,000,000"); PlayerTextDrawLetterSize(playerid, PacaneleTD[22], 0.298499, 1.005000); PlayerTextDrawAlignment(playerid, PacaneleTD[22], 1); PlayerTextDrawColor(playerid, PacaneleTD[22], 1018445055); PlayerTextDrawSetShadow(playerid, PacaneleTD[22], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[22], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[22], 255); PlayerTextDrawFont(playerid, PacaneleTD[22], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[22], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[22], 0); PacaneleTD[23] = CreatePlayerTextDraw(playerid, 147.900054, 354.400421, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[23], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[23], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[23], 1); PlayerTextDrawColor(playerid, PacaneleTD[23], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[23], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[23], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[23], 0); PlayerTextDrawFont(playerid, PacaneleTD[23], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[23], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[23], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[23], 1240); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[23], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[24] = CreatePlayerTextDraw(playerid, 168.501312, 354.400421, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[24], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[24], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[24], 1); PlayerTextDrawColor(playerid, PacaneleTD[24], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[24], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[24], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[24], 0); PlayerTextDrawFont(playerid, PacaneleTD[24], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[24], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[24], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[24], 1240); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[24], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[25] = CreatePlayerTextDraw(playerid, 189.602600, 354.400421, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[25], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[25], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[25], 1); PlayerTextDrawColor(playerid, PacaneleTD[25], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[25], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[25], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[25], 0); PlayerTextDrawFont(playerid, PacaneleTD[25], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[25], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[25], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[25], 1240); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[25], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[26] = CreatePlayerTextDraw(playerid, 217.099945, 359.750000, "=_$75,000,000"); PlayerTextDrawLetterSize(playerid, PacaneleTD[26], 0.298499, 1.005000); PlayerTextDrawAlignment(playerid, PacaneleTD[26], 1); PlayerTextDrawColor(playerid, PacaneleTD[26], 1018445055); PlayerTextDrawSetShadow(playerid, PacaneleTD[26], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[26], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[26], 255); PlayerTextDrawFont(playerid, PacaneleTD[26], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[26], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[26], 0); PacaneleTD[27] = CreatePlayerTextDraw(playerid, 305.702697, 354.812866, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[27], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[27], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[27], 1); PlayerTextDrawColor(playerid, PacaneleTD[27], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[27], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[27], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[27], 0); PlayerTextDrawFont(playerid, PacaneleTD[27], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[27], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[27], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[27], 1247); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[27], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[28] = CreatePlayerTextDraw(playerid, 326.702697, 354.375366, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[28], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[28], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[28], 1); PlayerTextDrawColor(playerid, PacaneleTD[28], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[28], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[28], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[28], 0); PlayerTextDrawFont(playerid, PacaneleTD[28], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[28], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[28], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[28], 1247); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[28], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[29] = CreatePlayerTextDraw(playerid, 346.302734, 354.037872, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[29], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[29], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[29], 1); PlayerTextDrawColor(playerid, PacaneleTD[29], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[29], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[29], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[29], 0); PlayerTextDrawFont(playerid, PacaneleTD[29], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[29], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[29], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[29], 1247); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[29], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[30] = CreatePlayerTextDraw(playerid, 371.599945, 360.187500, "=_$50,000,000"); PlayerTextDrawLetterSize(playerid, PacaneleTD[30], 0.298499, 1.005000); PlayerTextDrawAlignment(playerid, PacaneleTD[30], 1); PlayerTextDrawColor(playerid, PacaneleTD[30], 1018445055); PlayerTextDrawSetShadow(playerid, PacaneleTD[30], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[30], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[30], 255); PlayerTextDrawFont(playerid, PacaneleTD[30], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[30], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[30], 0); PacaneleTD[31] = CreatePlayerTextDraw(playerid, 453.302734, 357.100372, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[31], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[31], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[31], 1); PlayerTextDrawColor(playerid, PacaneleTD[31], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[31], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[31], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[31], 0); PlayerTextDrawFont(playerid, PacaneleTD[31], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[31], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[31], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[31], 1276); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[31], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[32] = CreatePlayerTextDraw(playerid, 469.802734, 357.100372, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[32], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[32], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[32], 1); PlayerTextDrawColor(playerid, PacaneleTD[32], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[32], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[32], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[32], 0); PlayerTextDrawFont(playerid, PacaneleTD[32], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[32], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[32], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[32], 1276); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[32], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[33] = CreatePlayerTextDraw(playerid, 485.203704, 357.100372, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[33], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[33], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[33], 1); PlayerTextDrawColor(playerid, PacaneleTD[33], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[33], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[33], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[33], 0); PlayerTextDrawFont(playerid, PacaneleTD[33], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[33], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[33], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[33], 1276); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[33], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[34] = CreatePlayerTextDraw(playerid, 509.099975, 362.812500, "=_$150,000"); PlayerTextDrawLetterSize(playerid, PacaneleTD[34], 0.298499, 1.005000); PlayerTextDrawAlignment(playerid, PacaneleTD[34], 1); PlayerTextDrawColor(playerid, PacaneleTD[34], 1018445055); PlayerTextDrawSetShadow(playerid, PacaneleTD[34], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[34], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[34], 255); PlayerTextDrawFont(playerid, PacaneleTD[34], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[34], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[34], 0); PacaneleTD[35] = CreatePlayerTextDraw(playerid, -1.796295, 376.787872, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[35], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[35], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[35], 1); PlayerTextDrawColor(playerid, PacaneleTD[35], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[35], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[35], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[35], 0); PlayerTextDrawFont(playerid, PacaneleTD[35], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[35], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[35], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[35], 1254); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[35], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[36] = CreatePlayerTextDraw(playerid, 18.703704, 377.300323, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[36], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[36], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[36], 1); PlayerTextDrawColor(playerid, PacaneleTD[36], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[36], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[36], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[36], 0); PlayerTextDrawFont(playerid, PacaneleTD[36], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[36], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[36], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[36], 1254); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[36], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[37] = CreatePlayerTextDraw(playerid, 38.203659, 377.200317, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[37], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[37], 29.000000, 21.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[37], 1); PlayerTextDrawColor(playerid, PacaneleTD[37], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[37], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[37], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[37], 0); PlayerTextDrawFont(playerid, PacaneleTD[37], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[37], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[37], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[37], 1254); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[37], 0.000000, 0.000000, 0.000000, 1.000000); PacaneleTD[38] = CreatePlayerTextDraw(playerid, 65.099975, 381.187500, "=_$100,000"); PlayerTextDrawLetterSize(playerid, PacaneleTD[38], 0.298499, 1.005000); PlayerTextDrawAlignment(playerid, PacaneleTD[38], 1); PlayerTextDrawColor(playerid, PacaneleTD[38], 1018445055); PlayerTextDrawSetShadow(playerid, PacaneleTD[38], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[38], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[38], 255); PlayerTextDrawFont(playerid, PacaneleTD[38], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[38], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[38], 0); PacaneleTD[40] = CreatePlayerTextDraw(playerid, 462.703674, 116.450317, ""); PlayerTextDrawLetterSize(playerid, PacaneleTD[40], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, PacaneleTD[40], 106.000000, 121.000000); PlayerTextDrawAlignment(playerid, PacaneleTD[40], 1); PlayerTextDrawColor(playerid, PacaneleTD[40], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[40], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[40], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[40], 0); PlayerTextDrawFont(playerid, PacaneleTD[40], 5); PlayerTextDrawSetProportional(playerid, PacaneleTD[40], 0); PlayerTextDrawSetShadow(playerid, PacaneleTD[40], 0); PlayerTextDrawSetPreviewModel(playerid, PacaneleTD[40], 19610); PlayerTextDrawSetPreviewRot(playerid, PacaneleTD[40], 40.000000, 0.000000, 15.000000, 1.000000); PacaneleTD[41] = CreatePlayerTextDraw(playerid, 577.698974, 102.124992, "Your_Cash:_$3,655,844"); PlayerTextDrawLetterSize(playerid, PacaneleTD[41], 0.258000, 1.040001); PlayerTextDrawAlignment(playerid, PacaneleTD[41], 2); PlayerTextDrawColor(playerid, PacaneleTD[41], 515120895); PlayerTextDrawSetShadow(playerid, PacaneleTD[41], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[41], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[41], 255); PlayerTextDrawFont(playerid, PacaneleTD[41], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[41], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[41], 0); PacaneleTD[42] = CreatePlayerTextDraw(playerid, 583.400878, 155.500000, "BET:"); PlayerTextDrawLetterSize(playerid, PacaneleTD[42], 0.540000, 1.228126); PlayerTextDrawAlignment(playerid, PacaneleTD[42], 2); PlayerTextDrawColor(playerid, PacaneleTD[42], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[42], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[42], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[42], 255); PlayerTextDrawFont(playerid, PacaneleTD[42], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[42], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[42], 0); PacaneleTD[43] = CreatePlayerTextDraw(playerid, 537.198974, 175.187500, "<"); PlayerTextDrawTextSize(playerid, PacaneleTD[43], 10.0,10.0); PlayerTextDrawLetterSize(playerid, PacaneleTD[43], 0.540000, 1.228126); PlayerTextDrawAlignment(playerid, PacaneleTD[43], 2); PlayerTextDrawColor(playerid, PacaneleTD[43], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[43], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[43], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[43], 255); PlayerTextDrawFont(playerid, PacaneleTD[43], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[43], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[43], 0); PlayerTextDrawSetSelectable(playerid, PacaneleTD[43], true); PacaneleTD[44] = CreatePlayerTextDraw(playerid, 627.177124, 175.187500, ">"); PlayerTextDrawTextSize(playerid, PacaneleTD[44], 10.0,10.0); PlayerTextDrawLetterSize(playerid, PacaneleTD[44], 0.540000, 1.228126); PlayerTextDrawAlignment(playerid, PacaneleTD[44], 2); PlayerTextDrawColor(playerid, PacaneleTD[44], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[44], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[44], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[44], 255); PlayerTextDrawFont(playerid, PacaneleTD[44], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[44], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[44], 0); PlayerTextDrawSetSelectable(playerid, PacaneleTD[44], true); PacaneleTD[45] = CreatePlayerTextDraw(playerid, 582.698974, 176.062500, "$50,000,000"); PlayerTextDrawLetterSize(playerid, PacaneleTD[45], 0.258000, 1.040001); PlayerTextDrawAlignment(playerid, PacaneleTD[45], 2); PlayerTextDrawColor(playerid, PacaneleTD[45], 515120895); PlayerTextDrawSetShadow(playerid, PacaneleTD[45], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[45], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[45], 255); PlayerTextDrawFont(playerid, PacaneleTD[45], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[45], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[45], 0); PacaneleTD[46] = CreatePlayerTextDraw(playerid, 549.198974, 189.625000, "MIN"); PlayerTextDrawTextSize(playerid, PacaneleTD[46], 10.0,10.0); PlayerTextDrawLetterSize(playerid, PacaneleTD[46], 0.258000, 1.040001); PlayerTextDrawAlignment(playerid, PacaneleTD[46], 2); PlayerTextDrawColor(playerid, PacaneleTD[46], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[46], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[46], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[46], 255); PlayerTextDrawFont(playerid, PacaneleTD[46], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[46], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[46], 0); PlayerTextDrawSetSelectable(playerid, PacaneleTD[46], true); PacaneleTD[47] = CreatePlayerTextDraw(playerid, 609.800415, 190.937500, "MAX"); PlayerTextDrawTextSize(playerid, PacaneleTD[47], 10.0,10.0); PlayerTextDrawLetterSize(playerid, PacaneleTD[47], 0.258000, 1.040001); PlayerTextDrawAlignment(playerid, PacaneleTD[47], 2); PlayerTextDrawColor(playerid, PacaneleTD[47], -1); PlayerTextDrawSetShadow(playerid, PacaneleTD[47], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[47], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[47], 255); PlayerTextDrawFont(playerid, PacaneleTD[47], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[47], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[47], 0); PlayerTextDrawSetSelectable(playerid, PacaneleTD[47], true); PacaneleTD[48] = CreatePlayerTextDraw(playerid, 587.099975, 266.562500, "SPIN"); PlayerTextDrawTextSize(playerid, PacaneleTD[48], 30.0,30.0); PlayerTextDrawLetterSize(playerid, PacaneleTD[48], 0.657999, 1.735625); PlayerTextDrawAlignment(playerid, PacaneleTD[48], 2); PlayerTextDrawColor(playerid, PacaneleTD[48], 1018445055); PlayerTextDrawSetShadow(playerid, PacaneleTD[48], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[48], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[48], 255); PlayerTextDrawFont(playerid, PacaneleTD[48], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[48], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[48], 0); PlayerTextDrawSetSelectable(playerid, PacaneleTD[48], true); PacaneleTD[49] = CreatePlayerTextDraw(playerid, 70.599975, 221.062500, "~r~LOSE"); PlayerTextDrawLetterSize(playerid, PacaneleTD[49], 0.657999, 1.735625); PlayerTextDrawAlignment(playerid, PacaneleTD[49], 2); PlayerTextDrawColor(playerid, PacaneleTD[49], 1018445055); PlayerTextDrawSetShadow(playerid, PacaneleTD[49], 0); PlayerTextDrawSetOutline(playerid, PacaneleTD[49], 0); PlayerTextDrawBackgroundColor(playerid, PacaneleTD[49], 255); PlayerTextDrawFont(playerid, PacaneleTD[49], 1); PlayerTextDrawSetProportional(playerid, PacaneleTD[49], 1); PlayerTextDrawSetShadow(playerid, PacaneleTD[49], 0); Stiu , este complicat dar sper sa ma ajutati . Multumesc anticipat.
  5. Recomand dar stii care este problema cand scoti la vanzare un asemenea sistem ? Cineva il va cumpara iar apoi il va da spre download gratuit cum s-a intamplat si cu gm-ul burned a lui Edison. Oricum felicitiari pentru acest sistem , nu oricine stie sa faca.
  6. Nu merge linkul , pui te rog altul ? Pare interesant.
  7. Multumesc frumos , chiar m-ai ajutat <3.
  8. C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(20458) : error 029: invalid expression, assumed zero C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(20458) : error 029: invalid expression, assumed zero C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(20458) : error 029: invalid expression, assumed zero C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(20458) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors. ?
  9. C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(41555) : error 017: undefined symbol "updatetext" C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(41555) : error 029: invalid expression, assumed zero C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(41555) : error 029: invalid expression, assumed zero C:\Users\viperex\Desktop\Crashed Romania\BigZoneGM\gamemodes\BigZoneGM.pwn(41555) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 4 Errors. Ai idee de ce primesc aceasta eroare ? Sunt mai incepator la scripting si nu ma descurc chiar atat de bine...
  10. Salut , am incercat sa pun in practica tutorialul tau dar am primit cateva erori , daca ma poti ajuta te pwp.
  11. Salut , as dorii ca aceasta comanda cand implementez un sistem nou sa apara acolo Ex : Noul update 0.4 contine: Adauga comanda x , y , z Lucrat la mapping Rezolvate diferse buguri minore , daca stii cumva cum pot face iti multumesc pt ajutor.
  12. Salut , daca ar putea cineva sa ma ajute cum as putea face aceasta comanda as fi foarte recunoscator. Am tot cautat pe youtube si pe alte forumuri si pur si simplu nu gasesc cum o pot face pe aceasta. Cine ma poate ajuta sa imi lase skypeul sau intr-un reply la acest topic. Multumesc frumos. O zi frumoasa in continuare !
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