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Posted

Sall all deci am adaugat un FS in care trb sa transporti anumite materiale si cand ajungi la checkpoint  primesti 10k ei bne intradevar i primesc dar dupa ce se incarca toti mi ia inapoi o fi de la JunkBuster dak are cnv vreo idee...Multumesc

Acesta este Scriptul:

[pawn]

#include <a_samp>

#define COLOR_DARKGOLD 0x808000AA

#define COLOR_RED 0xFF0000AA

#define COLOR_YELLOW 0xFFFF00AA

/*new jobtruck[] = {

512,513,514,515,516};*/

new truckjobrunning = 0;

new info;

public OnFilterScriptInit()

{

AddStaticVehicleEx(455,-43.9742,-1155.8762,1.4823,65.0184,-1,-1, 10);

AddStaticVehicleEx(455,-39.6336,-1148.4509,1.5148,62.2225,-1,-1, 10);

AddStaticVehicleEx(455,-37.7033,-1144.2280,1.5173,65.7564,-1,-1, 10);

AddStaticVehicleEx(455,-35.7032,-1140.0637,1.5149,66.4882,-1,-1, 10);

AddStaticVehicleEx(455,-41.9300,-1152.2032,1.5132,62.4657,-1,-1, 10);

AddStaticVehicle(411,2074.7217,-2121.5066,13.3707,270.4157,116,1); //

    AddStaticVehicle(411,2065.8503,-2121.5710,13.3679,270.3890,116,1); //

    AddStaticVehicle(411,2085.5073,-2121.6392,13.3711,267.6290,116,1); //

    info = CreatePickup(1239,1,-70.7099,-1139.1187,1.0781,-1);

}

public OnPlayerCommandText(playerid, cmdtext[])

{

if (strcmp("/truck", cmdtext, true, 10) == 0)

{

        if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 455)

      {

            truckjobrunning = 1;

    SetPlayerCheckpoint(playerid, 2058.3142,-2092.4023,9.9832, 10);

        GameTextForPlayer(playerid, "~g~You started the job, good luck!", 3000, 3);

            new name[MAX_PLAYER_NAME], string[48];

            GetPlayerName(playerid, name, sizeof(name));

            format(string, sizeof(string), "%s is now a Truck Driver.", name );

            SendClientMessageToAll(COLOR_RED, string);

return 1;

    }

SendClientMessage(playerid, COLOR_RED,"You have to be in a truck to start the job");

}

if (strcmp("/truckinfo", cmdtext, true, 10) == 0)

{

    SendClientMessage(playerid, COLOR_YELLOW, "You need to bring the truckload to the airport.");

    SendClientMessage(playerid, COLOR_YELLOW, "There they will reward you for your help.");

    SendClientMessage(playerid, COLOR_YELLOW, "If you enter the truck, type /truck and a red marker will appear.");

    SendClientMessage(playerid, COLOR_YELLOW, "Just drive to the marker and you're done.");

return 1;

}

return 0;

}

public OnPlayerEnterCheckpoint(playerid)

{

    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 455)

    {

    GivePlayerMoney(playerid, 10000);

    GameTextForPlayer(playerid, "~g~You Completed the job, well done!", 3000, 3);

        SetVehicleToRespawn(513);

        DisablePlayerCheckpoint(playerid);

        truckjobrunning = 0;

    }

}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

{

    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 455)

    {

        SendClientMessage(playerid, COLOR_RED, "You can start the truck-mission with /truck");

    }

    return 0;

}

public OnPlayerExitVehicle(playerid, vehicleid)

{

if((truckjobrunning) == 1)

{

    truckjobrunning = 0;

    SendClientMessage(playerid, COLOR_RED, "You left your truck behind, get in again if you want to continue your job.");

}else if((truckjobrunning) == 0){

//Nothing

}

}

public OnPlayerPickUpPickup(playerid, pickupid)

{

    if(pickupid == info)

{

    GameTextForPlayer(playerid, "~g~Welcome at the Truck Driver job, use /truckinfo to know more", 3000, 3);

}

}

[/pawn]

12 answers to this question

Recommended Posts

Posted

Incearca sa pui asa:

La inceputul scriptului:

[pawn]#define GivePlayerMoney JBC_GivePlayerMoney[/pawn]

Iar unde ai GivePlayerMoney, sa pui asa:

[pawn]JBC_GivePlayerMoney(playerid, money);[/pawn]

RPG.QGAMING.RO

Posted

Atunci incearca sa stergi 'C'u de la 'JBC' sa sa fie doar 'JB', depinde cum iti e definit si JunkBuster-ul tau.

RPG.QGAMING.RO

Posted

Am incercat si nu merge dar in GM am JB_GivePlayerMoney si merge nu am probleme dar in FS nu mil ia uite o parte din script cred ca la asta te referi am pus tot ce tine de GivePlayerMoney

[pawn]

forward JB_GivePlayerMoney(playerid,amount);

ublic JB_GivePlayerMoney(playerid,amount)

{

if(IsPlayerConnected(playerid))

{

    GivePlayerMoney(playerid,amount);

    JB_PlayerInfo[playerid][JB_pMoney]+=amount;

    return 1;

}

return 0;

}

#define GivePlayerMoney JB_GivePlayerMoney[/pawn]

Posted

am rezolvato am bagat  jobul in GM si merge perfect dar totusi in FS dc imi lua bani dupa ce se incarcau si in GM nu sigur nui cva din script?Oricum multumesc frumos pt ajutor  :P

Posted

Fallen0329 am adaugat  #include <junkbuster> la inceputul FS-ului si acu intradevar merge perfect dar  nu imi mai merge GM :( de ex dak dau /givemoney id suma mi da si porma mi ia inapoi.Acu face GM exact cum facea FS inainte :))... poti sa imi mai explici o data  ms

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