- 0
Problema armbody
-
Similar Content
-
Recently Browsing 0 members
- No registered users viewing this page.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.
Question
drkinder
Salut,am si eu un fs armbody dar imi da eroare la compilare.Am cerut ajutorul si mi.a dat darky asta:
#include <a_samp> #include <JunkBuster> #define ARMEDBODY_USE_HEAVY_WEAPON (false) static armedbody_pTick[MAX_PLAYERS]; public OnPlayerUpdate(playerid){ if(GetTickCount() - armedbody_pTick[playerid] > 113){ new weaponid[13],weaponammo[13],pArmedWeapon; pArmedWeapon = GetPlayerWeapon(playerid); GetPlayerWeaponData(playerid,1,weaponid[1],weaponammo[1]); GetPlayerWeaponData(playerid,2,weaponid[2],weaponammo[2]); GetPlayerWeaponData(playerid,4,weaponid[4],weaponammo[4]); GetPlayerWeaponData(playerid,5,weaponid[5],weaponammo[5]); #if ARMEDBODY_USE_HEAVY_WEAPON GetPlayerWeaponData(playerid,7,weaponid[7],weaponammo[7]); #endif if(weaponid[1] > 0){ if(pArmedWeapon != weaponid[1]){ if(!IsPlayerAttachedObjectSlotUsed(playerid,0)){ SetPVarInt(playerid, "arma1", SetPlayerAttachedObject(playerid,0,GetWeaponModel(weaponid[1]),1, 0.199999, -0.139999, 0.030000, 0.500007, -115.000000, 0.000000, 1.000000, 1.000000, 1.000000)); } } else { if(IsPlayerAttachedObjectSlotUsed(playerid,0)){ RemovePlayerAttachedObject(GetPVarInt(playerid, "arma1"),0); } } } else if(IsPlayerAttachedObjectSlotUsed(playerid,0)){ RemovePlayerAttachedObject(playerid,0); } if(weaponid[2] > 0){ if(pArmedWeapon != weaponid[2]){ if(!IsPlayerAttachedObjectSlotUsed(playerid,1)){ SetPVarInt(playerid, "arma2", SetPlayerAttachedObject(playerid,1,GetWeaponModel(weaponid[2]),8, -0.079999, -0.039999, 0.109999, -90.100006, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000)); } } else { if(IsPlayerAttachedObjectSlotUsed(playerid,1)){ RemovePlayerAttachedObject(GetPVarInt(playerid, "arma2"),1); } } } else if(IsPlayerAttachedObjectSlotUsed(playerid,1)){ RemovePlayerAttachedObject(GetPVarInt(playerid, "arma2"),1); } if(weaponid[4] > 0){ if(pArmedWeapon != weaponid[4]){ if(!IsPlayerAttachedObjectSlotUsed(playerid,2)){ SetPVarInt(playerid, "arma3", SetPlayerAttachedObject(playerid,2,GetWeaponModel(weaponid[4]),7, 0.000000, -0.100000, -0.080000, -95.000000, -10.000000, 0.000000, 1.000000, 1.000000, 1.000000)); } } else { if(IsPlayerAttachedObjectSlotUsed(playerid,2)){ RemovePlayerAttachedObject(GetPVarInt(playerid, "arma3"),2); } } } else if(IsPlayerAttachedObjectSlotUsed(playerid,2)){ RemovePlayerAttachedObject(GetPVarInt(playerid, "arma3"),2); } if(weaponid[5] > 0){ if(pArmedWeapon != weaponid[5]){ if(!IsPlayerAttachedObjectSlotUsed(playerid,3)){ SetPVarInt(playerid, "arma4", SetPlayerAttachedObject(playerid,3,GetWeaponModel(weaponid[5]),1, 0.200000, -0.119999, -0.059999, 0.000000, 206.000000, 0.000000, 1.000000, 1.000000, 1.000000)); } } else { if(IsPlayerAttachedObjectSlotUsed(playerid,3)){ RemovePlayerAttachedObject(GetPVarInt(playerid, "arma4"),3); } } } else if(IsPlayerAttachedObjectSlotUsed(playerid,3)){ RemovePlayerAttachedObject(GetPVarInt(playerid, "arma4"),3); } #if ARMEDBODY_USE_HEAVY_WEAPON if(weaponid[7] > 0){ if(pArmedWeapon != weaponid[7]){ if(!IsPlayerAttachedObjectSlotUsed(playerid,4)){ SetPlayerAttachedObject(playerid,4,GetWeaponModel(weaponid[7]),1,-0.100000, 0.000000, -0.100000, 84.399932, 112.000000, 10.000000, 1.099999, 1.000000, 1.000000); } } else { if(IsPlayerAttachedObjectSlotUsed(playerid,4)){ RemovePlayerAttachedObject(playerid,4); } } } else if(IsPlayerAttachedObjectSlotUsed(playerid,4)){ RemovePlayerAttachedObject(playerid,4); } #endif armedbody_pTick[playerid] = GetTickCount(); } return true; } stock GetWeaponModel(weaponid) { switch(weaponid) { case 1: return 331; case 2..8: return weaponid+331; case 9: return 341; case 10..15: return weaponid+311; case 16..18: return weaponid+326; case 22..29: return weaponid+324; case 30,31: return weaponid+325; case 32: return 372; case 33..45: return weaponid+324; case 46: return 371; } return 0; }Iar la compilare imi da aceste erori:Sper ca ati inteles ce vreau..
Multumesc anticipat:)
5 answers to this question
Recommended Posts