Hii ^^ . //---- STOCKS ----// stock GetPlayerSpeed(playerid) // bottom of your script
{
new Float:X, Float:Y, Float:Z;
if(IsPlayerInAnyVehicle(playerid))
{
GetVehicleVelocity(GetPlayerVehicleID(playerid), X, Y, Z);
return floatround(floatmul(floatmul(floatsqroot(floatpower(floatabs(X), 2) + floatpower(floatabs(Y), 2) + floatpower(floatabs(Z), 2)), 100), 1.621371192), floatround_round);
}
else
{
GetPlayerVelocity(playerid, X, Y, Z);
return floatround(floatmul(floatmul(floatsqroot(floatpower(floatabs(X), 2) + floatpower(floatabs(Y), 2) + floatpower(floatabs(Z), 2)), 100), 1.621371192), floatround_round);
}
}
[color=blue]public[/color] OnPlayerUpdate(playerid)
{
if(IsPlayerInRangeOfPoint(playerid,2.3,1405.4153,653.1323,10.3989) && PLAYER_STATE_DRIVER)
{
if(GetPlayerSpeed(playerid) > 70)
{
new str[128];
format( str , sizeof( str ), ""B"POLITIA: "W"Ai fost prins de radar avand viteza de "B"%d Km/Hour!", GetPlayerSpeed(playerid));
SendClientMessage( playerid , -1 , str );
SetPlayerWantedLevel( playerid , GetPlayerWantedLevel(playerid) + 1 );
}
}
return 1;
} /*Deci , acesta este scriptul . Cand un player depaseste limita " 80 km/h" toti playeri primesc +1 wanted . Cum fac doar el sa primeasca +1 ? .*/ daca trec prin zona de radar cu aprox. 127 km/h primesc x3 wanted . Ar trebui un timer ?