Copiaza asta public OnPlayerRequestClass(playerid, classid) { new string[128]; PlayerInfo[playerid][pModel] = Peds[classid][0]; if (RegistrationStep[playerid] == 0 && gPlayerLogged[playerid] != 1) { ClearChatbox(playerid, 10); format(string, sizeof(string), "Bun venit pe server pe versiunea %s", SCRIPT_VERSION); SendClientMessage(playerid, COLOR_YELLOW, string); SendClientMessage(playerid, COLOR_YELLOW2, " "); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, 0); //PlayerPlaySound(playerid, 1187, 0.0, 0.0, 0.0); PlayerInfo[playerid][pModel] = Peds[classid][0]; SetPlayerTeamFromClass(playerid,classid); SetPlayerPos(playerid, 2019.849121, 1343.078125, 10.812978); SetPlayerFacingAngle(playerid, 270.089508); SetPlayerCameraLookAt(playerid, 2019.849121, 1343.078125, 10.812978); SetPlayerCameraPos(playerid, 2019.849121 + (25 * floatsin(-270.089508, degrees)), 1343.078125 + (25 * floatcos(-270.089508, degrees)), 10.812978); } else SpawnPlayer(playerid); return false; }