[pawn] #define SCMToAll SendClientMessageToAll CMD:vw( playerid , params[ ] ) { new VW, vString[ 200 ]; if( sscanf ( params , "i" , VW ) ) return SCM( playerid , -1 , ""O"Usage: "R"/vw "G"[ world ]" ); if( VW > 999999 ) return SCM( playerid , -1 , ""O"Invalid Virtual World" ); if( IsPlayerInAnyVehicle( playerid )) { SetVehicleVirtualWorld( GetPlayerVehicleID( playerid ) , VW ); SetPlayerVirtualWorld( playerid , VW ); format( vString , sizeof vString , ""O"You Have Set Your World To "R"%d" , VW ); SCMToAll( -1 , vString ); } else { SetPlayerVirtualWorld( playerid , VW ); format( vString , sizeof vString , ""O"You Have Set Your World To "R"%d" , VW ); SCMToAll( -1 , vString ); } return ( 1 ) ; }[/pawn]