http://forum.sa-mp.com/showthread.php?t=158915 -> search Cam asa ar trebui sa arate: [pawn]// DMV if(strcmp(cmdtext, "/enter", true) == 0) { if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0) { if PlayerToPoint(5,playerid,xx.xx,yy.yy,zz.zz) *then { SetPlayerPos(playerid,xx.xx,yy.yy,zz.zz); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, x); PlayerInfo[playerid][pInt] = x; return 1; } } } if(strcmp(cmdtext, "/exit", true) == 0) { if(PlayerInfo[playerid][pMember] >= 0 || PlayerInfo[playerid][pLeader] >= 0) { if PlayerToPoint(5,playerid,xx.xx,yy.yy,zz.zz) *then { SetPlayerPos(playerid,xx.xx,yy.yy,zz.zz); SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid, x); PlayerInfo[playerid][pInt] = x; return 1; } } }[/pawn] Inlocuieste xx.xx,yy.yy,zz.zz cu pozitiile. Aici : [pawn] SetPlayerInterior(playerid, x); PlayerInfo[playerid][pInt] = x;[/pawn] Daca locul este intr-o cladire dai /interior si o sa iti apara nr interiorului(ex: 2) si modifici aici: [pawn] SetPlayerInterior(playerid, 2); PlayerInfo[playerid][pInt] = 2;[/pawn] Daca este afara,deci in nicio cladire,adica vezi cerul...pui 0 [pawn] SetPlayerInterior(playerid, 0); PlayerInfo[playerid][pInt] = 0;[/pawn] Pentru a gasi pozitiile xx.xx,yy.yy,zz.zz folosesti /save ! Edit am gasit asta in FS tau : [pawn]//-------------------------------------------------enter/exit---------------------------------------- if(strcmp(cmdtext, "/enter", true) == 0) { if PlayerToPoint(5,playerid,329.2784,-1512.7916,36.0391) *then { SetPlayerPos(playerid,831.7188,6.8884,1004.1797); SetPlayerInterior(playerid,3); SendClientMessage(playerid,COLOR_1GREEN,"Bun venit in sediul DMV!"); return 1; } } //-------------------------------------------------the end-------------------------------------------[/pawn]