[pawn]if(dialogid == 334) { if(response) { if(strval(inputtext) || strlen(inputtext)) { new adminsecurity = strval(inputtext); if(PlayerInfo[playerid][pSec] == adminsecurity) { SendClientMessage(playerid, 0xFFFFFFAA, " Acum poti folosi toate comenzile, ai grija sa nu abuzezi"); AdminSecurity[playerid] = 1; } else { GetPlayerName(playerid, sendername, sizeof(sendername)); gPlayerLogTries[playerid] += 1; if(gPlayerLogTries[playerid] == 4) { PlayerInfo[playerid][pLocked] = 1; } format(string, 128, "AdmWarning: %s a gresit parola", sendername); ABroadCast(COLOR_YELLOW,string,1); SendClientMessage(playerid, COLOR_GREY,"* Wrong Password!"); } } } } } else { Kick(playerid); } return 1; }[/pawn] Problema e ca daca am un DIALOG_STYLE_MSGBOX si am doua butoane pe al doilea imi da kick(in formatul in care e acum diialogul mai sus) dar daca il pun fara kick adica asa nu mai da kick dar daca dau pe acelasi buton(al 2lea,cel din dreapta)nu se intampla nimic(adica cum e mai jos) [pawn]if(dialogid == 334) { if(response) { if(strval(inputtext) || strlen(inputtext)) { new adminsecurity = strval(inputtext); if(PlayerInfo[playerid][pSec] == adminsecurity) { SendClientMessage(playerid, 0xFFFFFFAA, " Acum poti folosi toate comenzile, ai grija sa nu abuzezi"); AdminSecurity[playerid] = 1; } else { GetPlayerName(playerid, sendername, sizeof(sendername)); gPlayerLogTries[playerid] += 1; if(gPlayerLogTries[playerid] == 4) { PlayerInfo[playerid][pLocked] = 1; } format(string, 128, "AdmWarning: %s a gresit parola", sendername); ABroadCast(COLOR_YELLOW,string,1); SendClientMessage(playerid, COLOR_GREY,"* Wrong Password!"); } } } } } return 1; }[/pawn]