MrBlack
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Everything posted by MrBlack
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Uite aici : http://www.sa-mp.ro/forum/index.php/topic,3092.0.html , iti pui tu cati vrei
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Pai tu vrei un car ownership ? Gen /v sell , sellto , buy, color , Daca da cred ca o sa fac eu un tutorial ca sa fac lumea fericita , desi nu vor sti prea multi sa il puna!
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Ba baiatule nu te mai baga aiurea , nu este nici un Bloodz de pe sa-mp.com , este tutorial si tradus asa ca taci din gura !
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pui in codul ala GivePlayerMoney(playerid, -3) -3 , reprezentand cati bani vrei sa iti ia !
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Incearca sa dai search si le pui sub celelalte addstaticvehicle , ca sa nu deranjezi vre-o functie ceva! Sau cum a spus viorel posteaza tot callback-ul sa te ajutam!
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adica restu functiilor care le ai in gamemode , daca nici asta nu intelegi , lasa-te de scripting
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CUm adica sa iti dispara ca nu inteleg? Pt ce sa iti dispara daca sunt private? Te referi la /v park .. sau ce?
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1. Ai uitat undeva o { sau } , ia de la capat ce ai modificat! 2. Adaugati dupa public OnGameModeInit() linia ShowPlayerMarkers(1); ( daca dadeai un search http://www.sa-mp.ro/forum/index.php?topic=5939.0 ) 3. le pui cu createobject si te duci unde le-ai facut si o sa iti apara! EDIT : data viitoare posteaza la probleme GodFather
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ba tu esti "copac" de-a dreptu ce naibii vrem sa vedem in imaginea aia daca nu se vad liniile sau erorile !
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Altu care ne crede magicieni ! Frate ai facut pass cu pass uitate si tu in server_log.txt vezi daca spune ceva ori nu ai bagat cu CreateStreamedObject , pana mea mai multe detalii noi nu avem cum sa stim ce naibii ai facut tu acolo!
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Uite ca iti zic eu cum ! Deci : 1. Iei fs-ul de aici de pe forum 2. nume.amx il pui in server/filterscripts 3. te duci in server.cfg iar la linia filterscripts pui nume ( fara .amx) 4. Nume = nu este numele de la fs , il inlocuiesti tu cu numele care il ai la acel fs! 5. Sper sa reusesti
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problema mare samp 0.3c (scuzati ca am postat aici)
MrBlack replied to NightMare's question in Suport Client
Poti sa ne faci si noua un screen ? sa vedem exact ce scrie? -
Sa stii ca imi place ideea ! Dar totusi 1 ora? mi se pare putin cam mult 4/5
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Cateva erori la care nu pot sa le dau de cap :| D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(2150) : error 004: function "SafeGivePlayerMoney" is not implemented D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4584) : error 017: undefined symbol "vehicle" D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4585) : error 017: undefined symbol "vehicle" D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4586) : error 017: undefined symbol "vehicle" D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4604) : error 010: invalid function or declaration D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4607) : error 021: symbol already defined: "GetPlayerPos" D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4608) : error 010: invalid function or declaration D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4610) : error 021: symbol already defined: "SetPlayerSpawn" D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4612) : error 010: invalid function or declaration D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4620) : error 010: invalid function or declaration D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4621) : error 010: invalid function or declaration D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(4628) : error 010: invalid function or declaration D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(12243) : warning 219: local variable "idcar" shadows a variable at a preceding level D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(15189) : error 017: undefined symbol "carid" D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(17795) : error 047: array sizes do not match, or destination array is too small D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(17804) : error 017: undefined symbol "IsAtDealership" D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(17821) : error 004: function "SafeGivePlayerMoney" is not implemented D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(18207) : error 004: function "SafeGivePlayerMoney" is not implemented D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(18247) : error 004: function "SafeGivePlayerMoney" is not implemented D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(34901) : warning 203: symbol is never used: "lwx" D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(34901) : warning 203: symbol is never used: "lwy" D:\Skizu\ICE-ZO~1\GAMEMO~1\DYNAMI~1.PWN(34901) : warning 203: symbol is never used: "lwz" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 18 Errors. Spune ca nu sunt implimentate , le-am bagat dar tot asa face ma rog nu stiu daca am pus bine
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Foarte tare Zh3r0 , acum am un GameMode , foarte colorat :D
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Bravo Zh3ro e super :D
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1. Iti trebuie junkbuster cauta-l .ini si punel in include! 2. Fa-ti nu o sa gastesti niciodata pe net unul bun :D
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4/5 daca faci si comenzile de deschidere ai 5/5
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Am facut exact cum este aici dar cand dau login apare de 2 ori , register la fel ! nu stiu din ce cauza!
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oricum acolo nu raspunde nimeni .. deci e mai bine aici
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Salut am niste factiuni care vreau sa le mut in ls ... si nu prea stiu exact cum ,.. nu am intrare de aia cu enter / exit ... :| Cand te duci langa usa intra/iese... Anume ce trebuie sa modific la asta ca sa poti intra iesi din hq ! Ca nu prea am inteles ... else if (PlayerToPointStripped(1, playerid,1828.1594,-1980.4380,13.5469, cx,cy,cz)) { //Stracci HQ if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { SetPlayerPos(playerid, 2352.1885,-1180.9219,1027.9766); GameTextForPlayer(playerid, "~w~Stracci HQ",5000,1); SetPlayerInterior(playerid,5); SetPlayerFacingAngle(playerid, 90); PlayerInfo[playerid][pInt] = 5; } else if(hqlock[surlock] == 0) { SetPlayerPos(playerid, 1237.8329,-833.3148,1084.0078); GameTextForPlayer(playerid, "~w~Stracci HQ",5000,1); SetPlayerInterior(playerid,5); SetPlayerFacingAngle(playerid, 90); PlayerInfo[playerid][pInt] = 5; } else { GameTextForPlayer(playerid, "~r~Locked",5000,1); } } else if (PlayerToPointStripped(1, playerid,2352.9187,-1180.9679,1027.9766, cx,cy,cz)) { //Stracci HQ SetPlayerPos(playerid, 1828.1904,-1981.0223,13.5469); GameTextForPlayer(playerid, "~w~Stracci HQ",5000,1); SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid, 179); PlayerInfo[playerid][pInt] = 0; } Si mai am si asta if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)//Stracci spawn { SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid, 5); SetPlayerPos(playerid, 2345.6570,-1185.5266,1027.9766); PlayerInfo[playerid][pInt] = 5; return 1; } .. nu am inteles eu prea bine care e treaba cu astea daca imi poate explica cineva
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Salut am un mod si am scos toate masinile ca erau buguit .. acuma am luato de la capat 1. Am adaugat masinile de la /save adaugate cu AddStaticVehicle(x,y,z) ( ceva de genu) AddStaticVehicle(560,1817.1819,-2007.0850,13.2596,270.3817,7,7); // AddStaticVehicle(560,1835.4982,-2007.0326,13.2570,89.2804,7,7); // AddStaticVehicle(409,1817.6407,-2023.1677,13.3343,180.4511,7,7); // AddStaticVehicle(413,1843.4675,-2020.7335,13.6349,90.3961,7,7); // AddStaticVehicle(487,1836.5675,-2031.5999,13.7236,175.0788,7,7); // AddStaticVehicle(521,1821.8757,-2001.8846,13.1252,176.3176,7,7); // AddStaticVehicle(579,1818.1313,-2035.3584,13.4102,180.1808,7,7); // 2. Am adaugat chestia cu if(newcar) Si anume asta : if(newcar == 273 || newcar == 275 || newcar == 276 || newcar == 278 || newcar == 279 || newcar == 280) { if(PlayerInfo[playerid][pMember] == 5||PlayerInfo[playerid][pLeader] == 5) { } else { SendClientMessage(playerid,COLOR_GREY," You are not a member of Surenos."); RemovePlayerFromVehicle(playerid); } } Deci la mine arata cam ceva de genu la public OnPlayerStateChange(playerid, newstate, oldstate) Uitati cum arata public OnPlayerStateChange(playerid, newstate, oldstate) { new string[256]; new pveh = GetVehicleModel(GetPlayerVehicleID(playerid)); new vehicle = GetPlayerVehicleID(playerid); if(newstate == PLAYER_STATE_DRIVER && (pveh != 509 && pveh != 481 && pveh != 510) && IsPlayerInAnyVehicle(playerid) && !IsAPlane(vehicle) && !IsAHarvest(vehicle) && !IsADrugHarvest(vehicle) && !IsASweeper(vehicle)) { SetTimerEx("Startup", 1, false, "ii", playerid, vehicle); SetTimerEx("engine2", 2500, false, "ii", playerid); } else if(newstate == PLAYER_STATE_DRIVER && (pveh != 509 && pveh != 481 && pveh != 510) && IsPlayerInAnyVehicle(playerid) && !IsAPlane(vehicle) && !IsAHarvest(vehicle) && !IsADrugHarvest(vehicle) && !IsASweeper(vehicle)) { SetTimerEx("Startup", 1, false, "ii", playerid, vehicle); SetTimerEx("engine2", 2500, false, "ii", playerid); } if(newstate == PLAYER_STATE_ONFOOT) { if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0) { PlayerInKart[playerid] = 0; KartingPlayers --; } if(TransportDuty[playerid] > 0) { if(TransportDuty[playerid] == 1) { TaxiDrivers -= 1; } else if(TransportDuty[playerid] == 2) { BusDrivers -= 1; } TransportDuty[playerid] = 0; format(string, sizeof(string), "* You are now Off Duty and earned $%d.", TransportMoney[playerid]); SendClientMessage(playerid, COLOR_WHITE, string); SafeGivePlayerMoney(playerid, TransportMoney[playerid]); /*ConsumingMoney[playerid] = 1;*/ TransportValue[playerid] = 0; TransportMoney[playerid] = 0; } if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999) { if(IsPlayerConnected(TransportDriver[playerid])) { TransportMoney[TransportDriver[playerid]] += TransportCost[playerid]; TransportTime[TransportDriver[playerid]] = 0; TransportCost[TransportDriver[playerid]] = 0; format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]); GameTextForPlayer(playerid, string, 5000, 1); format(string, sizeof(string), "~w~Passenger left the taxi~n~~g~Earned $%d",TransportCost[playerid]); GameTextForPlayer(TransportDriver[playerid], string, 5000, 1); SafeGivePlayerMoney(playerid, -TransportCost[playerid]); TransportCost[playerid] = 0; TransportTime[playerid] = 0; TransportDriver[playerid] = 999; } } TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; } if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); new vehicleid = GetPlayerVehicleID(playerid); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty[i] > 0) { if(GetPlayerMoney(playerid) < TransportValue[i]) { format(string, sizeof(string), "* You need $%d to enter.", TransportValue[i]); SendClientMessage(playerid, COLOR_WHITE, string); RemovePlayerFromVehicle(playerid); } else { if(TransportDuty[i] == 1) { format(string, sizeof(string), "* You paid $%d to the Taxi Driver.", TransportValue[i]); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* Passenger %s has entered your Taxi.", name); SendClientMessage(i, COLOR_WHITE, string); TransportTime[i] = 1; TransportTime[playerid] = 1; TransportCost[playerid] = TransportValue[i]; TransportCost[i] = TransportValue[i]; TransportDriver[playerid] = i; } else if(TransportDuty[i] == 2) { format(string, sizeof(string), "* You paid $%d to the Bus Driver.", TransportValue[i]); SendClientMessage(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* Passenger %s has entered your Bus.", name); SendClientMessage(i, COLOR_WHITE, string); } SafeGivePlayerMoney(playerid, - TransportValue[i]); TransportMoney[i] += TransportValue[i]; } } } } } if(newstate == PLAYER_STATE_WASTED) { if(WantedLevel[playerid] >= 1) { new price = WantedLevel[playerid] * 1000; new count; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(gTeam[i] == 2 && CrimInRange(30.0, playerid,i)) { count = 1; format(string, sizeof(string), "~w~Running Suspect~r~Killed~n~Bonus~g~$%d", price); GameTextForPlayer(i, string, 5000, 1); //ConsumingMoney[i] = 1; SafeGivePlayerMoney(i, price / 2); PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0); } } } if(count == 1) { SafeGivePlayerMoney(playerid, - price); PlayerInfo[playerid][pWantedDeaths] += 1; PlayerInfo[playerid][pJailed] = 1; PlayerInfo[playerid][pJailTime] = (WantedLevel[playerid])*(600); format(string, sizeof(string), "* You are in Jail for %d Seconds and lose $%d because of running away and getting shot by the Officer.", PlayerInfo[playerid][pJailTime], price); SendClientMessage(playerid, COLOR_LIGHTRED, string); WantedPoints[playerid] = 0; WantedLevel[playerid] = 0; } } } if(newstate == PLAYER_STATE_DRIVER) {// 38 / 49 / 56 = SS new newcar = GetPlayerVehicleID(playerid); new oldcar = gLastCar[playerid]; new housecar = PlayerInfo[playerid][pPhousekey]+1; TelePos[playerid][0] = 0.0; TelePos[playerid][1] = 0.0; if(IsABoat(newcar)) { if(PlayerInfo[playerid][pBoatLic] < 1) { SendClientMessage(playerid, COLOR_GREY, " You don't know how to Sail yet, so you left the Boat !"); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); } } else if(IsAPlane(newcar)) { if(PlayerInfo[playerid][pFlyLic] < 1) { if(TakingLesson[playerid] == 1) { } else { SendClientMessage(playerid, COLOR_GREY, " You don't know how to Fly yet, so you left the Plane !"); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); } } } else { if(PlayerInfo[playerid][pCarLic] < 0) { if(PlayerDrunk[playerid] >= 5) { WantedPoints[playerid] += 1; SetPlayerCriminal(playerid,255, "Drunk Driving"); } } else if(PlayerDrunk[playerid] >= 5) { WantedPoints[playerid] += 1; SetPlayerCriminal(playerid,255, "Drunk Driving"); } if(PlayerInfo[playerid][pCarLic] < 1) { if(IsABike(newcar) || IsAOBike(newcar)) { } else { /*if(PlayerInfo[playerid][pCarLic] < 1) { WantedPoints[playerid] += 1; SetPlayerCriminal(playerid,255, "Driving without License"); }*/ if(TakingLesson[playerid] == 1) { } else { SendClientMessage(playerid, COLOR_YELLOW, " You Don't have a Drivers License yet! so drive carefully or the cops will notice."); } } } }//Done with car check if(IsACopCar(newcar)) { if(IsACop(playerid)) { } else { RemovePlayerFromVehicle(playerid); } } if(IsATank(newcar)) { if(PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pLeader] == 3) { } else { RemovePlayerFromVehicle(playerid); } } if(IsAnFbiCar(newcar)) { if(PlayerInfo[playerid][pLeader] == 2||PlayerInfo[playerid][pMember] == 2) { } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");} } if(IsNgCar(newcar)) { if(PlayerInfo[playerid][pLeader] == 3||PlayerInfo[playerid][pMember] == 3) { } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");} } if(IsAGovernmentCar(newcar)) { if(PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 2||PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 3||PlayerInfo[playerid][pMember] == 3||PlayerInfo[playerid][pLeader] == 7||PlayerInfo[playerid][pMember] == 7) { } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");} } if(IsAHspdCar(newcar)) { if(PlayerInfo[playerid][pLeader] == 1||PlayerInfo[playerid][pMember] == 1 && PlayerInfo[playerid][pRank] > 2) { } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");} } else if(IsAnAmbulance(newcar)) { if(PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4) { } else { RemovePlayerFromVehicle(playerid); } } if(IsAPizzabike(newcar)) { if(PlayerInfo[playerid][pJob] == 17) { } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this bike.");} } if(IsABus(newcar)) { if(PlayerInfo[playerid][pJob] == 14) { GameTextForPlayer(playerid, "~w~Use /starteast or /startwest to begin your bus route", 5000, 3); SendClientMessage(playerid, COLOR_YELLOW2, "You have entered a bus, type /exit to cancel route selection."); //GangZoneShowForPlayer(playerid, buszonewest, COLOR_RED); //GangZoneShowForPlayer(playerid, buszoneeast, COLOR_BLUE); SendClientMessage(playerid, COLOR_YELLOW2, "To start doing the west route, use /startwest. To start doing the east route, use /starteast."); new routezonecheck = IsInBusrouteZone(playerid); if (routezonecheck == 0) SendClientMessage(playerid, COLOR_YELLOW, "Note: Your nearest route is east."); else if (routezonecheck == 1) SendClientMessage(playerid, COLOR_YELLOW, "Note: Your nearest route is west."); TogglePlayerControllable(playerid, 0); } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this bus.");} } if(IsATowcar(newcar)) { if(PlayerInfo[playerid][pJob] == 7) { } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");} } if(IsATruck(newcar)) { if(PlayerInfo[playerid][pJob] == 16) { format(string, sizeof(string), "Products: %d/%d", PlayerHaul[newcar][pLoad],PlayerHaul[newcar][pCapasity]); SendClientMessage(playerid, TEAM_GROVE_COLOR, string); SendClientMessage(playerid, COLOR_WHITE, "INFO: You can deliver Products to Businesses."); SendClientMessage(playerid, COLOR_WHITE, "INFO: Commands are /load /buyprods /sellprods"); } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle."); } } if(IsASweeper(newcar)) { if(PlayerInfo[playerid][pJob] == 21) { if(PlayerIsSweeping[playerid] == 0) { TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~g~/startsweep ~w~ to start sweeping~n~Type ~r~/exit ~w~to leave the sweeper", 5000, 3); } else { SendClientMessage(playerid, COLOR_WHITE, "You can stop sweeping by typing /stopsweep ."); } } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle."); } } if(PlayerKarting[playerid] != 0) { new kart = GetPlayerVehicleID(playerid); if(kart >=78 && kart <= 83) { PlayerInKart[playerid] = 1; KartingPlayers ++; } } if(newcar >= 131 && newcar <= 134) { if(TakingLesson[playerid] == 1) { } else if(!IsAnInstructor(playerid)) { SendClientMessage(playerid,COLOR_GREY," You don't have keys of this vehicle !"); RemovePlayerFromVehicle(playerid); } } if(newcar == 167) { if(TakingLesson[playerid] == 1) { } else if(!IsAnInstructor(playerid)) { SendClientMessage(playerid,COLOR_GREY," You don't have keys of this helicopter !"); RemovePlayerFromVehicle(playerid); } } if(newcar == 166) { if(PlayerInfo[playerid][pMember] == 4) { } else { SendClientMessage(playerid,COLOR_GREY," You don't have keys of this truck !"); RemovePlayerFromVehicle(playerid); } } if(newcar == 38) { if(PlayerInfo[playerid][pRank] >= 3) { } else { SendClientMessage(playerid,COLOR_GREY," You must be Rank 3 atleast to fly this !"); RemovePlayerFromVehicle(playerid); } } if(newcar >= 96 && newcar <= 98) { if(PlayerInfo[playerid][pJob] != 16) { SendClientMessage(playerid,COLOR_GREY," You don't have keys of this truck !"); RemovePlayerFromVehicle(playerid); } } if(newcar >= 61 && newcar <= 70) { if(PlayerInfo[playerid][pMember] == 10||PlayerInfo[playerid][pLeader] == 10) { } else { SendClientMessage(playerid,COLOR_GREY," You don't have keys of this vehicle !"); RemovePlayerFromVehicle(playerid); } } if(newcar >= 71 && newcar <= 73) { if(PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9){ } else { SendClientMessage(playerid, COLOR_GREY, " You don't have keys of this vehicle !"); RemovePlayerFromVehicle(playerid); } } if(newcar >= 78 && newcar <= 83) { if(PlayerKarting[playerid] != 1) { RemovePlayerFromVehicle(playerid); } } if(newcar >= 135 && newcar <= 154) { if (HireCar[playerid] != newcar) { format(string, sizeof(string), "~w~You can Rent this car~n~Cost:~g~$%d~n~~w~To rent type ~g~/rentcar~w~~n~to get out type ~r~/exit",SBizzInfo[1][sbEntranceCost]); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, string, 5000, 3); } } if(newcar >= 112 && newcar <= 130) { if (HireCar[playerid] != newcar) { format(string, sizeof(string), "~w~You can Rent this bike~n~Cost:~g~$%d~n~~w~To rent type ~g~/rentbike~w~~n~to get out type ~r~/exit",SBizzInfo[0][sbEntranceCost]); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, string, 5000, 3); } } if(newcar >= 56 && newcar <= 58) { if(PlayerInfo[playerid][pMember] == 8||PlayerInfo[playerid][pLeader] == 8) { } else { SendClientMessage(playerid,COLOR_GREY," You don't have keys of this vehicle !"); RemovePlayerFromVehicle(playerid); } } if(newcar == 273 || newcar == 275 || newcar == 276 || newcar == 278 || newcar == 279 || newcar == 280) { if(PlayerInfo[playerid][pMember] == 5||PlayerInfo[playerid][pLeader] == 5) { } else { SendClientMessage(playerid,COLOR_GREY," You are not a member of Surenos."); RemovePlayerFromVehicle(playerid); } } Am luat-o din sus in jos din jos in sus .. nu am reusit sa ii dau de cap nu mai stiu ce sa fac ! Ultima solutie este sa ma ajute unul din voi ! Va rog mult!
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Spre exepmplu eu pot sa mai adaug radare? Dupa modelul asta? AddFlitsPaal(i, 1278, 850.989685, -1144.811401, 23.203125, 40, 50); // VAGO3 ?
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Scuze , am rezolvat , i-am dat eu de cap ... trebuia adaugat new CreatedCar = 0; Mersi StuntMen fara tine nu imi dadeam seama "StuntMen" 's edit: e stuntman!!!
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Salut am o problema la comanda /veh imi da niste erori Comanda if(strcmp(cmd, "/veh", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] < 4) { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new car; car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000); CreatedCars[CreatedCar] = carid; CreatedCar ++; format(string, sizeof(string), " Vehicle %d spawned.", carid); SendClientMessage(playerid, COLOR_GREY, string); } return 1; } si aici erorile C:\DOCUME~1\ADMINI~1\Desktop\ICEZV0~1.1\GAMEMO~1\larp.pwn(28829) : error 017: undefined symbol "CreatedCar" C:\DOCUME~1\ADMINI~1\Desktop\ICEZV0~1.1\GAMEMO~1\larp.pwn(28830) : error 017: undefined symbol "CreatedCar" C:\DOCUME~1\ADMINI~1\Desktop\ICEZV0~1.1\GAMEMO~1\larp.pwn(28830) : warning 215: expression has no effect Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 2 Errors.