Salut! Pune astea sub include sau sub celelalte define-uri. [pawn] #define SetPlayerHoldingObject (%1,%2,%3,%4,%5,%6,%7,%8,%9) #define SetPlayerAttachedObject (%1,MAX_PLAYER_ATTACHED_OBJECTS-1,%2,%3,%4,%5,%6,%7,%8,%9) #define StopPlayerHoldingObject (%1) RemovePlayerAttachedObject (%1,MAX_PLAYER_ATTACHED_OBJECTS-1) #define IsPlayerHoldingObject (%1) IsPlayerAttachedObjectSlotUsed (%1,MAX_PLAYER_ATTACHED_OBJECTS-1) [/pawn] Si wtf [pawn] case 77: SPAO{0.059999, 0.019999, 0.000000, 87.000000, 82.000000, 0.000000} case 85, 88, 89: SPAO{0.070000, 0.039999, 0.000000, 88.000000, 82.000000, 0.000000} case 90..97: SPAO{0.050000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 132: SPAO{0.000000, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 144..146: SPAO{0.090000, 0.000000, 0.000000, 88.000000, 82.000000, 0.000000} case 220: SPAO{0.029999, 0.019999, 0.000000, 88.000000, 82.000000, 0.000000} case 223, 246: SPAO{0.070000, 0.050000, 0.000000, 88.000000, 82.000000, 0.000000} case 224..245: SPAO{0.070000, 0.029999, 0.000000, 88.000000, 82.000000, 0.000000} case 294: SPAO{0.070000, 0.019999, 0.000000, 91.000000, 84.000000, 0.000000} case 295: SPAO{0.050000, 0.019998, 0.000000, 86.000000, 82.000000, 0.000000} case 296..298: SPAO{0.064999, 0.009999, 0.000000, 88.000000, 82.000000, 0.000000} [/pawn] ^^ Nu se face asa Se face asa >> [pawn] { case 0: case 1: case 2: case 3: case 4: case 5://s.a.m.d } [/pawn] App: Uitandu-ma la comanda, am vazut ca nu ai definit BigString [pawn] #new BigString [ 2048 ]; // sau orice alt numar vrei [/pawn]