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PawnFox

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Everything posted by PawnFox

  1. Frumoasa mapa ) 4/5
  2. Cum vrei sa te ajutam ? Arata-ne comanda login ...
  3. - Probleme GodFather / Roleplay (posteaza in acea sectiune) Cum vrei sa te ajutam daca nu ne dai nici-o informatie/comand :shocked: , sau macar sa ne spui ce GM/FS folosesti ;;)
  4. Este un tutorial facut de cmg4life :grin: http://www.sa-mp.ro/forum/index.php/topic,4007.0.html Acest Admin System foloseste dini, dar sunt mai multe metode Y_INI, SQLite, MySQL :)
  5. Altfel nu se poate .. trece-l pe MySQL ...
  6. http://wiki.sa-mp.com/wiki/AddPlayerClass :grin:
  7. Da-ne ce ai la OnGameModeInit, AddPlayerClass .. cred ca la aia te referi :)
  8. Nu o sa iti faca nimeni un server, asa ca te sfatuiesc sa te apuci de invatat limbajul PawnO (pe care il foloseste SA-MPul ) Acest site o sa te ajute foarte mult: http://wiki.sa-mp.com/ Spor la invatat :D
  9. PawnFox

    Map covert

    ConvertFFS nu recunoaste obiectele 0.3c :grin:
  10. PawnFox

    Map covert

    Poftim: http://www.sa-mp.ro/forum/index.php/topic,14604.0.html Data viitoare foloseste 'Search' :D
  11. PawnFox

    TCC

    Draguta mapa Ce e asa greu sa convertesti niste obiecte CreateObject & CreateVehicle [pawn] CreateVehicle(525,34.90000153,366.29998779,1.60000002,153.99987793,-1,16,15); //Tow Truck CreateVehicle(525,31.89999962,367.70001221,1.60000002,153.99987793,-1,16,15); //Tow Truck CreateVehicle(525,28.89999962,369.20001221,1.60000002,153.99536133,-1,16,15); //Tow Truck CreateVehicle(525,26.00000000,370.70001221,1.60000002,153.99536133,-1,16,15); //Tow Truck CreateVehicle(525,23.10000038,372.10000610,1.60000002,153.99536133,-1,16,15); //Tow Truck CreateVehicle(525,20.20000076,373.60000610,1.60000002,153.99536133,-1,16,15); //Tow Truck CreateVehicle(525,17.39999962,374.79998779,1.60000002,153.99536133,-1,16,15); //Tow Truck CreateVehicle(525,14.80000019,376.10000610,1.60000002,153.99536133,-1,16,15); //Tow Truck CreateObject(13752,-34.09999847,259.39999390,-23.50000000,0.00000000,0.00000000,243.99584961); //object(cuntebridge01) (1) CreateObject(8420,10.30000019,340.20001221,0.60000002,0.00000000,0.00000000,153.99536133); //object(arprtcrprk04_lvs) (1) CreateObject(869,-17.60000038,313.89999390,1.20000005,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (1) CreateObject(869,-20.60000038,315.89999390,1.20000005,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (2) CreateObject(7520,25.70000076,326.10000610,0.89999998,0.00000000,0.00000000,244.00000000); //object(vgnlowbuild203) (1) CreateObject(7419,-21.39999962,441.89999390,-6.00000000,0.00000000,0.00000000,62.00000000); //object(mallcarpark_vgn01) (1) CreateObject(8420,-60.79999924,374.70001221,0.40000001,0.00000000,0.00000000,333.99536133); //object(arprtcrprk04_lvs) (1) CreateObject(987,-27.50000000,314.89999390,0.50000000,0.00000000,0.00000000,334.00000000); //object(elecfence_bar) (1) CreateObject(987,-38.00000000,320.50000000,0.50000000,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (2) CreateObject(987,-48.70000076,325.89999390,0.30000001,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (3) CreateObject(987,-59.50000000,331.29998779,0.40000001,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (4) CreateObject(987,-70.09999847,336.39999390,0.40000001,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (5) CreateObject(987,-80.69999695,341.79998779,0.40000001,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (6) CreateObject(987,-91.30000305,347.00000000,0.40000001,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (7) CreateObject(987,-89.90000153,360.39999390,0.60000002,0.00000000,0.00000000,243.99536133); //object(elecfence_bar) (8) CreateObject(987,-87.69999695,364.89999390,0.40000001,0.00000000,0.00000000,243.99536133); //object(elecfence_bar) (9) CreateObject(987,-98.30000305,370.20001221,0.40000001,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (10) CreateObject(987,-105.59999847,373.89999390,0.40000001,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (11) CreateObject(987,-100.09999847,384.79998779,0.40000001,0.00000000,0.00000000,243.99536133); //object(elecfence_bar) (12) CreateObject(987,-95.59999847,349.00000000,0.40000001,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (13) CreateObject(987,-94.69999695,395.70001221,0.60000002,0.00000000,0.00000000,243.98986816); //object(elecfence_bar) (14) CreateObject(987,-87.80000305,409.89999390,0.60000002,0.00000000,0.00000000,243.98986816); //object(elecfence_bar) (15) CreateObject(987,-90.09999847,405.00000000,1.00000000,0.00000000,0.00000000,243.98986816); //object(elecfence_bar) (16) CreateObject(987,-64.69999695,411.60000610,0.60000002,0.00000000,0.00000000,243.98986816); //object(elecfence_bar) (17) CreateObject(987,-69.69999695,401.39999390,0.40000001,0.00000000,0.00000000,153.99536133); //object(elecfence_bar) (18) CreateObject(987,-77.19999695,404.89999390,0.80000001,0.00000000,0.00000000,153.99530029); //object(elecfence_bar) (19) CreateObject(987,-3.20000005,303.00000000,0.60000002,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (21) CreateObject(987,-0.30000001,301.89999390,0.60000002,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (22) CreateObject(987,10.69999981,296.29998779,0.00000000,0.00000000,0.00000000,63.99536133); //object(elecfence_bar) (23) CreateObject(980,-10.19999981,306.00000000,3.29999995,0.00000000,0.00000000,334.00000000); //object(airportgate) (1) CreateObject(3749,-9.69999981,306.60000610,5.90000010,0.00000000,0.00000000,334.00000000); //object(clubgate01_lax) (1) CreateObject(980,-12.10000038,392.39999390,3.09999990,0.00000000,0.00000000,330.00000000); //object(airportgate) (3) CreateObject(1597,-52.20000076,370.29998779,3.20000005,0.00000000,0.00000000,64.00000000); //object(cntrlrsac1) (1) CreateObject(1597,-60.90000153,374.50000000,3.20000005,0.00000000,0.00000000,63.99536133); //object(cntrlrsac1) (2) CreateObject(1597,-69.40000153,378.70001221,3.20000005,0.00000000,0.00000000,63.99536133); //object(cntrlrsac1) (3) CreateObject(987,37.50000000,305.00000000,0.80000001,0.00000000,0.00000000,63.99536133); //object(elecfence_bar) (24) CreateObject(987,42.70000076,315.79998779,0.80000001,0.00000000,0.00000000,63.99536133); //object(elecfence_bar) (25) CreateObject(987,46.90000153,324.39999390,1.20000005,0.00000000,0.00000000,63.99536133); //object(elecfence_bar) (26) CreateObject(987,37.50000000,350.29998779,0.60000002,0.00000000,0.00000000,63.99536133); //object(elecfence_bar) (27) CreateObject(987,40.40000153,356.39999390,0.60000002,0.00000000,0.00000000,63.99536133); //object(elecfence_bar) (28) CreateObject(987,45.40000153,367.10000610,0.79999995,0.00000000,0.00000000,153.99542236); //object(elecfence_bar) (29) CreateObject(987,35.00000000,372.29998779,0.80000001,0.00000000,0.00000000,153.99536133); //object(elecfence_bar) (30) CreateObject(987,24.79999924,377.29998779,0.80000001,0.00000000,0.00000000,153.99536133); //object(elecfence_bar) (31) CreateObject(987,16.60000038,381.29998779,0.80000001,0.00000000,0.00000000,153.99536133); //object(elecfence_bar) (32) CreateObject(987,47.50000000,344.89999390,0.80000001,0.00000000,0.00000000,153.99536133); //object(elecfence_bar) (33) CreateObject(987,54.90000153,341.00000000,0.80000001,0.00000000,0.00000000,153.99536133); //object(elecfence_bar) (34) CreateObject(987,8.89999962,385.00000000,0.60000002,0.00000000,0.00000000,153.99536133); //object(elecfence_bar) (36) CreateObject(987,50.00000000,330.50000000,0.80000001,0.00000000,0.00000000,63.99536133); //object(elecfence_bar) (37) CreateObject(987,26.79999924,309.70001221,0.00000000,0.00000000,0.00000000,333.99536133); //object(elecfence_bar) (38) CreateObject(870,-55.59999847,333.00000000,0.80000001,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (1) CreateObject(870,-92.09999847,350.29998779,0.80000001,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (2) [/pawn]
  12. PawnFox

    Stunt Map

    Draguta mapa 5/5 Pentru codul obiectelor foloseste [ pawn ] [ /pawn ] (fara spatiu)
  13. Salut, vad ca esti nou pe acest forum. Exista un board special pentru problemele din modul GodFather. http://www.sa-mp.ro/forum/index.php/board,87.0.html
  14. Acest site, iar daca folosesti obiectele din 0.3c, foloseste Convertorul facut de Farse. Link => http://www.sa-mp.ro/forum/index.php/topic,14604.0.html
  15. Ai mai facut un topic de acest gen si ai primit raspuns acolo.
  16. cum vrei sa te ajutam daca nu ne dai un cod sau macar sa ne spui ce gamemode folosesti. Schimba titlul topicului, o sa iei lock :)
  17. Cum vrei sa te ajutam daca nu ne spui ce AdminSystem folosesti ... sau ce Gamemode :angry:
  18. Daca foloseai functia 'search' al acestui forum gaseai: http://www.sa-mp.ro/forum/index.php/topic,7004.0.html Data viitoare foloseste search si daca nu gasesti aici, cauta pe google ;)
  19. ai definit color_red ? [pawn] #define color_red "{FF0000}" [/pawn]
  20. Da sigur ... pune o poza sa vada omul, daca ii place sau nu ... Nu sa-l descarce degeaba ..
  21. Nu se cer comenzi/scripturi/gm-uri/fs-uri. Ar trebui sa citesti regulamentul.
  22. Vreo imagine, ceva :| ?
  23. PawnFox

    Markere

    http://http://wiki.sa-mp.com/wiki/DisableInteriorEnterExits
  24. PawnFox

    Markere

    La care markere te referi ?. Alea gri ?
  25. da-ne server_log :)
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