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XpLoD

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Everything posted by XpLoD

  1. deci tu ziceai ca vrei un loc pentru Spawn. Da? ok deci in joc te duci unde doresti tu si scri "/save" fara " dupa te duci in savepozition unde ai GTA SAN Andreas. asta vad ca stiai si tu. Dupa vad ca in ea ti'a aparut AddPlayerClass(113,2597.9829,1897.6522,11.0234,176.8873,0,0,0,0,0,0); // Perfect. tu cand vrei sa-l pui la spawn le iei pe primele 3 coordonate adik . AddPlayerClass(113,2597.9829,1897.6522,11.0234,176.8873,0,0,0,0,0,0); // cred ca sti unde trebuie puse bafta
  2. srv RSS are multe buguri si erori cand compilezi te asigur eu ca il faci destul de greu mai bine incearca sa iti creezi tu un server.
  3. XpLoD

    [MAP]Army

    ce aveti ma cu el? asta a vrut sa faca ,asta a facut ... sincer putine obiecte puteai sa mai pui si tu cateva... sa fie mapa pt [DM] :> 2/10 cred ca postu asta l'ai facut pt "numarul mesajelor" ) probabil esti intr'un concurs si trb sa faci post-uri )
  4. XpLoD

    [MAP]CS_Assault

    chiar te'ai chinuit , apreciez 10/10 +1
  5. daca nu ma insel... daca e [FS] inseamna ca trb sa il pui in filterscripts cele 2 fisiere " .amx / .pwn" dupa te duci in server.cfg si la linia "filterscripts" la sfarsit adaugi numele fisierului fara .amx/.pwn simplu de exemplu : ti'ai pus "carcmds.pwn si carcmds.amx" in folderul filescripts , in server.cfg la linia "filterscripts" adaugi la sfarsit "carcmds" atat.
  6. super mapa:d 10/10 +1 si cum ai facut la semafoare unu sa fie verde unu sa fie rosu ca la mne in MTA deathmatch sunt toate lafel :|
  7. XpLoD

    [MAP]Stunt

    foarte frumos 10/10
  8. if(strcmp(cmd,"/animatii",true)==0) { SendClientMessage(playerid,CULOARE,"/animatii , /animatie , /animatie etc."); SendClientMessage(playerid,CULOARE,"/animatii , /animatie , /animatie etc."); SendClientMessage(playerid,CULOARE,"/animatii , /animatie , /animatie etc."); SendClientMessage(playerid,CULOARE,"/animatii , /animatie , /animatie etc."); return true; } daca vrei iti dau eu un [FS] daca ai nevoie ;d
  9. foarte frumos +1 de la mne :)
  10. e prea mica mapa... e ciudata :| 7/10
  11. la 1. nu inteleg fiindca in ladmin e cu totu diferit... :| iar 2 . am rezolvat'o de ieri :P
  12. XpLoD

    Boti [ 0.3a ]

    Ai aici tutorial --> http://forum.sa-mp.ro/index.php/topic,3092.0.html ;)
  13. Comanda pentru FLIP imbunatatita http://pastebin.com/htYWAfZj Mai sus la al lui heatON are un mic bug. adica daca nu esti in masina si scri /flip iti zice "Vehicle Fliped!" e aiurea. Iar acu iti spune ca nu esti in masina.
  14. XpLoD

    Case Help

    Ma chinui de nuj cat timp si nu ii dau de cap :| sa dau un exemplu cum e aici. deci Ma duc in scriptfiles -> Houses -> houseid461 -> si avem astea. X=235.508987 Y=1189.169921 Z=1080.339965 dar inca ceva... ce e principal Cost=5 Sell=0 Interior=3 in ladmin avem total diferit. AddHouse(461, 2056.5132,2663.5364,10.8203, 235.508994,1189.169897,1080.339966, 5, 0, 3, 0); Daca stau bine sa ma gandesc AddHouse (461 e id casei , x , y , z nj de unde sunt luate , x1 cred ca e X de sus dar e complet diferit la sfarsit la y1 lafel , z1 lafel , 5 e Cost ,0 sell , 3 interior , 0 inca ceva...); iar eu incerc sa fac o casa noua Scriptfile copy - paste la 461 - fac 462 schimb x y z AddPlayerClass(47,-2640.9863,934.8196,71.9531,359.9153,0,0,0,0,0,0); // X=-2640.9863 Y=934.8196 Z=71.9531 si de ex: AddHouse(462, abar nu am la x , y ,zIar acu x1,y1,z1 -> -2640.9863,934.8196,71.9531, 5, 0, 3, 0); Please Help... Chiar am nevoie de inca cateva case:|
  15. XpLoD

    [FS]Count

    erau puse aiurea la comand text ...
  16. M'am gandit ca uni dintre voi vor [FS] cu CountDown colorat ca pe RSS ... Poftim --> http://pastebin.com/3LtGsqyy http://solidfiles.com/d/8b7d/
  17. 1. GiveAllScore -- Cum pot pune in Ladmin comanda asta ca , cand vreau sa dau score nu pot sa trb sa fac cu setallscore si eu vreau sa le dau in + nu sa le "PUN" la toti score... si cand sa primeasca score sa zica ca un fel de announce pe mijlocul ecranului Ai primit atata score... cva de genu:| 2. Cps Errors C:\Users\XpLoD\Desktop\new.pwn(2427) : error 017: undefined symbol "CPS_AddCheckpoint" C:\Users\XpLoD\Desktop\new.pwn(2428) : error 017: undefined symbol "CPS_AddCheckpoint" C:\Users\XpLoD\Desktop\new.pwn(2492) : error 017: undefined symbol "CPS_GetPlayerCheckpoint" Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 3 Errors. la inceput e public OnPlayerEnterCheckpoint(playerid) { new cpid = CPS_GetPlayerCheckpoint(playerid); if(cpid == 1)// { SetPlayerPos(playerid,pozitie); } if (cpid == 2)// { SetPlayerPos(playerid,pozitie ); } return 1; } si am mai pus in OnGameIn ala... //CP CPS_AddCheckpoint(Pozitie); // CPS_AddCheckpoint(Pozitie); //
  18. iar in oras sunt cateva becuri si palmieri .. CreateStreamedObject(3472, -2102.7265625, -2040.9150390625, 62.90234375, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2114.7883300781, -2076.6223144531, 62.185989379883, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2135.9741210938, -2106.5922851563, 58.03551864624, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2166.6950683594, -2134.1311035156, 51.806102752686, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2193.0004882813, -2119.0629882813, 49.936965942383, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2252.0454101563, -2160.8137207031, 37.195583343506, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2308.1716308594, -2222.0812988281, 23.647048950195, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2390.6433105469, -2261.9494628906, 14.117679595947, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2415.2954101563, -2291.4438476563, 13.634944915771, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2333.8022460938, -2253.7341308594, 17.973747253418, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2245.5673828125, -2232.2292480469, 30.079139709473, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2224.1796875, -2267.4104003906, 29.636196136475, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2156.5043945313, -2232.6276855469, 29.617206573486, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2140.6872558594, -2290.0153808594, 29.617210388184, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2073.1535644531, -2291.8764648438, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2101.0732421875, -2359.2653808594, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2168.1079101563, -2429.3312988281, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2172.6982421875, -2382.0930175781, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2170.1264648438, -2345.8449707031, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2203.1157226563, -2395.5864257813, 29.617078781128, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2236.6967773438, -2465.5690917969, 29.626125335693, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2170.9399414063, -2513.2329101563, 29.615690231323, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2123.7678222656, -2518.1987304688, 29.624996185303, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2090.5974121094, -2462.2116699219, 29.625, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2055.8806152344, -2475.490234375, 29.487609863281, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2073.75, -2480.9006347656, 29.975486755371, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(7073, -2275.494140625, -2254.654296875, 44.638977050781, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(16061, -2222.8491210938, -2139.3154296875, 43.99356842041, 10, 0.000000, 308.39038085938); // CreateStreamedObject(3509, -2208.9084472656, -2377.9108886719, 30.225448608398, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2230.9809570313, -2411.0463867188, 31.13702583313, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2215.6645507813, -2253.2583007813, 29.793865203857, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2233.2238769531, -2240.4829101563, 30.122123718262, 0.000000, 0.000000, 3.969970703125); // CreateStreamedObject(3509, -2269.6525878906, -2235.5812988281, 28.563125610352, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2255.5031738281, -2250.4755859375, 29.962158203125, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2238.6254882813, -2264.1435546875, 29.926481246948, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2251.3381347656, -2222.6713867188, 30.559543609619, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2230.44140625, -2533.2983398438, 29.930131912231, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2219.8041992188, -2519.4729003906, 29.731506347656, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3509, -2241.2954101563, -2514.6748046875, 30.529428482056, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(982, -2221.4365234375, -2254.0263671875, 30.108291625977, 0.000000, 0.000000, 51.609741210938); // CreateStreamedObject(982, -2240.4885253906, -2238.6977539063, 30.021087646484, 0.000000, 0.000000, 51.609741210938); // CreateStreamedObject(982, -2229.4716796875, -2262.5290527344, 29.992931365967, 0.000000, 0.000000, 51.609710693359); // CreateStreamedObject(982, -2249.1376953125, -2247.0080566406, 30.030681610107, 0.000000, 0.000000, 51.609741210938); // CreateStreamedObject(3472, -2109.8266601563, -2103.34375, 60.347236633301, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2138.8725585938, -2134.6218261719, 54.968502044678, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3472, -2214.24609375, -2190.7385253906, 39.934036254883, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(9833, -2253.4233398438, -2236.0258789063, 25.212097167969, 0.000000, 0.000000, 0.000000); // CreateStreamedObject(3521, -2100.2868652344, -2027.6496582031, 63.782566070557, 0.000000, 0.000000, 336.18017578125); // CreateStreamedObject(3521, -2385.7326660156, -2280.8049316406, 15.680486679077, 0.000000, 0.000000, 298.46545410156); // CreateStreamedObject(3715, -2253.283203125, -2236.0969238281, 38.19974899292, 0.000000, 0.000000, 49.624816894531); // CreateStreamedObject(3855, -2258.0649414063, -2221.9609375, 30.524696350098, 0.000000, 0.000000, 45.654724121094); //
  19. mersi P.S nu il aveam am pus public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate==PLAYER_STATE_DRIVER) { new string[256]; format(string,256,"~p~~h~%s",VehicleName[GetVehicleModel(vehicleid)-400]); GameTextForPlayer(playerid,string,3000,1); } return 1; } eroare. vehicleid am facut public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate==PLAYER_STATE_DRIVER) { new string[256]; new vehicleid = GetPlayerVehicleID(playerid); format(string,256,"~p~~h~%s",VehicleName[GetVehicleModel(vehicleid)-400]); GameTextForPlayer(playerid,string,3000,1); } return 1; } acu fara nicio eroare thx
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