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IstuntmanI

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Everything posted by IstuntmanI

  1. i l-am facut eu sa mearga ... si e mai simplu fata de ce a zis farse ;D new string[128]; format(string,sizeof(string),"[ID: %d]: %s", playerid, text); SendPlayerMessageToAll(playerid, string); SetPlayerChatBubble(playerid, text, 0xFFFFFFAA, 100.0, 10000);
  2. Te-am ajutat pe Y!M. Si iti merge #Close request
  3. Draguta ... 4/5
  4. Foarte frumoasa mapa , dar pozitia e cam proasta...5/5
  5. Poti modifica interioarele din GTA San Andreas cu MTA 1.0.x. Ca sa vezi de unde-l downloadezi si cum se foloseste click aici: http://forum.sa-mp.ro/index.php/topic,401.0.html
  6. Baga FS-ul cu vehicule in GM.
  7. cauta prin script public OnPlayerKeyStateChange si pune asta sub { de sub functie: if( ( newkeys & KEY_AIM ) && !( oldkeys & KEY_AIM ) ) { TextDrawHideForPlayer( playerid, text22 ); SendClientMessage( playerid, -1, "Ai dat click dreapta si ai ascuns textdraw-ul" ); } ce nu intelegi ? :P
  8. trebuie sa pui if ( newkeys & KEY_AIM ) && !( oldkeys & KEY_AIM ) ) { TextDrawHideForPlayer( playerid, text22 ); SendClientMessage( playerid, -1, "Ai dat click dreapta si ai ascuns textdraw-ul" ); } sub OnPlayerKeyStateChange al tau, nu adaugi tot, doar astea si la erorile alea in loc de if ( newkeys & KEY_AIM ) && !( oldkeys & KEY_AIM ) ) pui if( ( newkeys & KEY_AIM ) && !( oldkeys & KEY_AIM ) ) a uitat laz o ( :P
  9. KEY_FIRE e click stanga in loc de KEY_AIM pune KEY_FIRE, poate iti merge :P
  10. nu e cn stie ce ... si eu te iubesc =)), glm am adaugat doar SetVehicleVirtualWorld(LVehicleID,GetPlayerVirtualWorld(playerid)); :)
  11. te ajut eu dcmd_car(playerid,params[]) { if(PlayerInfo[playerid][Level] >= 0) { new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index); if(!strlen(tmp)) return SendClientMessage(playerid, red, "Usa: /car [Id/Nome] [IdColore1] [IdColor2]"); new car, colour1, colour2, string[128]; if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp); if(car < 400 || car > 611) return SendClientMessage(playerid, red, "Errore: Invalido Nome/Id auto"); if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2); if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3); if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]); new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(car, X,Y+4,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1); SetVehicleVirtualWorld(LVehicleID,GetPlayerVirtualWorld(playerid)); PlayerInfo[playerid][pCar] = LVehicleID; // PutPlayerInVehicle(playerid, LVehicleID, 0); // daca vrei sa te puna ca sofer in masina format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z); SaveToFile("CarSpawns",string); format(string, sizeof(string), "Hai spawnato una \"%s\" (Modello:%d) colore (%d, %d)", VehicleNames[car-400], car, colour1, colour2); return SendClientMessage(playerid,lightblue, string); } else return SendClientMessage(playerid,red,"Devi essere /register per usare questo comando"); }
  12. se poate sa nu mai spui asta la fiecare mapa ? prea simpla ... 3/5, srry ;D, dar... 4/5 pentru masina din a4-a poza )
  13. trebuia sa pui si copaci pe colo,colo
  14. Mapa asta e mai frumoasa decat prima, 5/5 ;)
  15. Nice , dar nu poti trece fara sa mori prin ele ) 4/5
  16. E prea simpla mapa ... dar e frumosa , 4/5
  17. la sfarsit trebuiau alte rampi, 4/5
  18. IstuntmanI

    viata

    Cauta pe la OnPlayerUpdate(playerid): if(GetPlayerHealth(playerid)>=100) { SetPlayerHealth(playerid, 100); } ar trebui sa gasesti ceva cam la fel :D
  19. realizezi ca gg inseamna good game ? Bravo runix, inca un mini-gamode foarte bun ;)
  20. Nu se poate, doar daca lucrezi cu textdraw, dar este mai greu, mai bine lasi asa si schimbi doar culorile.
  21. Pui TooglePlayerControllable(playerid, 1); sub OnPlayerExitedMenu OnPlayerExitedMenu
  22. atunci cauta SetSpawnInfo, mai multe informatii: http://wiki.sa-mp.com/wiki/SetSpawnInfo exemplu fara arme: SetSpawnInfo(playerid, 0, 0, 55, 55, 55, 5, 0, 0, 0, 0, 0, 0); asta ar trebui sa fie...
  23. Deci vrei sa nu mai dea arme la spawn ? Cauta la OnPlayerSpawn GivePlayerWeapon...stergi alea(ala) si compilezi :P
  24. unde ai pus asta cu vehicleid, deasupra lui pui new vehicleid = GetPlayerVehicleID(playerid); si mai bine urmezi asta: pentru ca DestroyVehicle(vehicleid) distruge masina
  25. Si eu cand am vazut titlul m-am gandit ca te-ai luat dupa mapa lui heatON : )) e frumoasa, dar cam mica cusca, le ies unotatoarele alea 1. asa e, nu e buna locatia 2. nu se poate pune apa in SA-MP, doar obiectu ala, in care nu poti innota 3. asa e 4/5
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