Incearca asa daca nu ai pus codurile la public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if (newkeys==KEY_FIRE) { if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pJob] == 16) { if(IsPlayerConnected(playerid)) { if(PlayerToPoint(10, playerid,-1631.0670,682.4352,7.1901) || PlayerToPoint(10, playerid,-1631.0670,682.4352,7.1901)) { MoveObject(sfpdgatea, -1624.119384, 688.126037, 6.303413, 4.0); MoveObject(sfpdgateb, -1648.143554, 688.126037, 6.303413, 4.0); SendClientMessage(playerid, COLOR_LIGHTGREEN, "The gate's of SFPD has been opened and close in 5 second(s)."); SetTimer("sfpdgateaclose",3500, false); SetTimer("sfpdgatebclose",3500, false); return 1; } } } } return 1; }