Salut, cand cineva se urca in masina si conduce, scad 5 tickuri. Stiu ca este de la taskul acesta pentru ca daca il comentez cu // si se urca cineva in masina si conduce nu mai scad tickuri.
task newspeed[500]() {
foreach(new i : Player) if(GetPlayerState(i) == PLAYER_STATE_DRIVER || GetPlayerState(i) == PLAYER_STATE_PASSENGER) Checkvehinfo2(i);
}
function Checkvehinfo2(i) {
new str2[10], spe = Carspeed(GetPlayerVehicleID(i));
format(str2, sizeof(str2), "%s%d", spe < 100 ? ("~g~") : spe >= 150 ? ("~r~") : ("~y~"), spe);
PlayerTextDrawSetString(i, SpeedometerPTD[0], str2);
}
SpeedometerPTD[0] = CreatePlayerTextDraw(playerid, 510.333801, 342.652039, "~g~0");
PlayerTextDrawLetterSize(playerid, SpeedometerPTD[0], 0.628332, 2.603848);
PlayerTextDrawTextSize(playerid, SpeedometerPTD[0], 1280.000000, 1280.000000);
PlayerTextDrawAlignment(playerid, SpeedometerPTD[0], 1);
PlayerTextDrawColor(playerid, SpeedometerPTD[0], 0xFFFFFFFF);
PlayerTextDrawUseBox(playerid, SpeedometerPTD[0], 0);
PlayerTextDrawBoxColor(playerid, SpeedometerPTD[0], 0x80808080);
PlayerTextDrawSetShadow(playerid, SpeedometerPTD[0], 1);
PlayerTextDrawSetOutline(playerid, SpeedometerPTD[0], 1);
PlayerTextDrawBackgroundColor(playerid, SpeedometerPTD[0], 0x00000083);
PlayerTextDrawFont(playerid, SpeedometerPTD[0], 3);
PlayerTextDrawSetProportional(playerid, SpeedometerPTD[0], 1);
PlayerTextDrawSetSelectable(playerid, SpeedometerPTD[0], 0);