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TheGodfather

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Everything posted by TheGodfather

  1. Le-am descarcat si tot la fel face
  2. Salut, are cineva idee de ce se fac mai negre girofarurile dupa ce masina explodeaza/se respawneaza?
  3. infernus stage 3, si premium (de asta arata la viteza 300+ km), desi scrie 300 in joc poate sa mearga cu mai mult
  4. sultan cu stage 3 si viteza maxima 159km, ar trebui sa aiba +200 cu stage 3 dar nu se updateaza in baza de date
  5. De updatat se updtateaza corect nivelul de stage, dar viteza nu, de ex infernus cu stage 1 ramane tot la 209, in loc de 219 chiar daca e stage 1. Dar merge cu 219 in joc
  6. case DIALOG_UPSTAGE: { if(!response) return true; new idd = PersonalCar(playerid); if(CarInfo[idd][cStage] >= 3) return SCM(playerid, -1, "Acest vehicul este upgradat la stage maximum!"); if(PlayerInfo[playerid][pPremiumPoints] < StagePrice[0][CarInfo[idd][cStage]+1]) return SCM(playerid, -1, "Nu ai destule Premium Points."); if(IsABike(CarInfo[idd][Spawned])) return SCM(playerid, COLOR_LGREEN, "Eroare: Nu poti upgrada acest vehicul!"); PlayerInfo[playerid][pPremiumPoints] -= StagePrice[0][CarInfo[idd][cStage]+1]; Iter_Add(IsSpeed, playerid); Update(playerid, pPremiumPointsx); SCMEx(playerid, COLOR_WHITE, "{227FC3}Tunning System: {FFFFFF}You upgrade your vehicle successfully to stage %d for %d premium points.", CarInfo[idd][cStage]+1, StagePrice[0][CarInfo[idd][cStage]+1]); mysql_format(SQL, string, sizeof(string), "UPDATE `cars` SET `Stage`='%d' WHERE `ID`='%d'", CarInfo[idd][cStage]+1, CarInfo[idd][cID]); mysql_tquery(SQL, string, "", ""); CarInfo[idd][cStage] ++; format(string, sizeof(string), "Your vehicle is~y~ %s~n~~w~~h~Max. speed:~y~ %d km/h~n~~w~~h~Current stage:~y~ %d/3~w~~h~~n~boost: ~y~+%d km/h~w~~h~ / ~b~ %d km/h" ,aVehicleNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400], CarInfo[idd][cMaxSpeed], CarInfo[idd][cStage],StageSpeed[0][CarInfo[idd][cStage]], CarInfo[idd][cMaxSpeed]+StageSpeed[0][CarInfo[idd][cStage]]); PlayerTextDrawSetString(playerid, StagePTD, string); } YCMD:givevehicle(playerid, params[], help) { if(PlayerInfo[playerid][pAdmin] < 7) return SendClientMessage(playerid, COLOR_WHITE, AdminOnly); new id, model, string[180],temporar; if(sscanf(params, "uii", id, model, temporar)) return SendClientMessage(playerid, COLOR_GREY, "USAGE: {FFFFFF}/givevehicle <playerid/name> <model> <temporar>"); if(!IsPlayerConnected(id) || id == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_GREY, "Acel player nu este conectat."); else if(GetSlots(id) <= Iter_Count(MyVehicle[id])) return SCM(playerid, -1, "Acel player are numarul maxim de masini personale! Isi poate cumpara un slot din /shop."); format(string, sizeof(string), "* Ai primit un %s de la administratorul %s.", aVehicleNames[model-400], GetName(playerid)); SCM(id, COLOR_YELLOW, string); format(string, sizeof(string), "* I-ai dat lui %s un %s.", GetName(id), aVehicleNames[model-400]); SCM(playerid, COLOR_YELLOW, string); GiveVehicle(id, model, 0, 0, 0, 0, temporar); return true;
  7. La majoritatea masinilor merge corect stage-ul, doar unele nu. Plus ca daca jucatorul vinde masina, si ii dau una cu /givevehicle, sistemul o sa functioneze corect
  8. Salut, am gasit un bug la acest gamemode si nu stiu cum sa il rezolv. La unele masini, nu functioneaza sistemul de stage, chiar daca este upgradat la maxim/orice nivel de stage. De exemplu, daca am stage 3 pe un sultan, acesta tot cu 169 km o sa mearga, chiar daca ar trebui sa prinda 200+
  9. Salut, as vrea sa fac un server de samp RPG dar nu am scripter si nici staff, pentru cei interesati, ip: 91.121.87.14:3814
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