LeetRomania
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Everything posted by LeetRomania
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Salut. Mergi la inceputul gamemodeului unde sunt variabilele si scrie aceasta variabila new gPlayerLogged[MAX_PLAYERS];
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Multumesc @CritteR / @Banditul. Aveti +1 amandoi.
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Ar trebui sa pun new str[128], str2[128] la fiecare comanda. Pot face cumva sa nu mai trebuiasca sa pun la fiecare comanda?
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Am facut o comanda sa testez: CMD:samp(playerid, params[]) { new mere = 1 + random(10); SSS(playerid, COLOR_RED, "%d mere.", "%d apples.", mere); return 1; } Am erorile astea: error 017: undefined symbol "str" error 017: undefined symbol "str" error 029: invalid expression, assumed zero fatal error 107: too many error messages on one line Stiu de ce am erorile dar nu ar trebui sa mi le dea.
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Ms de raspuns dar nu ma ajuta.. Asta fac si eu folosind case. Dar eu vreau sa fie cat mai simplu sa nu consume multe linii si sa fie sub forma SSS(playerid, -1, "Salut %s", "Hello %s", Nume(playerid));
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Imi da crash pawno daca pun acel define :)))
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Folosesc SS pentru a trimite un mesaj in ro si eng iar S doar pentru un mesaj de ex: SS(playerid, -1, "Salut", "Hello"); si S(playerid, -1, "Salut")";
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Nu ai idee cum fac sa fie dupa modelul postat de mine? Gen ala cu SSS?
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Salut. Am aceasta functie: stock SS(playerid, color, lrom[], leng[]) { switch(playerVariables[playerid][pLimba]) { case 1: S(playerid, color, lrom); case 2: S(playerid, color, leng); } return 1; } De exemplu daca scriu SS trimit mesaj dublu ro/eng -> SS(playerid, -1, "Salut!", "Hello"); Eu doresc sa creez o functie care sa fie SSS care sa fie ca un string dar nu stiu cum. Ceva de genul format(string, sizeof(string), "Salut %s", "Hello %s", Nume(playerid); S(playerid, -1, string); Aveti idee cum pot face asta?
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Multumesc de ajutor. Ai +1. Vreau acum ca am YSI sa pot folosi CB: in loc de public si sa nu mai trebuiasca sa fac forward pentru fiecare dar nu functioneaza. Ai idee de ce?
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Am rezolvat acea problema.. Acum am alt ceva. Vreau sa folosesc un ptask.. am pus include-ul y_timers si apare asta fatal error 111: user error: Old foreach.inc files are no longer compatible with YSI. help
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Da.. tot nu merge.. Am sters tot ce aveam ysi la mine, am pus ale tale.. si la fel..
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2. Oricum, am testat si cu pawno normal si la fel.. crash..
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Am facut asta. Acum cand dau compile (folosesc sublimetext) imi da crash.. Mentionez ca nu am errori in gamemode.
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Acum imi da fatal error 100: cannot read from file: "..\amx\asm" Am cautat si spune "Here https://github.com/Zeex/amx_assembly/archive/master.zip extract it inside pawno/include/amx" Am descarcat si eu aia, am extras tot in amx.. si la fel
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Salut. Vreau sa folosesc YSI. Problema este ca in gamemode cand pun #include <YSI\y_hooks> imi da aceasta eroare: fatal error 100: cannot read from file: "..\YSI_Internal\y_compilerpass" Aveti idee ce pot face?!
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Poti sa imi explici mai clar.. Scuze, dar chiar nu inteleg ce trebuie sa fac..
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Am facut asa: cache_get_field_content(i, "vID", result); x = strval(result); masini = x; cache_get_field_content(i, "vModel", result); carVariables[x][cModel] = strval(result); cache_get_field_content(i, "vOwnerID", result); carVariables[x][cOwnerID] = strval(result); cache_get_field_content(i, "vKM", result); carVariables[x][cKM] = strval(result); cache_get_field_content(i, "vDays", result); carVariables[x][cDays] = strval(result); cache_get_field_content(i, "vLock", result); carVariables[x][cLock] = strval(result); cache_get_field_content(i, "vText", result); format(carVariables[x][cText], 64, result); cache_get_field_content(i, "vPosX", result); carVariables[x][cPos][0] = floatstr(result); cache_get_field_content(i, "vPosY", result); carVariables[x][cPos][1] = floatstr(result); cache_get_field_content(i, "vPosZ", result); carVariables[x][cPos][2] = floatstr(result); cache_get_field_content(i, "vPosAngle", result); carVariables[x][cRotate] = floatstr(result); cache_get_field_content(i, "vOwnerName", result); format(carVariables[x][cOwner], MAX_PLAYER_NAME, result); cache_get_field_content(i, "vPlate", result); format(carVariables[x][cPlate], 10, result); cache_get_field_content(i, "vColour1", result); carVariables[x][cColour][0] = strval(result); cache_get_field_content(i, "vColour2", result); carVariables[x][cColour][1] = strval(result); cache_get_field_content(i, "vVIP", result); carVariables[x][cVIP] = strval(result); Am dat rr sa testez.. si este la fel.. tot in camp.
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Am inlocuit la toate care aveau float cache_get_field_content_float(i, "vPosX", result); carVariables[x][cPos][0] = floatstr(result); cache_get_field_content_float(i, "vPosY", result); carVariables[x][cPos][1] = floatstr(result); cache_get_field_content_float(i, "vPosZ", result); carVariables[x][cPos][2] = floatstr(result); cache_get_field_content_float(i, "vPosAngle", result); carVariables[x][cRotate] = floatstr(result); unde ar trebui sa pun conditia aia?
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public IniVehicule() { new Cache: result15 = mysql_query (handle, "SELECT * FROM `vehicule` ORDER BY `vehicule`.`vID` ASC"); for (new i, j = cache_get_row_count ( ); i != j; ++i ) { new x; cache_get_field_content(i, "vID", result); x = strval(result); cache_get_field_content(i, "vModel", result); carVariables[x][cModel] = strval(result); cache_get_field_content(i, "vOwnerID", result); carVariables[x][cOwnerID] = strval(result); cache_get_field_content(i, "vKM", result); carVariables[x][cKM] = strval(result); cache_get_field_content(i, "vDays", result); carVariables[x][cDays] = strval(result); cache_get_field_content(i, "vLock", result); carVariables[x][cLock] = strval(result); cache_get_field_content(i, "vText", result); format(carVariables[x][cText], 64, result); cache_get_field_content(i, "vPosX", result); carVariables[x][cPos][0] = floatstr(result); cache_get_field_content(i, "vPosY", result); carVariables[x][cPos][1] = floatstr(result); cache_get_field_content(i, "vPosZ", result); carVariables[x][cPos][2] = floatstr(result); cache_get_field_content(i, "vPosAngle", result); carVariables[x][cRotate] = floatstr(result); cache_get_field_content(i, "vOwnerName", result); format(carVariables[x][cOwner], MAX_PLAYER_NAME, result); cache_get_field_content(i, "vPlate", result); format(carVariables[x][cPlate], 10, result); cache_get_field_content(i, "vColour1", result); carVariables[x][cColour][0] = strval(result); cache_get_field_content(i, "vColour2", result); carVariables[x][cColour][1] = strval(result); cache_get_field_content(i, "vVIP", result); carVariables[x][cVIP] = strval(result); masini = x; systemVariables[PersonalCars]++; } printf("[script] %d personal cars loaded.", systemVariables[PersonalCars]); cache_delete(result15); return 1; }
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if(playerVariables[playerid][pCarKey1] != 0) SpawnPlayerCar(playerVariables[playerid][pCarKey1]); asta il folosesc ca sa spawneze masina..
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Da. E ciudat totusi. Ii dau /park sa zicem in fata la dealership, se salveaza corect in baza de date iar cand ma conectez pe sv masina se duce in camp.
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Sper ca am facut bine. Nu stiu exact daca asa se face un debug. printf("%f\n%f\n%f\n%f\n", carVariables[dbid][cPos][0], carVariables[dbid][cPos][1], carVariables[dbid][cPos][2], carVariables[dbid][cRotate]); Cand m-am conectat pe sv, in consola apare asa 1076.642456 1076.642456 1076.642456 0.313924
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Incarca.. Crezi ca poti sa ma ajuti?
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.