Jump to content

LeetRomania

Membru
  • Posts

    87
  • Joined

  • Last visited

Everything posted by LeetRomania

  1. Salut. Mergi la inceputul gamemodeului unde sunt variabilele si scrie aceasta variabila new gPlayerLogged[MAX_PLAYERS];
  2. Multumesc @CritteR / @Banditul. Aveti +1 amandoi.
  3. Ar trebui sa pun new str[128], str2[128] la fiecare comanda. Pot face cumva sa nu mai trebuiasca sa pun la fiecare comanda?
  4. Am facut o comanda sa testez: CMD:samp(playerid, params[]) { new mere = 1 + random(10); SSS(playerid, COLOR_RED, "%d mere.", "%d apples.", mere); return 1; } Am erorile astea: error 017: undefined symbol "str" error 017: undefined symbol "str" error 029: invalid expression, assumed zero fatal error 107: too many error messages on one line Stiu de ce am erorile dar nu ar trebui sa mi le dea.
  5. Ms de raspuns dar nu ma ajuta.. Asta fac si eu folosind case. Dar eu vreau sa fie cat mai simplu sa nu consume multe linii si sa fie sub forma SSS(playerid, -1, "Salut %s", "Hello %s", Nume(playerid));
  6. Imi da crash pawno daca pun acel define :)))
  7. Folosesc SS pentru a trimite un mesaj in ro si eng iar S doar pentru un mesaj de ex: SS(playerid, -1, "Salut", "Hello"); si S(playerid, -1, "Salut")";
  8. Nu ai idee cum fac sa fie dupa modelul postat de mine? Gen ala cu SSS?
  9. Salut. Am aceasta functie: stock SS(playerid, color, lrom[], leng[]) { switch(playerVariables[playerid][pLimba]) { case 1: S(playerid, color, lrom); case 2: S(playerid, color, leng); } return 1; } De exemplu daca scriu SS trimit mesaj dublu ro/eng -> SS(playerid, -1, "Salut!", "Hello"); Eu doresc sa creez o functie care sa fie SSS care sa fie ca un string dar nu stiu cum. Ceva de genul format(string, sizeof(string), "Salut %s", "Hello %s", Nume(playerid); S(playerid, -1, string); Aveti idee cum pot face asta?
  10. Multumesc de ajutor. Ai +1. Vreau acum ca am YSI sa pot folosi CB: in loc de public si sa nu mai trebuiasca sa fac forward pentru fiecare dar nu functioneaza. Ai idee de ce?
  11. Am rezolvat acea problema.. Acum am alt ceva. Vreau sa folosesc un ptask.. am pus include-ul y_timers si apare asta fatal error 111: user error: Old foreach.inc files are no longer compatible with YSI. help
  12. Da.. tot nu merge.. Am sters tot ce aveam ysi la mine, am pus ale tale.. si la fel..
  13. 2. Oricum, am testat si cu pawno normal si la fel.. crash..
  14. Am facut asta. Acum cand dau compile (folosesc sublimetext) imi da crash.. Mentionez ca nu am errori in gamemode.
  15. Acum imi da fatal error 100: cannot read from file: "..\amx\asm" Am cautat si spune "Here https://github.com/Zeex/amx_assembly/archive/master.zip extract it inside pawno/include/amx" Am descarcat si eu aia, am extras tot in amx.. si la fel
  16. Salut. Vreau sa folosesc YSI. Problema este ca in gamemode cand pun #include <YSI\y_hooks> imi da aceasta eroare: fatal error 100: cannot read from file: "..\YSI_Internal\y_compilerpass" Aveti idee ce pot face?!
  17. Poti sa imi explici mai clar.. Scuze, dar chiar nu inteleg ce trebuie sa fac..
  18. Am facut asa: cache_get_field_content(i, "vID", result); x = strval(result); masini = x; cache_get_field_content(i, "vModel", result); carVariables[x][cModel] = strval(result); cache_get_field_content(i, "vOwnerID", result); carVariables[x][cOwnerID] = strval(result); cache_get_field_content(i, "vKM", result); carVariables[x][cKM] = strval(result); cache_get_field_content(i, "vDays", result); carVariables[x][cDays] = strval(result); cache_get_field_content(i, "vLock", result); carVariables[x][cLock] = strval(result); cache_get_field_content(i, "vText", result); format(carVariables[x][cText], 64, result); cache_get_field_content(i, "vPosX", result); carVariables[x][cPos][0] = floatstr(result); cache_get_field_content(i, "vPosY", result); carVariables[x][cPos][1] = floatstr(result); cache_get_field_content(i, "vPosZ", result); carVariables[x][cPos][2] = floatstr(result); cache_get_field_content(i, "vPosAngle", result); carVariables[x][cRotate] = floatstr(result); cache_get_field_content(i, "vOwnerName", result); format(carVariables[x][cOwner], MAX_PLAYER_NAME, result); cache_get_field_content(i, "vPlate", result); format(carVariables[x][cPlate], 10, result); cache_get_field_content(i, "vColour1", result); carVariables[x][cColour][0] = strval(result); cache_get_field_content(i, "vColour2", result); carVariables[x][cColour][1] = strval(result); cache_get_field_content(i, "vVIP", result); carVariables[x][cVIP] = strval(result); Am dat rr sa testez.. si este la fel.. tot in camp.
  19. Am inlocuit la toate care aveau float cache_get_field_content_float(i, "vPosX", result); carVariables[x][cPos][0] = floatstr(result); cache_get_field_content_float(i, "vPosY", result); carVariables[x][cPos][1] = floatstr(result); cache_get_field_content_float(i, "vPosZ", result); carVariables[x][cPos][2] = floatstr(result); cache_get_field_content_float(i, "vPosAngle", result); carVariables[x][cRotate] = floatstr(result); unde ar trebui sa pun conditia aia?
  20. public IniVehicule() { new Cache: result15 = mysql_query (handle, "SELECT * FROM `vehicule` ORDER BY `vehicule`.`vID` ASC"); for (new i, j = cache_get_row_count ( ); i != j; ++i ) { new x; cache_get_field_content(i, "vID", result); x = strval(result); cache_get_field_content(i, "vModel", result); carVariables[x][cModel] = strval(result); cache_get_field_content(i, "vOwnerID", result); carVariables[x][cOwnerID] = strval(result); cache_get_field_content(i, "vKM", result); carVariables[x][cKM] = strval(result); cache_get_field_content(i, "vDays", result); carVariables[x][cDays] = strval(result); cache_get_field_content(i, "vLock", result); carVariables[x][cLock] = strval(result); cache_get_field_content(i, "vText", result); format(carVariables[x][cText], 64, result); cache_get_field_content(i, "vPosX", result); carVariables[x][cPos][0] = floatstr(result); cache_get_field_content(i, "vPosY", result); carVariables[x][cPos][1] = floatstr(result); cache_get_field_content(i, "vPosZ", result); carVariables[x][cPos][2] = floatstr(result); cache_get_field_content(i, "vPosAngle", result); carVariables[x][cRotate] = floatstr(result); cache_get_field_content(i, "vOwnerName", result); format(carVariables[x][cOwner], MAX_PLAYER_NAME, result); cache_get_field_content(i, "vPlate", result); format(carVariables[x][cPlate], 10, result); cache_get_field_content(i, "vColour1", result); carVariables[x][cColour][0] = strval(result); cache_get_field_content(i, "vColour2", result); carVariables[x][cColour][1] = strval(result); cache_get_field_content(i, "vVIP", result); carVariables[x][cVIP] = strval(result); masini = x; systemVariables[PersonalCars]++; } printf("[script] %d personal cars loaded.", systemVariables[PersonalCars]); cache_delete(result15); return 1; }
  21. if(playerVariables[playerid][pCarKey1] != 0) SpawnPlayerCar(playerVariables[playerid][pCarKey1]); asta il folosesc ca sa spawneze masina..
  22. Da. E ciudat totusi. Ii dau /park sa zicem in fata la dealership, se salveaza corect in baza de date iar cand ma conectez pe sv masina se duce in camp.
  23. Sper ca am facut bine. Nu stiu exact daca asa se face un debug. printf("%f\n%f\n%f\n%f\n", carVariables[dbid][cPos][0], carVariables[dbid][cPos][1], carVariables[dbid][cPos][2], carVariables[dbid][cRotate]); Cand m-am conectat pe sv, in consola apare asa 1076.642456 1076.642456 1076.642456 0.313924
  24. Incarca.. Crezi ca poti sa ma ajuti?
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.