Modifica ce ai tu la ongamemodeinit cu asta
new stringh[1024];
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][hOwned] == 0)
{
AddStaticPickup(19470, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
format(stringh, sizeof(stringh), "{FFFFFF}For Sale! \n{FFFFFF}Info: {FFFFFF}%s \n{FFFFFF}Cost: {8080FF}%d $ \n{FFFFFF}Level: {00BF30}%d \n{FFFFFF}Scrie {FF0000}/buyhouse",HouseInfo[h][hDiscription], HouseInfo[h][hValue], HouseInfo[h][hLevel]);
}
if(HouseInfo[h][hOwned] == 1)
{
AddStaticPickup(1314, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
if(HouseInfo[h][hRentabil] == 0)
{
format(stringh, sizeof(stringh), "{FFFFFF}Proprietar: {00BF30}%s \n{FFFFFF}Cost: {8080FF}%d $ \n{FFFFFF}Level: {00BF30}%d",HouseInfo[h][hOwner], HouseInfo[h][hValue],HouseInfo[h][hLevel]);
}
else
{
format(stringh, sizeof(stringh), "{FFFFFF}Proprietar: {00BF30}%s \n{FFFFFF}Cost: {8080FF}%d $ \n{FFFFFF}Level: {00BF30}%d \n{FFFFFF}Rent: {8080FF}%d $ \n{FFFFFF}Scrie {FF0000}/rentroom",HouseInfo[h][hOwner], HouseInfo[h][hValue],HouseInfo[h][hLevel], HouseInfo[h][hRent]);
}
}
HouseLabel[h] = Create3DTextLabel(stringh, 0x008080FF, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez], 40.0, 0, 1);
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(BizzInfo[h][bOwned] == 0)
{
AddStaticPickup(19470, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
pickups++;
format(stringh, sizeof(stringh), "{2EAD15}%s\n {2EAD15}For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15} /buybiz",BizzInfo[h][bMessage],BizzInfo[h][bLevelNeeded],BizzInfo[h][bBuyPrice]);
}
if(BizzInfo[h][bOwned] == 1)
{
AddStaticPickup(1239, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
pickups++;
format(stringh, sizeof(stringh), "{99FFFF}%s\n {99FFFF}Owner: {FFFFFF}%s\n {99FFFF}Exto: {FFFFFF}%s\n {99FFFF}Level: {FFFFFF}%d\n {99FFFF}Fee: {FFFFFF}%d\n {99FFFF}Valoare: {FFFFFF}%d\n{99FFFF}Press ENTER/F",BizzInfo[h][bMessage],BizzInfo[h][bOwner],BizzInfo[h][bExtortion],BizzInfo[h][bLevelNeeded],BizzInfo[h][bEntranceCost],BizzInfo[h][bBuyPrice]);
}
BizLabel[h] = Create3DTextLabel(string, 0x008080FF, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ], 40.0, 0, 1);
}
for(new h = 0; h < sizeof(SBizzInfo); h++)
{
if(SBizzInfo[h][sbOwned] == 0)
{
AddStaticPickup(19470, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
pickups++;
format(stringh, sizeof(stringh), "{2EAD15}%s\n {2EAD15}For Sale\n {2EAD15}Level: {FFFFFF}%d\n {2EAD15}Valoare: {FFFFFF}%d\n{2EAD15} /buybiz",SBizzInfo[h][sbMessage],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbBuyPrice]);
}
if(SBizzInfo[h][sbOwned] == 1)
{
AddStaticPickup(1239, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
pickups++;
format(stringh, sizeof(stringh), "{99FFFF}%s\n {99FFFF}Owner: {FFFFFF}%s\n {99FFFF}Exto: {FFFFFF}%s\n {99FFFF}Level: {FFFFFF}%d\n {99FFFF}Fee: {FFFFFF}%d\n {99FFFF}Valoare: {FFFFFF}%d\n{99FFFF}Press ENTER/F",SBizzInfo[h][sbMessage],SBizzInfo[h][sbOwner],SBizzInfo[h][sbExtortion],SBizzInfo[h][sbLevelNeeded],SBizzInfo[h][sbEntranceCost],SBizzInfo[h][sbBuyPrice]);
}
SBizLabel[h] = Create3DTextLabel(stringh, 0x008080FF, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ], 40.0, 0, 1);
}