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Daedric-Fox

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Everything posted by Daedric-Fox

  1. Eu am zis sa verifici nu ca-ti verific eu.
  2. Verifica OnPlayerStateChange
  3. ai verificat sa ai toate pluginurile? sa ai mysql_static.so?
  4. No more replyes.
  5. HyperX RPG- Fostul meu proiect.
  6. Sora mea culca-te drq odata, ba deci asa e intotdeauna boul doarme tot "razboiul" si la sfarsit cand toti se dau pe pace se trezeste si boul si se agita ca un coi intr-o caldare ca vrea el sa inceapa iar razbiul :))) du-te ma mai da una scurta si culca-te la loc, nu te mai baga in discutiile de oameni mari.
  7. În gamemode faci legătură cu datele de la phpmyadminul hostukui, baza de date care ti.a dat.o firma.
  8. stiu nu ? :))) Mie sincer deja imi tremura chilotii :)))))
  9. Esti ocupat, una scurta, mai cauti pe net cum sa dai flood mai una alta Ba lasa-ma ba, ca d'astia tot exista. P.S vezi sa nu faci intindere.
  10. Calmeaza-te pustiule Ba, ma amuza faptul ca acum toti copilasi au arfe de Hacker baa ce-a ajuns secolu' 21 :))S-au mutat de la deschis servere de samp fantoma la "Flood". Sincer mi-e mila de voi ba, rau a ajuns generatia asta..
  11. Fa o variabilă 'userid' care să stocheza id.ul playerului sau numele acestuia.
  12. Ce sistem de rob :? În fine, verifica dacă se extrage 'userid' la load car
  13. Add andrei.dan49 si te ajut.
  14. Topic Inactiv T/C
  15. Topic inactiv. T/C
  16. Baga crashdetec si vezi.
  17. Tu nu intelegi ca trebuie sa postezi la categoria Ajutor Scripting, respectand modelul de acolo? T/C
  18. CMD:n(playerid,params[]) { if(PlayerInfo[playerid][pMuted] == 1) { SendClientMessage(playerid, COLOR_GREY, "You are muted from the newbie chat channel."); return 1; } if(NewbieTimer[playerid] > 0) { new string[128],cmdtext; format(string, sizeof(string), "You must wait %d between each message.", NewbieTimer[playerid]); SendClientMessage(playerid, COLOR_GREY, string); return 1; } new length = strlen(cmdtext); new offset = idx; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_NEWBIE, "{33CCFF}USAGE:{FFFFFF} /newb [text]"); return 1; } if(PlayerInfo[playerid][pAdmin] < 1) { NewbieTimer[playerid] = 30; } if(PlayerInfo[playerid][pAdmin]<1) { format(string, sizeof(string), "** Newbie %s: %s", GetPlayerNameEx(playerid), result); } if(PlayerInfo[playerid][pAdmin] == 1) { format(string, sizeof(string), "** Moderator %s: %s", GetPlayerNameEx(playerid), result); } if(PlayerInfo[playerid][pAdmin] >= 2) { format(string, sizeof(string), "** Admin %s: %s", GetPlayerNameEx(playerid), result); } foreach(Player, n) { SetTimer("NewbTimer", 25000, 0); SendClientMessage(n, COLOR_NEWBIE, string); } return 1; } ti-am rezolvat comanda care mi-ai dat-o dar acele warning-uri sunt de la alta comanda nu de la asta care ai dat-o tu.. Posteaza-o la categoria corespunzatoare T/C
  19. Da Le aranjezi si gata T/C problema rezolvata.
  20. If(newkeys & KEY_NO) { if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first."); if(IsPlayerConnected(playerid)) { new engine,lights,alarm,doors,bonnet,boot,objective; if(SwitchKey[playerid] == 1) { new string[100]; if(personalcar[playerid] != 0) { if(CheckPlayerDistanceToVehicle(5.0, playerid, personalcar[playerid])) { if(CarInfo[OwnedVeh(personalcar[playerid])][cLock] == 1) { GetVehicleParamsEx(personalcar[playerid],engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(personalcar[playerid],engine,lights,alarm,0,bonnet,boot,objective); format(string, sizeof(string), "~w~%s ~n~~g~Unlocked",CarInfo[OwnedVeh(personalcar[playerid])][cDescription]); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[OwnedVeh(personalcar[playerid])][cLock] = 0; gCarLock[personalcar[playerid]] = 0; vUpdate(OwnedVeh(personalcar[playerid]), cLockx); // return 1; } else if(CarInfo[OwnedVeh(personalcar[playerid])][cLock] == 0) { GetVehicleParamsEx(personalcar[playerid],engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(personalcar[playerid],engine,lights,alarm,1,bonnet,boot,objective); format(string, sizeof(string), "~w~%s ~n~~r~Locked",CarInfo[OwnedVeh(personalcar[playerid])][cDescription]); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[OwnedVeh(personalcar[playerid])][cLock] = 1; gCarLock[personalcar[playerid]] = 1; vUpdate(OwnedVeh(personalcar[playerid]), cLockx); // return 1; } } else return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}Your vehicle not near you."); } else return SendClientMessage(playerid, COLOR_WHITE, "{FFB870}You don't have a vehicle."); } else if(SwitchKey[playerid] == 2) { new carid,string[128]; if(HireCar[playerid] == -1) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not have a rental car/boat/bike/scooter already."); if(HireCar[playerid] != -1) { carid = HireCar[playerid]; } if(CheckPlayerDistanceToVehicle(5.0, playerid, HireCar[playerid])) { if(gCarLock[carid] == 0) { new vehicles = GetVehicleModel(carid) - 400; format(string, sizeof(string), "~w~%s ~n~~r~Locked", aVehicleNames[vehicles]); GameTextForPlayer(playerid, string, 4000, 3); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 1; GetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,1,bonnet,boot,objective); return 1; } else if(gCarLock[carid] == 1) { new vehicles = GetVehicleModel(carid) - 400; format(string, sizeof(string), "~w~%s ~n~~g~Unlocked", aVehicleNames[vehicles]); GameTextForPlayer(playerid, string, 4000, 3); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 0; GetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(HireCar[playerid],engine,lights,alarm,0,bonnet,boot,objective); return 1; } } } } }
  21. Te duci la OnPlayerKeyStateChange si pui: If(newkeys & KEY_NO) { //Aici pui ce aibla comanda /lock }
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