Bl1tzz
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Deci ma poti ajuta sa rezolv?
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Problema intalnita (descriere): Nu mai merge comanda attack imi zice ca warurile sunt intre zilele alea, cand eu le-am setat zilele ( si a mers 2 zile, apoi nu mai mergea )Ero(area / rile) / warning-(ul / urile): War-ul este permis doar Luni, Marti, Miercuri, Joi, Vineri!. ( asta imi zice ) Liniile de cod / sursa / script-ul(obligatoriu): Imagini / Video (optional): Nu e nevoieAti incercat sa rezolvati singur?: Da
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Problema intalnita (descriere): Cand intra cineva pe server si tasteaza comanda /report,/changepass si scriu acolo %s, mie imi pica server, va rog ajutor.Ero(area / rile) / warning-(ul / urile): -Liniile de cod / sursa / script-ul(obligatoriu): -Imagini / Video (optional): -Ati incercat sa rezolvati singur?: Da, insa nu pot, va rog ajutor.
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Unde aţi întâmpinat problema: pe serverul meu de sampDescriere problemă: Cand cineva intra pe server si tasteaza comanda /reports, /changepass , iar acolo scrie %s, imi cade serveru si trebuie sa dau restart, cum pot sa evit aceasta problema. Poze/Video : nu e nevoie
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Caut partener care are Forum / Panel , ofer graduri pe sv. Skype : catalin.filip20
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Vreau sa deschid un server Sa:mp ( Hostul platesc eu ) si am GM insa nu prea ma pricep in script si ad dori pe cineva.Dau Fondator celui care va fi scripter. add skype : catalin.filip20
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In script sunt bagate toate masinele pe care le doresc la DS,dar cind dau sa cumpar imi arata doar vreo 7-10 ajutatima va rog. case DIALOG_BUYCAR: { if(response) { new stringbuycar[1500]; switch(listitem) { case 0: { format(stringbuycar,sizeof(stringbuycar),"Perrenial (Price: %d$) (Stock: %d)\nSadler (Price: %d$) (Stock: %d)\nMoonbean (Price: %d$) (Stock: %d)\nBravura (Price: %d$) (Stock: %d)\nHermes (Price: %d$) (Stock: %d)\nSunrise (Price: %d$) (Stock: %d)\nBuritto (Price: %d$) (Stock: %d)\nMesa (Price: %d$) (Stock: %d)\nStallion (Price: %d$) (Stock: %d)\nHotknife (Price: %d$) (Stock: %d)",vehPrice[404],vehSlots[404], vehPrice[543],vehSlots[543],vehPrice[418],vehSlots[418],vehPrice[401],vehSlots[401],vehPrice[474],vehSlots[474], vehPrice[550],vehSlots[550],vehPrice[482],vehSlots[482],vehPrice[500],vehSlots[500],vehPrice[439],vehSlots[439],vehPrice[434],vehSlots[434]); ShowPlayerDialog(playerid, DIALOG_BUYCAR_CRAP, DIALOG_STYLE_LIST, "Cheap Vehicles", stringbuycar, "Select", "Cancel"); } case 1: { format(stringbuycar,sizeof(stringbuycar),"Stratum (Price: %d$) (Stock: %d)\nHustler (Price: %d$) (Stock: %d)\nBlista Compact (Price: %d$) (Stock: %d)\nSavanna (Price: %d$) (Stock: %d)\nSlamvan (Price: %d$) (Stock: %d)\nPremier (Price: %d$) (Stock: %d)\nPheonix (Price: %d$) (Stock: %d)",vehPrice[561], vehSlots[561],vehPrice[545],vehSlots[545],vehPrice[496],vehSlots[496],vehPrice[567],vehSlots[567],vehPrice[535],vehSlots[535],vehPrice[426], vehSlots[426],vehPrice[603],vehSlots[603]); ShowPlayerDialog(playerid, DIALOG_BUYCAR_CLASSIC, DIALOG_STYLE_LIST, "Normal Vehicles",stringbuycar, "Select", "Cancel"); } case 2: { format(stringbuycar,sizeof(stringbuycar),"Rancher (Price: %d$) (Stock: %d)\nEuros (Price: %d$) (Stock: %d)\nHuntley (Price: %d$) (Stock: %d)\nFlash (Price: %d$) (Stock: %d)\nUranus (Price: %d$) (Stock: %d)\nSandking (Price: %d$) (Stock: %d)\nComet (Price: %d$) (Stock: %d)\nElegy (Price: %d$) (Stock: %d)\nJester (Price: %d$) (Stock: %d)\nBuffalo (Price: %d$) (Stock: %d)",vehPrice[489], vehSlots[489],vehPrice[587],vehSlots[587],vehPrice[579],vehSlots[579], vehPrice[565],vehSlots[565],vehPrice[558],vehSlots[558],vehPrice[495],vehSlots[495], vehPrice[480],vehSlots[480],vehPrice[562],vehSlots[562],vehPrice[559],vehSlots[559],vehPrice[402],vehSlots[402]); ShowPlayerDialog(playerid, DIALOG_BUYCAR_SEDAN, DIALOG_STYLE_LIST, "Expensive Vehicles",stringbuycar, "Select", "Cancel"); } case 3: { format(stringbuycar,sizeof(stringbuycar),"Cheetah (Price: %d$) (Stock: %d)\nSultan (Price: %d$) (Stock: %d)\nBanshee (Price: %d$) (Stock: %d)\nTurismo (Price: %d$) (Stock: %d)\nBullet (Price: %d$) (Stock: %d)\nInfernus (Price: %d$) (Stock: %d) \nElegy (Price: %d$) (Stock: %d)",vehPrice[415],vehSlots[415],vehPrice[560],vehSlots[560],vehPrice[429],vehSlots[429],vehPrice[451],vehSlots[451],vehPrice[541],vehSlots[541],vehPrice[411],vehSlots[411],vehPrice[562],vehSlots[562]); ShowPlayerDialog(playerid, DIALOG_BUYCAR_SUV, DIALOG_STYLE_LIST, "Lux Vehicles",stringbuycar, "Select", "Cancel"); } case 4: { format(stringbuycar,sizeof(stringbuycar),"Faggio (Price: %d$) (Stock: %d)\nQuad (Price: %d$) (Stock: %d)\nWayfarer (Price: %d$) (Stock: %d)\nFreeway (Price: %d$) (Stock: %d)\nSanchez (Price: %d$) (Stock: %d)\nPCJ-600 (Price: %d$) (Stock: %d)\nFCR-900 (Price: %d$) (Stock: %d)\nNRG-500 (Price: %d$) (Stock: %d)",vehPrice[462],vehSlots[462],vehPrice[471],vehSlots[471],vehPrice[586],vehSlots[586],vehPrice[463],vehSlots[463],vehPrice[468],vehSlots[468],vehPrice[461],vehSlots[461], vehPrice[521],vehSlots[521],vehPrice[522],vehSlots[522]); ShowPlayerDialog(playerid, DIALOG_BUYCAR_BIKE, DIALOG_STYLE_LIST, "Motorcycles",stringbuycar, "Select", "Cancel"); } case 5: { format(stringbuycar,sizeof(stringbuycar),"Spearrow (100 PP) (Stock: %d)\nMaverick (100 PP) (Stock: %d)\nHotring Racer (100 PP) (Stock: %d)\nBMX (200 PP) (Stock: %d)\nMountaine Bike (200 PP) (Stock: %d)",vehSlots[469],vehSlots[487],vehSlots[494],vehSlots[481],vehSlots[510]); ShowPlayerDialog(playerid, DIALOG_BUYCAR_MUSCLE, DIALOG_STYLE_LIST, "Premium Vehicles", stringbuycar, "Select", "Cancel"); } } } } case DIALOG_BUYCAR_CRAP: if(response) switch (listitem) { case 0: PurchaseVehicleFromDealer(playerid, 404, vehPrice[404], 0); case 1: PurchaseVehicleFromDealer(playerid, 543, vehPrice[543], 0); case 2: PurchaseVehicleFromDealer(playerid, 418, vehPrice[418], 0); case 3: PurchaseVehicleFromDealer(playerid, 401, vehPrice[401], 0); case 4: PurchaseVehicleFromDealer(playerid, 474, vehPrice[474], 0); case 5: PurchaseVehicleFromDealer(playerid, 550, vehPrice[550], 0); case 6: PurchaseVehicleFromDealer(playerid, 482, vehPrice[482], 0); case 7: PurchaseVehicleFromDealer(playerid, 500, vehPrice[500], 0); case 8: PurchaseVehicleFromDealer(playerid, 439, vehPrice[439], 0); case 9: PurchaseVehicleFromDealer(playerid, 434, vehPrice[434], 0); } case DIALOG_BUYCAR_CLASSIC: if(response) switch (listitem) { case 0: PurchaseVehicleFromDealer(playerid, 561, vehPrice[561], 0); case 1: PurchaseVehicleFromDealer(playerid, 545, vehPrice[545], 0); case 2: PurchaseVehicleFromDealer(playerid, 496, vehPrice[496], 0); case 3: PurchaseVehicleFromDealer(playerid, 567, vehPrice[567], 0); case 4: PurchaseVehicleFromDealer(playerid, 535, vehPrice[535], 0); case 5: PurchaseVehicleFromDealer(playerid, 426, vehPrice[426], 0); case 6: PurchaseVehicleFromDealer(playerid, 603, vehPrice[603], 0); } case DIALOG_BUYCAR_SEDAN: if(response) switch (listitem) { case 0: PurchaseVehicleFromDealer(playerid, 505, vehPrice[505], 0); case 1: PurchaseVehicleFromDealer(playerid, 587, vehPrice[587], 0); case 2: PurchaseVehicleFromDealer(playerid, 579, vehPrice[579], 0); case 3: PurchaseVehicleFromDealer(playerid, 565, vehPrice[565], 0); case 4: PurchaseVehicleFromDealer(playerid, 558, vehPrice[558], 0); case 5: PurchaseVehicleFromDealer(playerid, 495, vehPrice[495], 0); case 6: PurchaseVehicleFromDealer(playerid, 480, vehPrice[480], 0); case 7: PurchaseVehicleFromDealer(playerid, 562, vehPrice[562], 0); case 8: PurchaseVehicleFromDealer(playerid, 559, vehPrice[559], 0); case 9: PurchaseVehicleFromDealer(playerid, 402, vehPrice[402], 0); } case DIALOG_BUYCAR_SUV: if(response) switch(listitem) { case 0: PurchaseVehicleFromDealer(playerid, 415, vehPrice[415], 0); case 1: PurchaseVehicleFromDealer(playerid, 560, vehPrice[560], 0); case 2: PurchaseVehicleFromDealer(playerid, 429, vehPrice[429], 0); case 3: PurchaseVehicleFromDealer(playerid, 451, vehPrice[451], 0); case 4: PurchaseVehicleFromDealer(playerid, 541, vehPrice[541], 0); case 5: PurchaseVehicleFromDealer(playerid, 411, vehPrice[411], 0); } case DIALOG_BUYCAR_BIKE: if(response) switch(listitem) { case 0: PurchaseVehicleFromDealer(playerid, 462, vehPrice[462], 0); case 1: PurchaseVehicleFromDealer(playerid, 471, vehPrice[471], 0); case 2: PurchaseVehicleFromDealer(playerid, 586, vehPrice[586], 0); case 3: PurchaseVehicleFromDealer(playerid, 463, vehPrice[463], 0); case 4: PurchaseVehicleFromDealer(playerid, 468, vehPrice[468], 0); case 5: PurchaseVehicleFromDealer(playerid, 461, vehPrice[461], 0); case 6: PurchaseVehicleFromDealer(playerid, 521, vehPrice[521], 0); case 7: PurchaseVehicleFromDealer(playerid, 522, vehPrice[522], 0); } case DIALOG_BUYCAR_MUSCLE: if(response) switch(listitem) { case 0: { if(playerVariables[playerid][pPremiumPoints] >= 100) { PurchaseVehicleFromDealer(playerid, 469, 0, 100); playerVariables[playerid][pPremiumPoints] -= 100; } else { SendClientMessage(playerid, COLOR_RED, "You don't have 100 premium points!"); } } case 1: { if(playerVariables[playerid][pPremiumPoints] >= 100) { PurchaseVehicleFromDealer(playerid, 487, 0, 100); playerVariables[playerid][pPremiumPoints] -= 100; } else { SendClientMessage(playerid, COLOR_RED, "You don't have 100 premium points!"); } } case 2: { if(playerVariables[playerid][pPremiumPoints] >= 100) { PurchaseVehicleFromDealer(playerid, 494, 0, 100); playerVariables[playerid][pPremiumPoints] -= 100; } else { SendClientMessage(playerid, COLOR_RED, "You don't have 100 premium points!"); } } case 3: { if(playerVariables[playerid][pPremiumPoints] >= 200) { PurchaseVehicleFromDealer(playerid, 481, 0, 200); playerVariables[playerid][pPremiumPoints] -= 200; } else { SendClientMessage(playerid, COLOR_RED, "You don't have 200 premium points!"); } } case 4: { if(playerVariables[playerid][pPremiumPoints] >= 200) { PurchaseVehicleFromDealer(playerid, 510, 0, 200); playerVariables[playerid][pPremiumPoints] -= 200; } else { SendClientMessage(playerid, COLOR_RED, "You don't have 200 premium points!"); } } case 5: { if(playerVariables[playerid][pPremiumPoints] >= 100) { PurchaseVehicleFromDealer(playerid, 539, 0, 100); playerVariables[playerid][pPremiumPoints] -= 100; } else { SendClientMessage(playerid, COLOR_RED, "You don't have 100 premium points!"); } }
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if(vehicleid == NFScar){ ChangeVehiclePaintjob(NFScar,0); // paint job AddVehicleComponent(NFScar, 1033); // roof AddVehicleComponent(NFScar, 1010); // nos AddVehicleComponent(NFScar, 1080); // rim AddVehicleComponent(NFScar, 1029); // exhaust AddVehicleComponent(NFScar, 1026); // side AddVehicleComponent(NFScar, 1170); // front AddVehicleComponent(NFScar, 1140); // rear AddVehicleComponent(NFScar, 1139); // Spoiler } if(vehicleid == NFScar1){ ChangeVehiclePaintjob(NFScar1,0); // paint job AddVehicleComponent(NFScar1, 1035); // roof AddVehicleComponent(NFScar1, 1010); // nos AddVehicleComponent(NFScar1, 1080); // rim AddVehicleComponent(NFScar1, 1037); // exhaust AddVehicleComponent(NFScar1, 1039); // side AddVehicleComponent(NFScar1, 1172); // front AddVehicleComponent(NFScar1, 1148); // back AddVehicleComponent(NFScar1, 1146); // Spoiler } if(vehicleid == NFScar2){ ChangeVehiclePaintjob(NFScar2,0); // paint job AddVehicleComponent(NFScar2, 1068); // roof AddVehicleComponent(NFScar2, 1010); // nos AddVehicleComponent(NFScar2, 1080); // rim AddVehicleComponent(NFScar2, 1066); // exhaust AddVehicleComponent(NFScar2, 1070); // side AddVehicleComponent(NFScar2, 1173); // front AddVehicleComponent(NFScar2, 1161); // back AddVehicleComponent(NFScar2, 1158); // Spoiler } if(vehicleid == NFScar3){ ChangeVehiclePaintjob(NFScar3,0); // paint job AddVehicleComponent(NFScar3, 1053); // roof AddVehicleComponent(NFScar3, 1010); // nos AddVehicleComponent(NFScar3, 1080); // rim AddVehicleComponent(NFScar3, 1045); // exhaust AddVehicleComponent(NFScar3, 1048); // side AddVehicleComponent(NFScar3, 1152); // front AddVehicleComponent(NFScar3, 1151); // back AddVehicleComponent(NFScar3, 1050); // Spoiler } if(vehicleid == NFScar4){ ChangeVehiclePaintjob(NFScar4,0); // paint job AddVehicleComponent(NFScar4, 1061); // roof AddVehicleComponent(NFScar4, 1010); // nos AddVehicleComponent(NFScar4, 1080); // rim AddVehicleComponent(NFScar4, 1059); // exhaust AddVehicleComponent(NFScar4, 1057); // side AddVehicleComponent(NFScar4, 1156); // front AddVehicleComponent(NFScar4, 1157); // back AddVehicleComponent(NFScar4, 1060); // Spoiler } if(vehicleid == NFScar5){ ChangeVehiclePaintjob(NFScar5,0); // paint job AddVehicleComponent(NFScar5, 1091); // roof AddVehicleComponent(NFScar5, 1010); // nos AddVehicleComponent(NFScar5, 1080); // rim AddVehicleComponent(NFScar5, 1089); // exhaust AddVehicleComponent(NFScar5, 1057); // side AddVehicleComponent(NFScar5, 1165); // front AddVehicleComponent(NFScar5, 1167); // back AddVehicleComponent(NFScar5, 1163); // Spoiler } Numai asta am gasit la tunning.... ca ea se tuneaza dar cand dau /v park ramane numai culoarea si gta
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Am Gamemode-ul Toxic-Game si nu vrea sa mi se salveze tunningu la masini plssssss ajutor as fi foarte bucuros daca mati ajuta