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asulkapa

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About asulkapa

  • Birthday 03/21/1998

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  1. asulkapa

    skin

    Depinde si de cum ai vrea sa implantezi „ Skinu ” Poate fi folosita functia AttachObjectToPlayer [pawn]new myobject; myobject = CreateObject(19341, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); AttachObjectToPlayer(myobject, playerid, 1.5, 0.5, 0.0, 0.0, 1.5, 2);[/pawn]
  2. asulkapa

    Ajutor!!!!

    Sunt multe posibilitati , poate fi bug la scriptul de register , depinde si de ce sistem folosesti , daca folosesti SQL , este ca-m greu daca nu intelegi functiile , Lasa-ne scriptul din gamemode si voi verifica eroarea.
  3. Modul ppc trucking editat. 2/5
  4. La cererea mea a fost facut acest script , multumesc ! reusit script ! bravo..
  5. Invata functia [pawn]new objectid = CreateObject(...); new vehicleid = GetPlayerVehicleID(playerid); AttachObjectToVehicle(objectid, vehicleid, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0);[/pawn]
  6. Pai stiu scriptul , si eu l-am avut dar nu-l mai am , era ceva gen la OnPlayerConnect adaugi SendClientMessage(i, 0xFFFFFFFF, "{FF0000}Playerul %s sa connectat) Getplayername etc.. si la OnPlayerDisconnect dar la crash nustiu.
  7. asulkapa

    cum?

    Ti-am spus sa-l editezi , ca asta este altfel de script si probabil ca tu nu ai unele chesti , uitate atent in ala al tau si editeazal pasta. !
  8. Exemplu de casa [pawn]1468.400024,-903.700012,54.799999,231.399993,1114.099975,1080.900024,0,0,0,0,0,0,No-One,7 Room Luxury, 1000000,0,0,5,1,0,0,5000,0,20000,510,-1,-1,131,10[/pawn] [pawn]1468.400024 - Coordonata casei de afara ( X ) -903.700012 - Coordonata casei de afara ( Y ) 54.799999 - Coordonata casei de afara ( Z ) 231.399993 - Coordonata din interiorul casei ( X ) 1114.099975 - Coordonata din interiorul casei ( Y ) 1080.900024 - Coordonata din interiorul casei ( Z ) 0 - House Upgrade Viata ( X ) - De preferat nu e nevoie schimbarea 0 - House Upgrade Viata ( Y ) - De preferat nu e nevoie schimbarea 0 - House Upgrade Viata ( Z ) - De preferat nu e nevoie schimbarea 0 - House Upgrade Armura ( X ) - De preferat nu e nevoie schimbarea 0 - House Upgrade Armura ( Y ) - De preferat nu e nevoie schimbarea 0 - House Upgrade Armura ( Z ) - De preferat nu e nevoie schimbarea No-One - Numele proprietarului 7 Room Luxury - Descrierea Casei 1000000 - Valoarea casei 0 - House Upgrade ( Daca ai cumparat la bizz '/heal'(viata) la casa 0 - House Upgrade ( Daca ai cumparat la bizz '/heal'(armura) la casa 5 - Interiorul Casei 1 - Daca e inchisa sau e deschisa ( 0 - Nu, 1 - Da) 0 - Daca este cumparata sau nu ( 0 - Nu, 1 - Da) 0 - Cate camere are casa ( Va fi bun pentru descrierea casei ) 5000 - Taxa de chirie '/rent' 0 - Daca este de inchiriat sau nu ( 0 - Nu, 1 - Da) 20000 - Cati bani sa aiba in casa 510 - Id-ul masinii -1 - Culoarea masinii 1 -1 - Culoarea masinii 2 131 - Nu stiu ce este dar nu este deloc folosit 10 - Nivelul (Level) casei[/pawn] daca nu cauta un sistem de dinamic house create
  9. Find incepator , cordonatele sunt de tip : [pawn]AddPlayerClass(42,809.6329,-587.0147,16.3359,179.2248,0,0,0,0,0,0); // EXEMPLU [/pawn] Pentru a face comanda cu teleportul functionala trebuie sa extragem X,Y,Z din cordonatele default cordonatele de tip x,y,z din exemplu de m-ai sus sunt [pawn]809.6329,-587.0147,16.3359[/pawn] Pentru ati da seama cum vinen cu cordonatele dute in gm , la pOrigin [spawn-ul] copie datele in cordonatele in notepad , apoi intra pe server , si dati respawn , fara sa te misti dai /save si compari cordonatele din save si cordonatele din gm , find aceleas cordonate , iti vei dea seama cum merge x,y,z .... Mult succes
  10. Nu am inteles nimic , data viitoare scrie te rog correct gramatical.
  11. Incearca asta : RRBALl [pawn]if(strcmp(cmdtext, "/roadunblockall", true)==0 || strcmp(cmdtext, "/rrball", true)==0) { if (PlayerInfo[playerid][pRank] >= 5 && PlayerInfo[playerid][pMember] || PlayerInfo[playerid][pLeader] == 1) { for(new i = 0; i < MAX_PLAYERS; i++) { if(PlayerInfo[pRoadblock] != 0) { RemoveRoadblock(i); } } GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "HQ: All roadblocks in the area are to be disbanded immediately by order of %s.", sendername); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[pMember] == 1 || PlayerInfo[pLeader] == 1) { SendClientMessage(i, TEAM_BLUE_COLOR, string); } } } } else { SendClientMessage(playerid, COLOR_GREY, "You have to be rank 5+ or a police leader to remove all roadblocks!"); } return 1; }[/pawn] /rrb [pawn]if(strcmp(cmdtext, "/roadunblock", true)==0 || strcmp(cmdtext, "/rrb", true)==0) { if (PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pLeader] != 1) { SendClientMessage(playerid, COLOR_GREY, "nu esti politist!"); return 1; } if (PlayerInfo[playerid][pRank] < 5) { SendClientMessage(playerid, COLOR_GREY, "You have to be rank 5 to use this command!"); return 1; } if (PlayerInfo[playerid][pRoadblock] == 0) { SendClientMessage(playerid, COLOR_GREY, "You haven't deployed a roadblock!"); return 1; } RemoveRoadblock(playerid); SendClientMessage(playerid, COLOR_GREEN, "Roadblock removed successfully."); return 1; }[/pawn] /rb [pawn]if(strcmp(cmdtext, "/roadblock", true)==0 || strcmp(cmdtext, "/rb", true)==0) { if (PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pLeader] != 1) return SendClientMessage(playerid, COLOR_GREY, "nu esti politist!"); if (PlayerInfo[playerid][pRoadblock] != 0) return SendClientMessage(playerid, COLOR_GREY, "You can only deploy 1 roadblock at a time, type /rrb to remove your existing one."); if (roadblocktimer != 0) return SendClientMessage(playerid, COLOR_GREY, "Please wait before trying to spawn another roadblock!"); new Float:X, Float:Y, Float:Z, Float:A; GetPlayerPos(playerid, X, Y, Z); GetPlayerFacingAngle(playerid, A); PlayerInfo[playerid][pRoadblock] = CreateObject(981, X, Y, Z, 0.0, 0.0, A+180); SetPlayerPos(playerid, X, Y, Z+4); GameTextForPlayer(playerid, "~w~Roadblock ~r~Placed", 5000, 5); SendClientMessage(playerid, COLOR_GREEN, "Roadblock deployed successfully, type /rrb or /roadunblock to remove it."); roadblocktimer = 1; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "HQ: A roadblock has been deployed by %s, it has been marked on the map by a checkpoint.", sendername); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[pMember] == 1 || PlayerInfo[pLeader] == 1) { SetPlayerCheckpoint(playerid, X, Y, Z-10, 1.0); SendClientMessage(i, TEAM_BLUE_COLOR, string); if (PlayerInfo[pRank] >= 5 && PlayerInfo[pMember] || PlayerInfo[pLeader] == 1) { SendClientMessage(i, COLOR_YELLOW, "You can remove all roadblocks by typing /rrball"); } } } } SetTimer("ResetRoadblockTimer", 60000, false); return 1; }[/pawn]
  12. Ai sscanf ? incarca un update la plugin
  13. :))) 12 Ani este mult ? , Ori cred ca este vro copila daia retardata care se exita pe vorbele altora ONAIR ) (pe internet) pe lumea asta , exista or ce fel de oameni .. Sa nu va speriati cand dati de dastea.
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