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Everything posted by Torque
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Poziţie: scripter / mapper ScripterAlte detalii: Am deschis de curand un server folosind acest gm Am nevoie de un scripter, gm-ul mai are cateva bug-uri pe care nu le pot solutiona. Add alex_nike29 daca e cineva interesat. Va multumesc
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Problema intalnita (descriere): Column count doesn't match value count at row 1 Ero(area / rile) / warning-(ul / urile): Error: Column count doesn't match value count at row 1 Callback: OnHouseCreated Query: INSERT INTO `Houses`(`ID`, `HouseName`, `HouseCost`, `HouseSell`, `HouseInterior`, `HouseLocked`, `HouseIntX`, `HouseIntY`, `HouseIntZ`, `HouseX`, `HouseY`, `HouseZ`, `HouseRent`) VALUES (0,'ForSale',150,75,0,1,0.00,0.00,0.00,1293.25,1272.86,10.82,0,0.00,0.00,0.00,0) [09:15:02] ==================================================== Liniile de cod / sursa / script-ul(obligatoriu): Imagini / Video (optional): http://imgur.com/a/lkTSs Ati incercat sa rezolvati singur?: Da, dar nu am reusit!
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Ce pluginuri:Imi poti da exemple? Am comanda leave if(!strcmp(cmdtext, "/leave", true)) { SpawnInDM[ playerid ] = " "; IsPlayerInZone[ playerid ] = 0; ResetPlayerWeapons(playerid); SetPlayerRandomSpawn(playerid); SetPlayerHealth(playerid,100.0); SetPlayerInterior(playerid, 0); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off// return 1; }
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Ce sistem de admin folosesti Pune si tu aici comenzile Si daca ai dcmd trebuie sa definesi si acolo si sigur de aia nu-ti merge
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Chiar nu stie nimeni?
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Stie cineva cum se rezolva?
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Am pus comanda in dm si respawnul merge,iar cand adaug isplayerinzone sa nu mai folosesca nici o comanda mor si nu ma respawneaza in dm if(!strcmp(cmdtext, "/m4", true)) { ResetPlayerWeapons(playerid); IsPlayerInZone[ playerid ] = 1; SpawnInDM[playerid] = "/m4"; SetPlayerRandomSpawnM4(playerid); GivePlayerWeapon(playerid,31 , 9999); SetPlayerFacingAngle(playerid, 0.0); new tName[MAX_PLAYER_NAME]; GetPlayerName(playerid, tName, sizeof(tName)); format(string, sizeof(string), " ~r~]~g~%s ~y~-> ~b~M4~r~(/m4) ]", tName); TextDrawDestroy(Text:Reclama); Reclama = TextDrawCreate(340.000000, 435.000000, " "); TextDrawFont(Reclama, 2); TextDrawLetterSize(Reclama, 0.300000, 1.000000); TextDrawBackgroundColor(Reclama, 0xFFFF00FF); TextDrawColor(Reclama, 0x00C2ECFF); TextDrawSetOutline(Reclama, 1); TextDrawSetProportional(Reclama, 1); TextDrawSetShadow(Reclama, 1); TextDrawShowForAll(Reclama); TextDrawSetString(Reclama, string); SetTimer("reclamatime",10000,false); SetPlayerInterior(playerid, 0); GameTextForPlayer(playerid, "~h~~h~~g~] ~r~Welcome ~y~to ~b~M4 ~g~]", 5000, 5); SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /leave!"); return 1; }
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Folosesc IsPlayerInZone la zonele cu dm si nu inteleg dce nu ma respawneaza in dm ci ma da in random spawn Am facut exact dp tutorial http://www.sa-mp.ro/forum/index.php/topic,13195.0.html Si pentru respawn in dm acest tutorial http://www.sa-mp.ro/forum/index.php?topic=13123.0 Si fara playerinzone ma respawneaza in dm iar cand adaug isplayerinzone ma da un randomspawn dar sunt tot in dm ca treb sa dau /leave sa ies din dm! Ma puteti ajuta sa-l fac!
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Pai daca folosesti asa mta e normal sa nu ai ca obiectele sunt in anumite versiuni!
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Cauta in mta flour,ramps 1-id 19129 2id 18783 3id 6959
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Deci de curand mi-am facut rost de un vps Pana ieri a mers perffect,insa acum imi da eroare!
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Iati include de la 03e pawno si da un recompile la gm,o sa-ti merga!
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Comanda lui e buna numai ca el nu o definise!
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Adauga la OnPlayerCommandText Pawno Code: [select] dcmd(explode,7,cmdtext); si asta Pawno Code: [select] #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 undeva sus in headerul scriptului, inafara unei functii .. defapt, direct dupa includes si gata de fiecare data cand adaugi o comanda in dcmd trebuie sa adaugi si la OnPlayerCommandText Pawno Code: [select] dcmd(comanda,cate caractere are comanda,cmdtext);
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Stunt King Romania 0.3e [ZCMD + SSCANF + Dini]
Torque replied to DarkyTheAngel's topic in Gamemode-uri
Nu am rezolutia aia,o am pe cea mai mica!Default Era de un mod cleo,lam scos si acum e ok Serverul e ok! -
Te pot ajuta eu Vezi ca mai intai iti dai tie owner din scriptfiles si apoi foloseste /settemplevel si /svip
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Stunt King Romania 0.3e [ZCMD + SSCANF + Dini]
Torque replied to DarkyTheAngel's topic in Gamemode-uri
#define si <ce iti lipseste> Chiar la inceput vei vedea acolo define a samp a player a zcmd acolo adaugi o linie noua -
Stunt King Romania 0.3e [ZCMD + SSCANF + Dini]
Torque replied to DarkyTheAngel's topic in Gamemode-uri
Adauga dutils la pawno/include Si in gm la define -
Am un sistem de case bazate pe coins Cand un player intra in house checpoint nu poate folosi nici o comanda deoarece se inchide si arata iar dialogul de option http://imgur.com/a/tImbI Cod: if(dialogid == 4509) { if(response) { ShowPlayerDialog(playerid, House_Dialog, DIALOG_STYLE_LIST, "{FFAF00}House Options", "{FFAF00}Buy House\n{FFAF00}Sell House\n{FFAF00}Lock House\n{FFAF00}Unlock House\n{FFAF00}Enter House", "Select", "Cancel" ); } } else { } if(dialogid == House_Dialog) { if(response) { if(listitem == 0) { new str[255],str1[255], housenumber; housenumber = GetHouseID(playerid); if(housenumber == -1) return SendClientMessage(playerid, c_r, "You are not in a house icon!"); GetPlayerName(playerid, pname, 24); format(str1, sizeof(str1), "Houses/Users/%s", udb_encode(pname)); if(dini_Exists(str1)) { if (dini_Int(str1, "Houseid")!=-255) return SendClientMessage(playerid, c_r, "You can only buy one house!"); } format(str1, sizeof(str1), "Houses/houseid%d", housenumber); if (strcmp(hInfo[housenumber][Namec],"ForSale",true)) return SendClientMessage(playerid, c_r, "This house isn't for sale!"); if(mInfo[playerid][Coins]<hInfo[housenumber][Cost]) return SendClientMessage(playerid, c_r, "{FFF1AF}Nu ai {00C0FF}monede {FFAF00}destule!"); SendClientMessage(playerid, c_y, "You have bought the house!"); format(str, sizeof(str), "%s has bought houseid 0",pname); print(str); new file[100]; dini_IntSet(file,"Coins", mInfo[playerid][Coins] -= hInfo[housenumber][Cost]); dini_Set(str1, "Name", pname); hInfo[housenumber][Namec]=pname; hInfo[housenumber][Locked2] = dini_IntSet(str1,"Locked",0); format(str1, sizeof(str1), "Houses/Users/%s", udb_encode(pname)); if (!dini_Exists(str1)) dini_Create(str1); new Float:sy, Float:sx, Float:sz; dini_IntSet(str1, "Houseid", housenumber); GetPlayerPos(playerid, sx,sy,sz); dini_FloatSet(str1, "SpawnX", sx); dini_FloatSet(str1, "SpawnY", sy); dini_FloatSet(str1, "SpawnZ", sz); dini_IntSet(str1, "SpawnInt", GetPlayerInterior(playerid)); DestroyPickup(HousePickup[housenumber]); HousePickup[housenumber] = CreatePickup(1272, 23, hInfo[housenumber][iconx], hInfo[housenumber][icony], hInfo[housenumber][iconz]); } if(listitem == 1) { if (PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,red,"ERROR: You can't sell this house if you are not logged in."); new str[255],str1[256],housenumber; housenumber = GetHouseID(playerid); GetPlayerName(playerid, pname, 24); format(str1, sizeof(str1), "Houses/houseid%d", housenumber); if (strcmp(hInfo[housenumber][Namec],pname,false)) return SendClientMessage(playerid, c_r, "{FFF1AF}Acesta casa {00C0FF}nuti apratine {FFAF00}Lol!"); SendClientMessage(playerid, c_y, "{FFF1AF}Ti-ai {00C0FF}vindut {FFAF00}casa!"); format(str, sizeof(str), "%s has sold houseid 0",pname); print(str); GivePlayerMoney(playerid, hInfo[housenumber][Sell]); dini_Set(str1, "Name", "ForSale"); hInfo[housenumber][Locked2] = dini_IntSet(str1,"Locked",1); format(hInfo[housenumber][Namec],255,"ForSale"); format(str1, sizeof(str1), "Houses/Users/%s", udb_encode(pname)); if (!dini_Exists(str1)) dini_Create(str1); dini_IntSet(str1, "Houseid", -255); DestroyPickup(HousePickup[housenumber]); HousePickup[housenumber] = CreatePickup(1559, 23, hInfo[housenumber][iconx], hInfo[housenumber][icony], hInfo[housenumber][iconz]); RemovePlayerMapIcon(playerid, housemapicon[playerid]); } if(listitem == 2) { new str1[256],housenumber; housenumber = GetHouseID(playerid); GetPlayerName(playerid, pname, 24); format(str1, sizeof(str1), "Houses/houseid%d", housenumber); if(strcmp(hInfo[housenumber][Namec],pname,true)==0) { SendClientMessage(playerid, c_y, "{FFFFFF}Ti-ai inchuiat {FFAF00}casa"); dini_IntSet(str1,"Locked",1); hInfo[housenumber][Locked2] = 1; } else { SendClientMessage(playerid, c_r, "{FFFFFF}Acesta casa {FFAF00}nuti apratine!"); } } if(listitem == 3) { new str1[256],housenumber; housenumber = GetHouseID(playerid); GetPlayerName(playerid, pname, 24); format(str1, sizeof(str1), "Houses/houseid%d", housenumber); if(strcmp(hInfo[housenumber][Namec],pname,true)==0) { SendClientMessage(playerid, c_y, "{FFFFFF}Ti-ai {FFAF00}descuiat {FFFFFF}casa!"); dini_IntSet(str1,"Locked",0); hInfo[housenumber][Locked2] = 0; } else { SendClientMessage(playerid, c_r, "{FFFFFF}Acesta casa {FFAF00}nuti apratine!"); } } if(listitem == 4) { new str1[255],housenumber; housenumber = GetHouseID(playerid); GetPlayerPos(playerid, housex, housey, housez); format(str1, sizeof(str1), "Houses/houseid%d", housenumber); GetPlayerName(playerid, pname, 24); if(hInfo[housenumber][Locked2]==1) return SendClientMessage(playerid, c_r, "{FFFFFF}Acesta casa {FFAF00}este inchuiata {F81414}/unlock!"); playerworld[playerid] = GetPlayerVirtualWorld(playerid); SendClientMessage(playerid, c_y, "{FFFFFF}Pentru a iesi din casa scrie{F81414} /exit"); SetPlayerVirtualWorld(playerid, hInfo[housenumber][Virtualworld]); SetPlayerInterior(playerid, hInfo[housenumber][Interior2]); SetPlayerPos(playerid, hInfo[housenumber][InteriorX], hInfo[housenumber][InteriorY], hInfo[housenumber][InteriorZ]); playerinterior[playerid] = hInfo[housenumber][Interior2]; } } return 1; }
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Stunt King Romania 0.3e [ZCMD + SSCANF + Dini]
Torque replied to DarkyTheAngel's topic in Gamemode-uri
M-am referit ca sursa de inspiratie Atunci cum naiba Dkr are comanda /dive exact ca asta si dkr e de mult postat! Explica -
Stunt King Romania 0.3e [ZCMD + SSCANF + Dini]
Torque replied to DarkyTheAngel's topic in Gamemode-uri
Comenzi din RSS + DKR La exitdm foloseste un random spawn nu kill player chatboxul ala e aiurea Si succes in continuare Si ia vezi ce faci cu asta http://www.imgz.ro/fullview.php?imagine=1352849185-sa-mp-126.png Ai adaugat un textdrw ceva si uite cum a iesit la bani -
Asa deci e gm RAS Romania Apocalipse Stunt Ce probleme aic cu el?nu ne spui?
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Counterul de posturi din aceasta sectiune a fost anulata la cererea mea pentru a nu incuraja trollingul pentru numarul mare de posturi! Nu uitati, suntem o comunitate de SA-MP, nu acesta este scopul, sa avem numar mare de posturi! Esti troll Mapa e destul de buna dar ai folosit obiecte de stunt la o zaona de war!