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warn MAX_PLAYER_ATTACHED_OBJECTS


Papana

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nu zice ca MAX_PLAYER_ATTACHED_OBJECT este inca odata definit. spune sa il redefinesti incearca sa pui alt numar in loc de 5

Parca te lasai de samp,iar vii cu idei prostesti.

MAX_PLAYER_ATTACHED_OBJECTS e deja definit in include,daca chiar vrei sa il definesti tu in gm pui

#undef MAX_PLAYER_ATTACHED_OBJECTS

#define MAX_PLAYER_ATTACHED_OBJECTS  5

gXvsYS
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