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Incearca asa

CMD:car(playerid,params[]) {
    SendClientMessage(playerid,red, "Already drive a car. Out of the car and try again.");
	if(PlayerInfo[ playerid ][Level] >= 0) {
	    new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
	    if(!strlen(tmp)) return SendUsage(playerid,"/car [Modelid/Name] [colour1] [colour2]");
		new car, colour1, colour2, string[128];
   		if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
		if(car < 400 || car > 611) return  SendClientMessage(playerid, red, "ERROR: Invalid Vehicle Model");
		if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
		if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
		if(PlayerInfo[ playerid ][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[ playerid ][pCar]);
		new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1;	GetPlayerPos(playerid, X,Y,Z);	GetPlayerFacingAngle(playerid,Angle);   int1 = GetPlayerInterior(playerid);
		LVehicleID = AddStaticVehicleEx(car, X+3,Y,Z, Angle, colour1, colour2, 60); PutPlayerInVehicle(playerid, LVehicleID, 0); LinkVehicleToInterior(LVehicleID,int1);
		PlayerInfo[ playerid ][pCar] = LVehicleID;
		format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
		format(string, sizeof(string), "~w~~h~Vehicle Spawned! ~b~~h~Model: ~r~~h~%s", VehicleNames[car-400], car, colour1, colour2);
		return Info(playerid,string);
	return 1;

Massari e curva mea

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