new thiscar = CreateVehicle(CarInfo[ownvehkey][cModel],CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]+1.0,CarInfo[ownvehkey][cAngle],CarInfo[ownvehkey][cColorOne],CarInfo[ownvehkey][cColorTwo],60000);
LoadComponents(thiscar);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Trebuie sa stai in vehicul pentru al vinde! ");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu esti la showroom");
Question
Gireada
am patit al fel imi apara unknow comman
uitati cmd
[pawn]if(strcmp(x_nr,"vinde",true) == 0)
{
if(IsAtDealership(playerid))
{
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey4])
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new ownvehkey;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey4]) { ownvehkey = PlayerInfo[playerid][pPcarkey4]; }
else { return 1; }
if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
{
new carsellprice = CarInfo[ownvehkey][cValue] / 4 * 3;
new Float:x,Float:y,Float:z;
new Float:a;
new VehicleString[9999];
CarInfo[ownvehkey][cOwned] = 0;
Delete3DTextLabel(VehicleLabel[idcar])
strmid(CarInfo[ownvehkey][cOwner], "Dealership", 0, strlen("Dealership"), 999);
GivePlayerMoney(playerid,carsellprice);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Ti-ai vandut vehiculul pentru: ~n~~g~$%d", carsellprice);
GameTextForPlayer(playerid, string, 10000, 3);
GetVehiclePos(ownvehkey, x, y, z);
GetVehicleZAngle(ownvehkey, a);
CarInfo[ownvehkey][cLocationx] = x; CarInfo[ownvehkey][cLocationy] = y; CarInfo[ownvehkey][cLocationz] = z; CarInfo[ownvehkey][cAngle] = a;
CarInfo[ownvehkey][mod1] = 0; CarInfo[ownvehkey][mod2] = 0; CarInfo[ownvehkey][mod3] = 0; CarInfo[ownvehkey][mod4] = 0;
CarInfo[ownvehkey][mod5] = 0; CarInfo[ownvehkey][mod6] = 0; CarInfo[ownvehkey][mod7] = 0; CarInfo[ownvehkey][mod8] = 0;
CarInfo[ownvehkey][mod9] = 0; CarInfo[ownvehkey][mod10] = 0; CarInfo[ownvehkey][mod11] = 0; CarInfo[ownvehkey][mod12] = 0;
CarInfo[ownvehkey][mod13] = 0; CarInfo[ownvehkey][mod14] = 0; CarInfo[ownvehkey][mod15] = 0; CarInfo[ownvehkey][mod16] = 0;
CarInfo[ownvehkey][mod17] = 0; CarInfo[ownvehkey][paintjob] = -1;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { PlayerInfo[playerid][pPcarkey] = 999; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { PlayerInfo[playerid][pPcarkey2] = 999; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { PlayerInfo[playerid][pPcarkey3] = 999; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey4]) { PlayerInfo[playerid][pPcarkey4] = 999; }
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
format(CarInfo[vehid][cLicense], 32 ,"ForSale");
SetVehicleNumberPlate(vehid,CarInfo[vehid][cLicense]);
OnPropUpdate(); OnPlayerUpdate(playerid);
DestroyVehicle(ownvehkey);
new thiscar = CreateVehicle(CarInfo[ownvehkey][cModel],CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]+1.0,CarInfo[ownvehkey][cAngle],CarInfo[ownvehkey][cColorOne],CarInfo[ownvehkey][cColorTwo],60000);
LoadComponents(thiscar);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Trebuie sa stai in vehicul pentru al vinde! ");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Nu esti la showroom");
return 1;
}
}[/pawn]
ma poate ajuta cineva
Va rog frumos
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